diff options
author | rubidium <rubidium@openttd.org> | 2010-08-08 10:59:30 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2010-08-08 10:59:30 +0000 |
commit | 3da3d131c6a1e17db81d08c161b944c2c00533da (patch) | |
tree | 1793f2ebfc20fc2be1e028ad2252f8140f45334a | |
parent | abc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff) | |
download | openttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz |
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
101 files changed, 789 insertions, 763 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index 4eca412e5..044ee7b6c 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -1560,7 +1560,7 @@ <tr bgcolor="#CCCCCC"> <td valign=top nowrap><strong><a name="ClassA"><tt> A</tt></a></strong></td> - <td><strong><tt>Unmovables</tt></strong></td> + <td><strong><tt>Objects</tt></strong></td> </tr> <tr> <td valign=top nowrap> </td> diff --git a/docs/landscape_grid.html b/docs/landscape_grid.html index 18b125f70..9a52f3869 100644 --- a/docs/landscape_grid.html +++ b/docs/landscape_grid.html @@ -327,7 +327,7 @@ the array so you can quickly see what is used and what is not. </tr> <tr> <td rowspan=2>A</td> - <td class="caption">unmovables</td> + <td class="caption">objects</td> <td class="bits">XXXX XXXX</td> <td class="bits"><span class="option">~~~</span>X XXXX</td> <td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td> diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj index 84ac70efa..a3b6f9461 100644 --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -479,6 +479,8 @@ <ClInclude Include="..\src\newgrf_callbacks.h" /> <ClInclude Include="..\src\newgrf_canal.h" /> <ClInclude Include="..\src\newgrf_cargo.h" /> + <ClInclude Include="..\src\newgrf_class.h" /> + <ClInclude Include="..\src\newgrf_class_func.h" /> <ClInclude Include="..\src\newgrf_commons.h" /> <ClInclude Include="..\src\newgrf_config.h" /> <ClInclude Include="..\src\newgrf_debug.h" /> @@ -502,6 +504,8 @@ <ClInclude Include="..\src\music\null_m.h" /> <ClInclude Include="..\src\sound\null_s.h" /> <ClInclude Include="..\src\video\null_v.h" /> + <ClInclude Include="..\src\object.h" /> + <ClInclude Include="..\src\object_type.h" /> <ClInclude Include="..\src\openttd.h" /> <ClInclude Include="..\src\order_base.h" /> <ClInclude Include="..\src\order_func.h" /> @@ -577,8 +581,6 @@ <ClInclude Include="..\src\transparency_gui.h" /> <ClInclude Include="..\src\transport_type.h" /> <ClInclude Include="..\src\tunnelbridge.h" /> - <ClInclude Include="..\src\unmovable.h" /> - <ClInclude Include="..\src\unmovable_type.h" /> <ClInclude Include="..\src\vehicle_base.h" /> <ClInclude Include="..\src\vehicle_func.h" /> <ClInclude Include="..\src\vehicle_gui.h" /> @@ -687,6 +689,7 @@ <ClCompile Include="..\src\group_cmd.cpp" /> <ClCompile Include="..\src\industry_cmd.cpp" /> <ClCompile Include="..\src\misc_cmd.cpp" /> + <ClCompile Include="..\src\object_cmd.cpp" /> <ClCompile Include="..\src\order_cmd.cpp" /> <ClCompile Include="..\src\rail_cmd.cpp" /> <ClCompile Include="..\src\road_cmd.cpp" /> @@ -700,7 +703,6 @@ <ClCompile Include="..\src\train_cmd.cpp" /> <ClCompile Include="..\src\tree_cmd.cpp" /> <ClCompile Include="..\src\tunnelbridge_cmd.cpp" /> - <ClCompile Include="..\src\unmovable_cmd.cpp" /> <ClCompile Include="..\src\vehicle_cmd.cpp" /> <ClCompile Include="..\src\water_cmd.cpp" /> <ClCompile Include="..\src\waypoint_cmd.cpp" /> @@ -753,6 +755,7 @@ <ClInclude Include="..\src\table\industry_land.h" /> <ClInclude Include="..\src\table\landscape_sprite.h" /> <ClInclude Include="..\src\table\newgrf_debug_data.h" /> + <ClInclude Include="..\src\table\object_land.h" /> <ClInclude Include="..\src\table\palette_convert.h" /> <ClInclude Include="..\src\table\palettes.h" /> <ClInclude Include="..\src\table\pricebase.h" /> @@ -770,7 +773,6 @@ <ClInclude Include="..\src\table\train_cmd.h" /> <ClInclude Include="..\src\table\tree_land.h" /> <ClInclude Include="..\src\table\unicode.h" /> - <ClInclude Include="..\src\table\unmovable_land.h" /> <ClInclude Include="..\src\table\water_land.h" /> <ClCompile Include="..\src\3rdparty\md5\md5.cpp" /> <ClInclude Include="..\src\3rdparty\md5\md5.h" /> @@ -995,6 +997,7 @@ <ClInclude Include="..\src\bridge_map.h" /> <ClInclude Include="..\src\clear_map.h" /> <ClInclude Include="..\src\industry_map.h" /> + <ClInclude Include="..\src\object_map.h" /> <ClInclude Include="..\src\rail_map.h" /> <ClCompile Include="..\src\road_map.cpp" /> <ClInclude Include="..\src\road_map.h" /> @@ -1005,7 +1008,6 @@ <ClCompile Include="..\src\tunnel_map.cpp" /> <ClInclude Include="..\src\tunnel_map.h" /> <ClInclude Include="..\src\tunnelbridge_map.h" /> - <ClInclude Include="..\src\unmovable_map.h" /> <ClInclude Include="..\src\void_map.h" /> <ClInclude Include="..\src\water_map.h" /> <ClInclude Include="..\src\misc\array.hpp" /> diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters index c9e5e5295..9cf90ea0b 100644 --- a/projects/openttd_vs100.vcxproj.filters +++ b/projects/openttd_vs100.vcxproj.filters @@ -640,6 +640,12 @@ <ClInclude Include="..\src\newgrf_cargo.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="..\src\newgrf_class.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\newgrf_class_func.h"> + <Filter>Header Files</Filter> + </ClInclude> <ClInclude Include="..\src\newgrf_commons.h"> <Filter>Header Files</Filter> </ClInclude> @@ -709,6 +715,12 @@ <ClInclude Include="..\src\video\null_v.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="..\src\object.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\src\object_type.h"> + <Filter>Header Files</Filter> + </ClInclude> <ClInclude Include="..\src\openttd.h"> <Filter>Header Files</Filter> </ClInclude> @@ -934,12 +946,6 @@ <ClInclude Include="..\src\tunnelbridge.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\src\unmovable.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\src\unmovable_type.h"> - <Filter>Header Files</Filter> - </ClInclude> <ClInclude Include="..\src\vehicle_base.h"> <Filter>Header Files</Filter> </ClInclude> @@ -1264,6 +1270,9 @@ <ClCompile Include="..\src\misc_cmd.cpp"> <Filter>Command handlers</Filter> </ClCompile> + <ClCompile Include="..\src\object_cmd.cpp"> + <Filter>Command handlers</Filter> + </ClCompile> <ClCompile Include="..\src\order_cmd.cpp"> <Filter>Command handlers</Filter> </ClCompile> @@ -1303,9 +1312,6 @@ <ClCompile Include="..\src\tunnelbridge_cmd.cpp"> <Filter>Command handlers</Filter> </ClCompile> - <ClCompile Include="..\src\unmovable_cmd.cpp"> - <Filter>Command handlers</Filter> - </ClCompile> <ClCompile Include="..\src\vehicle_cmd.cpp"> <Filter>Command handlers</Filter> </ClCompile> @@ -1462,6 +1468,9 @@ <ClInclude Include="..\src\table\newgrf_debug_data.h"> <Filter>Tables</Filter> </ClInclude> + <ClInclude Include="..\src\table\object_land.h"> + <Filter>Tables</Filter> + </ClInclude> <ClInclude Include="..\src\table\palette_convert.h"> <Filter>Tables</Filter> </ClInclude> @@ -1513,9 +1522,6 @@ <ClInclude Include="..\src\table\unicode.h"> <Filter>Tables</Filter> </ClInclude> - <ClInclude Include="..\src\table\unmovable_land.h"> - <Filter>Tables</Filter> - </ClInclude> <ClInclude Include="..\src\table\water_land.h"> <Filter>Tables</Filter> </ClInclude> @@ -2188,6 +2194,9 @@ <ClInclude Include="..\src\industry_map.h"> <Filter>Map Accessors</Filter> </ClInclude> + <ClInclude Include="..\src\object_map.h"> + <Filter>Map Accessors</Filter> + </ClInclude> <ClInclude Include="..\src\rail_map.h"> <Filter>Map Accessors</Filter> </ClInclude> @@ -2218,9 +2227,6 @@ <ClInclude Include="..\src\tunnelbridge_map.h"> <Filter>Map Accessors</Filter> </ClInclude> - <ClInclude Include="..\src\unmovable_map.h"> - <Filter>Map Accessors</Filter> - </ClInclude> <ClInclude Include="..\src\void_map.h"> <Filter>Map Accessors</Filter> </ClInclude> diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index 86dc93a5e..f0bf20bc9 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -1184,6 +1184,14 @@ > </File> <File + RelativePath=".\..\src\newgrf_class.h" + > + </File> + <File + RelativePath=".\..\src\newgrf_class_func.h" + > + </File> + <File RelativePath=".\..\src\newgrf_commons.h" > </File> @@ -1276,6 +1284,14 @@ > </File> <File + RelativePath=".\..\src\object.h" + > + </File> + <File + RelativePath=".\..\src\object_type.h" + > + </File> + <File RelativePath=".\..\src\openttd.h" > </File> @@ -1576,14 +1592,6 @@ > </File> <File - RelativePath=".\..\src\unmovable.h" - > - </File> - <File - RelativePath=".\..\src\unmovable_type.h" - > - </File> - <File RelativePath=".\..\src\vehicle_base.h" > </File> @@ -2032,6 +2040,10 @@ > </File> <File + RelativePath=".\..\src\object_cmd.cpp" + > + </File> + <File RelativePath=".\..\src\order_cmd.cpp" > </File> @@ -2084,10 +2096,6 @@ > </File> <File - RelativePath=".\..\src\unmovable_cmd.cpp" - > - </File> - <File RelativePath=".\..\src\vehicle_cmd.cpp" > </File> @@ -2304,6 +2312,10 @@ > </File> <File + RelativePath=".\..\src\table\object_land.h" + > + </File> + <File RelativePath=".\..\src\table\palette_convert.h" > </File> @@ -2372,10 +2384,6 @@ > </File> <File - RelativePath=".\..\src\table\unmovable_land.h" - > - </File> - <File RelativePath=".\..\src\table\water_land.h" > </File> @@ -3320,6 +3328,10 @@ > </File> <File + RelativePath=".\..\src\object_map.h" + > + </File> + <File RelativePath=".\..\src\rail_map.h" > </File> @@ -3360,10 +3372,6 @@ > </File> <File - RelativePath=".\..\src\unmovable_map.h" - > - </File> - <File RelativePath=".\..\src\void_map.h" > </File> diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index 6fd56503b..c23262011 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -1181,6 +1181,14 @@ > </File> <File + RelativePath=".\..\src\newgrf_class.h" + > + </File> + <File + RelativePath=".\..\src\newgrf_class_func.h" + > + </File> + <File RelativePath=".\..\src\newgrf_commons.h" > </File> @@ -1273,6 +1281,14 @@ > </File> <File + RelativePath=".\..\src\object.h" + > + </File> + <File + RelativePath=".\..\src\object_type.h" + > + </File> + <File RelativePath=".\..\src\openttd.h" > </File> @@ -1573,14 +1589,6 @@ > </File> <File - RelativePath=".\..\src\unmovable.h" - > - </File> - <File - RelativePath=".\..\src\unmovable_type.h" - > - </File> - <File RelativePath=".\..\src\vehicle_base.h" > </File> @@ -2029,6 +2037,10 @@ > </File> <File + RelativePath=".\..\src\object_cmd.cpp" + > + </File> + <File RelativePath=".\..\src\order_cmd.cpp" > </File> @@ -2081,10 +2093,6 @@ > </File> <File - RelativePath=".\..\src\unmovable_cmd.cpp" - > - </File> - <File RelativePath=".\..\src\vehicle_cmd.cpp" > </File> @@ -2301,6 +2309,10 @@ > </File> <File + RelativePath=".\..\src\table\object_land.h" + > + </File> + <File RelativePath=".\..\src\table\palette_convert.h" > </File> @@ -2369,10 +2381,6 @@ > </File> <File - RelativePath=".\..\src\table\unmovable_land.h" - > - </File> - <File RelativePath=".\..\src\table\water_land.h" > </File> @@ -3317,6 +3325,10 @@ > </File> <File + RelativePath=".\..\src\object_map.h" + > + </File> + <File RelativePath=".\..\src\rail_map.h" > </File> @@ -3357,10 +3369,6 @@ > </File> <File - RelativePath=".\..\src\unmovable_map.h" - > - </File> - <File RelativePath=".\..\src\void_map.h" > </File> diff --git a/source.list b/source.list index 00878b29b..d0c34c42c 100644 --- a/source.list +++ b/source.list @@ -205,6 +205,8 @@ newgrf_airporttiles.h newgrf_callbacks.h newgrf_canal.h newgrf_cargo.h +newgrf_class.h +newgrf_class_func.h newgrf_commons.h newgrf_config.h newgrf_debug.h @@ -228,6 +230,8 @@ news_type.h music/null_m.h sound/null_s.h video/null_v.h +object.h +object_type.h openttd.h order_base.h order_func.h @@ -303,8 +307,6 @@ transparency.h transparency_gui.h transport_type.h tunnelbridge.h -unmovable.h -unmovable_type.h vehicle_base.h vehicle_func.h vehicle_gui.h @@ -436,6 +438,7 @@ dummy_land.cpp group_cmd.cpp industry_cmd.cpp misc_cmd.cpp +object_cmd.cpp order_cmd.cpp rail_cmd.cpp road_cmd.cpp @@ -449,7 +452,6 @@ town_cmd.cpp train_cmd.cpp tree_cmd.cpp tunnelbridge_cmd.cpp -unmovable_cmd.cpp vehicle_cmd.cpp water_cmd.cpp waypoint_cmd.cpp @@ -506,6 +508,7 @@ table/genland.h table/industry_land.h table/landscape_sprite.h table/newgrf_debug_data.h +table/object_land.h table/palette_convert.h table/palettes.h table/pricebase.h @@ -523,7 +526,6 @@ table/track_land.h table/train_cmd.h table/tree_land.h table/unicode.h -table/unmovable_land.h table/water_land.h # MD5 @@ -779,6 +781,7 @@ bridge_map.cpp bridge_map.h clear_map.h industry_map.h +object_map.h rail_map.h road_map.cpp road_map.h @@ -789,7 +792,6 @@ tree_map.h tunnel_map.cpp tunnel_map.h tunnelbridge_map.h -unmovable_map.h void_map.h water_map.h diff --git a/src/ai/api/ai_company.cpp b/src/ai/api/ai_company.cpp index f9c352d9d..e11b2bb4b 100644 --- a/src/ai/api/ai_company.cpp +++ b/src/ai/api/ai_company.cpp @@ -16,11 +16,11 @@ #include "../../company_base.h" #include "../../company_manager_face.h" #include "../../economy_func.h" +#include "../../object_type.h" #include "../../strings_func.h" #include "../../tile_map.h" #include "../../string_func.h" #include "../../settings_func.h" -#include "../../unmovable_type.h" #include "table/strings.h" /* static */ AICompany::CompanyID AICompany::ResolveCompanyID(AICompany::CompanyID company) @@ -163,7 +163,7 @@ { EnforcePrecondition(false, ::IsValidTile(tile)); - return AIObject::DoCommand(tile, UNMOVABLE_HQ, 0, CMD_BUILD_UNMOVABLE); + return AIObject::DoCommand(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT); } /* static */ TileIndex AICompany::GetCompanyHQ(CompanyID company) diff --git a/src/ai/api/ai_error.hpp b/src/ai/api/ai_error.hpp index e26944eae..c2dd8ba95 100644 --- a/src/ai/api/ai_error.hpp +++ b/src/ai/api/ai_error.hpp @@ -99,7 +99,7 @@ public: ERR_ALREADY_BUILT, // [STR_ERROR_ALREADY_BUILT, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST] /** Area isn't clear, try to demolish the building on it */ - ERR_AREA_NOT_CLEAR, // [STR_ERROR_BUILDING_MUST_BE_DEMOLISHED, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_RAILROAD, STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST, STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, STR_ERROR_BUOY_IN_THE_WAY, STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY, STR_ERROR_COMPANY_HEADQUARTERS_IN, STR_ERROR_OBJECT_IN_THE_WAY, STR_ERROR_MUST_REMOVE_ROAD_FIRST, STR_ERROR_MUST_REMOVE_RAILROAD_TRACK, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST, STR_ERROR_EXCAVATION_WOULD_DAMAGE] + ERR_AREA_NOT_CLEAR, // [STR_ERROR_BUILDING_MUST_BE_DEMOLISHED, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_RAILROAD, STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST, STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, STR_ERROR_BUOY_IN_THE_WAY, STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, STR_ERROR_GENERIC_OBJECT_IN_THE_WAY, STR_ERROR_COMPANY_HEADQUARTERS_IN, STR_ERROR_OBJECT_IN_THE_WAY, STR_ERROR_MUST_REMOVE_ROAD_FIRST, STR_ERROR_MUST_REMOVE_RAILROAD_TRACK, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST, STR_ERROR_EXCAVATION_WOULD_DAMAGE] /** Area / property is owned by another company */ ERR_OWNED_BY_ANOTHER_COMPANY, // [STR_ERROR_AREA_IS_OWNED_BY_ANOTHER, STR_ERROR_OWNED_BY] diff --git a/src/ai/api/ai_error.hpp.sq b/src/ai/api/ai_error.hpp.sq index 7f27fda69..5101d77f3 100644 --- a/src/ai/api/ai_error.hpp.sq +++ b/src/ai/api/ai_error.hpp.sq @@ -79,7 +79,7 @@ void SQAIError_Register(Squirrel *engine) AIError::RegisterErrorMap(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, AIError::ERR_AREA_NOT_CLEAR); AIError::RegisterErrorMap(STR_ERROR_BUOY_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR); AIError::RegisterErrorMap(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, AIError::ERR_AREA_NOT_CLEAR); - AIError::RegisterErrorMap(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR); + AIError::RegisterErrorMap(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR); AIError::RegisterErrorMap(STR_ERROR_COMPANY_HEADQUARTERS_IN, AIError::ERR_AREA_NOT_CLEAR); AIError::RegisterErrorMap(STR_ERROR_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR); AIError::RegisterErrorMap(STR_ERROR_MUST_REMOVE_ROAD_FIRST, AIError::ERR_AREA_NOT_CLEAR); diff --git a/src/bridge_map.h b/src/bridge_map.h index 514b405dd..8c364cb67 100644 --- a/src/bridge_map.h +++ b/src/bridge_map.h @@ -51,7 +51,7 @@ static inline bool MayHaveBridgeAbove(TileIndex t) IsTileType(t, MP_ROAD) || IsTileType(t, MP_WATER) || IsTileType(t, MP_TUNNELBRIDGE) || - IsTileType(t, MP_UNMOVABLE); + IsTileType(t, MP_OBJECT); } /** diff --git a/src/cheat_type.h b/src/cheat_type.h index ac72d20c7..411634585 100644 --- a/src/cheat_type.h +++ b/src/cheat_type.h @@ -26,7 +26,7 @@ struct Cheat { * Only add new entries at the end of the struct! */ struct Cheats { - Cheat magic_bulldozer; ///< dynamite industries, unmovables + Cheat magic_bulldozer; ///< dynamite industries, objects Cheat switch_company; ///< change to another company Cheat money; ///< get rich or poor Cheat crossing_tunnels; ///< allow tunnels that cross each other diff --git a/src/command.cpp b/src/command.cpp index 3821b37cf..31d70be88 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -48,7 +48,7 @@ CommandProc CmdRemoveSingleSignal; CommandProc CmdTerraformLand; -CommandProc CmdBuildUnmovable; +CommandProc CmdBuildObject; CommandProc CmdSellLandArea; CommandProc CmdBuildTunnel; @@ -209,7 +209,7 @@ static const Command _command_proc_table[] = { DEF_CMD(CmdBuildSingleSignal, CMD_AUTO), // CMD_BUILD_SIGNALS DEF_CMD(CmdRemoveSingleSignal, CMD_AUTO), // CMD_REMOVE_SIGNALS DEF_CMD(CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO), // CMD_TERRAFORM_LAND - DEF_CMD(CmdBuildUnmovable, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_UNMOVABLE + DEF_CMD(CmdBuildObject, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_OBJECT DEF_CMD(CmdBuildTunnel, CMD_AUTO), // CMD_BUILD_TUNNEL DEF_CMD(CmdRemoveFromRailStation, 0), // CMD_REMOVE_FROM_RAIL_STATION DEF_CMD(CmdConvertRail, 0), // CMD_CONVERT_RAILD diff --git a/src/command_type.h b/src/command_type.h index 57c917b38..be7c14441 100644 --- a/src/command_type.h +++ b/src/command_type.h @@ -151,7 +151,7 @@ enum Commands { CMD_BUILD_SIGNALS, ///< build a signal CMD_REMOVE_SIGNALS, ///< remove a signal CMD_TERRAFORM_LAND, ///< terraform a tile - CMD_BUILD_UNMOVABLE, ///< build something unmovable + CMD_BUILD_OBJECT, ///< build an object CMD_BUILD_TUNNEL, ///< build a tunnel CMD_REMOVE_FROM_RAIL_STATION, ///< remove a (rectangle of) tiles from a rail station diff --git a/src/company_gui.cpp b/src/company_gui.cpp index 441572709..e8f40dc00 100644 --- a/src/company_gui.cpp +++ b/src/company_gui.cpp @@ -30,7 +30,7 @@ #include "sprite.h" #include "company_base.h" #include "core/geometry_func.hpp" -#include "unmovable.h" +#include "object.h" #include "table/strings.h" @@ -2004,7 +2004,7 @@ struct CompanyWindow : Window virtual void OnPlaceObject(Point pt, TileIndex tile) { - if (DoCommandP(tile, UNMOVABLE_HQ, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) { + if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) { ResetObjectToPlace(); this->RaiseButtons(); } diff --git a/src/economy.cpp b/src/economy.cpp index 73b288763..ad977a624 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -28,7 +28,7 @@ #include "newgrf_industrytiles.h" #include "newgrf_station.h" #include "newgrf_airporttiles.h" -#include "unmovable.h" +#include "object.h" #include "group.h" #include "strings_func.h" #include "functions.h" diff --git a/src/economy_type.h b/src/economy_type.h index 7942bc463..1b79ade5c 100644 --- a/src/economy_type.h +++ b/src/economy_type.h @@ -116,8 +116,8 @@ enum Price { PR_RUNNING_SHIP, PR_BUILD_INDUSTRY, PR_CLEAR_INDUSTRY, - PR_BUILD_UNMOVABLE, - PR_CLEAR_UNMOVABLE, + PR_BUILD_OBJECT, + PR_CLEAR_OBJECT, PR_BUILD_WAYPOINT_RAIL, PR_CLEAR_WAYPOINT_RAIL, PR_BUILD_WAYPOINT_BUOY, diff --git a/src/genworld.cpp b/src/genworld.cpp index 9f5d0842f..36604bf54 100644 --- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -39,7 +39,7 @@ void GenerateClearTile(); void GenerateIndustries(); -void GenerateUnmovables(); +void GenerateObjects(); void GenerateTrees(); void StartupEconomy(); @@ -118,7 +118,7 @@ static void _GenerateWorld(void *) /* Don't generate landscape items when in the scenario editor. */ if (_gw.mode == GWM_EMPTY) { - SetGeneratingWorldProgress(GWP_UNMOVABLE, 1); + SetGeneratingWorldProgress(GWP_OBJECT, 1); /* Make sure the tiles at the north border are void tiles if needed. */ if (_settings_game.construction.freeform_edges) { @@ -130,7 +130,7 @@ static void _GenerateWorld(void *) if (_game_mode != GM_MENU) FlatEmptyWorld(_settings_game.game_creation.se_flat_world_height); ConvertGroundTilesIntoWaterTiles(); - IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); + IncreaseGeneratingWorldProgress(GWP_OBJECT); } else { GenerateLandscape(_gw.mode); GenerateClearTile(); @@ -143,7 +143,7 @@ static void _GenerateWorld(void *) return; } GenerateIndustries(); - GenerateUnmovables(); + GenerateObjects(); GenerateTrees(); } } diff --git a/src/genworld.h b/src/genworld.h index e98b92cc1..2b701ad45 100644 --- a/src/genworld.h +++ b/src/genworld.h @@ -58,7 +58,7 @@ enum GenWorldProgress { GWP_ROUGH_ROCKY, ///< Make rough and rocky areas GWP_TOWN, ///< Generate towns GWP_INDUSTRY, ///< Generate industries - GWP_UNMOVABLE, ///< Generate unmovables (radio tower, light houses) + GWP_OBJECT, ///< Generate objects (radio tower, light houses) GWP_TREE, ///< Generate trees GWP_GAME_INIT, ///< Initialize the game GWP_RUNTILELOOP, ///< Runs the tile loop 1280 times to make snow etc diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 53239433b..71de131d7 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -1146,7 +1146,7 @@ static const StringID _generation_class_table[] = { STR_GENERATION_CLEARING_TILES, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION, - STR_GENERATION_UNMOVABLE_GENERATION, + STR_GENERATION_OBJECT_GENERATION, STR_GENERATION_TREE_GENERATION, STR_GENERATION_SETTINGUP_GAME, STR_GENERATION_PREPARING_TILELOOP, diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 8e893d6fe..59f047c76 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -481,7 +481,7 @@ static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags) ((indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) || HasBit(GetIndustryTileSpec(GetIndustryGfx(tile))->slopes_refused, 5)))) { SetDParam(1, indspec->name); - return_cmd_error(flags & DC_AUTO ? STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY : INVALID_STRING_ID); + return_cmd_error(flags & DC_AUTO ? STR_ERROR_GENERIC_OBJECT_IN_THE_WAY : INVALID_STRING_ID); } if (flags & DC_EXEC) { diff --git a/src/landscape.cpp b/src/landscape.cpp index 265500722..f8dcd5841 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -43,7 +43,7 @@ extern const TileTypeProcs _tile_type_dummy_procs, _tile_type_industry_procs, _tile_type_tunnelbridge_procs, - _tile_type_unmovable_procs; + _tile_type_object_procs; /** * Tile callback functions for each type of tile. @@ -61,7 +61,7 @@ const TileTypeProcs * const _tile_type_procs[16] = { &_tile_type_dummy_procs, ///< Callback functions for MP_VOID tiles &_tile_type_industry_procs, ///< Callback functions for MP_INDUSTRY tiles &_tile_type_tunnelbridge_procs, ///< Callback functions for MP_TUNNELBRIDGE tiles - &_tile_type_unmovable_procs, ///< Callback functions for MP_UNMOVABLE tiles + &_tile_type_object_procs, ///< Callback functions for MP_OBJECT tiles }; /** landscape slope => sprite */ diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt index 5ee83a2d1..1fd298d19 100644 --- a/src/lang/afrikaans.txt +++ b/src/lang/afrikaans.txt @@ -2216,10 +2216,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis pad brug STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akwamaryn -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoring -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besitte land +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Vuurtoring +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besitte land # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD @@ -2307,7 +2307,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Wêreld generasie STR_GENERATION_TREE_GENERATION :{BLACK}Boom generasie -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Onbeweegbaar generasie +STR_GENERATION_OBJECT_GENERATION :{BLACK}Onbeweegbaar generasie STR_GENERATION_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling STR_GENERATION_SETTINGUP_GAME :{BLACK}Stel speletjie op STR_GENERATION_PREPARING_TILELOOP :{BLACK}Hardloop teël-herhaling @@ -3327,7 +3327,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre STR_ERROR_OWNED_BY :{WHITE}... besit deur {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is besit deur 'n ander maatskappy STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet unike wees -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in die pad +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in die pad # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} plaaslike raad weier om dit te toelaat @@ -3525,7 +3525,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ander to STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tonnel so op die einde van die kaart eindig STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan nie daal vir ander einde van tonnel te uitgrawe nie -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Voorwerp in die pad STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... maatskappy hoofkwartier in die pad STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Die land area kan nie aangekoop word nie... diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt index 1d7b9e2f8..cea4da09e 100644 --- a/src/lang/arabic_egypt.txt +++ b/src/lang/arabic_egypt.txt @@ -2215,10 +2215,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :جسر عربا STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :قناة مائية -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :برج ارسال -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :منارة ضوئية -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :مبنى الشركة الرئيسي -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملوكة لشركة +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :برج ارسال +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :منارة ضوئية +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :مبنى الشركة الرئيسي +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملوكة لشركة # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Øول النسخة المÙتوØØ© @@ -2306,7 +2306,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ø STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK} مولد الخريطة STR_GENERATION_TREE_GENERATION :{BLACK} مولد الشجر -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK} غير قابل لتØريك +STR_GENERATION_OBJECT_GENERATION :{BLACK} غير قابل لتØريك STR_GENERATION_CLEARING_TILES :{BLACK}مولد المناطق الخشنة والصخرية STR_GENERATION_SETTINGUP_GAME :{BLACK}تجهيز لعبة STR_GENERATION_PREPARING_TILELOOP :{BLACK} تشغيل المتكررة @@ -3318,7 +3318,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... تم STR_ERROR_OWNED_BY :{WHITE}مملوكة من قبل ... {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... المنطقة مملوكة لشركة مناÙسة STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}السم يجب ان يكون Ùريدا - غير مستخدم -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} على الطريق +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} على الطريق # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}بلدية المدينة ترÙض Ø§Ù„Ø³Ù…Ø§Ø Ø¨Ù‡Ø°Ø§ @@ -3515,7 +3515,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ù†ÙÙ‚ Ø STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}الانÙاق تنتهي خارج Øدود الخريطة STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}لا يمكن تعديل الأرض ÙÙŠ نهاية النÙÙ‚ -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}عائق ÙÙŠ الطريق STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}مبنى شركة على الطريق STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}لا يمكن شراء هذة القطعة ... diff --git a/src/lang/belarusian.txt b/src/lang/belarusian.txt index 74ccb1408..3e9755691 100644 --- a/src/lang/belarusian.txt +++ b/src/lang/belarusian.txt @@ -2573,10 +2573,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчаÑÑ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :ÐквÑдук -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Перадатчык -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-кватÑра кампаніі -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ЗÑÐ¼Ð»Ñ Ð½Ð°Ð»ÐµÐ¶Ñ‹Ñ†ÑŒ кампаніі +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Перадатчык +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :МаÑк +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-кватÑра кампаніі +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ЗÑÐ¼Ð»Ñ Ð½Ð°Ð»ÐµÐ¶Ñ‹Ñ†ÑŒ кампаніі # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Ðб OpenTTD @@ -2670,7 +2670,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}СтварÑньне ÑуÑьвету STR_GENERATION_TREE_GENERATION :{BLACK}Ð’Ñ‹Ñаджваньне лÑÑоў -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ГенÑÑ€Ð°Ñ†Ñ‹Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð°Ñьці +STR_GENERATION_OBJECT_GENERATION :{BLACK}ГенÑÑ€Ð°Ñ†Ñ‹Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð°Ñьці STR_GENERATION_CLEARING_TILES :{BLACK}РаÑÑтаноўка дÑкарацыÑÑž Ñ– камÑнёў STR_GENERATION_SETTINGUP_GAME :{BLACK}Ðаладка гульні STR_GENERATION_PREPARING_TILELOOP :{BLACK}Падрыхтоўка да запуÑку... @@ -3767,7 +3767,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... уж STR_ERROR_OWNED_BY :{WHITE}... належыць {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... учаÑтак належыць іншай кампаніі STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ð†Ð¼Ñ Ð¿Ð°Ð²Ñ–Ð½Ð½Ð° быць унікальным -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}... адмініÑÑ‚Ñ€Ð°Ñ†Ñ‹Ñ Ð³Ð¾Ñ€Ð°Ð´Ð° {TOWN} забаранÑе вам гÑта рабіць @@ -3978,7 +3978,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Іншы STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}ТунÑль заканчваецца па-за межамі мапы STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðемагчыма паднÑць/апуÑьціць зÑмлю Ð´Ð»Ñ Ñ–Ð½ÑˆÐ°Ð³Ð° канца тунÑÐ»Ñ -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ðемагчыма пабудаваць аб'ект... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Ðб'ект на шлÑху STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-кватÑра кампаніі на шлÑху diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index cc3bd9224..1506fcafa 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -2236,10 +2236,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte rodoviár STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é propriedade de uma empresa +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmissor +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Farol +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é propriedade de uma empresa # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD... @@ -2333,7 +2333,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Geração de mundo STR_GENERATION_TREE_GENERATION :{BLACK}Geração de árvores -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Geração imóvel +STR_GENERATION_OBJECT_GENERATION :{BLACK}Geração imóvel STR_GENERATION_CLEARING_TILES :{BLACK}Geração de area rochosa e irregular STR_GENERATION_SETTINGUP_GAME :{BLACK}Preparando jogo STR_GENERATION_PREPARING_TILELOOP :{BLACK}Passando tile-loop @@ -3410,7 +3410,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... já STR_ERROR_OWNED_BY :{WHITE}... propriedade de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propriedade de outra empresa STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza @@ -3618,7 +3618,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outr STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel não tem onde sair STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Incapaz de escavar o terreno para o outro lado do túnel -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto no caminho STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa no caminho STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ImpossÃvel comprar esta área... diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt index 910447a0c..4e67989bb 100644 --- a/src/lang/bulgarian.txt +++ b/src/lang/bulgarian.txt @@ -2216,10 +2216,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТръбовиРSTR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведукт -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Предавател -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Фар -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :централа -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ЗемÑ, притежавана от компаниÑта +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Предавател +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Фар +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :централа +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ЗемÑ, притежавана от компаниÑта # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}ОтноÑно OpenTTD @@ -2312,7 +2312,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° ÑвÑÑ‚ STR_GENERATION_TREE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° дърва -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° Ñтатични +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° Ñтатични STR_GENERATION_CLEARING_TILES :{BLACK}Създаване на твърда и Ñкална повърноÑÑ‚ STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐаÑтройка на играта STR_GENERATION_PREPARING_TILELOOP :{BLACK}ИзпълнÑване цикъл на плочките @@ -3342,7 +3342,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ве STR_ERROR_OWNED_BY :{WHITE}... ÑобÑтвеноÑÑ‚ на {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... земÑта е притежание на друга ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Името Ñ‚Ñ€Ñбва да е уникално -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} пречи +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} пречи # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} меÑтните влаÑти отказват да позволÑÑ‚ това @@ -3540,7 +3540,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Друг STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунела би завършил извън картата STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðе може да бъде изкопан Ð´Ñ€ÑƒÐ³Ð¸Ñ ÐºÑ€Ð°Ð¹ на тунела -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Обект на Ð¿ÑŠÑ‚Ñ STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... централата е на Ð¿ÑŠÑ‚Ñ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ЗемÑта не може да бъде закупена... diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index 44705c9c9..594c42265 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -2222,10 +2222,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont de carrete STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqüeducte -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Repetidor -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empresa -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Repetidor +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Far +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empresa +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Quant a OpenTTD @@ -2313,7 +2313,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generació del món STR_GENERATION_TREE_GENERATION :{BLACK}Generació d'arbres -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generació inamovible +STR_GENERATION_OBJECT_GENERATION :{BLACK}Generació inamovible STR_GENERATION_CLEARING_TILES :{BLACK}Generació d'una à rea escarpada i rocosa STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurant el joc STR_GENERATION_PREPARING_TILELOOP :{BLACK}Passant el bucle de cel·les @@ -3377,7 +3377,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ja c STR_ERROR_OWNED_BY :{WHITE}... propietat de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'à rea és propietat d'una altra companyia STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camà +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camà # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Les autoritats locals de {TOWN} no permeten fer això @@ -3578,7 +3578,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Un altre STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabarà fora del mapa STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible excavar la terra a l'altre extrem del túnel -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objecte en el camà STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... seu de la companyia en el camà STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No pots comprar aquesta à rea de terreny... diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt index 68c7fd114..61049352d 100644 --- a/src/lang/croatian.txt +++ b/src/lang/croatian.txt @@ -2336,10 +2336,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cijevni cestovn STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :OdaÅ¡iljaÄ -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svjetionik -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :SjediÅ¡te tvrtke -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjedu tvrtke +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :OdaÅ¡iljaÄ +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Svjetionik +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :SjediÅ¡te tvrtke +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjedu tvrtke # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u @@ -2433,7 +2433,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% g STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Izrada svijeta STR_GENERATION_TREE_GENERATION :{BLACK}Generiranje drveća -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepomiÄno generiranje +STR_GENERATION_OBJECT_GENERATION :{BLACK}NepomiÄno generiranje STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grubog i stjenovitog podruÄja STR_GENERATION_SETTINGUP_GAME :{BLACK}Pripremam igru STR_GENERATION_PREPARING_TILELOOP :{BLACK}IzvrÅ¡avam tile-petlju @@ -3510,7 +3510,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... već STR_ERROR_OWNED_BY :{WHITE}... u vlasniÅ¡tvu {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... podruÄje je u vlasniÅ¡tvu druge tvrtke STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} lokalna samouprava odbija to dopustiti @@ -3721,7 +3721,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Smeta dr STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi zavrÅ¡io izvan karte STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne moguće iskopoati zemlju na drugoj strani tunela -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nemoguće izgraditi objekt... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Smeta objekt STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... smeta sjediÅ¡te tvrtke diff --git a/src/lang/czech.txt b/src/lang/czech.txt index 2bdb290fd..b5a51fa1d 100644 --- a/src/lang/czech.txt +++ b/src/lang/czech.txt @@ -2294,10 +2294,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Potrubnà silni STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :VysÃlaÄ -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ředitelstvà spoleÄnosti -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastnÄ›na spoleÄnostà +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :VysÃlaÄ +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Maják +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ředitelstvà spoleÄnosti +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastnÄ›na spoleÄnostà # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}O OpenTTD @@ -2391,7 +2391,7 @@ STR_GENERATION_PROGRESS :{WHITE}Z {NUM} STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Tvorba krajiny STR_GENERATION_TREE_GENERATION :{BLACK}Výsadba stromů -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Výstavba nepÅ™esunutelných objektů +STR_GENERATION_OBJECT_GENERATION :{BLACK}Výstavba nepÅ™esunutelných objektů STR_GENERATION_CLEARING_TILES :{BLACK}Tvorba Älenitého a kamenitého územà STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovánà hry STR_GENERATION_PREPARING_TILELOOP :{BLACK}SpouÅ¡tÄ›nà tile-loopu (cyklus na dÃlcÃch mapy) @@ -3474,7 +3474,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... již STR_ERROR_OWNED_BY :{WHITE}... vlastnÄ›no {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... územà vlastnà jiná spoleÄnost STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Jméno musà být jedineÄné -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v cestÄ› +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v cestÄ› # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}MÃstnà správa mÄ›sta {TOWN} odmÃtla vydat povolenÃ. @@ -3682,7 +3682,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}V cestÄ› STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel by konÄil mimo mapu STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nelze vyrovnat zemi na druhém konci tunelu -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V cestÄ› je objekt STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... v cestÄ› je Å™editelstvà spoleÄnosti STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nelze zakoupit tento pozemek... diff --git a/src/lang/danish.txt b/src/lang/danish.txt index d9b925d5b..0fa12c68c 100644 --- a/src/lang/danish.txt +++ b/src/lang/danish.txt @@ -2220,10 +2220,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvædukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :FyrtÃ¥rn -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Selskabets hovedkontor -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af selskabet +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :FyrtÃ¥rn +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Selskabets hovedkontor +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af selskabet # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD @@ -2311,7 +2311,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% f STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Verdensgenerering STR_GENERATION_TREE_GENERATION :{BLACK}Trægenerering -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikke-flytbar generering +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ikke-flytbar generering STR_GENERATION_CLEARING_TILES :{BLACK}Generer rÃ¥t og stenet omrÃ¥de STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargør spil STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kører flise-løkken @@ -3370,7 +3370,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alle STR_ERROR_OWNED_BY :{WHITE}... ejes af {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... omrÃ¥det ejes af et andet selskab STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navnet skal være unikt -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vejen +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vejen # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} de lokale myndigheder nægter at tillade dette @@ -3571,7 +3571,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En anden STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnellen ville slutte uden for kortet STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Det er umuligt at lave en udgravning til tunnelen i den anden ende -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Der er et objekt i vejen STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... selskabets hovedkontor i vejen STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke købe dette landomrÃ¥de... diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index 5236f1822..479df1aed 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buisvormige bru STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquaduct -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiomast -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoren -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Bedrijfshoofdkwartier -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedrijfseigendom +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiomast +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Vuurtoren +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Bedrijfshoofdkwartier +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedrijfseigendom # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Wereldontwikkeling STR_GENERATION_TREE_GENERATION :{BLACK}Bosplaatsing -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ontwikkeling van onverplaatsbare objecten +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ontwikkeling van onverplaatsbare objecten STR_GENERATION_CLEARING_TILES :{BLACK}Ontwikkeling van ruig en rotsachtig gebied STR_GENERATION_SETTINGUP_GAME :{BLACK}Spel aan het configureren STR_GENERATION_PREPARING_TILELOOP :{BLACK}Bezig met vlakken @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... reed STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De gemeenteraad van {TOWN} staat dit niet toe @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Andere t STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel eindigt buiten de kaart STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan geen land uitgraven voor andere uiteinde tunnel -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kan object niet bouwen... