diff options
author | rubidium <rubidium@openttd.org> | 2008-04-17 19:10:30 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2008-04-17 19:10:30 +0000 |
commit | 02cdf01507be4ca5d77915cd00298929ad2f7f30 (patch) | |
tree | abfdacfc810cdcd10d4095670b1713ad27c912e4 | |
parent | 059e94e355c9172a42b70ff20b4b8a87dd4889ae (diff) | |
download | openttd-02cdf01507be4ca5d77915cd00298929ad2f7f30.tar.xz |
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
44 files changed, 157 insertions, 127 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index dcdf2f2c4..ed7f103a2 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -16,7 +16,6 @@ #include "../../industry.h" #include "../../pathfind.h" #include "../../airport.h" -#include "../../depot.h" #include "../../variables.h" #include "../../bridge.h" #include "../../date_func.h" diff --git a/src/ai/trolly/pathfinder.cpp b/src/ai/trolly/pathfinder.cpp index 15052cc39..0928a3a35 100644 --- a/src/ai/trolly/pathfinder.cpp +++ b/src/ai/trolly/pathfinder.cpp @@ -6,7 +6,6 @@ #include "../../debug.h" #include "../../command_func.h" #include "trolly.h" -#include "../../depot.h" #include "../../tunnel_map.h" #include "../../bridge.h" #include "../../tunnelbridge_map.h" diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp index 851f1092e..3df5f06ac 100644 --- a/src/ai/trolly/trolly.cpp +++ b/src/ai/trolly/trolly.cpp @@ -24,12 +24,13 @@ #include "../../station_map.h" #include "../../command_func.h" #include "trolly.h" +#include "../../depot_base.h" #include "../../town.h" #include "../../industry.h" #include "../../station_base.h" #include "../../engine_func.h" #include "../../gui.h" -#include "../../depot.h" +#include "../../depot_base.h" #include "../../vehicle_base.h" #include "../../vehicle_func.h" #include "../../date_func.h" diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index 29da2d603..d0c7b0af7 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -10,7 +10,7 @@ #include "landscape.h" #include "station_map.h" #include "timetable.h" -#include "depot.h" +#include "depot_func.h" #include "news_func.h" #include "aircraft.h" #include "airport.h" diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index bf445b8ee..595b7c94e 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -7,7 +7,6 @@ #include "aircraft.h" #include "debug.h" #include "gui.h" -#include "depot.h" #include "vehicle_gui.h" #include "newgrf_engine.h" #include "strings_func.h" diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp index b222defca..181744adc 100644 --- a/src/airport_gui.cpp +++ b/src/airport_gui.cpp @@ -10,7 +10,6 @@ #include "terraform_gui.h" #include "command_func.h" #include "airport.h" -#include "depot.h" #include "sound_func.h" #include "window_func.h" #include "settings_type.h" @@ -18,6 +17,7 @@ #include "gfx_func.h" #include "player_func.h" #include "order_func.h" +#include "station_type.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index bb13c7374..f4fe718ff 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -8,7 +8,6 @@ #include "player_func.h" #include "debug.h" #include "vehicle_gui.h" -#include "depot.h" #include "train.h" #include "aircraft.h" #include "cargotype.h" diff --git a/src/autoslope.h b/src/autoslope.h index 036b43a57..2b7909fb8 100644 --- a/src/autoslope.h +++ b/src/autoslope.h @@ -5,9 +5,9 @@ #ifndef AUTOSLOPE_H #define AUTOSLOPE_H -#include "depot.h" #include "settings_type.h" #include "player_func.h" +#include "depot_func.h" /** * Autoslope check for tiles with an entrance on an edge. diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 58114c221..42210cf63 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -14,7 +14,6 @@ #include "textbuf_gui.h" #include "command_func.h" #include "player_func.h" -#include "depot.h" #include "airport.h" #include "vehicle_gui.h" #include "newgrf_engine.h" diff --git a/src/depot.cpp b/src/depot.cpp index c842aba1d..9475366d0 100644 --- a/src/depot.cpp +++ b/src/depot.cpp @@ -4,7 +4,7 @@ #include "stdafx.h" #include "openttd.h" -#include "depot.h" +#include "depot_base.h" #include "landscape.h" #include "saveload.h" #include "order_func.h" diff --git a/src/depot.h b/src/depot.h deleted file mode 100644 index 28c5275c9..000000000 --- a/src/depot.h +++ /dev/null @@ -1,91 +0,0 @@ -/* $Id$ */ - -/** @file depot.h Header files for depots (not hangars) */ - -#ifndef DEPOT_H -#define DEPOT_H - -#include "direction_type.h" -#include "depot_type.h" -#include "oldpool.h" -#include "road_map.h" -#include "rail_map.h" -#include "water_map.h" -#include "station_map.h" - -DECLARE_OLD_POOL(Depot, Depot, 3, 8000) - -struct Depot : PoolItem<Depot, DepotID, &_Depot_pool> { - TileIndex xy; - TownID town_index; - - Depot(TileIndex xy = 0) : xy(xy) {} - ~Depot(); - - inline bool IsValid() const { return this->xy != 0; } -}; - -static inline bool IsValidDepotID(DepotID index) -{ - return index < GetDepotPoolSize() && GetDepot(index)->IsValid(); -} - -void ShowDepotWindow(TileIndex tile, VehicleType type); - -#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (d->IsValid()) -#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0) - -/** - * Check if a tile is a depot and it is a depot of the given type. - */ -static inline bool IsDepotTypeTile(TileIndex tile, TransportType type) -{ - switch (type) { - default: NOT_REACHED(); - case TRANSPORT_RAIL: - return IsRailDepotTile(tile); - - case TRANSPORT_ROAD: - return IsRoadDepotTile(tile); - - case TRANSPORT_WATER: - return IsShipDepotTile(tile); - } -} - -/** - * Is the given tile a tile with a depot on it? - * @param tile the tile to check - * @return true if and only if there is a depot on the tile. - */ -static inline bool IsDepotTile(TileIndex tile) -{ - return IsRailDepotTile(tile) || IsRoadDepotTile(tile) || IsShipDepotTile(tile) || IsHangarTile(tile); -} - -/** - * Find out if the slope of the tile is suitable to build a depot of given direction - * @param direction The direction in which the depot's exit points - * @param tileh The slope of the tile in question - * @return true if the construction is possible - - * This is checked by the ugly 0x4C >> direction magic, which does the following: - * 0x4C is 0100 1100 and tileh has only bits 0..3 set (steep tiles are ruled out) - * So: for direction (only the significant bits are shown)<p> - * 00 (exit towards NE) we need either bit 2 or 3 set in tileh: 0x4C >> 0 = 1100<p> - * 01 (exit towards SE) we need either bit 1 or 2 set in tileh: 0x4C >> 1 = 0110<p> - * 02 (exit towards SW) we need either bit 0 or 1 set in tileh: 0x4C >> 2 = 0011<p> - * 03 (exit towards NW) we need either bit 0 or 4 set in tileh: 0x4C >> 3 = 1001<p> - * So ((0x4C >> direction) & tileh) determines whether the depot can be built on the current tileh - */ -static inline bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh) -{ - return ((0x4C >> direction) & tileh) != 0; -} - -Depot *GetDepotByTile(TileIndex tile); -void InitializeDepots(); - -void DeleteDepotHighlightOfVehicle(const Vehicle *v); - -#endif /* DEPOT_H */ diff --git a/src/depot_base.h b/src/depot_base.h new file mode 100644 index 000000000..e1c9e2168 --- /dev/null +++ b/src/depot_base.h @@ -0,0 +1,35 @@ +/* $Id$ */ + +/** @file depot.h Base for all depots (except hangars) */ + +#ifndef DEPOT_BASE_H +#define DEPOT_BASE_H + +#include "tile_type.h" +#include "depot_type.h" +#include "oldpool.h" +#include "town_type.h" + +DECLARE_OLD_POOL(Depot, Depot, 3, 8000) + +struct Depot : PoolItem<Depot, DepotID, &_Depot_pool> { + TileIndex xy; + TownID town_index; + + Depot(TileIndex xy = 0) : xy(xy) {} + ~Depot(); + + inline bool IsValid() const { return this->xy != 0; } +}; + +static inline bool IsValidDepotID(DepotID index) +{ + return index < GetDepotPoolSize() && GetDepot(index)->IsValid(); +} + +Depot *GetDepotByTile(TileIndex tile); + +#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) if (d->IsValid()) +#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0) + +#endif /* DEPOT_BASE_H */ diff --git a/src/depot_func.h b/src/depot_func.h new file mode 100644 index 000000000..5a2d28a6f --- /dev/null +++ b/src/depot_func.h @@ -0,0 +1,39 @@ +/* $Id$ */ + +/** @file depot_func.h Functions related to depots. */ + +#ifndef DEPOT_FUNC_H +#define DEPOT_FUNC_H + +#include "depot_type.h" +#include "tile_type.h" +#include "vehicle_type.h" +#include "direction_type.h" +#include "slope_type.h" + +void ShowDepotWindow(TileIndex tile, VehicleType type); +void InitializeDepots(); + +void DeleteDepotHighlightOfVehicle(const Vehicle *v); + +/** + * Find out if the slope of the tile is suitable to build a depot of given direction + * @param direction The direction in which the depot's exit points + * @param tileh The slope of the tile in question + * @return true if the construction is possible + + * This is checked by the ugly 0x4C >> direction magic, which does the following: + * 0x4C is 0100 1100 and tileh has