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authorPatric Stout <truebrain@openttd.org>2021-06-06 09:59:33 +0200
committerPatric Stout <github@truebrain.nl>2021-06-15 19:36:15 +0200
commit88edfd4ef16bedd98a07a2142e693ab50fbdcef2 (patch)
treef39b00764786763b3350dd06c2c4014605678ca1
parentb9ab9e4d051eea7d6aedfb60930b039b778568af (diff)
downloadopenttd-88edfd4ef16bedd98a07a2142e693ab50fbdcef2.tar.xz
Change: rework several CH_RIFF chunks to use CH_ARRAY instead
This adds two byte extra to those chunks, and might feel a bit silly at first. But in later changes we will prefix CH_ARRAY with a table header, and then this change shines. Without this, we could still add headers to these chunks, but any external reader wouldn't know if the CH_RIFF has them or not. This way is much more practical, as they are now more like any other chunk.
-rw-r--r--src/saveload/animated_tile_sl.cpp25
-rw-r--r--src/saveload/cheat_sl.cpp6
-rw-r--r--src/saveload/economy_sl.cpp6
-rw-r--r--src/saveload/game_sl.cpp6
-rw-r--r--src/saveload/industry_sl.cpp23
-rw-r--r--src/saveload/linkgraph_sl.cpp5
-rw-r--r--src/saveload/map_sl.cpp18
-rw-r--r--src/saveload/misc_sl.cpp32
-rw-r--r--src/saveload/saveload.h1
-rw-r--r--src/settings.cpp7
10 files changed, 97 insertions, 32 deletions
diff --git a/src/saveload/animated_tile_sl.cpp b/src/saveload/animated_tile_sl.cpp
index 89eb881b1..7f05eaeeb 100644
--- a/src/saveload/animated_tile_sl.cpp
+++ b/src/saveload/animated_tile_sl.cpp
@@ -18,13 +18,17 @@
extern std::vector<TileIndex> _animated_tiles;
+static const SaveLoad _animated_tile_desc[] = {
+ SLEG_VECTOR(_animated_tiles, SLE_UINT32),
+};
+
/**
* Save the ANIT chunk.
*/
static void Save_ANIT()
{
- SlSetLength(_animated_tiles.size() * sizeof(_animated_tiles.front()));
- SlCopy(_animated_tiles.data(), _animated_tiles.size(), SLE_UINT32);
+ SlSetArrayIndex(0);
+ SlGlobList(_animated_tile_desc);
}
/**
@@ -45,10 +49,17 @@ static void Load_ANIT()
return;
}
- uint count = (uint)SlGetFieldLength() / sizeof(_animated_tiles.front());
- _animated_tiles.clear();
- _animated_tiles.resize(_animated_tiles.size() + count);
- SlCopy(_animated_tiles.data(), count, SLE_UINT32);
+ if (IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY)) {
+ size_t count = SlGetFieldLength() / sizeof(_animated_tiles.front());
+ _animated_tiles.clear();
+ _animated_tiles.resize(_animated_tiles.size() + count);
+ SlCopy(_animated_tiles.data(), count, SLE_UINT32);
+ return;
+ }
+
+ if (SlIterateArray() == -1) return;
+ SlGlobList(_animated_tile_desc);
+ if (SlIterateArray() != -1) SlErrorCorrupt("Too many ANIT entries");
}
/**
@@ -56,7 +67,7 @@ static void Load_ANIT()
* the animated tile table.
