diff options
author | truelight <truelight@openttd.org> | 2005-11-30 16:10:19 +0000 |
---|---|---|
committer | truelight <truelight@openttd.org> | 2005-11-30 16:10:19 +0000 |
commit | 480b1575fe5cb677ff2ba1ee183e75863c545ed4 (patch) | |
tree | 169fc1a2826fa01fbcf4fb79867cd28b4d5765d0 | |
parent | 6ed22fb3d41724a59b28f64fea406b2eb8cedd40 (diff) | |
download | openttd-480b1575fe5cb677ff2ba1ee183e75863c545ed4.tar.xz |
(svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded
-rw-r--r-- | ai/ai.c | 3 | ||||
-rw-r--r-- | misc.c | 2 |
2 files changed, 5 insertions, 0 deletions
@@ -309,6 +309,9 @@ void AI_Initialize(void) char *tmp_ai_gpmi_param = strdup(_ai.gpmi_param); #endif /* GPMI */ + /* First, make sure all AIs are DEAD! */ + AI_Uninitialize(); + memset(&_ai, 0, sizeof(_ai)); memset(&_ai_player, 0, sizeof(_ai_player)); @@ -18,6 +18,7 @@ #include "engine.h" #include "vehicle_gui.h" #include "variables.h" +#include "ai/ai.h" extern void StartupEconomy(void); @@ -167,6 +168,7 @@ void InitializeGame(uint size_x, uint size_y) InitializeTrains(); InitializeNPF(); + AI_Initialize(); InitializePlayers(); InitializeCheats(); |