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authorMichael Lutz <michi@icosahedron.de>2021-02-06 20:22:37 +0100
committerMichael Lutz <michi@icosahedron.de>2021-02-13 22:21:17 +0100
commit94b76ce9a4ec8280f65ff289c637ea739514fb9d (patch)
tree011ef54821862a38c078625965ec133ef419221a
parent23389e949169ee65ca2b53cb09c11f6d4ce2bd67 (diff)
downloadopenttd-94b76ce9a4ec8280f65ff289c637ea739514fb9d.tar.xz
Cleanup: [OSX] Move event loop into video driver file.
-rw-r--r--src/video/cocoa/CMakeLists.txt1
-rw-r--r--src/video/cocoa/cocoa_v.h2
-rw-r--r--src/video/cocoa/cocoa_v.mm123
-rw-r--r--src/video/cocoa/event.mm165
4 files changed, 122 insertions, 169 deletions
diff --git a/src/video/cocoa/CMakeLists.txt b/src/video/cocoa/CMakeLists.txt
index 8bcc6b2e0..968a98a91 100644
--- a/src/video/cocoa/CMakeLists.txt
+++ b/src/video/cocoa/CMakeLists.txt
@@ -4,6 +4,5 @@ add_files(
cocoa_v.mm
cocoa_wnd.h
cocoa_wnd.mm
- event.mm
CONDITION APPLE
)
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h
index 0112f5751..8ebf5ba6e 100644
--- a/src/video/cocoa/cocoa_v.h
+++ b/src/video/cocoa/cocoa_v.h
@@ -70,7 +70,7 @@ public:
/* --- The following methods should be private, but can't be due to Obj-C limitations. --- */
/** Main game loop. */
- void GameLoop(); // In event.mm.
+ void GameLoop();
void AllocateBackingStore();
diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm
index 07640a0f8..c35ee9b7d 100644
--- a/src/video/cocoa/cocoa_v.mm
+++ b/src/video/cocoa/cocoa_v.mm
@@ -27,16 +27,21 @@
#include "../../openttd.h"
#include "../../debug.h"
#include "../../core/geometry_type.hpp"
+#include "../../core/math_func.hpp"
#include "cocoa_v.h"
#include "cocoa_wnd.h"
#include "../../blitter/factory.hpp"
+#include "../../framerate_type.h"
+#include "../../network/network.h"
#include "../../gfx_func.h"
+#include "../../thread.h"
+#include "../../core/random_func.hpp"
+#include "../../settings_type.h"
#include "../../window_func.h"
#include "../../window_gui.h"
-#include "../../core/math_func.hpp"
-#include "../../framerate_type.h"
#import <sys/param.h> /* for MAXPATHLEN */
+#import <sys/time.h> /* gettimeofday */
/**
* Important notice regarding all modifications!!!!!!!
@@ -55,6 +60,12 @@
bool _cocoa_video_started = false;
+extern bool _tab_is_down;
+
+#ifdef _DEBUG
+static uint32 _tEvent;
+#endif
+
/** List of common display/window sizes. */
static const Dimension _default_resolutions[] = {
@@ -75,6 +86,15 @@ static const Dimension _default_resolutions[] = {
static FVideoDriver_Cocoa iFVideoDriver_Cocoa;
+static uint32 GetTick()
+{
+ struct timeval tim;
+
+ gettimeofday(&tim, NULL);
+ return tim.tv_usec / 1000 + tim.tv_sec * 1000;
+}
+
+
/* Subclass of OTTD_CocoaView to fix Quartz rendering */
@interface OTTD_QuartzView : NSView {
VideoDriver_Cocoa *driver;
@@ -578,6 +598,105 @@ void VideoDriver_Cocoa::CheckPaletteAnim()
}
+bool VideoDriver_Cocoa::PollEvent()
+{
+#ifdef _DEBUG
+ uint32 et0 = GetTick();
+#endif
+ NSEvent *event = [ NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[ NSDate distantPast ] inMode:NSDefaultRunLoopMode dequeue:YES ];
+#ifdef _DEBUG
+ _tEvent += GetTick() - et0;
+#endif
+
+ if (event == nil) return false;
+
+ [ NSApp sendEvent:event ];
+
+ return true;
+}
+
+
+void VideoDriver_Cocoa::GameLoop()
+{
+ uint32 cur_ticks = GetTick();
