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author | frosch <frosch@openttd.org> | 2013-10-06 10:16:33 +0000 |
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committer | frosch <frosch@openttd.org> | 2013-10-06 10:16:33 +0000 |
commit | 3e8d498bc513872bfcd202aa8ffc96b911c8fbf7 (patch) | |
tree | 31a70f0bc81be58c92dc508852b2627c6e76fd23 | |
parent | 699e6b258811e65fbdc417863e7bbe71e88409c5 (diff) | |
download | openttd-3e8d498bc513872bfcd202aa8ffc96b911c8fbf7.tar.xz |
(svn r25814) -Doc: Some Town members.
-rw-r--r-- | src/town.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/town.h b/src/town.h index a672c2cee..665b438ed 100644 --- a/src/town.h +++ b/src/town.h @@ -60,13 +60,9 @@ struct Town : TownPool::PoolItem<&_town_pool> { uint32 townnamegrfid; uint16 townnametype; uint32 townnameparts; - char *name; + char *name; ///< Custom town name. If NULL, the town was not renamed and uses the generated name. - /* Makes sure we don't build certain house types twice. - * bit 0 = Building funds received - * bit 1 = CHURCH - * bit 2 = STADIUM */ - byte flags; + byte flags; ///< See #TownFlags. uint16 noise_reached; ///< level of noise that all the airports are generating |