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authorrubidium <rubidium@openttd.org>2010-10-24 15:02:43 +0000
committerrubidium <rubidium@openttd.org>2010-10-24 15:02:43 +0000
commit073b9658291e934a559ca16580fe11eb5d8d044f (patch)
treee13019403e055ae8e7208297d723d73552c51771
parenteb4cd82ed3581256a2f729b5bbd5408bb1d1e539 (diff)
downloadopenttd-073b9658291e934a559ca16580fe11eb5d8d044f.tar.xz
(svn r21024) -Fix: erroneous tab
-rw-r--r--src/network/network_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index 8d867bb1e..4c6355b81 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -334,7 +334,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendWelcome()
p->Send_string(_settings_client.network.network_id);
this->Send_Packet(p);
- /* Transmit info about all the active clients */
+ /* Transmit info about all the active clients */
FOR_ALL_CLIENT_SOCKETS(new_cs) {
if (new_cs != this && new_cs->status > STATUS_AUTHORIZED) {
this->SendClientInfo(new_cs->GetInfo());