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in de weg STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... bedrijfshoofdkwartier in de weg diff --git a/src/lang/english.txt b/src/lang/english.txt index 35965578a..f5e8c91db 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1412,7 +1412,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Checkbox STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity. STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY} STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA} -STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1} +STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING1} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1} STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1} STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING} @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road br STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitter +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lighthouse +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}About OpenTTD @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}World generation STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation +STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Can't build object... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt index 03ef8d6ea..fe86bca12 100644 --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -1396,7 +1396,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Checkbox STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity. STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY} STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA} -STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING} +STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING} STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING} @@ -2211,10 +2211,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road br STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitter +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lighthouse +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD @@ -2302,7 +2302,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}World generation STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation +STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop @@ -3321,7 +3321,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this @@ -3518,7 +3518,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area... diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt index 607b7340b..2fc1d5bc7 100644 --- a/src/lang/esperanto.txt +++ b/src/lang/esperanto.txt @@ -2178,10 +2178,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tuba vojponto STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukto -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitilo -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lumturo -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompania Ĉefkonstruaĵo -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie posedata lando +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitilo +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lumturo +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Kompania Ĉefkonstruaĵo +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie posedata lando # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD @@ -2268,7 +2268,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Mondgenerado STR_GENERATION_TREE_GENERATION :{BLACK}Arba generado -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nemoveblaĵa generado +STR_GENERATION_OBJECT_GENERATION :{BLACK}Nemoveblaĵa generado STR_GENERATION_CLEARING_TILES :{BLACK}Generado de malglataj kaj rokaj regionoj STR_GENERATION_SETTINGUP_GAME :{BLACK}Agordante ludon STR_GENERATION_PREPARING_TILELOOP :{BLACK}Trakurante kvadratojn @@ -3245,7 +3245,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jam STR_ERROR_OWNED_BY :{WHITE}... posedata de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... regiono estas posedata de alia kompanio STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nomo devas esti ununura -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} okupas la lokon +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} okupas la lokon # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La loka estraro de {TOWN} rifuzas permesi ĉi tion @@ -3438,7 +3438,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Alia tun STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelo finiÄus ekster la mapo STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne eblas liberigi la landon aliflanke de la tunelo -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekto okupas la lokon STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... kompania ĉefkonstruaĵo okupas la lokon STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ne povas aĉeti ĉi tiun regionon... diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt index c2842780d..8e955e1c8 100644 --- a/src/lang/estonian.txt +++ b/src/lang/estonian.txt @@ -2279,10 +2279,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Torujas autotee STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Retranslaator -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Tuletorn -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ettevõtte peakorter -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Retranslaator +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Tuletorn +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ettevõtte peakorter +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo @@ -2376,7 +2376,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% v STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Maailma genereerimine STR_GENERATION_TREE_GENERATION :{BLACK}Puude genereerimine -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Liigutamatu tekitamine +STR_GENERATION_OBJECT_GENERATION :{BLACK}Liigutamatu tekitamine STR_GENERATION_CLEARING_TILES :{BLACK}Mägise ja kivise maaala tegemine STR_GENERATION_SETTINGUP_GAME :{BLACK}Mängu seadistamine STR_GENERATION_PREPARING_TILELOOP :{BLACK}Klotsisilmuse täitmine @@ -3447,7 +3447,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... juba STR_ERROR_OWNED_BY :{WHITE}... omanik on {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ala kuulub teisele ettevõttele STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} kohalik omavalitsus keeldub seda lubamast @@ -3649,7 +3649,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Teine tu STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel lõpeks väljaspool kaarti STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ei saa tunneli teise otsa jaoks maad parajaks kaevata -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Mingi objekt on ees STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... ettevõtte peakorter on ees STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Seda maad ei saa osta... diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt index a6a14a960..a16f88ffe 100644 --- a/src/lang/finnish.txt +++ b/src/lang/finnish.txt @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Putkirakenteine STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukti -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Lähetin -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Majakka -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Yhtiön päärakennus -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistamaa maata +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Lähetin +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Majakka +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Yhtiön päärakennus +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistamaa maata # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% v STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Maailman luominen STR_GENERATION_TREE_GENERATION :{BLACK}Puiden luominen -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Siirtämättömän luominen +STR_GENERATION_OBJECT_GENERATION :{BLACK}Siirtämättömän luominen STR_GENERATION_CLEARING_TILES :{BLACK}Karun ja kivisen alueen luominen STR_GENERATION_SETTINGUP_GAME :{BLACK}Valmistellaan peliä STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ajetaan tile-loop @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... se o STR_ERROR_OWNED_BY :{WHITE}... omistaja: {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alueen omistaa toinen yhtiö STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä. +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä. # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: paikallisviranomaiset kieltäytyvät. @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Toinen t STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneli loppuisi kartan ulkopuolelle STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Maata ei voi kaivaa tunnelin toisessa päässä. -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kohdetta ei voida rakentaa... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekti on tiellä. STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... yhtiön päärakennus on tiellä. diff --git a/src/lang/french.txt b/src/lang/french.txt index 925a26933..48d40e657 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -2241,10 +2241,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ferroviair STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduc -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmetteur -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Phare -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siège de la compagnie -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terrain appartenant à une compagnie +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmetteur +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Phare +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Siège de la compagnie +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain appartenant à une compagnie # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}A propos de OpenTTD @@ -2338,7 +2338,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% t STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Création du monde STR_GENERATION_TREE_GENERATION :{BLACK}Création des arbres -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables +STR_GENERATION_OBJECT_GENERATION :{BLACK}Création des non-déplacables STR_GENERATION_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses STR_GENERATION_SETTINGUP_GAME :{BLACK}Configuration du jeu STR_GENERATION_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain @@ -3415,7 +3415,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... déj STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La municipalité de {TOWN} refuse cette opération @@ -3626,7 +3626,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Autre tu STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Le tunnel finirait en dehors de la carte STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible de creuser pour faire déboucher le tunnel -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Impossible de construire l'objet... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet présent STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... siège de la compagnie présent diff --git a/src/lang/galician.txt b/src/lang/galician.txt index 5a892d295..252d42475 100644 --- a/src/lang/galician.txt +++ b/src/lang/galician.txt @@ -2180,10 +2180,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte tubular p STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Cuartel Xeral de CompañÃa -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propiedade dunha compañÃa +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmisor +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Cuartel Xeral de CompañÃa +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propiedade dunha compañÃa # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD @@ -2270,7 +2270,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Xeración do mundo STR_GENERATION_TREE_GENERATION :{BLACK}Xeración de árbores -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Xeración inamovible +STR_GENERATION_OBJECT_GENERATION :{BLACK}Xeración inamovible STR_GENERATION_CLEARING_TILES :{BLACK}Xeración de áreas rocosas e quebradas STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurando partida STR_GENERATION_PREPARING_TILELOOP :{BLACK}Executando tile-loop @@ -3280,7 +3280,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... xa e STR_ERROR_OWNED_BY :{WHITE}... é propiedade de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propiedade doutra compañÃa STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}O nome debe ser único -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no camiño +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no camiño # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: a autoridade local négase a permitilo @@ -3475,7 +3475,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Hai outr STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminarÃa fóra do mapa STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Non se pode excava-lo terreo no outro lado do túnel -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Hai un obxecto no camiño STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... hai un cuartel xeral no camiño STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non se pode compra-la área de terreo... diff --git a/src/lang/german.txt b/src/lang/german.txt index f541ff056..16ea088fd 100644 --- a/src/lang/german.txt +++ b/src/lang/german.txt @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rundstahlbrück STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquädukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendemast -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Leuchtturm -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sendemast +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Leuchtturm +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% a STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Spielfeld wird erzeugt STR_GENERATION_TREE_GENERATION :{BLACK}Bäume werden erzeugt -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt +STR_GENERATION_OBJECT_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt STR_GENERATION_CLEARING_TILES :{BLACK}Raue, felsige Landschaft wird erzeugt STR_GENERATION_SETTINGUP_GAME :{BLACK}Spiel wird vorbereitet STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spielfeld wird belebt @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ist STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Die Stadtverwaltung von {TOWN} erteilt keine Genehmigung @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ein ande STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb des Spielfelds enden STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Land kann am anderen Ende des Tunnels nicht angehoben werden -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Objekt kann nicht gebaut werden... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Gegenstand im Weg STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmensitz ist im Weg diff --git a/src/lang/greek.txt b/src/lang/greek.txt index 83786cefb..7739e1d13 100644 --- a/src/lang/greek.txt +++ b/src/lang/greek.txt @@ -2330,10 +2330,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ΚυλινδÏÎ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Κανάλι -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Αναμεταδότης -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ΦάÏος -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ΚεντÏικά ΓÏαφεία ΕταιÏίας -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτητη γή από εταιÏία +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Αναμεταδότης +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :ΦάÏος +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :ΚεντÏικά ΓÏαφεία ΕταιÏίας +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτητη γή από εταιÏία # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD @@ -2427,7 +2427,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Î STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}ΔημιουÏγία Κόσμου STR_GENERATION_TREE_GENERATION :{BLACK}ΔημιουÏγία ΔÎντÏων -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ΔημιουÏγία μη μετακινοÏμενων +STR_GENERATION_OBJECT_GENERATION :{BLACK}ΔημιουÏγία μη μετακινοÏμενων STR_GENERATION_CLEARING_TILES :{BLACK}ΔημιουÏγία άγÏιας και πετÏώδης πεÏιοχής STR_GENERATION_SETTINGUP_GAME :{BLACK}ΡÏθμιση Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï STR_GENERATION_PREPARING_TILELOOP :{BLACK}ΕκτÎλεση βÏόγχου πλακιδίων @@ -3510,7 +3510,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ήδ STR_ERROR_OWNED_BY :{WHITE}... ιδιοκτησία του {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... αυτή η πεÏιοχή είναι ιδιοκτησία άλλης εταιÏίας STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Το όνομα Ï€ÏÎπει να είναι μοναδικό -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} στη μÎση +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} στη μÎση # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Οι τοπικÎÏ‚ αÏχÎÏ‚ της πόλης {TOWN} δεν το επιτÏÎπουν @@ -3719,7 +3719,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Άλλο STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Το τοÏνελ θα καταλήξει εκτός του χάÏτη STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}ΑδÏνατο να γίνει εκσκαφή γης στην άλλη άκÏη του τοÏνελ -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Δεν μποÏεί να κτιστεί το αντικείμενο... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Αντικείμενο στη μÎση STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... κεντÏικά γÏαφεία εταιÏίας στη μÎση diff --git a/src/lang/hebrew.txt b/src/lang/hebrew.txt index 3c690cc55..564227d88 100644 --- a/src/lang/hebrew.txt +++ b/src/lang/hebrew.txt @@ -2234,10 +2234,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :גשר ×¦×™× ×• STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :מוביל-×ž×™× -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :×× ×˜× ×” -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :מיגדלור -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :מטה החברה -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעלות חברה +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :×× ×˜× ×” +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :מיגדלור +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :מטה החברה +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעלות חברה # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD ×ודות @@ -2331,7 +2331,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% : STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}יצור ×¢×•×œ× STR_GENERATION_TREE_GENERATION :{BLACK}יצירת ×¢×¦×™× -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}יצירת ×ž×‘× ×™× ×‘×œ×ª×™ × ×™×™×“×™× +STR_GENERATION_OBJECT_GENERATION :{BLACK}יצירת ×ž×‘× ×™× ×‘×œ×ª×™ × ×™×™×“×™× STR_GENERATION_CLEARING_TILES :{BLACK}יצירת ××™×–×•×¨×™× ×¡×œ×¢×™×™× STR_GENERATION_SETTINGUP_GAME :{BLACK}קביעת הגדרות המשחק STR_GENERATION_PREPARING_TILELOOP :{BLACK}מריץ לול××” על כל המשבצות @@ -3387,7 +3387,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... כב STR_ERROR_OWNED_BY :{WHITE}... בבעלות {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... השטח בבעלותה של חברה ×חרת STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}×”×©× ×—×™×™×‘ להיות ייחודי -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}×—×•×¡× ×ת הדרך {1:STRING} +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}×—×•×¡× ×ת הדרך {1:STRING} # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}הרשות המקומית של {TOWN} ×ž×ª× ×’×“×ª לפעולה זו @@ -3588,7 +3588,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}×ž× ×”×¨ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}התעלה ×ª×¡×ª×™×™× ×ž×—×•×¥ למפה STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}×œ× × ×™×ª×Ÿ ×”×™×” ×œ×¤× ×•×ª ×ת השטח בקצה ×”×©× ×™ של ×”×ž× ×”×¨×” -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}×¢×¦× ×—×•×¡× ×ת הדרך STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... מטה חברה ×—×•×¡× ×ת הדרך STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}×œ× × ×™×ª×Ÿ ×œ×§× ×•×ª שטח ×–×”... diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt index b6631bba1..262d68170 100644 --- a/src/lang/hungarian.txt +++ b/src/lang/hungarian.txt @@ -2304,10 +2304,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :CsÅ‘ közúti h STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Rádióadó-torony -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :VilágÃtótorony -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Vállalat székháza -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat által birtokolt föld +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Rádióadó-torony +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :VilágÃtótorony +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Vállalat székháza +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat által birtokolt föld # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Az OpenTTD-rÅ‘l @@ -2401,7 +2401,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Térkép létrehozása STR_GENERATION_TREE_GENERATION :{BLACK}Fák generálása -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Mozgathatatlan létesÃtmények létrehozása +STR_GENERATION_OBJECT_GENERATION :{BLACK}Mozgathatatlan létesÃtmények létrehozása STR_GENERATION_CLEARING_TILES :{BLACK}Durva és köves területek generálása STR_GENERATION_SETTINGUP_GAME :{BLACK}Játék beállÃtása STR_GENERATION_PREPARING_TILELOOP :{BLACK}MezÅ‘k véglegesÃtése @@ -3478,7 +3478,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... már STR_ERROR_OWNED_BY :{WHITE}... {STRING} tulajdona STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a terület más vállalaté STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} önkormányzata nem engedélyezi @@ -3689,7 +3689,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Másik a STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Az alagút vége a pályán kÃvülre esik STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nem lehet kiásni a földet az alagút túloldalán -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nem épÃthetÅ‘ objektum... