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author | rubidium <rubidium@openttd.org> | 2010-04-22 18:34:45 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-04-22 18:34:45 +0000 |
commit | 26af87bbaaf818011e52fe55154e5cebce0ac686 (patch) | |
tree | 61bafda036b7d080e7ceb9093554eb2d119f7c2e | |
parent | 8bc0231f984d02df6dd9e3508c3d4826d2e332d8 (diff) | |
download | openttd-26af87bbaaf818011e52fe55154e5cebce0ac686.tar.xz |
(svn r19695) -Fix: leaking a file descriptor
-rw-r--r-- | src/network/network_server.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 1d4233af4..e4d3554ad 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -322,7 +322,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) * nothing */ - static FILE *file_pointer; + static FILE *file_pointer = NULL; static uint sent_packets; // How many packets we did send succecfully last time if (cs->status < STATUS_AUTHORIZED) { @@ -337,9 +337,12 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) /* Make a dump of the current game */ if (SaveOrLoad(filename, SL_SAVE, AUTOSAVE_DIR) != SL_OK) usererror("network savedump failed"); + if (file_pointer != NULL) fclose(file_pointer); + file_pointer = FioFOpenFile(filename, "rb", AUTOSAVE_DIR); - fseek(file_pointer, 0, SEEK_END); + if (file_pointer == NULL) usererror("network savedump failed - could not open just saved dump"); + fseek(file_pointer, 0, SEEK_END); if (ftell(file_pointer) == 0) usererror("network savedump failed - zero sized savegame?"); /* Now send the _frame_counter and how many packets are coming */ @@ -382,6 +385,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) * to send it is ready (maybe that happens like never ;)) */ cs->status = STATUS_DONE_MAP; fclose(file_pointer); + file_pointer = NULL; NetworkClientSocket *new_cs; bool new_map_client = false; |