only bits 0..3 set (steep tiles are ruled out) + * So: for direction (only the significant bits are shown)<p> + * 00 (exit towards NE) we need either bit 2 or 3 set in tileh: 0x4C >> 0 = 1100<p> + * 01 (exit towards SE) we need either bit 1 or 2 set in tileh: 0x4C >> 1 = 0110<p> + * 02 (exit towards SW) we need either bit 0 or 1 set in tileh: 0x4C >> 2 = 0011<p> + * 03 (exit towards NW) we need either bit 0 or 4 set in tileh: 0x4C >> 3 = 1001<p> + * So ((0x4C >> direction) & tileh) determines whether the depot can be built on the current tileh + */ +static inline bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh) +{ + return ((0x4C >> direction) & tileh) != 0; +} + +#endif /* DEPOT_FUNC_H */ diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index e6f9fbcc5..e5a0b8e67 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -13,7 +13,7 @@ #include "viewport_func.h" #include "gfx_func.h" #include "command_func.h" -#include "depot.h" +#include "depot_base.h" #include "vehicle_gui.h" #include "station_map.h" #include "newgrf_engine.h" @@ -23,6 +23,7 @@ #include "vehicle_func.h" #include "player_func.h" #include "order_func.h" +#include "depot_base.h" #include "table/strings.h" #include "table/sprites.h" diff --git a/src/depot_map.h b/src/depot_map.h new file mode 100644 index 000000000..6c4bff847 --- /dev/null +++ b/src/depot_map.h @@ -0,0 +1,41 @@ +/* $Id$ */ + +/** @file depot_map.h Map related accessors for depots. */ + +#ifndef DEPOT_MAP_H +#define DEPOT_MAP_H + +#include "road_map.h" +#include "rail_map.h" +#include "water_map.h" +#include "station_map.h" + +/** + * Check if a tile is a depot and it is a depot of the given type. + */ +static inline bool IsDepotTypeTile(TileIndex tile, TransportType type) +{ + switch (type) { + default: NOT_REACHED(); + case TRANSPORT_RAIL: + return IsRailDepotTile(tile); + + case TRANSPORT_ROAD: + return IsRoadDepotTile(tile); + + case TRANSPORT_WATER: + return IsShipDepotTile(tile); + } +} + +/** + * Is the given tile a tile with a depot on it? + * @param tile the tile to check + * @return true if and only if there is a depot on the tile. + */ +static inline bool IsDepotTile(TileIndex tile) +{ + return IsRailDepotTile(tile) || IsRoadDepotTile(tile) || IsShipDepotTile(tile) || IsHangarTile(tile); +} + +#endif /* DEPOT_MAP_H */ diff --git a/src/group_gui.cpp b/src/group_gui.cpp index 23e1f5c4e..4ccc62ad5 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -9,7 +9,6 @@ #include "textbuf_gui.h" #include "command_func.h" #include "vehicle_gui.h" -#include "depot.h" #include "train.h" #include "group.h" #include "debug.h" diff --git a/src/npf.cpp b/src/npf.cpp index b0f762c25..adbb4228a 100644 --- a/src/npf.cpp +++ b/src/npf.cpp @@ -14,7 +14,8 @@ #include "pathfind.h" #include "station_base.h" #include "station_map.h" -#include "depot.h" +#include "depot_base.h" +#include "depot_map.h" #include "tunnel_map.h" #include "network/network.h" #include "water_map.h" diff --git a/src/oldloader.cpp b/src/oldloader.cpp index 8d7832da9..103845a3d 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -15,7 +15,7 @@ #include "train.h" #include "signs_base.h" #include "debug.h" -#include "depot.h" +#include "depot_base.h" #include "newgrf_config.h" #include "ai/ai.h" #include "ai/default/default.h" diff --git a/src/openttd.cpp b/src/openttd.cpp index 92a70d6cf..cf88a7db7 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -46,7 +46,6 @@ #include "network/network.h" #include "signs_base.h" #include "signs_func.h" -#include "depot.h" #include "waypoint.h" #include "ai/ai.h" #include "train.h" diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index 2b2cc2870..60ec9311d 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -7,7 +7,7 @@ #include "order_base.h" #include "order_func.h" #include "airport.h" -#include "depot.h" +#include "order_base.h" #include "waypoint.h" #include "command_func.h" #include "player_func.h" @@ -26,6 +26,7 @@ #include "timetable.h" #include "vehicle_func.h" #include "oldpool_func.h" +#include "depot_base.h" #include "table/strings.h" diff --git a/src/order_gui.cpp b/src/order_gui.cpp index 4631db958..b14ec8edb 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -13,7 +13,7 @@ #include "command_func.h" #include "viewport_func.h" #include "gfx_func.h" -#include "depot.h" +#include "depot_base.h" #include "waypoint.h" #include "train.h" #include "water_map.h" @@ -29,6 +29,7 @@ #include "widgets/dropdown_func.h" #include "textbuf_gui.h" #include "string_func.h" +#include "depot_base.