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objektum van az útban STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... vállalat székháza van az útban diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt index 3025df551..8b39990a9 100644 --- a/src/lang/icelandic.txt +++ b/src/lang/icelandic.txt @@ -2161,10 +2161,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörabrú, vegu STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Vatnsleiðsla -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Mastur -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Viti -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Höfuðstöðvar fyritækis -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land à eigu fyrirtækis +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Mastur +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Viti +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Höfuðstöðvar fyritækis +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land à eigu fyrirtækis # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD @@ -2251,7 +2251,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% t STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Sköpun heims STR_GENERATION_TREE_GENERATION :{BLACK}Gróðursetning trjáa -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta +STR_GENERATION_OBJECT_GENERATION :{BLACK}Staðsetning fastra hluta STR_GENERATION_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag STR_GENERATION_SETTINGUP_GAME :{BLACK}Set upp leik STR_GENERATION_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju @@ -3214,7 +3214,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... nú STR_ERROR_OWNED_BY :{WHITE}... à eigu {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... svæðið er à eigu annars fyrirtækis STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nafnið verður að vera sérstætt -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er fyrir +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er fyrir # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} bæjaryfirvöld leyfa þetta ekki @@ -3407,7 +3407,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Önnur g STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Göng myndu enda utan korts STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Get ekki breytt landi fyrir hinn enda gangnanna -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Hluturinn er fyrir STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... höfuðstöðvar fyrirtækis eru fyrir STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Þú getur ekki keypt þetta land... diff --git a/src/lang/indonesian.txt b/src/lang/indonesian.txt index ef9f8405d..dea5f86ca 100644 --- a/src/lang/indonesian.txt +++ b/src/lang/indonesian.txt @@ -2235,10 +2235,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Jembatan berben STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Saluran air dari beton -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Pemancar -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Mercusuar -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kantor Utama Perusahaan -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Perusahaan +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Pemancar +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Mercusuar +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Kantor Utama Perusahaan +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Perusahaan # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD @@ -2332,7 +2332,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% s STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Membuat dunia STR_GENERATION_TREE_GENERATION :{BLACK}Membuat pepohonan -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Membuat objek tak bergerak +STR_GENERATION_OBJECT_GENERATION :{BLACK}Membuat objek tak bergerak STR_GENERATION_CLEARING_TILES :{BLACK}Membersihan area STR_GENERATION_SETTINGUP_GAME :{BLACK}Mengatur permainan STR_GENERATION_PREPARING_TILELOOP :{BLACK}Menyiapkan area loop @@ -3409,7 +3409,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... suda STR_ERROR_OWNED_BY :{WHITE}... dimiliki oleh {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area ini dimiliki oleh perusahaan lain STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama haruslah unik -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :terhalang {WHITE}{1:STRING} +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :terhalang {WHITE}{1:STRING} # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Pemkot {TOWN} tidak mengijinkan anda melakukan ini @@ -3618,7 +3618,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Bersingg STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Terowongan boleh berakhir di luar peta STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tidak dapat menyesuaikan kemiringan tanah di ujung terowongan -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Tidak dapat membuat objek... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}terhalang obyek STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... terhalang kantor pusat perusahaan diff --git a/src/lang/irish.txt b/src/lang/irish.txt index 1d88aea2e..5e1f81284 100644 --- a/src/lang/irish.txt +++ b/src/lang/irish.txt @@ -2235,10 +2235,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Droichead bóth STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Uiscerian -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Tarchuradóir -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Teach solais -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ceanncheathrú cuideachta -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úinéireacht cuideachta +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Tarchuradóir +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Teach solais +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ceanncheathrú cuideachta +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úinéireacht cuideachta # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Maidir le OpenTTD @@ -2332,7 +2332,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Domhan a chruthú STR_GENERATION_TREE_GENERATION :{BLACK}Crainn a chruthú -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nithe nach féidir bogadh a chruthú +STR_GENERATION_OBJECT_GENERATION :{BLACK}Nithe nach féidir bogadh a chruthú STR_GENERATION_CLEARING_TILES :{BLACK}Limistear garbh agus carraigeach a chruthú STR_GENERATION_SETTINGUP_GAME :{BLACK}Cluiche á chumrú STR_GENERATION_PREPARING_TILELOOP :{BLACK}Lúb tÃleanna á rith @@ -3409,7 +3409,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... tóg STR_ERROR_OWNED_BY :{WHITE}... is le {STRING} é STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... is le cuideachta eile an limistéar STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Caithfidh ainm uathúil a bheith ann -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Nà cheadaÃonn údarás áitiúil {TOWN} é seo @@ -3620,7 +3620,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Tá toll STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Bheadh deireadh an tollán taobh amuigh den léarscáil STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nà féidir an talamh a thochailt don taobh eile den tollán -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nà féidir an oibiacht a thógáil... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Tá rud sa bhealach STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... tá ceanncheathrú na cuideachta sa bhealach diff --git a/src/lang/italian.txt b/src/lang/italian.txt index 3c1e266a5..3e83c62c1 100644 --- a/src/lang/italian.txt +++ b/src/lang/italian.txt @@ -2242,10 +2242,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte stradale STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acquedotto -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Trasmettitore -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede della compagnia -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno posseduto dalla compagnia +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Trasmettitore +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede della compagnia +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno posseduto dalla compagnia # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Informazioni su OpenTTD @@ -2339,7 +2339,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generazione mondo STR_GENERATION_TREE_GENERATION :{BLACK}Generazione alberi -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generazione oggetti inamovibili +STR_GENERATION_OBJECT_GENERATION :{BLACK}Generazione oggetti inamovibili STR_GENERATION_CLEARING_TILES :{BLACK}Generazione aree brulle e rocciose STR_GENERATION_SETTINGUP_GAME :{BLACK}Impostazione partita STR_GENERATION_PREPARING_TILELOOP :{BLACK}Generazione riquadri del terreno @@ -3416,7 +3416,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... già STR_ERROR_OWNED_BY :{WHITE}... posseduto da {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'area appartiene a un'altra compagnia STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}L'autorità locale di {TOWN} non lo autorizza @@ -3627,7 +3627,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Altro tu STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Il tunnel terminerebbe fuori dalla mappa STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossibile scavare il terreno all'altra estremità del tunnel -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Impossibile costruire l'oggetto... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Oggetto di mezzo STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede della compagnia di mezzo diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt index 6fef255e9..f094dcd99 100644 --- a/src/lang/japanese.txt +++ b/src/lang/japanese.txt @@ -2207,10 +2207,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :鋼管橋 STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水路橋 -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :é€ä¿¡æ©Ÿ -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å° -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :交通会社本部ビル -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :会社ãŒæ‰€æœ‰ã—ã¦ã„る地域 +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :é€ä¿¡æ©Ÿ +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :ç¯å° +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :交通会社本部ビル +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :会社ãŒæ‰€æœ‰ã—ã¦ã„る地域 # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD ã«ã¤ã„㦠@@ -2298,7 +2298,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}ï¼… STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM}ï¼{NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}地形作æˆä¸ STR_GENERATION_TREE_GENERATION :{BLACK}æ¤æž—ä¸ -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ç¯å°ï¼é€ä¿¡æ©Ÿä½œæˆä¸ +STR_GENERATION_OBJECT_GENERATION :{BLACK}ç¯å°ï¼é€ä¿¡æ©Ÿä½œæˆä¸ STR_GENERATION_CLEARING_TILES :{BLACK}岩石ï¼ã§ã“ã¼ã“ã®åœ°å½¢ã‚’作æˆä¸ STR_GENERATION_SETTINGUP_GAME :{BLACK}ゲームをè¨å®šä¸ STR_GENERATION_PREPARING_TILELOOP :{BLACK}ã‚¿ã‚¤ãƒ«ãƒ«ãƒ¼ãƒ—ã‚’å®Ÿè¡Œä¸ @@ -3270,7 +3270,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ã™ã STR_ERROR_OWNED_BY :{WHITE}... 所有者㯠{STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ã“ã®åœŸåœ°ã¯ä»–ã®ä¼šç¤¾ã«æ‰€æœ‰ã•ã‚Œã¦ã„ã¾ã™ STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}åå‰ã¯å”¯ä¸€ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“ -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING}ãŒã‚ã‚Šã¾ã™ +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING}ãŒã‚ã‚Šã¾ã™ # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}ã®ç”ºè°ä¼šãŒæ‹’å¦ã—ã¾ã—ãŸã€‚ @@ -3463,7 +3463,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ä»–ã®ãƒ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}トンãƒãƒ«ã®çªã当ãŸã‚Šã¯åœ°å›³ã®å¤–ã«ã‚ã‚Šã¾ã™ã€‚ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}å‘ã“ã†ã®åœŸåœ°ã‚’掘削ã§ãã¾ã›ã‚“ -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ç¯å°ï¼é€ä¿¡æ©ŸãŒã‚ã‚Šã¾ã™ STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... 交通会社本部ビルãŒã‚ã‚Šã¾ã™ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ã“ã®åœ°åŸŸã‚’購入ã§ãã¾ã›ã‚“... diff --git a/src/lang/korean.txt b/src/lang/korean.txt index a1d542078..4b6c65355 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -2241,10 +2241,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ì›í†µí˜• ë‹¤ë¦ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :수ë„êµ -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :ì†¡ì‹ ê¸° -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :등대 -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :회사 HQ -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :회사 ì†Œìœ ì§€ +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :ì†¡ì‹ ê¸° +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :등대 +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :회사 HQ +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :회사 ì†Œìœ ì§€ # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTDì— ëŒ€í•´ì„œ @@ -2338,7 +2338,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% ì STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}지형 만드는 중 STR_GENERATION_TREE_GENERATION :{BLACK}나무 심는 중 -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}움ì§ì¼ìˆ˜ 없는 ê°ì²´ 만드는 중 +STR_GENERATION_OBJECT_GENERATION :{BLACK}움ì§ì¼ìˆ˜ 없는 ê°ì²´ 만드는 중 STR_GENERATION_CLEARING_TILES :{BLACK}거친 ì•”ì„지대 만드는 중 STR_GENERATION_SETTINGUP_GAME :{BLACK}게임 ì„¤ì • 중 STR_GENERATION_PREPARING_TILELOOP :{BLACK}íƒ€ì¼ ë£¨í”„ ìž‘ë™ì¤‘ @@ -3415,7 +3415,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ì´ë STR_ERROR_OWNED_BY :{WHITE}... {STRING}ì˜ ì†Œìœ ìž…ë‹ˆë‹¤. STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... 다른 íšŒì‚¬ì˜ ì†Œìœ ì§€ìž…ë‹ˆë‹¤! STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}ì´ë¦„ì€ ìœ ì¼í•´ì•¼ 합니다 -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— {1:STRING}{G 1 "ì´" "ê°€"} 있습니다. +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— {1:STRING}{G 1 "ì´" "ê°€"} 있습니다. # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}ì— ëŒ€í•œ ë‚®ì€ ì„±ì·¨ë„ë¡œ ì¸í•´ 지ì—당êµì´ ì´ í–‰ìœ„ë¥¼ ê±°ì ˆí–ˆìŠµë‹ˆë‹¤! @@ -3626,7 +3626,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ë„ì¤‘ì— STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}í„°ë„ì´ ë§µ ëì„ í†µê³¼í•©ë‹ˆë‹¤ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}지형 ë¬¸ì œë¡œ í„°ë„ì˜ ë°˜ëŒ€ìª½ 출구를 만들 수 없습니다 -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}오브ì 트를 ê±´ì„¤í• ìˆ˜ 없습니다... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— ì˜¤ë¸Œì 트가 있습니다 STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... ì¤‘ê°„ì— íšŒì‚¬ HQê°€ 있습니다. diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt index 7578ece38..7555a34f4 100644 --- a/src/lang/latvian.txt +++ b/src/lang/latvian.txt @@ -2156,10 +2156,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cauruļveida ti STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukts -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :RaidÄ«tÄjs -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :BÄka -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Uzņēmuma birojs -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam piederoÅ¡a zeme +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :RaidÄ«tÄjs +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :BÄka +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Uzņēmuma birojs +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam piederoÅ¡a zeme # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Par OpenTTD @@ -2246,7 +2246,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% p STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Pasaules Ä£enerÄ“Å¡ana STR_GENERATION_TREE_GENERATION :{BLACK}Koka radÄ«Å¡ana -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepÄrvietojama radÄ«Å¡ana +STR_GENERATION_OBJECT_GENERATION :{BLACK}NepÄrvietojama radÄ«Å¡ana STR_GENERATION_CLEARING_TILES :{BLACK}KlinÅ¡aina un akmeņaina apvidus Ä£enerÄcija STR_GENERATION_SETTINGUP_GAME :{BLACK}UzstÄdÄ«t spÄ“li STR_GENERATION_PREPARING_TILELOOP :{BLACK}SkrejoÅ¡s nosaukums @@ -3224,7 +3224,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jau STR_ERROR_OWNED_BY :{WHITE}... pieder {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemes gabals pieder citam uzņēmumam STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}VÄrdam jÄbÅ«t unikÄlam -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} traucÄ“ +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} traucÄ“ # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietÄ“jÄ paÅ¡valdÄ«ba neatļauj Å¡Ädu rÄ«cÄ«bu @@ -3419,7 +3419,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}TraucÄ“ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis beigsies Ärpus kartes STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nevar izrakt citu tuneli -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}TraucÄ“joÅ¡s objekts STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... traucÄ“ uzņēmuma birojs STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nevar nopirkt Å¡o zemes pleÄ·i... diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt index f57b808cb..c5fe5914f 100644 --- a/src/lang/lithuanian.txt +++ b/src/lang/lithuanian.txt @@ -2297,10 +2297,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Vamzdinis tilta STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukas -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radijo siųstuvas -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Å vyturys -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompanijos bÅ«stinÄ— -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žemÄ— +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radijo siųstuvas +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Å vyturys +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Kompanijos bÅ«stinÄ— +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žemÄ— # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Apie OpenTTD @@ -2394,7 +2394,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% u STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Pasaulio generacija STR_GENERATION_TREE_GENERATION :{BLACK}Medžių generacija -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nejudinama generacija +STR_GENERATION_OBJECT_GENERATION :{BLACK}Nejudinama generacija STR_GENERATION_CLEARING_TILES :{BLACK}Daubų ir uolų generacija STR_GENERATION_SETTINGUP_GAME :{BLACK}Sukurti zaidima STR_GENERATION_PREPARING_TILELOOP :{BLACK}Paleidžiamas tile-loop @@ -3469,7 +3469,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jau STR_ERROR_OWNED_BY :{WHITE}... priklauso {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Å¡i žemÄ— priklauso kitai įmonei STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Vardas turi bÅ«ti unikalus -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} kelyje +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} kelyje # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietos valdžia neleidžia @@ -3671,7 +3671,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Trukdo k STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis bus žemÄ—lapio gale STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nepavyko iÅ¡kasti žemÄ—s kitame tunelio gale -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Kelyje objektas STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... trukdo įmonÄ—s bÅ«stinÄ— STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Neįmanoma užsisakyti Å¡io langelio... diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt index e3551dd78..8263e0d0f 100644 --- a/src/lang/luxembourgish.txt +++ b/src/lang/luxembourgish.txt @@ -2221,10 +2221,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rouerstol Brèc STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquadukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Liichttuerm -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Liichttuerm +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD @@ -2318,7 +2318,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Welt Generatioun STR_GENERATION_TREE_GENERATION :{BLACK}Baam Generatioun -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegbar Generatioun +STR_GENERATION_OBJECT_GENERATION :{BLACK}Unbewegbar Generatioun STR_GENERATION_CLEARING_TILES :{BLACK}Generatioun vun knubblegen an stengegen Areal STR_GENERATION_SETTINGUP_GAME :{BLACK}Spill gëtt opgestallt STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop @@ -3389,7 +3389,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... scho STR_ERROR_OWNED_BY :{WHITE}... am Besëtz vun {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... d'Plaz ass am Besëtz vun enger aanerer Firma STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numm muss eenzegartëg sinn -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} am Wee +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} am Wee # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} d'Gemeng wëll dat net erlaaben @@ -3590,7 +3590,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Aaneren STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel géif ausserhalb der Kaart erauskommen STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kann d'Land net fir dei aaner Säit vum Tunnel fräi leen -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet am Wee STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmen Haaptgebai am Wee STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kann daat Land net kafen... diff --git a/src/lang/malay.txt b/src/lang/malay.txt index bb7a46aaf..503bf3e1e 100644 --- a/src/lang/malay.txt +++ b/src/lang/malay.txt @@ -2207,10 +2207,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Jambatan tubula STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akueduk -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Menara pemancar -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Rumah api -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ibu pejabat syarikat -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki syarikat +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Menara pemancar +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Rumah api +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ibu pejabat syarikat +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki syarikat # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD @@ -2304,7 +2304,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% s STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Penjanaan dunia STR_GENERATION_TREE_GENERATION :{BLACK}Penjanaan pokok -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Penjanaan objek-objek yang tidak boleh digerakkan +STR_GENERATION_OBJECT_GENERATION :{BLACK}Penjanaan objek-objek yang tidak boleh digerakkan STR_GENERATION_CLEARING_TILES :{BLACK}Penjanaan kawasan berbatu dan tanah kasar STR_GENERATION_SETTINGUP_GAME :{BLACK}Permainan sedang diuruskan STR_GENERATION_PREPARING_TILELOOP :{BLACK}Lingkaran petak sedang dijalankan @@ -3131,7 +3131,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... suda STR_ERROR_OWNED_BY :{WHITE}... dimiliki oleh {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... kawasan dimiliki oleh syarikat lain STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama mesti unik -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} menghalang +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} menghalang # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} majlis tempatan tidak membenarkannya @@ -3330,7 +3330,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Terdapat STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Hujung terowong akan keluar di luar batasan peta STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tanah tidak dapat dikorek untuk pembinaan hujung terowong -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objek sedang menghalang STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... ibu pejabat syarikat menghalang STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kawasan ini tidak dapat dibeli... diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt index f72f58e65..931a78946 100644 --- a/src/lang/norwegian_bokmal.txt +++ b/src/lang/norwegian_bokmal.txt @@ -2224,10 +2224,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Hvelvbro (vei) STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosender -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :FyrtÃ¥rn -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmahovedkontor -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eies av et firma +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiosender +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :FyrtÃ¥rn +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmahovedkontor +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eies av et firma # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD @@ -2321,7 +2321,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}{NB STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generer en verden STR_GENERATION_TREE_GENERATION :{BLACK}Tregenerering -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikke-flyttbar generering +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ikke-flyttbar generering STR_GENERATION_CLEARING_TILES :{BLACK}Generering av ulendt og steinete omrÃ¥de STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargjør spillet STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kjører rute-løkke @@ -3392,7 +3392,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alle STR_ERROR_OWNED_BY :{WHITE}...