*/
static const ChunkHandler animated_tile_chunk_handlers[] = {
- { 'ANIT', Save_ANIT, Load_ANIT, nullptr, nullptr, CH_RIFF },
+ { 'ANIT', Save_ANIT, Load_ANIT, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _animated_tile_chunk_handlers(animated_tile_chunk_handlers);
diff --git a/src/saveload/cheat_sl.cpp b/src/saveload/cheat_sl.cpp
index fde1fc176..51df50314 100644
--- a/src/saveload/cheat_sl.cpp
+++ b/src/saveload/cheat_sl.cpp
@@ -44,6 +44,8 @@ static const SaveLoad _cheats_desc[] = {
*/
static void Save_CHTS()
{
+ SlSetArrayIndex(0);
+
SlSetLength(std::size(_cheats_desc));
SlObject(&_cheats, _cheats_desc);
}
@@ -67,12 +69,14 @@ static void Load_CHTS()
if (count == 0) break;
}
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlObject(&_cheats, slt);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many CHTS entries");
}
/** Chunk handlers related to cheats. */
static const ChunkHandler cheat_chunk_handlers[] = {
- { 'CHTS', Save_CHTS, Load_CHTS, nullptr, nullptr, CH_RIFF },
+ { 'CHTS', Save_CHTS, Load_CHTS, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _cheat_chunk_handlers(cheat_chunk_handlers);
diff --git a/src/saveload/economy_sl.cpp b/src/saveload/economy_sl.cpp
index 82e3014ad..7a0f536b2 100644
--- a/src/saveload/economy_sl.cpp
+++ b/src/saveload/economy_sl.cpp
@@ -51,13 +51,17 @@ static const SaveLoad _economy_desc[] = {
/** Economy variables */
static void Save_ECMY()
{
+ SlSetArrayIndex(0);
SlObject(&_economy, _economy_desc);
}
/** Economy variables */
static void Load_ECMY()
{
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlObject(&_economy, _economy_desc);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many ECMY entries");
+
StartupIndustryDailyChanges(IsSavegameVersionBefore(SLV_102)); // old savegames will need to be initialized
}
@@ -98,7 +102,7 @@ static const ChunkHandler economy_chunk_handlers[] = {
{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, nullptr, CH_ARRAY },
{ 'PRIC', nullptr, Load_PRIC, nullptr, nullptr, CH_RIFF },
{ 'CAPR', nullptr, Load_CAPR, nullptr, nullptr, CH_RIFF },
- { 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_RIFF },
+ { 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _economy_chunk_handlers(economy_chunk_handlers);
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp
index 76a81e167..48281ed66 100644
--- a/src/saveload/game_sl.cpp
+++ b/src/saveload/game_sl.cpp
@@ -57,14 +57,14 @@ static void Load_GSDT()
/* Free all current data */
GameConfig::GetConfig(GameConfig::SSS_FORCE_GAME)->Change(nullptr);
- if ((CompanyID)SlIterateArray() == (CompanyID)-1) return;
+ if (SlIterateArray() == -1) return;
_game_saveload_version = -1;
SlObject(nullptr, _game_script);
if (_networking && !_network_server) {
GameInstance::LoadEmpty();
- if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs");
+ if (SlIterateArray() != -1) SlErrorCorrupt("Too many GameScript configs");
return;
}
@@ -99,7 +99,7 @@ static void Load_GSDT()
Game::StartNew();
Game::Load(_game_saveload_version);
- if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs");
+ if (SlIterateArray() != -1) SlErrorCorrupt("Too many GameScript configs");
}
static void Save_GSDT()
diff --git a/src/saveload/industry_sl.cpp b/src/saveload/industry_sl.cpp
index c75674069..1043023b1 100644
--- a/src/saveload/industry_sl.cpp
+++ b/src/saveload/industry_sl.cpp
@@ -139,12 +139,21 @@ static const SaveLoad _industry_builder_desc[] = {
SLEG_VAR(_industry_builder.wanted_inds, SLE_UINT32),
};
-/** Load/save industry builder. */
-static void LoadSave_IBLD()
+/** Save industry builder. */
+static void Save_IBLD()
{
+ SlSetArrayIndex(0);
SlGlobList(_industry_builder_desc);
}
+/** Load industry builder. */
