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author | yexo <yexo@openttd.org> | 2010-07-21 11:29:59 +0000 |
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committer | yexo <yexo@openttd.org> | 2010-07-21 11:29:59 +0000 |
commit | 5ac645ac1f98dea19976a935465057a4337836b8 (patch) | |
tree | 0bfcd946ff3630545ad7a31c7d110ec63d95f9f1 | |
parent | 3e44b5e2e32d91f1f326efd67658c9d53122b795 (diff) | |
download | openttd-5ac645ac1f98dea19976a935465057a4337836b8.tar.xz |
(svn r20199) -Fix [FS#3964]: NewGRFs that defined a vehicle without either loaded or loading groups could crash OpenTTD
-rw-r--r-- | src/newgrf_engine.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index 2caf89de1..cd48b48da 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -841,6 +841,8 @@ static const SpriteGroup *VehicleResolveReal(const ResolverObject *object, const uint totalsets = in_motion ? group->num_loaded : group->num_loading; + if (totalsets == 0) return NULL; + uint set = (v->cargo.Count() * totalsets) / max((uint16)1, v->cargo_cap); set = min(set, totalsets - 1); |