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author | terkhen <terkhen@openttd.org> | 2010-07-19 20:57:13 +0000 |
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committer | terkhen <terkhen@openttd.org> | 2010-07-19 20:57:13 +0000 |
commit | 264bbc30761e4eea4027947fa358d7c0773624f8 (patch) | |
tree | 01b5927f0adec0f434d872553cce9ce9bf218c69 | |
parent | 5685e061c0bf74e51a77e20530e7ff33ba41a302 (diff) | |
download | openttd-264bbc30761e4eea4027947fa358d7c0773624f8.tar.xz |
(svn r20196) -Fix: Remove autofocus of the edit box in the world generation window.
-rw-r--r-- | src/genworld_gui.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 692fe5c1f..5c67e7ab0 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -357,7 +357,6 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { /* snprintf() always outputs trailing '\0', so whole buffer can be used */ snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed); InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120); - this->SetFocusedWidget(GLAND_RANDOM_EDITBOX); this->caption = STR_NULL; this->afilter = CS_NUMERAL; |