+static void Load_IBLD()
+{
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
+ SlGlobList(_industry_builder_desc);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many IBLD entries");
+}
+
/** Description of the data to save and load in #IndustryTypeBuildData. */
static const SaveLoad _industrytype_builder_desc[] = {
SLE_VAR(IndustryTypeBuildData, probability, SLE_UINT32),
@@ -177,11 +186,11 @@ static void Load_ITBL()
}
static const ChunkHandler industry_chunk_handlers[] = {
- { 'INDY', Save_INDY, Load_INDY, Ptrs_INDY, nullptr, CH_ARRAY },
- { 'IIDS', Save_IIDS, Load_IIDS, nullptr, nullptr, CH_ARRAY },
- { 'TIDS', Save_TIDS, Load_TIDS, nullptr, nullptr, CH_ARRAY },
- { 'IBLD', LoadSave_IBLD, LoadSave_IBLD, nullptr, nullptr, CH_RIFF },
- { 'ITBL', Save_ITBL, Load_ITBL, nullptr, nullptr, CH_ARRAY },
+ { 'INDY', Save_INDY, Load_INDY, Ptrs_INDY, nullptr, CH_ARRAY },
+ { 'IIDS', Save_IIDS, Load_IIDS, nullptr, nullptr, CH_ARRAY },
+ { 'TIDS', Save_TIDS, Load_TIDS, nullptr, nullptr, CH_ARRAY },
+ { 'IBLD', Save_IBLD, Load_IBLD, nullptr, nullptr, CH_ARRAY },
+ { 'ITBL', Save_ITBL, Load_ITBL, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _industry_chunk_handlers(industry_chunk_handlers);
diff --git a/src/saveload/linkgraph_sl.cpp b/src/saveload/linkgraph_sl.cpp
index fc72d4383..7000946da 100644
--- a/src/saveload/linkgraph_sl.cpp
+++ b/src/saveload/linkgraph_sl.cpp
@@ -287,6 +287,7 @@ static void Load_LGRJ()
*/
static void Save_LGRS()
{
+ SlSetArrayIndex(0);
SlObject(&LinkGraphSchedule::instance, GetLinkGraphScheduleDesc());
}
@@ -295,7 +296,9 @@ static void Save_LGRS()
*/
static void Load_LGRS()
{
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlObject(&LinkGraphSchedule::instance, GetLinkGraphScheduleDesc());
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many LGRS entries");
}
/**
@@ -309,7 +312,7 @@ static void Ptrs_LGRS()
static const ChunkHandler linkgraph_chunk_handlers[] = {
{ 'LGRP', Save_LGRP, Load_LGRP, nullptr, nullptr, CH_ARRAY },
{ 'LGRJ', Save_LGRJ, Load_LGRJ, nullptr, nullptr, CH_ARRAY },
- { 'LGRS', Save_LGRS, Load_LGRS, Ptrs_LGRS, nullptr, CH_RIFF }
+ { 'LGRS', Save_LGRS, Load_LGRS, Ptrs_LGRS, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _linkgraph_chunk_handlers(linkgraph_chunk_handlers);
diff --git a/src/saveload/map_sl.cpp b/src/saveload/map_sl.cpp
index 5924f4440..de043d513 100644
--- a/src/saveload/map_sl.cpp
+++ b/src/saveload/map_sl.cpp
@@ -20,7 +20,7 @@
static uint32 _map_dim_x;
static uint32 _map_dim_y;
-static const SaveLoad _map_dimensions[] = {
+static const SaveLoad _map_desc[] = {
SLEG_CONDVAR(_map_dim_x, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLEG_CONDVAR(_map_dim_y, SLE_UINT32, SLV_6, SL_MAX_VERSION),
};
@@ -29,18 +29,26 @@ static void Save_MAPS()
{
_map_dim_x = MapSizeX();
_map_dim_y = MapSizeY();
- SlGlobList(_map_dimensions);
+
+ SlSetArrayIndex(0);
+ SlGlobList(_map_desc);
}
static void Load_MAPS()
{
- SlGlobList(_map_dimensions);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
+ SlGlobList(_map_desc);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries");
+
AllocateMap(_map_dim_x, _map_dim_y);
}
static void Check_MAPS()
{
- SlGlobList(_map_dimensions);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
+ SlGlobList(_map_desc);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries");
+
_load_check_data.map_size_x = _map_dim_x;
_load_check_data.map_size_y = _map_dim_y;
}
@@ -295,7 +303,7 @@ static void Save_MAP8()
static const ChunkHandler map_chunk_handlers[] = {
- { 'MAPS', Save_MAPS, Load_MAPS, nullptr, Check_MAPS, CH_RIFF },
+ { 'MAPS', Save_MAPS, Load_MAPS, nullptr, Check_MAPS, CH_ARRAY },
{ 'MAPT', Save_MAPT, Load_MAPT, nullptr, nullptr, CH_RIFF },
