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author | tron <tron@openttd.org> | 2005-02-04 07:52:12 +0000 |
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committer | tron <tron@openttd.org> | 2005-02-04 07:52:12 +0000 |
commit | 88ebe22d8b6e844b501688673f71db3505ea2b57 (patch) | |
tree | 2c67023ecf632681f6d2f0f7891ad5c9008df7c4 | |
parent | a5ffbbee2d319847a526d2009934c9aba6dedce3 (diff) | |
download | openttd-88ebe22d8b6e844b501688673f71db3505ea2b57.tar.xz |
(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely
-rw-r--r-- | landscape.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/landscape.c b/landscape.c index e1e0e4cc4..bdf596d70 100644 --- a/landscape.c +++ b/landscape.c @@ -619,7 +619,7 @@ static void GenerateTerrain(int type, int flag) if (*p >= *tile_cur) *tile_cur = *p; p++; tile_cur -= TILE_XY(0, 1); - } while (--h_cur != 0); + } tile++; } while (--w != 0); break; |