{NBSP}eies av {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... omrÃ¥det eies av et annet firma STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navn mÃ¥ være unikt -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}s bystyre nekter deg Ã¥ gjøre dette. @@ -3599,7 +3599,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En annen STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen ville munne ut utenfor kartkanten STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan ikke grave ut land til den andre tunnelinngangen -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt er i veien STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... firmahovedkontor er i veien STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke kjøpe dette landomrÃ¥det... diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt index 4b9066e60..3e3723304 100644 --- a/src/lang/norwegian_nynorsk.txt +++ b/src/lang/norwegian_nynorsk.txt @@ -2223,10 +2223,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Hvelvbru (veg) STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosendar -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :FyrtÃ¥rn -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Hovudkontor til firma -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast av eit firma +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiosendar +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :FyrtÃ¥rn +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Hovudkontor til firma +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast av eit firma # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD @@ -2320,7 +2320,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}{NB STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generer ei verd STR_GENERATION_TREE_GENERATION :{BLACK}Tregenerering -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikkje-flyttbar generering +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ikkje-flyttbar generering STR_GENERATION_CLEARING_TILES :{BLACK}Generering av ulendt og steinete omrÃ¥de STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargjer spelet STR_GENERATION_PREPARING_TILELOOP :{BLACK}Køyrer rute-løkkje @@ -3391,7 +3391,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alle STR_ERROR_OWNED_BY :{WHITE}... eigd av {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... feltet er eigd av eit anna firma STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet mÃ¥ vera unikt -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i vegen +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i vegen # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Bystyret i {TOWN} nektar deg Ã¥ gjere dette @@ -3592,7 +3592,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Annan tu STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen vil enda utanfor kartet STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan ikkje grave ut land til den andre tunnelutgangen -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt er i vegen STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... hovudkontor til firma er i vegen STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikkje kjøpe dette landomrÃ¥det... diff --git a/src/lang/polish.txt b/src/lang/polish.txt index 5057e7fe8..b6d654723 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -2620,10 +2620,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cylindryczny mo STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akwedukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Nadajnik -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Latarnia -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siedziba firmy -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiadaniu firmy +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Nadajnik +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Latarnia +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Siedziba firmy +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiadaniu firmy # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD @@ -2717,7 +2717,7 @@ STR_GENERATION_PROGRESS :{WHITE}gotowe w STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Tworzenie Å›wiata STR_GENERATION_TREE_GENERATION :{BLACK}Tworzenie drzew -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Tworzenie obiektów +STR_GENERATION_OBJECT_GENERATION :{BLACK}Tworzenie obiektów STR_GENERATION_CLEARING_TILES :{BLACK}Tworzenie terenów skalistych i nierównoÅ›ci STR_GENERATION_SETTINGUP_GAME :{BLACK}Ustawianie gry STR_GENERATION_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól @@ -3800,7 +3800,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... już STR_ERROR_OWNED_BY :{WHITE}... w posiadaniu {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... teren jest wÅ‚asnoÅ›ciÄ… innej firmy STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może siÄ™ powtarzać -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Lokalne wÅ‚adze {TOWN} nie pozwalajÄ… na to @@ -4011,7 +4011,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Inny tun STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Koniec tunelu poza mapÄ… STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nie można wydrążyć drugiego koÅ„ca tunelu -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nie można zbudować obiektu... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Obiekt na drodze STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... siedziba firmy na drodze diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt index 44569c6ad..10e95abcb 100644 --- a/src/lang/portuguese.txt +++ b/src/lang/portuguese.txt @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte de estrad STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmissor +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Farol +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD... @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}A gerar mundo STR_GENERATION_TREE_GENERATION :{BLACK}A gerar árvores -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Geração inamovÃvel +STR_GENERATION_OBJECT_GENERATION :{BLACK}Geração inamovÃvel STR_GENERATION_CLEARING_TILES :{BLACK}A gerar zonas rochosas e montanhosas STR_GENERATION_SETTINGUP_GAME :{BLACK}Definindo jogo STR_GENERATION_PREPARING_TILELOOP :{BLACK}A preparar o terreno @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... já STR_ERROR_OWNED_BY :{WHITE}... propriedade de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propriedade de outra empresa STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outr STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaria fora do mapa STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Não é possÃvel escavar o terreno para o outro lado do túnel -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Não é possÃvel construir objecto... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objecto no caminho STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa no caminho diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt index 195150f1d..761e44abb 100644 --- a/src/lang/romanian.txt +++ b/src/lang/romanian.txt @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pod rutier tubu STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Apeduct -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmiţător -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sediu companie -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren în proprietatea unei companii +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmiţător +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Far +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sediu companie +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren în proprietatea unei companii # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% e STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generare lume STR_GENERATION_TREE_GENERATION :{BLACK}Generare arbori -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generare fixă +STR_GENERATION_OBJECT_GENERATION :{BLACK}Generare fixă STR_GENERATION_CLEARING_TILES :{BLACK}Generare zonă dură ÅŸi pietroasă STR_GENERATION_SETTINGUP_GAME :{BLACK}Se configurează jocul STR_GENERATION_PREPARING_TILELOOP :{BLACK}Initializez ciclul dalelor @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... deja STR_ERROR_OWNED_BY :{WHITE}... apartine companiei {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... terenul se află în proprietatea altei companii STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numele trebuie să fie unic -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} în cale +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} în cale # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Autorităţile locale din {TOWN} refuză să permită această acÅ£iune @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Intersec STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelul ar ieÅŸi din hartă STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Terenul de la celălalt capăt al tunelului este imposibil de excavat -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Obiectul nu poate fi construit... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Obiect în cale STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sediu de companie în cale diff --git a/src/lang/russian.txt b/src/lang/russian.txt index d81b82d35..d63d47fac 100644 --- a/src/lang/russian.txt +++ b/src/lang/russian.txt @@ -2410,10 +2410,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ð¢Ñ€ÑƒÐ±Ñ‡Ð°Ñ‚Ñ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Передатчик -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-квартира компании -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð—ÐµÐ¼Ð»Ñ Ð² ÑобÑтвенноÑти компании +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Передатчик +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :МаÑк +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-квартира компании +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ð—ÐµÐ¼Ð»Ñ Ð² ÑобÑтвенноÑти компании # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD @@ -2507,7 +2507,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Создание мира STR_GENERATION_TREE_GENERATION :{BLACK}Ð’Ñ‹Ñадка леÑов -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½ÐµÐ´Ð²Ð¸Ð¶Ð¸Ð¼Ð¾Ñти +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½ÐµÐ´Ð²Ð¸Ð¶Ð¸Ð¼Ð¾Ñти STR_GENERATION_CLEARING_TILES :{BLACK}РаÑÑтановка декораций и камней STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐаÑтройка STR_GENERATION_PREPARING_TILELOOP :{BLACK}Подготовка к запуÑку... @@ -3594,7 +3594,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... уж STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... учаÑток принадлежит другой компании STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ð˜Ð¼Ñ Ð´Ð¾Ð»Ð¶Ð½Ð¾ быть уникальным -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}... админиÑÑ‚Ñ€Ð°Ñ†Ð¸Ñ Ð³Ð¾Ñ€Ð¾Ð´Ð° {TOWN} запрещает вам Ñто делать @@ -3805,7 +3805,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Друг STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Туннель заканчиваетÑÑ Ð·Ð° пределами карты STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðевозможно поднÑÑ‚ÑŒ/опуÑтить землю Ð´Ð»Ñ Ð´Ñ€ÑƒÐ³Ð¾Ð³Ð¾ конца Ñ‚ÑƒÐ½Ð½ÐµÐ»Ñ -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ðевозможно поÑтроить объект... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Объект на пути STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-квартира компании на пути diff --git a/src/lang/serbian.txt b/src/lang/serbian.txt index acfc0bb23..d260adc7b 100644 --- a/src/lang/serbian.txt +++ b/src/lang/serbian.txt @@ -2435,10 +2435,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevasti drumski STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Predajnik -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetionik -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Upravna zgrada preduzeća -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ZemljiÅ¡te u posedu preduzeća +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Predajnik +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Svetionik +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Upravna zgrada preduzeća +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ZemljiÅ¡te u posedu preduzeća # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u @@ -2532,7 +2532,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% z STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Stvaranje sveta STR_GENERATION_TREE_GENERATION :{BLACK}Postavljanje drveća -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Postavljenje nepomiÄnih objekata +STR_GENERATION_OBJECT_GENERATION :{BLACK}Postavljenje nepomiÄnih objekata STR_GENERATION_CLEARING_TILES :{BLACK}Dodavanje grubih i stenovitih podruÄja STR_GENERATION_SETTINGUP_GAME :{BLACK}PodeÅ¡avanje partije STR_GENERATION_PREPARING_TILELOOP :{BLACK}RazraÄ‘ivanje ploÄica @@ -3625,7 +3625,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... već STR_ERROR_OWNED_BY :{WHITE}... je u vlasniÅ¡tvu igraÄa {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemljiÅ¡te je u vlasniÅ¡tvu drugog preduzeća STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naziv mora biti jedinstven -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} je na putu +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} je na putu # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vlast odbija da izda dozvolu @@ -3836,7 +3836,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Drugi tu STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi zavrÅ¡io van okvira terena STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nije moguće iskopati drugi kraj tunela -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Objekat se ne može izgraditi... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekat na putu STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... upravna zgrada preduzeća na putu diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt index 5dd8a4c93..098036f0c 100644 --- a/src/lang/simplified_chinese.txt +++ b/src/lang/simplified_chinese.txt @@ -2233,10 +2233,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :函æ¢å…¬è·¯æ¡¥ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :æ°´æ¸ -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :转æ’å¡” -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å¡” -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸æ€»éƒ¨ -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸å±žåœ° +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :转æ’å¡” +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :ç¯å¡” +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸æ€»éƒ¨ +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸å±žåœ° # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD @@ -2330,7 +2330,7 @@ STR_GENERATION_PROGRESS :{WHITE}å·²å®Œæˆ STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}åœ°å›¾ç”Ÿæˆ STR_GENERATION_TREE_GENERATION :{BLACK}生æˆæ ‘木 -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}生æˆå›ºå®šè®¾æ–½ +STR_GENERATION_OBJECT_GENERATION :{BLACK}生æˆå›ºå®šè®¾æ–½ STR_GENERATION_CLEARING_TILES :{BLACK}生æˆå²©çŸ³åœ°è²Œ STR_GENERATION_SETTINGUP_GAME :{BLACK}è®¾ç½®æ¸¸æˆ STR_GENERATION_PREPARING_TILELOOP :{BLACK}åœ°è²Œç»†èŠ‚ç”Ÿæˆ @@ -3407,7 +3407,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... å·²ç STR_ERROR_OWNED_BY :{WHITE}å½’ {STRING} 所有 STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... æ¤åŒºåŸŸç”±å¦ä¸€å…¬å¸æ‰€æœ‰ STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}å称é‡å¤!请é‡æ–°å‘½å. -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}ç›®æ ‡ä½ç½®æœ‰ {1:STRING} +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}ç›®æ ‡ä½ç½®æœ‰ {1:STRING} # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府ä¸æ‰¹å‡†æ¤æ“作…… @@ -3615,7 +3615,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}è§„åˆ’ä½ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£å°†è¶…出地图边界 STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}隧é“出å£çš„åœ°å½¢æ— æ³•å¤„ç† -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ç›®æ ‡å¤„æœ‰å…¶ä»–ç‰©ä½“ STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}ç›®æ ‡å¤„æœ‰å…¬å¸æ€»éƒ¨ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ä¸èƒ½è´ä¹°è¿™ä¸ªåœ°å—ï¼ diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index 4a196ff7c..909202bfa 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -2302,10 +2302,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kryty cestny mo STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Vysielac -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :SpoloÄnosÅ¥ou vlastnený pozemok +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Vysielac +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Maják +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :SpoloÄnosÅ¥ou vlastnený pozemok # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD @@ -2399,7 +2399,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% h STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Vytvorenie krajiny STR_GENERATION_TREE_GENERATION :{BLACK}Generovanie stromov -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nepohyblive generovanie +STR_GENERATION_OBJECT_GENERATION :{BLACK}Nepohyblive generovanie STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovanie hry STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spustam tile-loop @@ -3470,7 +3470,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... uz b STR_ERROR_OWNED_BY :{WHITE}... vlastnÃkom je {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblasÅ¥ vlastnà iná spoloÄnosÅ¥ STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Meno musà byt jedinecné -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v ceste +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v ceste # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Miestna správa {TOWN} to nedovolà @@ -3677,7 +3677,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tune STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel konÄà za okrajom mapy STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemožno zarovnaÅ¥ terén na druhej strane tunela -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V ceste je prekážka STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sÃdlo firmy v ceste STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento pozemok nie je možné kúpiÅ¥... diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt index 763234b1d..afb4c1cd0 100644 --- a/src/lang/slovenian.txt +++ b/src/lang/slovenian.txt @@ -2264,10 +2264,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevast cestni m STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Oddajnik -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetilnik -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sedež podjetja -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti podjetja +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Oddajnik +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Svetilnik +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sedež podjetja +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti podjetja # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}O OpenTTD @@ -2361,7 +2361,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% n STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Ustvarjanje sveta STR_GENERATION_TREE_GENERATION :{BLACK}Ustvarjanje dreves -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepremiÄno ustvarjanje +STR_GENERATION_OBJECT_GENERATION :{BLACK}NepremiÄno ustvarjanje STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grobih in skalnatih tal STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavljanje igre STR_GENERATION_PREPARING_TILELOOP :{BLACK}Zagnano ponavljanje kvadratkov @@ -3432,7 +3432,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... že STR_ERROR_OWNED_BY :{WHITE}... v lasti {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemljiÅ¡Äe je last drugega podjetja STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti edinstveno -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na poti +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na poti # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} mestna oblast tega ne dovoli @@ -3634,7 +3634,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ObstojeÄ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Predor se konÄa izven ozemlja STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}NemogoÄ izkop zakljuÄka predora na drugi strani -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Ovira na poti STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sedež podjetja na poti STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}NemogoÄ nakup tega zemljiÅ¡Äa... diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index ec76f9009..802279933 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -2241,10 +2241,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Puente de carre STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de la empresa -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propiedad de una empresa +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmisor +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de la empresa +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propiedad de una empresa # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD @@ -2338,7 +2338,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generación de mundo STR_GENERATION_TREE_GENERATION :{BLACK}Generación de árboles -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generación de inamovibles +STR_GENERATION_OBJECT_GENERATION :{BLACK}Generación de inamovibles STR_GENERATION_CLEARING_TILES :{BLACK}Generación de áreas ásperas o rocosas STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurar juego STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop @@ -3415,7 +3415,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ya c STR_ERROR_OWNED_BY :{WHITE}... propiedad de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... otra empresa posee esta área STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Las autoridades locales de {TOWN} rechazan esto @@ -3626,7 +3626,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Otro tú STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabarÃa fuera del mapa STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}No se puede excavar en la tierra al otro lado del túnel -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}No se puede construir objeto... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto en medio STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa está en medio diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt index aae030a5d..27936c861 100644 --- a/src/lang/swedish.txt +++ b/src/lang/swedish.txt @@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörbro STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosändare -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtorn -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Företagets huvudkontor -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs av företag +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiosändare +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fyrtorn +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Företagets huvudkontor +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs av företag # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD @@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% f STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Generera Värld STR_GENERATION_TREE_GENERATION :{BLACK}Generera Träd -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Oflyttbar generera +STR_GENERATION_OBJECT_GENERATION :{BLACK}Oflyttbar generera STR_GENERATION_CLEARING_TILES :{BLACK}SvÃ¥r och stenig markgenerering STR_GENERATION_SETTINGUP_GAME :{BLACK}Ställer in spel STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kör tile-loop @@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... reda STR_ERROR_OWNED_BY :{WHITE}... ägs av {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... omrÃ¥det ägs av ett annat företag STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet mÃ¥ste vara unikt -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vägen +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vägen # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} de lokala myndigheterna tillÃ¥ter inte detta @@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En annan STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneln slutar utanför kartans gränser STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan inte gräva till marken pÃ¥ andra sidan av tunneln -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kan inte bygga objekt... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt i vägen STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... huvudkontor i vägen diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt index c955c3be0..3bb9ea05f 100644 --- a/src/lang/traditional_chinese.txt +++ b/src/lang/traditional_chinese.txt @@ -2235,10 +2235,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :公路管橋 STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :æ°´é“æ©‹ -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :天線塔 -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :燈塔 -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸ç¸½éƒ¨ -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸æ‰€æœ‰åœŸåœ° +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :天線塔 +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :燈塔 +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸ç¸½éƒ¨ +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸æ‰€æœ‰åœŸåœ° # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}關於 OpenTTD @@ -2332,7 +2332,7 @@ STR_GENERATION_PROGRESS :{WHITE}å®Œæˆ { STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}產生世界 STR_GENERATION_TREE_GENERATION :{BLACK}產生樹木 -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}無法移動 +STR_GENERATION_OBJECT_GENERATION :{BLACK}無法移動 STR_GENERATION_CLEARING_TILES :{BLACK}產生粗地與岩石å€åŸŸ STR_GENERATION_SETTINGUP_GAME :{BLACK}è¨å®šéŠæˆ² STR_GENERATION_PREPARING_TILELOOP :{BLACK}åŸ·è¡Œå–®æ ¼è¿´åœˆä¸ @@ -3406,7 +3406,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... å·²ç STR_ERROR_OWNED_BY :{WHITE}... 所有者是 {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... æ¤å€åŸŸå±¬æ–¼å…¶å®ƒå…¬å¸æ‰€æœ‰ STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}åç¨±å¿…é ˆæ˜¯å”¯ä¸€çš„ -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}被 {1:STRING} æ“‹ä½ +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}被 {1:STRING} æ“‹ä½ # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府ä¸åŒæ„ @@ -3613,7 +3613,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}被å¦ä¸ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£ä¸èƒ½è¶…éŽåœ°åœ–é‚Šç·£ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}無法挖掘隧é“å‡ºå£ -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}被æ±è¥¿æ“‹ä½ STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... 被公å¸ç¸½éƒ¨æ“‹ä½ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ä¸èƒ½è³¼è²·é€™å¡ŠåœŸåœ°... diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt index 6c83eb150..4f38c23d6 100644 --- a/src/lang/turkish.txt +++ b/src/lang/turkish.txt @@ -2225,10 +2225,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tüplü karayol STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Su kemeri -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Verici -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fener -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Åžirket binasi -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmış alan +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Verici +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fener +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Åžirket binasi +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmış alan # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD Hakkında @@ -2322,7 +2322,7 @@ STR_GENERATION_PROGRESS :{WHITE}%{NUM} t STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Harita üretimi STR_GENERATION_TREE_GENERATION :{BLACK}AÄŸaç üretimi -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Tasinmaz üretimi +STR_GENERATION_OBJECT_GENERATION :{BLACK}Tasinmaz üretimi STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluÅŸtur STR_GENERATION_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor STR_GENERATION_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor @@ -3393,7 +3393,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... zate STR_ERROR_OWNED_BY :{WHITE}... sahibi {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alan baÅŸka bir ÅŸirkete ait STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ä°sim daha önce kullanılmamış olmalı -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}yolda {1:STRING} var +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}yolda {1:STRING} var # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} belediyesi buna izin vermiyor @@ -3600,7 +3600,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Yolda ba STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tünel haritanın dışında bitiyor STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tünelin diÄŸer ucunda düzeltme yapılmasi gerekiyor -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Yolda birsey var STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... yolda ÅŸirket binası var STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Burası satın alınamaz... diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt index 027652d61..2a9db81e3 100644 --- a/src/lang/ukrainian.txt +++ b/src/lang/ukrainian.txt @@ -2365,10 +2365,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчаÑÑ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :РетранÑлÑтор -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Головний Ð¾Ñ„Ñ–Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ— -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð¦Ñ Ð´Ñ–Ð»Ñнка - влаÑніÑÑ‚ÑŒ компанії +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :РетранÑлÑтор +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :МаÑк +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Головний Ð¾Ñ„Ñ–Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ— +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ð¦Ñ Ð´Ñ–Ð»Ñнка - влаÑніÑÑ‚ÑŒ компанії # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Про OpenTTD @@ -2462,7 +2462,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñвіту STR_GENERATION_TREE_GENERATION :{BLACK}ÐаÑÐ°Ð´Ð¶ÐµÐ½Ð½Ñ Ð´ÐµÑ€ÐµÐ² -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð¾ÑÑ‚Ñ– +STR_GENERATION_OBJECT_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð¾ÑÑ‚Ñ– STR_GENERATION_CLEARING_TILES :{BLACK}Розкидати ÐºÐ°Ð¼Ñ–Ð½Ð½Ñ STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸ STR_GENERATION_PREPARING_TILELOOP :{BLACK}Виконуємо цикл @@ -3539,7 +3539,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... вж STR_ERROR_OWNED_BY :{WHITE}... влаÑніÑÑ‚ÑŒ {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ділÑнка у влаÑноÑÑ‚Ñ– іншої компанії STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ðазва має бути унікальною -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Влада міÑта {TOWN} проти цього @@ -3750,7 +3750,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Інши STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунель закінчитьÑÑ Ð¿Ð¾Ð·Ð° картою STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðеможливо виконати будівництво іншого ÐºÑ–Ð½Ñ†Ñ Ñ‚ÑƒÐ½ÐµÐ»ÑŽ -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ðеможливо побудувати об'єкт... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Об'єкт на шлÑху STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... на шлÑху Головний Ð¾Ñ„Ñ–Ñ diff --git a/src/lang/unfinished/basque.txt b/src/lang/unfinished/basque.txt index b21e1acf4..2b294784b 100644 --- a/src/lang/unfinished/basque.txt +++ b/src/lang/unfinished/basque.txt @@ -1537,7 +1537,7 @@ STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... ez d # Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/chuvash.txt b/src/lang/unfinished/chuvash.txt index 0c3c17f59..3bcc4f8a1 100644 --- a/src/lang/unfinished/chuvash.txt +++ b/src/lang/unfinished/chuvash.txt @@ -1126,7 +1126,7 @@ STR_FACE_SAVE :{BLACK}Упра # Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt index 531baa0a3..cadbd543e 100644 --- a/src/lang/unfinished/frisian.txt +++ b/src/lang/unfinished/frisian.txt @@ -1418,10 +1418,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen brêge STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis Brêge -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendmast -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fjoertoer -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sendmast +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fjoertoer +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD @@ -1891,7 +1891,7 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... terr STR_ERROR_ALREADY_BUILT :{WHITE}... is al bout STR_ERROR_OWNED_BY :{WHITE}... is fan {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebiet is fan in oar bedriuw -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn it paad +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn it paad # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} gemiente stiet dit net ta @@ -2041,7 +2041,7 @@ STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel m STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Oare tunnel yn't plak STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kin net grûn foar it oare ein fan'e tunnel ôfgraavje -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt yn't plak STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... haadkantoar bedriuw yn't plak STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kin dit stikje lân net keapje... diff --git a/src/lang/unfinished/ido.txt b/src/lang/unfinished/ido.txt index c4157ec49..8b47e7757 100644 --- a/src/lang/unfinished/ido.txt +++ b/src/lang/unfinished/ido.txt @@ -546,7 +546,7 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Aceptas: -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro # About OpenTTD window STR_ABOUT_VERSION :{BLACK}OpenTTD versiono {REV} @@ -864,7 +864,7 @@ STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Ne povas # Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/macedonian.txt b/src/lang/unfinished/macedonian.txt index 1e8e395a1..b716d7ac3 100644 --- a/src/lang/unfinished/macedonian.txt +++ b/src/lang/unfinished/macedonian.txt @@ -1277,7 +1277,7 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МоÑÑ‚ # Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/maltese.txt b/src/lang/unfinished/maltese.txt index 2436e3a6e..6892d2239 100644 --- a/src/lang/unfinished/maltese.txt +++ b/src/lang/unfinished/maltese.txt @@ -874,7 +874,7 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Ma tista # Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/marathi.txt b/src/lang/unfinished/marathi.txt index da2ca70af..712681e60 100644 --- a/src/lang/unfinished/marathi.txt +++ b/src/lang/unfinished/marathi.txt @@ -771,7 +771,7 @@ STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}ठेठ# Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/persian.txt b/src/lang/unfinished/persian.txt index 79e08ed34..4c60b61fb 100644 --- a/src/lang/unfinished/persian.txt +++ b/src/lang/unfinished/persian.txt @@ -1065,9 +1065,9 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :پل ماشین STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :پل جاده ای لوله ای -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Ùانوس دریایی -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ساختمان اصلی شرکت -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :زمین خریداری شده +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Ùانوس دریایی +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :ساختمان اصلی شرکت +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :زمین خریداری شده # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD در باره ÛŒ @@ -1699,7 +1699,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}اینج STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Ù…ØÙ„ برای شروع تونل نا مناسب است STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}اول باید تونل خراب شود -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}چیزی در مسیر قرار گرÙته STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}ساختمان اصلی شرکت در مسیر قرار گرÙته است STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}نمی توان این ناØیه را خرید diff --git a/src/lang/unfinished/tamil.txt b/src/lang/unfinished/tamil.txt index e08cdc243..630996078 100644 --- a/src/lang/unfinished/tamil.txt +++ b/src/lang/unfinished/tamil.txt @@ -944,7 +944,7 @@ STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}...ட௠# Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/thai.txt b/src/lang/unfinished/thai.txt index 560502ad0..6be3f8571 100644 --- a/src/lang/unfinished/thai.txt +++ b/src/lang/unfinished/thai.txt @@ -2070,7 +2070,7 @@ STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}ต้ภ# Tunnel related errors -# Unmovable related errors +# Object related errors # Group related errors diff --git a/src/lang/unfinished/urdu.txt b/src/lang/unfinished/urdu.txt index 30c74188a..549f7f7f0 100644 --- a/src/lang/unfinished/urdu.txt +++ b/src/lang/unfinished/urdu.txt @@ -1186,7 +1186,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...تع٠STR_ERROR_OWNED_BY :{WHITE}Û”Û”Û” یھ {STRING} Ú©ÛŒ ملکیت Ú¾Û’ STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}Û”Û”Û” رقبھ کسی اور کمپنی Ú©ÛŒ ملکیت Ú¾Û’ STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE} نام منÙرد ھونا چاھیے -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} راستے میں Ú¾Û’ +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} راستے میں Ú¾Û’ # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} مقامی Øکومت اس Ú©ÛŒ اجازت نھیں دیتی @@ -1244,7 +1244,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}دوسر STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}سورنگ نقشے سے بائر Ù†Ú©Ù„ جاے Ú¯ÛŒ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}سورنگ Ú©Û’ دوسرے Øصے Ú©ÛŒ طر٠روکاوٹ ÛÛ’ -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}کوئی عمارت یا چیذ راستے مین ÛÛ’ STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}کمپنی کا مرکزی دÙتر راستے مین ÛÛ’ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}آپ ÛŒÛ Ø²Ù…ÛŒÙ† Ù†ÛÛŒ خرید سکتے diff --git a/src/lang/vietnamese.txt b/src/lang/vietnamese.txt index 48c7e5a6e..686122238 100644 --- a/src/lang/vietnamese.txt +++ b/src/lang/vietnamese.txt @@ -2239,10 +2239,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cầu ống Ä‘Æ STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Cống -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Trạm phát sóng -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Hải đăng -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Trụ sở công ty -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Äất công ty sở hữu +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Trạm phát sóng +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Hải đăng +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Trụ sở công ty +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Äất công ty sở hữu # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD @@ -2336,7 +2336,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% h STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Tạo mà n STR_GENERATION_TREE_GENERATION :{BLACK}Trồng cây -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Sinh đối tượng cứng +STR_GENERATION_OBJECT_GENERATION :{BLACK}Sinh đối tượng cứng STR_GENERATION_CLEARING_TILES :{BLACK}Sinh đá và sá»± gồ ghá» STR_GENERATION_SETTINGUP_GAME :{BLACK}Thiết láºp ván chÆ¡i STR_GENERATION_PREPARING_TILELOOP :{BLACK}Äang chạy sinh tile @@ -3413,7 +3413,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... đã STR_ERROR_OWNED_BY :{WHITE}... sở hữu bởi {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... vùng nà y sở hữu bởi công ty khác STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Tên phải không trùng lặp -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} Ä‘ang có trên Ä‘Æ°á»ng +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} Ä‘ang có trên Ä‘Æ°á»ng # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}ChÃnh quyá»n {TOWN} từ chối bạn là m việc nà y @@ -3622,7 +3622,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Có hầ STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Má»™t đầu hầm kéo ra ngoà i bản đồ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Không thể Ä‘Ã o đất để là m đầu kia của hầm -# Unmovable related errors +# Object related errors STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Không thể xây đối tượng nà y... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Có váºt thể trên Ä‘Æ°á»ng STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... trụ sở công ty nằm trên Ä‘Æ°á»ng diff --git a/src/lang/welsh.txt b/src/lang/welsh.txt index 248d19c07..e48f4a31b 100644 --- a/src/lang/welsh.txt +++ b/src/lang/welsh.txt @@ -2136,10 +2136,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ffordd diw STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Traphont -STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Darlledydd -STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Goleudy -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Pencadlys Cwmni -STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni berchen +STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Darlledydd +STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Goleudy +STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Pencadlys Cwmni +STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni berchen # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Gwybodaeth am OpenTTD @@ -2226,7 +2226,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Cynhyrchu Byd STR_GENERATION_TREE_GENERATION :{BLACK}Cynhyrchu Coed -STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Cynhyrchu Nodweddion Ansymudol +STR_GENERATION_OBJECT_GENERATION :{BLACK}Cynhyrchu Nodweddion Ansymudol STR_GENERATION_CLEARING_TILES :{BLACK}Cynhyrchu ardaloedd creigiog a chnapiog STR_GENERATION_SETTINGUP_GAME :{BLACK}Gosod gêm yn ei le STR_GENERATION_PREPARING_TILELOOP :{BLACK}Rhedeg dolen teiliau @@ -3187,7 +3187,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... eiso STR_ERROR_OWNED_BY :{WHITE}... eiddo {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... mae'r ardal yn eiddo i gwmni arall STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Rhaid i'r enw fod yn unigryw -STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn y ffordd +STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn y ffordd # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Nid yw awdurdod lleol {TOWN}yn caniatáu hyn @@ -3376,7 +3376,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}mae twnn STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Byddai'r twnel yn gorffen y tu allan i'r map STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Does dim modd cloddio'r tir ar ben arall y twnnel -# Unmovable related errors +# Object related errors STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Gwrthrych yn y ffordd STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... pencadlys cwmni yn y ffordd STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Does dim modd prynu'r darn yma o dir... diff --git a/src/newgrf_commons.cpp b/src/newgrf_commons.cpp index 23e891929..e39b31b1b 100644 --- a/src/newgrf_commons.cpp +++ b/src/newgrf_commons.cpp @@ -330,7 +330,7 @@ uint32 GetTerrainType(TileIndex tile, bool upper_halftile) case MP_STATION: case MP_HOUSE: case MP_INDUSTRY: - case MP_UNMOVABLE: + case MP_OBJECT: /* These tiles usually have a levelling foundation. So use max Z */ has_snow = (GetTileMaxZ(tile) > GetSnowLine()); break; diff --git a/src/unmovable.h b/src/object.h index eaffe4dab..bb2afd60c 100644 --- a/src/unmovable.h +++ b/src/object.h @@ -7,14 +7,14 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ -/** @file unmovable.h Functions related to unmovable objects. */ +/** @file object.h Functions related to objects. */ -#ifndef UNMOVABLE_H -#define UNMOVABLE_H +#ifndef OBJECT_H +#define OBJECT_H #include "economy_func.h" #include "strings_type.h" -#include "unmovable_type.h" +#include "object_type.h" /** * Update the CompanyHQ to the state associated with the given score @@ -24,7 +24,7 @@ void UpdateCompanyHQ(TileIndex tile, uint score); /** - * Actually build the unmovable object. + * Actually build the object. * @param type The type of object to build. * @param tile The tile to build the northern tile of the object on. * @param owner The owner of the object. @@ -32,7 +32,7 @@ void UpdateCompanyHQ(TileIndex tile, uint score); * @pre All preconditions for building the object at that location * are met, e.g. slope and clearness of tiles are checked. */ -void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0); +void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0); /** Various object behaviours. */ @@ -55,8 +55,8 @@ enum ObjectFlags { DECLARE_ENUM_AS_BIT_SET(ObjectFlags) -/** An (unmovable) object that isn't use for transport, industries or houses. */ -struct UnmovableSpec { +/** An object that isn't use for transport, industries or houses. */ +struct ObjectSpec { StringID name; ///< The name for this object. uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y. uint8 build_cost_multiplier; ///< Build cost multiplier per tile. @@ -67,28 +67,28 @@ struct UnmovableSpec { * Get the cost for building a structure of this type. * @return The cost for building. */ - Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); } + Money GetBuildCost() const { return (_price[PR_BUILD_OBJECT] * this->build_cost_multiplier); } /** * Get the cost for clearing a structure of this type. * @return The cost for clearing. */ - Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); } + Money GetClearCost() const { return (_price[PR_CLEAR_OBJECT] * this->clear_cost_multiplier); } /** - * Get the specification associated with a specific UnmovableType. - * @param index The unmovable type to fetch. + * Get the specification associated with a specific ObjectType. + * @param index The object type to fetch. * @return The specification. */ - static const UnmovableSpec *Get(UnmovableType index); + static const ObjectSpec *Get(ObjectType index); /** * Get the specification associated with a tile. * @param tile The tile to fetch the data for. * @return The specification. */ - static const UnmovableSpec *GetByTile(TileIndex tile); + static const ObjectSpec *GetByTile(TileIndex tile); }; -#endif /* UNMOVABLE_H */ +#endif /* OBJECT_H */ diff --git a/src/unmovable_cmd.cpp b/src/object_cmd.cpp index 4d0c32eeb..bfc258779 100644 --- a/src/unmovable_cmd.cpp +++ b/src/object_cmd.cpp @@ -7,7 +7,7 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ -/** @file unmovable_cmd.cpp Handling of unmovable tiles. */ +/** @file object_cmd.cpp Handling of object tiles. */ #include "stdafx.h" #include "landscape.h" @@ -25,35 +25,35 @@ #include "company_gui.h" #include "cheat_type.h" #include "landscape_type.h" -#include "unmovable.h" +#include "object.h" #include "cargopacket.h" #include "sprite.h" #include "core/random_func.hpp" -#include "unmovable_map.h" +#include "object_map.h" #include "table/strings.h" #include "table/sprites.h" -#include "table/unmovable_land.h" +#include "table/object_land.h" -/* static */ const UnmovableSpec *UnmovableSpec::Get(UnmovableType index) +/* static */ const ObjectSpec *ObjectSpec::Get(ObjectType index) { - assert(index < UNMOVABLE_MAX); - return &_original_unmovable[index]; + assert(index < OBJECT_MAX); + return &_original_objects[index]; } -/* static */ const UnmovableSpec *UnmovableSpec::GetByTile(TileIndex tile) +/* static */ const ObjectSpec *ObjectSpec::GetByTile(TileIndex tile) { - return UnmovableSpec::Get(GetUnmovableType(tile)); + return ObjectSpec::Get(GetObjectType(tile)); } -void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner, uint index) +void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, uint index) { - const UnmovableSpec *spec = UnmovableSpec::Get(type); + const ObjectSpec *spec = ObjectSpec::Get(type); TileArea ta(tile, GB(spec->size, 0, 4), GB(spec->size, 4, 4)); TILE_AREA_LOOP(t, ta) { TileIndex offset = t - tile; - MakeUnmovable(t, type, owner, TileY(offset) << 4 | TileX(offset), index); + MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), index); MarkTileDirtyByTile(t); } } @@ -61,22 +61,22 @@ void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner, uint in /** * Increase the animation stage of a whole structure. * @param northern The northern tile of the structure. - * @pre GetUnmovableOffset(northern) == 0 + * @pre GetObjectOffset(northern) == 0 */ void IncreaseAnimationStage(TileIndex northern) { - assert(GetUnmovableOffset(northern) == 0); - const UnmovableSpec *spec = UnmovableSpec::GetByTile(northern); + assert(GetObjectOffset(northern) == 0); + const ObjectSpec *spec = ObjectSpec::GetByTile(northern); TileArea ta(northern, GB(spec->size, 0, 4), GB(spec->size, 4, 4)); TILE_AREA_LOOP(t, ta) { - SetUnmovableAnimationStage(t, GetUnmovableAnimationStage(t) + 1); + SetObjectAnimationStage(t, GetObjectAnimationStage(t) + 1); MarkTileDirtyByTile(t); } } /** We encode the company HQ size in the animation stage. */ -#define GetCompanyHQSize GetUnmovableAnimationStage +#define GetCompanyHQSize GetObjectAnimationStage /** We encode the company HQ size in the animation stage. */ #define IncreaseCompanyHQSize IncreaseAnimationStage @@ -97,10 +97,10 @@ void UpdateCompanyHQ(TileIndex tile, uint score) } extern CommandCost CheckFlatLand(TileArea tile_area, DoCommandFlag flags); -static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags); +static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags); /** - * Build an unmovable object + * Build an object object * @param tile tile where the object will be located * @param flags type of operation * @param p1 the object type to build @@ -108,14 +108,14 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags); * @param text unused * @return the cost of this operation or an error */ -CommandCost CmdBuildUnmovable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { CommandCost cost(EXPENSES_PROPERTY); - UnmovableType type = (UnmovableType)GB(p1, 0, 8); - if (type >= UNMOVABLE_MAX) return CMD_ERROR; + ObjectType type = (ObjectType)GB(p1, 0, 8); + if (type >= OBJECT_MAX) return CMD_ERROR; - const UnmovableSpec *spec = UnmovableSpec::Get(type); + const ObjectSpec *spec = ObjectSpec::Get(type); if (spec->flags & OBJECT_FLAG_ONLY_IN_SCENEDIT && (_game_mode != GM_EDITOR || _current_company != OWNER_NONE)) return CMD_ERROR; if (spec->flags & OBJECT_FLAG_ONLY_IN_GAME && (_game_mode != GM_NORMAL || _current_company > MAX_COMPANIES)) return CMD_ERROR; @@ -142,20 +142,20 @@ CommandCost CmdBuildUnmovable(TileIndex tile, DoCommandFlag flags, uint32 p1, ui int hq_score = 0; switch (type) { - case UNMOVABLE_OWNED_LAND: - if (IsTileType(tile, MP_UNMOVABLE) && + case OBJECT_OWNED_LAND: + if (IsTileType(tile, MP_OBJECT) && IsTileOwner(tile, _current_company) && IsOwnedLand(tile)) { return_cmd_error(STR_ERROR_YOU_ALREADY_OWN_IT); } break; - case UNMOVABLE_HQ: { + case OBJECT_HQ: { Company *c = Company::Get(_current_company); if (c->location_of_HQ != INVALID_TILE) { /* We need to persuade a bit harder to remove the old HQ. */ _current_company = OWNER_WATER; - cost.AddCost(ClearTile_Unmovable(c->location_of_HQ, flags)); + cost.AddCost(ClearTile_Object(c->location_of_HQ, flags)); _current_company = c->index; } @@ -171,34 +171,34 @@ CommandCost CmdBuildUnmovable(TileIndex tile, DoCommandFlag flags, uint32 p1, ui } if (flags & DC_EXEC) { - BuildUnmovable(type, tile, _current_company); + BuildObject(type, tile, _current_company); /* Make sure the HQ starts at the right size. */ - if (type == UNMOVABLE_HQ) UpdateCompanyHQ(tile, hq_score); + if (type == OBJECT_HQ) UpdateCompanyHQ(tile, hq_score); } - cost.AddCost(UnmovableSpec::Get(type)->GetBuildCost() * size_x * size_y); + cost.AddCost(ObjectSpec::Get(type)->GetBuildCost() * size_x * size_y); return cost; } -static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh); +static Foundation GetFoundation_Object(TileIndex tile, Slope tileh); -static void DrawTile_Unmovable(TileInfo *ti) +static void DrawTile_Object(TileInfo *ti) { - UnmovableType type = GetUnmovableType(ti->tile); - const UnmovableSpec *spec = UnmovableSpec::Get(type); - if ((spec->flags & OBJECT_FLAG_HAS_NO_FOUNDATION) == 0) DrawFoundation(ti, GetFoundation_Unmovable(ti->tile, ti->tileh)); + ObjectType type = GetObjectType(ti->tile); + const ObjectSpec *spec = ObjectSpec::Get(type); + if ((spec->flags & OBJECT_FLAG_HAS_NO_FOUNDATION) == 0) DrawFoundation(ti, GetFoundation_Object(ti->tile, ti->tileh)); const DrawTileSprites *dts = NULL; Owner to = GetTileOwner(ti->tile); PaletteID palette = to == OWNER_NONE ? PAL_NONE : COMPANY_SPRITE_COLOUR(to); - if (type == UNMOVABLE_HQ) { - uint8 offset = GetUnmovableOffset(ti->tile); - dts = &_unmovable_hq[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)]; + if (type == OBJECT_HQ) { + uint8 offset = GetObjectOffset(ti->tile); + dts = &_object_hq[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)]; } else { - dts = &_unmovables[type]; + dts = &_objects[type]; } if (spec->flags & OBJECT_FLAG_HAS_NO_FOUNDATION) { @@ -231,7 +231,7 @@ static void DrawTile_Unmovable(TileInfo *ti) if (spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) DrawBridgeMiddle(ti); } -static uint GetSlopeZ_Unmovable(TileIndex tile, uint x, uint y) +static uint GetSlopeZ_Object(TileIndex tile, uint x, uint y) { if (IsOwnedLand(tile)) { uint z; @@ -243,24 +243,24 @@ static uint GetSlopeZ_Unmovable(TileIndex tile, uint x, uint y) } } -static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh) +static Foundation GetFoundation_Object(TileIndex tile, Slope tileh) { return IsOwnedLand(tile) ? FOUNDATION_NONE : FlatteningFoundation(tileh); } -static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags) +static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags) { - UnmovableType type = GetUnmovableType(tile); - const UnmovableSpec *spec = UnmovableSpec::Get(type); + ObjectType type = GetObjectType(tile); + const ObjectSpec *spec = ObjectSpec::Get(type); /* Get to the northern most tile. */ - tile -= GetUnmovableOffset(tile); + tile -= GetObjectOffset(tile); /* Water can remove everything! */ if (_current_company != OWNER_WATER) { if ((spec->flags & OBJECT_FLAG_AUTOREMOVE) == 0 && flags & DC_AUTO) { /* No automatic removal by overbuilding stuff. */ - return_cmd_error(type == UNMOVABLE_HQ ? STR_ERROR_COMPANY_HEADQUARTERS_IN : STR_ERROR_OBJECT_IN_THE_WAY); + return_cmd_error(type == OBJECT_HQ ? STR_ERROR_COMPANY_HEADQUARTERS_IN : STR_ERROR_OBJECT_IN_THE_WAY); } else if (_game_mode == GM_EDITOR) { /* No further limitations for the editor. */ } else if (GetTileOwner(tile) == OWNER_NONE) { @@ -283,7 +283,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags) if (spec->flags & OBJECT_FLAG_CLEAR_INCOME) cost.MultiplyCost(-1); // They get an income! switch (type) { - case UNMOVABLE_HQ: { + case OBJECT_HQ: { Company *c = Company::Get(GetTileOwner(tile)); if (flags & DC_EXEC) { c->location_of_HQ = INVALID_TILE; // reset HQ position @@ -296,7 +296,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags) break; } - case UNMOVABLE_STATUE: + case OBJECT_STATUE: if (flags & DC_EXEC) { TownID town = GetStatueTownID(tile); ClrBit(Town::Get(town)->statues, GetTileOwner(tile)); @@ -315,7 +315,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags) return cost; } -static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) +static void AddAcceptedCargo_Object(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) { if (!IsCompanyHQ(tile)) return; @@ -339,13 +339,13 @@ static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, u } -static void GetTileDesc_Unmovable(TileIndex tile, TileDesc *td) +static void GetTileDesc_Object(TileIndex tile, TileDesc *td) { - td->str = UnmovableSpec::GetByTile(tile)->name; + td->str = ObjectSpec::GetByTile(tile)->name; td->owner[0] = GetTileOwner(tile); } -static void TileLoop_Unmovable(TileIndex tile) +static void TileLoop_Object(TileIndex tile) { if (!IsCompanyHQ(tile)) return; @@ -377,12 +377,12 @@ static void TileLoop_Unmovable(TileIndex tile) } -static TrackStatus GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side) +static TrackStatus GetTileTrackStatus_Object(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side) { return 0; } -static bool ClickTile_Unmovable(TileIndex tile) +static bool ClickTile_Object(TileIndex tile) { if (!IsCompanyHQ(tile)) return false; @@ -405,7 +405,7 @@ static bool IsRadioTowerNearby(TileIndex tile) return false; } -void GenerateUnmovables() +void GenerateObjects() { if (_settings_game.game_creation.landscape == LT_TOYLAND) return; @@ -429,7 +429,7 @@ void GenerateUnmovables() lighthouses_to_build = lighthouses_to_build * num_water_tiles / (2 * MapMaxY() + 2 * MapMaxX() - 6); } - SetGeneratingWorldProgress(GWP_UNMOVABLE, radiotower_to_build + lighthouses_to_build); + SetGeneratingWorldProgress(GWP_OBJECT, radiotower_to_build + lighthouses_to_build); for (uint i = ScaleByMapSize(1000); i != 0; i--) { TileIndex tile = RandomTile(); @@ -438,8 +438,8 @@ void GenerateUnmovables() if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h >= TILE_HEIGHT * 4 && !IsBridgeAbove(tile)) { if (IsRadioTowerNearby(tile)) continue; - BuildUnmovable(UNMOVABLE_TRANSMITTER, tile); - IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); + BuildObject(OBJECT_TRANSMITTER, tile); + IncreaseGeneratingWorldProgress(GWP_OBJECT); if (--radiotower_to_build == 0) break; } } @@ -472,8 +472,8 @@ void GenerateUnmovables() for (int j = 0; j < 19; j++) { uint h; if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h <= TILE_HEIGHT * 2 && !IsBridgeAbove(tile)) { - BuildUnmovable(UNMOVABLE_LIGHTHOUSE, tile); - IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); + BuildObject(OBJECT_LIGHTHOUSE, tile); + IncreaseGeneratingWorldProgress(GWP_OBJECT); lighthouses_to_build--; assert(tile < MapSize()); break; @@ -484,7 +484,7 @@ void GenerateUnmovables() } } -static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new_owner) +static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_owner) { if (!IsTileOwner(tile, old_owner)) return; @@ -508,10 +508,10 @@ static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new } } -static CommandCost TerraformTile_Unmovable(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new) +static CommandCost TerraformTile_Object(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new) { - UnmovableType type = GetUnmovableType(tile); - const UnmovableSpec *spec = UnmovableSpec::Get(type); + ObjectType type = GetObjectType(tile); + const ObjectSpec *spec = ObjectSpec::Get(type); if (spec->flags & OBJECT_FLAG_REQUIRE_FLAT) { /* If a flat tile is required by the object, then terraforming is never good. */ @@ -529,19 +529,19 @@ static CommandCost TerraformTile_Unmovable(TileIndex tile, DoCommandFlag flags, return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); } -extern const TileTypeProcs _tile_type_unmovable_procs = { - DrawTile_Unmovable, // draw_tile_proc - GetSlopeZ_Unmovable, // get_slope_z_proc - ClearTile_Unmovable, // clear_tile_proc - AddAcceptedCargo_Unmovable, // add_accepted_cargo_proc - GetTileDesc_Unmovable, // get_tile_desc_proc - GetTileTrackStatus_Unmovable, // get_tile_track_status_proc - ClickTile_Unmovable, // click_tile_proc - NULL, // animate_tile_proc - TileLoop_Unmovable, // tile_loop_clear - ChangeTileOwner_Unmovable, // change_tile_owner_clear - NULL, // add_produced_cargo_proc - NULL, // vehicle_enter_tile_proc - GetFoundation_Unmovable, // get_foundation_proc - TerraformTile_Unmovable, // terraform_tile_proc +extern const TileTypeProcs _tile_type_object_procs = { + DrawTile_Object, // draw_tile_proc + GetSlopeZ_Object, // get_slope_z_proc + ClearTile_Object, // clear_tile_proc + AddAcceptedCargo_Object, // add_accepted_cargo_proc + GetTileDesc_Object, // get_tile_desc_proc + GetTileTrackStatus_Object, // get_tile_track_status_proc + ClickTile_Object, // click_tile_proc + NULL, // animate_tile_proc + TileLoop_Object, // tile_loop_clear + ChangeTileOwner_Object, // change_tile_owner_clear + NULL, // add_produced_cargo_proc + NULL, // vehicle_enter_tile_proc + GetFoundation_Object, // get_foundation_proc + TerraformTile_Object, // terraform_tile_proc }; diff --git a/src/unmovable_map.h b/src/object_map.h index ba8fe746f..f22331640 100644 --- a/src/unmovable_map.h +++ b/src/object_map.h @@ -7,24 +7,24 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ -/** @file unmovable_map.h Map accessors for unmovable tiles. */ +/** @file object_map.h Map accessors for object tiles. */ -#ifndef UNMOVABLE_MAP_H -#define UNMOVABLE_MAP_H +#ifndef OBJECT_MAP_H +#define OBJECT_MAP_H #include "tile_map.h" -#include "unmovable_type.h" +#include "object_type.h" /** - * Gets the UnmovableType of the given unmovable tile + * Gets the ObjectType of the given object tile * @param t the tile to get the type from. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) * @return the type. */ -static inline UnmovableType GetUnmovableType(TileIndex t) +static inline ObjectType GetObjectType(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE)); - return (UnmovableType)_m[t].m5; + assert(IsTileType(t, MP_OBJECT)); + return (ObjectType)_m[t].m5; } /** @@ -34,19 +34,19 @@ static inline UnmovableType GetUnmovableType(TileIndex t) */ static inline bool IsTransmitterTile(TileIndex t) { - return IsTileType(t, MP_UNMOVABLE) && GetUnmovableType(t) == UNMOVABLE_TRANSMITTER; + return IsTileType(t, MP_OBJECT) && GetObjectType(t) == OBJECT_TRANSMITTER; } /** - * Is this unmovable tile an 'owned land' tile? + * Is this object tile an 'owned land' tile? * @param t the tile to inspect. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) * @return true if and only if the tile is an 'owned land' tile. */ static inline bool IsOwnedLand(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE)); - return GetUnmovableType(t) == UNMOVABLE_OWNED_LAND; + assert(IsTileType(t, MP_OBJECT)); + return GetObjectType(t) == OBJECT_OWNED_LAND; } /** @@ -56,31 +56,31 @@ static inline bool IsOwnedLand(TileIndex t) */ static inline bool IsOwnedLandTile(TileIndex t) { - return IsTileType(t, MP_UNMOVABLE) && IsOwnedLand(t); + return IsTileType(t, MP_OBJECT) && IsOwnedLand(t); } /** - * Is this unmovable tile a HQ tile? + * Is this object tile a HQ tile? * @param t the tile to inspect. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) * @return true if and only if the tile is a HQ tile. */ static inline bool IsCompanyHQ(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE)); - return _m[t].m5 == UNMOVABLE_HQ; + assert(IsTileType(t, MP_OBJECT)); + return _m[t].m5 == OBJECT_HQ; } /** - * Is this unmovable tile a statue? + * Is this object tile a statue? * @param t the tile to inspect. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) * @return true if and only if the tile is a statue. */ static inline bool IsStatue(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE)); - return GetUnmovableType(t) == UNMOVABLE_STATUE; + assert(IsTileType(t, MP_OBJECT)); + return GetObjectType(t) == OBJECT_STATUE; } /** @@ -90,7 +90,7 @@ static inline bool IsStatue(TileIndex t) */ static inline bool IsStatueTile(TileIndex t) { - return IsTileType(t, MP_UNMOVABLE) && IsStatue(t); + return IsTileType(t, MP_OBJECT) && IsStatue(t); } /** @@ -108,12 +108,12 @@ static inline TownID GetStatueTownID(TileIndex t) /** * Get animation stage/counter of this tile. * @param t The tile to query. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) * @return The animation 'stage' of the tile. */ -static inline byte GetUnmovableAnimationStage(TileIndex t) +static inline byte GetObjectAnimationStage(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE)); + assert(IsTileType(t, MP_OBJECT)); return GB(_m[t].m6, 2, 4); } @@ -121,11 +121,11 @@ static inline byte GetUnmovableAnimationStage(TileIndex t) * Set animation stage/counter of this tile. * @param t The tile to query. * @param stage The stage of this tile. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) */ -static inline void SetUnmovableAnimationStage(TileIndex t, uint8 stage) +static inline void SetObjectAnimationStage(TileIndex t, uint8 stage) { - assert(IsTileType(t, MP_UNMOVABLE)); + assert(IsTileType(t, MP_OBJECT)); SB(_m[t].m6, 2, 4, stage); } @@ -133,11 +133,11 @@ static inline void SetUnmovableAnimationStage(TileIndex t, uint8 stage) * Get offset to the northern most tile. * @param t The tile to get the offset from. * @return The offset to the northern most tile of this structure. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) */ -static inline byte GetUnmovableOffset(TileIndex t) +static inline byte GetObjectOffset(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE)); + assert(IsTileType(t, MP_OBJECT)); return _m[t].m3; } @@ -145,27 +145,27 @@ static inline byte GetUnmovableOffset(TileIndex t) * Set offset to the northern most tile. * @param t The tile to set the offset of. * @param offset The offset to the northern most tile of this structure. - * @pre IsTileType(t, MP_UNMOVABLE) + * @pre IsTileType(t, MP_OBJECT) */ -static inline void SetUnmovableOffset(TileIndex t, uint8 offset) +static inline void SetObjectOffset(TileIndex t, uint8 offset) { - assert(IsTileType(t, MP_UNMOVABLE)); + assert(IsTileType(t, MP_OBJECT)); _m[t].m3 = offset; } /** - * Make an Unmovable tile. + * Make an Object tile. * @note do not use this function directly. Use one of the other Make* functions. - * @param t The tile to make unmovable. - * @param u The unmovable type of the tile. + * @param t The tile to make and object tile. + * @param u The object type of the tile. * @param o The new owner of the tile. * @param offset The offset to the northern tile of this object. * @param index Generic index associated with the object type. */ -static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o, uint8 offset, uint index) +static inline void MakeObject(TileIndex t, ObjectType u, Owner o, uint8 offset, uint index) { - SetTileType(t, MP_UNMOVABLE); + SetTileType(t, MP_OBJECT); SetTileOwner(t, o); _m[t].m2 = index; _m[t].m3 = offset; @@ -175,4 +175,4 @@ static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o, uint8 of _me[t].m7 = 0; } -#endif /* UNMOVABLE_MAP_H */ +#endif /* OBJECT_MAP_H */ diff --git a/src/unmovable_type.h b/src/object_type.h index 92f11c31b..54dbec1d4 100644 --- a/src/unmovable_type.h +++ b/src/object_type.h @@ -7,21 +7,21 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ -/** @file unmovable_map.h Types related to unmovable tiles. */ +/** @file object_map.h Types related to object tiles. */ -#ifndef UNMOVABLE_TYPE_H -#define UNMOVABLE_TYPE_H +#ifndef OBJECT_TYPE_H +#define OBJECT_TYPE_H -/** Types of unmovable structure */ -enum UnmovableType { - UNMOVABLE_TRANSMITTER = 0, ///< The large antenna - UNMOVABLE_LIGHTHOUSE = 1, ///< The nice lighthouse - UNMOVABLE_STATUE = 2, ///< Statue in towns - UNMOVABLE_OWNED_LAND = 3, ///< Owned land 'flag' - UNMOVABLE_HQ = 4, ///< HeadQuarter of a player - UNMOVABLE_MAX, +/** Types of objects. */ +enum ObjectType { + OBJECT_TRANSMITTER = 0, ///< The large antenna + OBJECT_LIGHTHOUSE = 1, ///< The nice lighthouse + OBJECT_STATUE = 2, ///< Statue in towns + OBJECT_OWNED_LAND = 3, ///< Owned land 'flag' + OBJECT_HQ = 4, ///< HeadQuarter of a player + OBJECT_MAX, }; -struct UnmovableSpec; +struct ObjectSpec; -#endif /* UNMOVABLE_MAP_H */ +#endif /* OBJECT_MAP_H */ diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 2bd49e1b8..ce2ef047b 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -36,7 +36,7 @@ #include "../elrail_func.h" #include "../signs_func.h" #include "../aircraft.h" -#include "../unmovable_map.h" +#include "../object_map.h" #include "../tree_map.h" #include "../company_func.h" #include "../road_cmd.h" @@ -1789,22 +1789,22 @@ bool AfterLoadGame() for (TileIndex t = 0; t < map_size; t++) { /* Check for HQ bit being set, instead of using map accessor, * since we've already changed it code-wise */ - if (IsTileType(t, MP_UNMOVABLE) && HasBit(_m[t].m5, 7)) { + if (IsTileType(t, MP_OBJECT) && HasBit(_m[t].m5, 7)) { /* Move size and part identification of HQ out of the m5 attribute, * on new locations */ _m[t].m3 = GB(_m[t].m5, 0, 5); - _m[t].m5 = UNMOVABLE_HQ; + _m[t].m5 = OBJECT_HQ; } } } if (CheckSavegameVersion(144)) { for (TileIndex t = 0; t < map_size; t++) { - if (!IsTileType(t, MP_UNMOVABLE)) continue; + if (!IsTileType(t, MP_OBJECT)) continue; - /* Reordering/generalisation of the unmovable bits. */ - UnmovableType type = GetUnmovableType(t); - SetUnmovableAnimationStage(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0); - SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0); + /* Reordering/generalisation of the object bits. */ + ObjectType type = GetObjectType(t); + SetObjectAnimationStage(t, type == OBJECT_HQ ? GB(_m[t].m3, 2, 3) : 0); + SetObjectOffset(t, type == OBJECT_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0); /* Make sure those bits are clear as well! */ _m[t].m4 = 0; diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index da1afdd7c..7de25c170 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -323,7 +323,7 @@ static bool FixTTOMapArray() } break; - case MP_UNMOVABLE: + case MP_OBJECT: _m[t].m2 = 0; _m[t].m3 = 0; break; diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 846fc1073..af2cc1e6a 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -309,7 +309,7 @@ static const AndOr _smallmap_contours_andor[] = { {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_VOID {MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, // MP_INDUSTRY {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TUNNELBRIDGE - {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_UNMOVABLE + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_OBJECT {MKCOLOUR(0x000A0A00), MKCOLOUR(0xFF0000FF)}, }; @@ -325,7 +325,7 @@ static const AndOr _smallmap_vehicles_andor[] = { {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_VOID {MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, // MP_INDUSTRY {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TUNNELBRIDGE - {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_UNMOVABLE + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_OBJECT {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, }; @@ -341,7 +341,7 @@ static const byte _tiletype_importance[] = { 1, // MP_VOID 6, // MP_INDUSTRY 8, // MP_TUNNELBRIDGE - 2, // MP_UNMOVABLE + 2, // MP_OBJECT 0, }; diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 67db95643..902b1ed45 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -3495,7 +3495,7 @@ CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags) case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST); case STATION_OILRIG: SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG); - return_cmd_error(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY); + return_cmd_error(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY); } } diff --git a/src/table/object_land.h b/src/table/object_land.h new file mode 100644 index 000000000..a445296b2 --- /dev/null +++ b/src/table/object_land.h @@ -0,0 +1,133 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file object_land.h Sprites to use and how to display them for object tiles. */ + +#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} }, +#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} } + +static const DrawTileSeqStruct _object_nothing[] = { + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_transmitter_seq[] = { + { 7, 7, 0, 2, 2, 70, {SPR_TRANSMITTER, PAL_NONE}}, + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_lighthouse_seq[] = { + { 4, 4, 0, 7, 7, 61, {SPR_LIGHTHOUSE, PAL_NONE}}, + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_statue_seq[] = { + { 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}}, + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_owned_land_seq[] = { + { 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}}, + TILE_SEQ_END() +}; + +static const DrawTileSprites _objects[] = { + { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_transmitter_seq }, + { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_lighthouse_seq }, + { { SPR_CONCRETE_GROUND, PAL_NONE }, _object_statue_seq }, + { { SPR_FLAT_BARE_LAND, PAL_NONE }, _object_owned_land_seq }, +}; + + +static const DrawTileSeqStruct _object_hq_medium_north[] = { + TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_medium_east[] = { + TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_medium_west[] = { + TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_large_north[] = { + TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_large_east[] = { + TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_large_west[] = { + TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_huge_north[] = { + TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_huge_east[] = { + TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +static const DrawTileSeqStruct _object_hq_huge_west[] = { + TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_END() +}; + +#undef TILE_SEQ_LINE +#undef TILE_SEQ_END + +#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss }, + +static const DrawTileSprites _object_hq[] = { + TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _object_nothing) + TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _object_nothing) + TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _object_nothing) + TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _object_nothing) + + TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _object_nothing) + TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _object_nothing) + TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _object_nothing) + TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _object_nothing) + + TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _object_hq_medium_north) + TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _object_hq_medium_west) + TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _object_hq_medium_east) + TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _object_nothing) + + TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _object_hq_large_north) + TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _object_hq_large_west) + TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _object_hq_large_east) + TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _object_nothing) + + TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _object_hq_huge_north) + TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _object_hq_huge_west) + TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _object_hq_huge_east) + TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _object_nothing) +}; + +#undef TILE_SPRITE_LINE + +/** Specification of the original object structures. */ +static const ObjectSpec _original_objects[] = { + { STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT }, + { STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT }, + { STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT }, // Yes, we disallow building this everywhere. Happens in "special" case! + { STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE }, + { STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME }, +}; diff --git a/src/table/pricebase.h b/src/table/pricebase.h index e9c60bc39..662a763d4 100644 --- a/src/table/pricebase.h +++ b/src/table/pricebase.h @@ -60,8 +60,8 @@ extern const PriceBaseSpec _price_base_specs[] = { { 5600, PCAT_RUNNING, GSF_SHIPS, INVALID_PRICE }, ///< PR_RUNNING_SHIP {1000000, PCAT_CONSTRUCTION, GSF_END, INVALID_PRICE }, ///< PR_BUILD_INDUSTRY { 1600, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_HOUSE }, ///< PR_CLEAR_INDUSTRY - { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_BUILD_UNMOVABLE - { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_CLEAR_UNMOVABLE + { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_BUILD_OBJECT + { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_CLEAR_OBJECT { 600, PCAT_CONSTRUCTION, GSF_END, PR_BUILD_DEPOT_TRAIN }, ///< PR_BUILD_WAYPOINT_RAIL { 80, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_DEPOT_TRAIN }, ///< PR_CLEAR_WAYPOINT_RAIL { 350, PCAT_CONSTRUCTION, GSF_END, PR_BUILD_STATION_DOCK }, ///< PR_BUILD_WAYPOINT_BUOY diff --git a/src/table/sprites.h b/src/table/sprites.h index 78eb0080c..7cb0ba89e 100644 --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -279,9 +279,9 @@ static const SpriteID SPR_FOUNDATION_BASE = 989; /* Shadow cell */ static const SpriteID SPR_SHADOW_CELL = 1004; -/* Unmovables spritenumbers */ -static const SpriteID SPR_UNMOVABLE_TRANSMITTER = 2601; -static const SpriteID SPR_UNMOVABLE_LIGHTHOUSE = 2602; +/* Objects spritenumbers */ +static const SpriteID SPR_TRANSMITTER = 2601; +static const SpriteID SPR_LIGHTHOUSE = 2602; static const SpriteID SPR_TINYHQ_NORTH = 2603; static const SpriteID SPR_TINYHQ_EAST = 2604; static const SpriteID SPR_TINYHQ_WEST = 2605; diff --git a/src/table/station_land.h b/src/table/station_land.h index 6668ce6b0..1af6fb051 100644 --- a/src/table/station_land.h +++ b/src/table/station_land.h @@ -241,7 +241,7 @@ static const DrawTileSeqStruct _station_display_radar_12_fence_sw[] = { }; static const DrawTileSeqStruct _station_display_transmitter_fence_ne[] = { - TILE_SEQ_LINE( 7, 7, 0, 2, 2, 70, SPR_UNMOVABLE_TRANSMITTER) + TILE_SEQ_LINE( 7, 7, 0, 2, 2, 70, SPR_TRANSMITTER) TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1U << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; diff --git a/src/table/unmovable_land.h b/src/table/unmovable_land.h deleted file mode 100644 index 8c3bd41aa..000000000 --- a/src/table/unmovable_land.h +++ /dev/null @@ -1,133 +0,0 @@ -/* $Id$ */ - -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. - */ - -/** @file unmovable_land.h Sprites to use and how to display them for unmovable tiles. */ - -#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} }, -#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} } - -static const DrawTileSeqStruct _unmovable_nothing[] = { - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_transmitter_seq[] = { - { 7, 7, 0, 2, 2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}}, - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_lighthouse_seq[] = { - { 4, 4, 0, 7, 7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}}, - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_statue_seq[] = { - { 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}}, - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_owned_land_seq[] = { - { 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}}, - TILE_SEQ_END() -}; - -static const DrawTileSprites _unmovables[] = { - { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _unmovable_transmitter_seq }, - { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _unmovable_lighthouse_seq }, - { { SPR_CONCRETE_GROUND, PAL_NONE }, _unmovable_statue_seq }, - { { SPR_FLAT_BARE_LAND, PAL_NONE }, _unmovable_owned_land_seq }, -}; - - -static const DrawTileSeqStruct _unmovable_hq_medium_north[] = { - TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_medium_east[] = { - TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_medium_west[] = { - TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_large_north[] = { - TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_large_east[] = { - TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_large_west[] = { - TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_huge_north[] = { - TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_huge_east[] = { - TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -static const DrawTileSeqStruct _unmovable_hq_huge_west[] = { - TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) - TILE_SEQ_END() -}; - -#undef TILE_SEQ_LINE -#undef TILE_SEQ_END - -#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss }, - -static const DrawTileSprites _unmovable_hq[] = { - TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _unmovable_nothing) - TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _unmovable_nothing) - TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _unmovable_nothing) - TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _unmovable_nothing) - - TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _unmovable_nothing) - TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _unmovable_nothing) - TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _unmovable_nothing) - TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _unmovable_nothing) - - TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _unmovable_hq_medium_north) - TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _unmovable_hq_medium_west) - TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _unmovable_hq_medium_east) - TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _unmovable_nothing) - - TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _unmovable_hq_large_north) - TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _unmovable_hq_large_west) - TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _unmovable_hq_large_east) - TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _unmovable_nothing) - - TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _unmovable_hq_huge_north) - TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _unmovable_hq_huge_west) - TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _unmovable_hq_huge_east) - TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _unmovable_nothing) -}; - -#undef TILE_SPRITE_LINE - -/** Specification of the original unmovable structures. */ -static const UnmovableSpec _original_unmovable[] = { - { STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT }, - { STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT }, - { STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT }, // Yes, we disallow building this everywhere. Happens in "special" case! - { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE }, - { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME }, -}; diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index abad08e85..77f409e65 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -22,7 +22,7 @@ #include "functions.h" #include "sound_func.h" #include "base_station_base.h" -#include "unmovable_map.h" +#include "object_map.h" #include "textbuf_gui.h" #include "genworld.h" #include "tree_map.h" @@ -135,7 +135,7 @@ typedef void OnButtonClick(Window *w); static void PlaceProc_BuyLand(TileIndex tile) { - DoCommandP(tile, UNMOVABLE_OWNED_LAND, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E); + DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E); } void PlaceProc_DemolishArea(TileIndex tile) @@ -433,12 +433,12 @@ static void PlaceProc_RockyArea(TileIndex tile) static void PlaceProc_LightHouse(TileIndex tile) { - DoCommandP(tile, UNMOVABLE_LIGHTHOUSE, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform); + DoCommandP(tile, OBJECT_LIGHTHOUSE, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform); } static void PlaceProc_Transmitter(TileIndex tile) { - DoCommandP(tile, UNMOVABLE_TRANSMITTER, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform); + DoCommandP(tile, OBJECT_TRANSMITTER, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform); } static void PlaceProc_DesertArea(TileIndex tile) diff --git a/src/tile_type.h b/src/tile_type.h index 26b0fa1f0..a939e030a 100644 --- a/src/tile_type.h +++ b/src/tile_type.h @@ -42,7 +42,7 @@ enum TileType { MP_VOID, ///< Invisible tiles at the SW and SE border MP_INDUSTRY, ///< Part of an industry MP_TUNNELBRIDGE, ///< Tunnel entry/exit and bridge heads - MP_UNMOVABLE, ///< Contains an object with cannot be removed like transmitters + MP_OBJECT, ///< Contains objects such as transmitters and owned land }; /** diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 6446ff2f8..755544296 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -21,7 +21,7 @@ #include "company_base.h" #include "news_func.h" #include "gui.h" -#include "unmovable.h" +#include "object.h" #include "genworld.h" #include "newgrf_debug.h" #include "newgrf_house.h" @@ -2505,7 +2505,7 @@ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags) if (CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) { if (flags & DC_EXEC) { DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); - BuildUnmovable(UNMOVABLE_STATUE, tile, _current_company, t->index); + BuildObject(OBJECT_STATUE, tile, _current_company, t->index); SetBit(t->statues, _current_company); // Once found and built, "inform" the Town. MarkTileDirtyByTile(tile); } diff --git a/src/transparency.h b/src/transparency.h index ead80c731..6d79b3830 100644 --- a/src/transparency.h +++ b/src/transparency.h @@ -28,7 +28,7 @@ enum TransparencyOption { TO_INDUSTRIES, ///< industries TO_BUILDINGS, ///< company buildings - depots, stations, HQ, ... TO_BRIDGES, ///< bridges - TO_STRUCTURES, ///< unmovable structures + TO_STRUCTURES, ///< other objects such as transmitters and lighthouses TO_CATENARY, ///< catenary TO_LOADING, ///< loading indicators TO_END, diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp index 5d021f965..30b70cae0 100644 --- a/src/transparency_gui.cpp +++ b/src/transparency_gui.cpp @@ -32,7 +32,7 @@ enum TransparencyToolbarWidgets { TTW_WIDGET_INDUSTRIES, ///< industries transparency toggle button. TTW_WIDGET_BUILDINGS, ///< Company buildings and structures transparency toggle button. TTW_WIDGET_BRIDGES, ///< Bridges transparency toggle button. - TTW_WIDGET_STRUCTURES, ///< Unmovable structures transparency toggle button. + TTW_WIDGET_STRUCTURES, ///< Object structure transparency toggle button. TTW_WIDGET_CATENARY, ///< Catenary transparency toggle button. TTW_WIDGET_LOADING, ///< Loading indicators transparency toggle button. TTW_WIDGET_END, ///< End of toggle buttons. diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 0437e9ea5..0d064793d 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -16,7 +16,7 @@ #include "stdafx.h" #include "rail_map.h" #include "landscape.h" -#include "unmovable.h" +#include "object.h" #include "viewport_func.h" #include "cmd_helper.h" #include "command_func.h" @@ -395,8 +395,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u if (z_start < GetBridgeHeight(tile)) goto not_valid_below; break; - case MP_UNMOVABLE: { - const UnmovableSpec *spec = UnmovableSpec::GetByTile(tile); + case MP_OBJECT: { + const ObjectSpec *spec = ObjectSpec::GetByTile(tile); if ((spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) == 0) goto not_valid_below; break; } |