{ 'MAPH', Save_MAPH, Load_MAPH, nullptr, nullptr, CH_RIFF },
{ 'MAPO', Save_MAP1, Load_MAP1, nullptr, nullptr, CH_RIFF },
diff --git a/src/saveload/misc_sl.cpp b/src/saveload/misc_sl.cpp
index 027d68bae..4c66f4e26 100644
--- a/src/saveload/misc_sl.cpp
+++ b/src/saveload/misc_sl.cpp
@@ -118,14 +118,28 @@ static const SaveLoad _date_check_desc[] = {
/* Save load date related variables as well as persistent tick counters
* XXX: currently some unrelated stuff is just put here */
-static void SaveLoad_DATE()
+static void Save_DATE()
{
+ SlSetArrayIndex(0);
SlGlobList(_date_desc);
}
+static void Load_DATE_common(const SaveLoadTable &slt)
+{
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
+ SlGlobList(slt);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many DATE entries");
+}
+
+static void Load_DATE()
+{
+ Load_DATE_common(_date_desc);
+}
+
static void Check_DATE()
{
- SlGlobList(_date_check_desc);
+ Load_DATE_common(_date_check_desc);
+
if (IsSavegameVersionBefore(SLV_31)) {
_load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
}
@@ -140,14 +154,22 @@ static const SaveLoad _view_desc[] = {
SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
};
-static void SaveLoad_VIEW()
+static void Save_VIEW()
+{
+ SlSetArrayIndex(0);
+ SlGlobList(_view_desc);
+}
+
+static void Load_VIEW()
{
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(_view_desc);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many DATE entries");
}
static const ChunkHandler misc_chunk_handlers[] = {
- { 'DATE', SaveLoad_DATE, SaveLoad_DATE, nullptr, Check_DATE, CH_RIFF },
- { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, nullptr, nullptr, CH_RIFF },
+ { 'DATE', Save_DATE, Load_DATE, nullptr, Check_DATE, CH_ARRAY },
+ { 'VIEW', Save_VIEW, Load_VIEW, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _misc_chunk_handlers(misc_chunk_handlers);
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index 559876b97..1a4cb46e8 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -331,6 +331,7 @@ enum SaveLoadVersion : uint16 {
SLV_GROUP_REPLACE_WAGON_REMOVAL, ///< 291 PR#7441 Per-group wagon removal flag.
SLV_CUSTOM_SUBSIDY_DURATION, ///< 292 PR#9081 Configurable subsidy duration.
SLV_SAVELOAD_LIST_LENGTH, ///< 293 PR#9374 Consistency in list length with SL_STRUCT / SL_STRUCTLIST / SL_DEQUE / SL_REFLIST.
+ SLV_RIFF_TO_ARRAY, ///< 294 PR#9375 Changed many CH_RIFF chunks to CH_ARRAY chunks.
SL_MAX_VERSION, ///< Highest possible saveload version
};
diff --git a/src/settings.cpp b/src/settings.cpp
index 54189a0fc..169549955 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -2045,7 +2045,9 @@ static void LoadSettings(const SettingTable &settings, void *object)
{
const std::vector<SaveLoad> slt = GetSettingsDesc(settings, true);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlObject(object, slt);
+ if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many settings entries");
/* Ensure all IntSettings are valid (min/max could have changed between versions etc). */
for (auto &sd : settings) {
@@ -2070,6 +2072,7 @@ static void SaveSettings(const SettingTable &settings, void *object)
{
const std::vector<SaveLoad> slt = GetSettingsDesc(settings, false);
+ SlSetArrayIndex(0);
SlObject(object, slt);
}
@@ -2102,8 +2105,8 @@ static void Save_PATS()
}
static const ChunkHandler setting_chunk_handlers[] = {
- { 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_RIFF },
- { 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_RIFF },
+ { 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_RIFF },
+ { 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_ARRAY },
};
extern const ChunkHandlerTable _setting_chunk_handlers(setting_chunk_handlers);