+ uint32 last_cur_ticks = cur_ticks;
+ uint32 next_tick = cur_ticks + MILLISECONDS_PER_TICK;
+
+#ifdef _DEBUG
+ uint32 et0 = GetTick();
+ uint32 st = 0;
+#endif
+
+ for (;;) {
+ @autoreleasepool {
+
+ uint32 prev_cur_ticks = cur_ticks; // to check for wrapping
+ InteractiveRandom(); // randomness
+
+ while (this->PollEvent()) {}
+
+ if (_exit_game) {
+ /* Restore saved resolution if in fullscreen mode. */
+ if (this->IsFullscreen()) _cur_resolution = this->orig_res;
+ break;
+ }
+
+ NSUInteger cur_mods = [ NSEvent modifierFlags ];
+
+#if defined(_DEBUG)
+ if (cur_mods & NSShiftKeyMask) {
+#else
+ if (_tab_is_down) {
+#endif
+ if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
+ } else if (_fast_forward & 2) {
+ _fast_forward = 0;
+ }
+
+ cur_ticks = GetTick();
+ if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode) || cur_ticks < prev_cur_ticks) {
+ _realtime_tick += cur_ticks - last_cur_ticks;
+ last_cur_ticks = cur_ticks;
+ next_tick = cur_ticks + MILLISECONDS_PER_TICK;
+
+ bool old_ctrl_pressed = _ctrl_pressed;
+
+ _ctrl_pressed = (cur_mods & ( _settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask)) != 0;
+ _shift_pressed = (cur_mods & NSShiftKeyMask) != 0;
+
+ if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
+
+ ::GameLoop();
+
+ UpdateWindows();
+ this->CheckPaletteAnim();
+ this->Draw();
+ } else {
+#ifdef _DEBUG
+ uint32 st0 = GetTick();
+#endif
+ CSleep(1);
+#ifdef _DEBUG
+ st += GetTick() - st0;
+#endif
+ NetworkDrawChatMessage();
+ DrawMouseCursor();
+ this->Draw();
+ }
+ }
+ }
+
+#ifdef _DEBUG
+ uint32 et = GetTick();
+
+ DEBUG(driver, 1, "cocoa_v: nextEventMatchingMask took %i ms total", _tEvent);
+ DEBUG(driver, 1, "cocoa_v: game loop took %i ms total (%i ms without sleep)", et - et0, et - et0 - st);
+ DEBUG(driver, 1, "cocoa_v: (nextEventMatchingMask total)/(game loop total) is %f%%", (double)_tEvent / (double)(et - et0) * 100);
+ DEBUG(driver, 1, "cocoa_v: (nextEventMatchingMask total)/(game loop without sleep total) is %f%%", (double)_tEvent / (double)(et - et0 - st) * 100);
+#endif
+}
+
+
@implementation OTTD_QuartzView
- (instancetype)initWithFrame:(NSRect)frameRect andDriver:(VideoDriver_Cocoa *)drv
diff --git a/src/video/cocoa/event.mm b/src/video/cocoa/event.mm
deleted file mode 100644
index c7ab70538..000000000
--- a/src/video/cocoa/event.mm
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/******************************************************************************
- * Cocoa video driver *
- * Known things left to do: *
- * Nothing at the moment. *
- ******************************************************************************/
-
-#ifdef WITH_COCOA
-
-#include "../../stdafx.h"
-
-#define Rect OTTDRect
-#define Point OTTDPoint
-#import <Cocoa/Cocoa.h>
-#undef Rect
-#undef Point
-
-#include "../../openttd.h"
-#include "../../debug.h"
-#include "../../settings_type.h"
-#include "../../core/geometry_type.hpp"
-#include "cocoa_v.h"
-#include "cocoa_wnd.h"
-#include "../../blitter/factory.hpp"
-#include "../../gfx_func.h"
-#include "../../network/network.h"
-#include "../../core/random_func.hpp"
-#include "../../core/math_func.hpp"
-#include "../../texteff.hpp"
-#include "../../window_func.h"
-#include "../../thread.h"
-
-#import <sys/time.h> /* gettimeofday */
-
-/**
- * Important notice regarding all modifications!!!!!!!
