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authorglx22 <glx@openttd.org>2021-02-19 23:49:14 +0100
committerLoïc Guilloux <glx22@users.noreply.github.com>2021-06-10 23:17:29 +0200
commit3ca023998574548fee50ad4c42e0b0996b9f0919 (patch)
tree375e15a27e417c99baa21f51277b61284335ee9c
parent5d05c4919bd5b5cb9cf1e0123f0c65769e67bd2d (diff)
downloadopenttd-3ca023998574548fee50ad4c42e0b0996b9f0919.tar.xz
Fix: [MinGW32] SHGFP_TYPE_CURRENT is now present in win32api
-rw-r--r--src/os/windows/win32.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/os/windows/win32.h b/src/os/windows/win32.h
index b2048375b..bf88e312a 100644
--- a/src/os/windows/win32.h
+++ b/src/os/windows/win32.h
@@ -19,10 +19,6 @@ bool LoadLibraryList(Function proc[], const char *dll);
char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen);
wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen);
-#if defined(__MINGW32__) && !defined(__MINGW64__)
-#define SHGFP_TYPE_CURRENT 0
-#endif /* __MINGW32__ */
-
void Win32SetCurrentLocaleName(const char *iso_code);
int OTTDStringCompare(const char *s1, const char *s2);