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authorpeter1138 <peter1138@openttd.org>2007-05-20 10:27:43 +0000
committerpeter1138 <peter1138@openttd.org>2007-05-20 10:27:43 +0000
commit546dfc2758ab3e9896cca1646980f81582b6e556 (patch)
tree5f481a2fa49a19480224d1e6cf63f9a883c5a576
parentc28cffdf672fdf47bf89936c8e4ddc1b20f52d32 (diff)
downloadopenttd-546dfc2758ab3e9896cca1646980f81582b6e556.tar.xz
(svn r9889) -Codechange: Use cargo's freight status for choosing livery scheme.
-rw-r--r--src/vehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 8ff8d1de8..f8c0ba4c5 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -2479,7 +2479,7 @@ const Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID pa
{
if (cargo_type == CT_INVALID) cargo_type = rvi->cargo_type;
if (rvi->railveh_type == RAILVEH_WAGON) {
- if (cargo_type == CT_PASSENGERS || cargo_type == CT_MAIL || cargo_type == CT_VALUABLES) {
+ if (!GetCargo(cargo_type)->is_freight) {
if (parent_engine_type == INVALID_ENGINE) {
scheme = LS_PASSENGER_WAGON_STEAM;
} else {