- * There are certain limitations because the file is objective C++.
- * gdb has limitations.
- * C++ and objective C code can't be joined in all cases (classes stuff).
- * Read http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html for more information.
- */
-
-extern bool _tab_is_down;
-
-#ifdef _DEBUG
-static uint32 _tEvent;
-#endif
-
-
-static uint32 GetTick()
-{
- struct timeval tim;
-
- gettimeofday(&tim, NULL);
- return tim.tv_usec / 1000 + tim.tv_sec * 1000;
-}
-
-bool VideoDriver_Cocoa::PollEvent()
-{
-#ifdef _DEBUG
- uint32 et0 = GetTick();
-#endif
- NSEvent *event = [ NSApp nextEventMatchingMask:NSAnyEventMask
- untilDate:[ NSDate distantPast ]
- inMode:NSDefaultRunLoopMode dequeue:YES ];
-#ifdef _DEBUG
- _tEvent += GetTick() - et0;
-#endif
-
- if (event == nil) return false;
-
- [ NSApp sendEvent:event ];
-
- return true;
-}
-
-
-void VideoDriver_Cocoa::GameLoop()
-{
- uint32 cur_ticks = GetTick();
- uint32 last_cur_ticks = cur_ticks;
- uint32 next_tick = cur_ticks + MILLISECONDS_PER_TICK;
-
-#ifdef _DEBUG
- uint32 et0 = GetTick();
- uint32 st = 0;
-#endif
-
- for (;;) {
- @autoreleasepool {
-
- uint32 prev_cur_ticks = cur_ticks; // to check for wrapping
- InteractiveRandom(); // randomness
-
- while (this->PollEvent()) {}
-
- if (_exit_game) {
- /* Restore saved resolution if in fullscreen mode. */
- if (this->IsFullscreen()) _cur_resolution = this->orig_res;
- break;
- }
-
- NSUInteger cur_mods = [ NSEvent modifierFlags ];
-
-#if defined(_DEBUG)
- if (cur_mods & NSShiftKeyMask)
-#else
- if (_tab_is_down)
-#endif
- {
- if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
- } else if (_fast_forward & 2) {
- _fast_forward = 0;
- }
-
- cur_ticks = GetTick();
- if (cur_ticks >= next_tick || (_fast_forward && !_pause_mode) || cur_ticks < prev_cur_ticks) {
- _realtime_tick += cur_ticks - last_cur_ticks;
- last_cur_ticks = cur_ticks;
- next_tick = cur_ticks + MILLISECONDS_PER_TICK;
-
- bool old_ctrl_pressed = _ctrl_pressed;
-
- _ctrl_pressed = !!(cur_mods & ( _settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
- _shift_pressed = !!(cur_mods & NSShiftKeyMask);
-
- if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
-
- ::GameLoop();
-
- UpdateWindows();
- this->CheckPaletteAnim();
- this->Draw();
- } else {
-#ifdef _DEBUG
- uint32 st0 = GetTick();
-#endif
- CSleep(1);
-#ifdef _DEBUG
- st += GetTick() - st0;
-#endif
- NetworkDrawChatMessage();
- DrawMouseCursor();
- this->Draw();
- }
- }
- }
-
-#ifdef _DEBUG
- uint32 et = GetTick();
-
- DEBUG(driver, 1, "cocoa_v: nextEventMatchingMask took %i ms total", _tEvent);
- DEBUG(driver, 1, "cocoa_v: game loop took %i ms total (%i ms without sleep)", et - et0, et - et0 - st);
- DEBUG(driver, 1, "cocoa_v: (nextEventMatchingMask total)/(game loop total) is %f%%", (double)_tEvent / (double)(et - et0) * 100);
- DEBUG(driver, 1, "cocoa_v: (nextEventMatchingMask total)/(game loop without sleep total) is %f%%", (double)_tEvent / (double)(et - et0 - st) * 100);
-#endif
-}
-
-#endif /* WITH_COCOA */