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author | rubidium <rubidium@openttd.org> | 2009-11-02 17:04:21 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-11-02 17:04:21 +0000 |
commit | 5f00c26f231ccc4e7a654f5096ef7516f5954e9d (patch) | |
tree | f6e0fb357f0c8b304051ca2728c3bf8ba99ed39d | |
parent | 56611d13db7f69bb482b7fd625511a311e97e251 (diff) | |
download | openttd-5f00c26f231ccc4e7a654f5096ef7516f5954e9d.tar.xz |
(svn r17956) -Document: CPU usage issues with SDL-ALSA-PulseAudo
-rw-r--r-- | known-bugs.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/known-bugs.txt b/known-bugs.txt index 5df7ec914..5134d758f 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -122,3 +122,10 @@ Lost trains ignore (block) exit signals makes the impact of fixing the bug enormously small against the amount of work needed to write a system that prevents the lost trains from taking the wrong direction. + +Extreme CPU usage when using SDL and PulseAudio + OpenTTD can be extremely slow/use a lot of CPU when the sound is + played via SDL and then through PulseAudio's ALSA wrapper. This setup + seems to be the default configuration for Ubuntu 9.04 and later. This + issue can be solved by installing the 'libsdl1.2debian-pulseaudio' + package from Ubuntu's Universe repository. |