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author | Charles Pigott <charlespigott@googlemail.com> | 2020-06-27 15:30:22 +0100 |
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committer | Charles Pigott <charlespigott@googlemail.com> | 2020-06-27 16:07:17 +0100 |
commit | 75a2ae2f48a88a7496f135b020aeb5cf1c2924bb (patch) | |
tree | c526a197b39a43db8859c1a1818281710102d7a6 | |
parent | 4c45448fa9d9bc7dabe7e971bf4b56ba7e595693 (diff) | |
download | openttd-75a2ae2f48a88a7496f135b020aeb5cf1c2924bb.tar.xz |
Change: Also make roadside trees match the tree transparency option
-rw-r--r-- | src/road_cmd.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 5a9efb856..29d7f69bd 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1474,14 +1474,15 @@ void DrawRoadCatenary(const TileInfo *ti) * @param dx the offset from the top of the BB of the tile * @param dy the offset from the top of the BB of the tile * @param h the height of the sprite to draw + * @param transparent whether the sprite should be transparent (used for roadside trees) */ -static void DrawRoadDetail(SpriteID img, const TileInfo *ti, int dx, int dy, int h) +static void DrawRoadDetail(SpriteID img, const TileInfo *ti, int dx, int dy, int h, bool transparent) { int x = ti->x | dx; int y = ti->y | dy; int z = ti->z; if (ti->tileh != SLOPE_FLAT) z = GetSlopePixelZ(x, y); - AddSortableSpriteToDraw(img, PAL_NONE, x, y, 2, 2, h, z); + AddSortableSpriteToDraw(img, PAL_NONE, x, y, 2, 2, h, z, transparent); } /** @@ -1634,9 +1635,12 @@ static void DrawRoadBits(TileInfo *ti) /* If there are no road bits, return, as there is nothing left to do */ if (HasAtMostOneBit(road)) return; + if (roadside == ROADSIDE_TREES && IsInvisibilitySet(TO_TREES)) return; + bool is_transparent = roadside == ROADSIDE_TREES && IsTransparencySet(TO_TREES); + /* Draw extra details. */ for (const DrawRoadTileStruct *drts = _road_display_table[roadside][road | tram]; drts->image != 0; drts++) { - DrawRoadDetail(drts->image, ti, drts->subcoord_x, drts->subcoord_y, 0x10); + DrawRoadDetail(drts->image, ti, drts->subcoord_x, drts->subcoord_y, 0x10, is_transparent); } } |