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author | rubidium42 <rubidium@openttd.org> | 2021-05-30 14:38:55 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-05-30 15:09:18 +0200 |
commit | 4613ababd3fea832d5b11832784768323c39b5a9 (patch) | |
tree | a43392b463e5940a762305fb55815cbf8afa2936 | |
parent | 0c968847006ba7206265651ac45f8fa0ce6141ac (diff) | |
download | openttd-4613ababd3fea832d5b11832784768323c39b5a9.tar.xz |
Fix #9316, 64eddaeb: at about 250.000 inhabitants the bridge length limit check overflows
-rw-r--r-- | src/town_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 627d133b5..bc29d3917 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1178,7 +1178,7 @@ static bool GrowTownWithBridge(const Town *t, const TileIndex tile, const DiagDi if (!(GetTownRoadBits(TileAddByDiagDir(tile, ReverseDiagDir(bridge_dir))) & DiagDirToRoadBits(bridge_dir))) return false; /* We are in the right direction */ - uint8 bridge_length = 0; // This value stores the length of the possible bridge + int bridge_length = 0; // This value stores the length of the possible bridge TileIndex bridge_tile = tile; // Used to store the other waterside const int delta = TileOffsByDiagDir(bridge_dir); |