diff options
author | dP <dp@dpointer.org> | 2020-08-02 17:26:53 +0300 |
---|---|---|
committer | Michael Lutz <michi@icosahedron.de> | 2020-08-13 20:50:11 +0200 |
commit | 3db7cf54fdd85b51981887f948a867bc214ec895 (patch) | |
tree | 71c5de8ebdd1af445470e97fe1dac4a621f6e9b8 | |
parent | 2693a901f9882589d95330a4546e781c2e71becb (diff) | |
download | openttd-3db7cf54fdd85b51981887f948a867bc214ec895.tar.xz |
Fix: sprite preview in sprite aligner is too small with scaled UI
-rw-r--r-- | src/newgrf_debug_gui.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/newgrf_debug_gui.cpp b/src/newgrf_debug_gui.cpp index 19757646d..511436b27 100644 --- a/src/newgrf_debug_gui.cpp +++ b/src/newgrf_debug_gui.cpp @@ -856,13 +856,17 @@ struct SpriteAlignerWindow : Window { void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override { - if (widget != WID_SA_LIST) return; - - resize->height = max(11, FONT_HEIGHT_NORMAL + 1); - resize->width = 1; - - /* Resize to about 200 pixels (for the preview) */ - size->height = (1 + 200 / resize->height) * resize->height; + switch (widget) { + case WID_SA_SPRITE: + size->height = ScaleGUITrad(200); + break; + case WID_SA_LIST: + resize->height = max(11, FONT_HEIGHT_NORMAL + 1); + resize->width = 1; + break; + default: + break; + } } void DrawWidget(const Rect &r, int widget) const override |