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authorpeter1138 <peter1138@openttd.org>2006-06-03 15:10:39 +0000
committerpeter1138 <peter1138@openttd.org>2006-06-03 15:10:39 +0000
commit59d5ed821f814b3693a05b7f8ea61f449db4c54a (patch)
treeffeb9c12c3b758ab755bc68829298c9099d230f0
parentd7261da206b81bccc5d370e79cecd5a0f9983de0 (diff)
downloadopenttd-59d5ed821f814b3693a05b7f8ea61f449db4c54a.tar.xz
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
-rw-r--r--water_cmd.c12
-rw-r--r--water_map.h22
2 files changed, 26 insertions, 8 deletions
diff --git a/water_cmd.c b/water_cmd.c
index a7e07e0a5..8953f9ec5 100644
--- a/water_cmd.c
+++ b/water_cmd.c
@@ -148,7 +148,7 @@ static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags)
}
if (flags & DC_EXEC) {
- MakeLock(tile, dir);
+ MakeLock(tile, _current_player, dir);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile - delta);
MarkTileDirtyByTile(tile + delta);
@@ -161,6 +161,8 @@ static int32 RemoveShiplift(TileIndex tile, uint32 flags)
{
TileIndexDiff delta = TileOffsByDir(GetLockDirection(tile));
+ if (!CheckTileOwnership(tile)) return CMD_ERROR;
+
// make sure no vehicle is on the tile.
if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(tile + delta) || !EnsureNoVehicle(tile - delta))
return CMD_ERROR;
@@ -249,7 +251,11 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
cost += ret;
if (flags & DC_EXEC) {
- MakeWater(tile);
+ if (TileHeight(tile) == 0) {
+ MakeWater(tile);
+ } else {
+ MakeCanal(tile, _current_player);
+ }
MarkTileDirtyByTile(tile);
MarkTilesAroundDirty(tile);
}
@@ -279,6 +285,8 @@ static int32 ClearTile_Water(TileIndex tile, byte flags)
return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
}
+ if (GetTileOwner(tile) != OWNER_WATER && !CheckTileOwnership(tile)) return CMD_ERROR;
+
if (flags & DC_EXEC) DoClearSquare(tile);
return _price.clear_water;
diff --git a/water_map.h b/water_map.h
index b9a8ea76d..ff8ec21a4 100644
--- a/water_map.h
+++ b/water_map.h
@@ -95,6 +95,16 @@ static inline void MakeShore(TileIndex t)
_m[t].m5 = 1;
}
+static inline void MakeCanal(TileIndex t, Owner o)
+{
+ SetTileType(t, MP_WATER);
+ SetTileOwner(t, o);
+ _m[t].m2 = 0;
+ _m[t].m3 = 0;
+ _m[t].m4 = 0;
+ _m[t].m5 = 0;
+}
+
static inline void MakeShipDepot(TileIndex t, Owner o, DepotPart base, Axis a)
{
SetTileType(t, MP_WATER);
@@ -105,23 +115,23 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotPart base, Axis a)
_m[t].m5 = base + a * 2;
}
-static inline void MakeLockTile(TileIndex t, byte section)
+static inline void MakeLockTile(TileIndex t, Owner o, byte section)
{
SetTileType(t, MP_WATER);
- SetTileOwner(t, OWNER_WATER);
+ SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = section;
}
-static inline void MakeLock(TileIndex t, DiagDirection d)
+static inline void MakeLock(TileIndex t, Owner o, DiagDirection d)
{
TileIndexDiff delta = TileOffsByDir(d);
- MakeLockTile(t, LOCK_MIDDLE + d);
- MakeLockTile(t - delta, LOCK_LOWER + d);
- MakeLockTile(t + delta, LOCK_UPPER + d);
+ MakeLockTile(t, o, LOCK_MIDDLE + d);
+ MakeLockTile(t - delta, o, LOCK_LOWER + d);
+ MakeLockTile(t + delta, o, LOCK_UPPER + d);
}
#endif