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/pathfind.cpp b/src/pathfind.cpp index ccbe47a14..09a38a37d 100644 --- a/src/pathfind.cpp +++ b/src/pathfind.cpp @@ -6,7 +6,6 @@ #include "openttd.h" #include "bridge_map.h" #include "station_map.h" -#include "depot.h" #include "tile_cmd.h" #include "landscape.h" #include "pathfind.h" @@ -14,7 +13,6 @@ #include "debug.h" #include "tunnel_map.h" #include "settings_type.h" -#include "depot.h" #include "tunnelbridge_map.h" #include "core/random_func.hpp" #include "core/alloc_type.hpp" diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 1f033bdea..2870e4f5a 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -20,7 +20,8 @@ #include "engine_func.h" #include "town.h" #include "sprite.h" -#include "depot.h" +#include "depot_base.h" +#include "depot_func.h" #include "waypoint.h" #include "rail.h" #include "newgrf.h" @@ -40,6 +41,8 @@ #include "sound_func.h" #include "signal_func.h" #include "tunnelbridge.h" +#include "station_map.h" +#include "water_map.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index cd0582082..56f6ec2eb 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -18,7 +18,8 @@ #include "command_func.h" #include "town.h" #include "yapf/yapf.h" -#include "depot.h" +#include "depot_base.h" +#include "depot_func.h" #include "newgrf.h" #include "station_map.h" #include "tunnel_map.h" diff --git a/src/road_map.cpp b/src/road_map.cpp index 8c1783640..1663987c7 100644 --- a/src/road_map.cpp +++ b/src/road_map.cpp @@ -9,7 +9,6 @@ #include "road_map.h" #include "tunnel_map.h" #include "station_map.h" -#include "depot.h" #include "tunnelbridge_map.h" diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index 476239e32..4ec5ba5c0 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -17,7 +17,6 @@ #include "npf.h" #include "player_func.h" #include "player_base.h" -#include "depot.h" #include "bridge.h" #include "tunnel_map.h" #include "bridge_map.h" @@ -41,6 +40,8 @@ #include "gfx_func.h" #include "settings_type.h" #include "order_func.h" +#include "depot_base.h" +#include "depot_func.h" #include "table/strings.h" diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp index ba383c8bf..53859aa58 100644 --- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -11,7 +11,6 @@ #include "viewport_func.h" #include "gfx_func.h" #include "command_func.h" -#include "depot.h" #include "vehicle_gui.h" #include "newgrf_engine.h" #include "strings_func.h" diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index e7a22b6e8..ac00f121b 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -17,7 +17,8 @@ #include "player_func.h" #include "player_base.h" #include "npf.h" -#include "depot.h" +#include "depot_base.h" +#include "depot_func.h" #include "vehicle_gui.h" #include "newgrf_engine.h" #include "water_map.h" diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp index 9b95a52a1..2629e96ed 100644 --- a/src/ship_gui.cpp +++ b/src/ship_gui.cpp @@ -10,7 +10,6 @@ #include "window_gui.h" #include "viewport_func.h" #include "gfx_func.h" -#include "depot.h" #include "vehicle_gui.h" #include "newgrf_engine.h" #include "strings_func.h" diff --git a/src/station.cpp b/src/station.cpp index f16fb8430..ecca12b02 100644 --- a/src/station.cpp +++ b/src/station.cpp @@ -13,7 +13,6 @@ #include "player_func.h" #include "airport.h" #include "sprite.h" -#include "depot.h" #include "train.h" #include "water_map.h" #include "industry_map.h" diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index f0d20b05b..5116784cc 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -18,7 +18,6 @@ #include "saveload.h" #include "airport.h" #include "sprite.h" -#include "depot.h" #include "train.h" #include "roadveh.h" #include "water_map.h" diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp index 7fa33a239..86d30f8b9 100644 --- a/src/timetable_gui.cpp +++ b/src/timetable_gui.cpp @@ -10,7 +10,6 @@ #include "window_gui.h" #include "textbuf_gui.h" #include "cargotype.h" -#include "depot.h" #include "strings_func.h" #include "vehicle_base.h" #include "string_func.h" diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 410044932..447c4d29d 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -41,6 +41,9 @@ #include "string_func.h" #include "newgrf_cargo.h" #include "oldpool_func.h" +#include "sprite.h" +#include "economy_func.h" +#include "station_func.h" #include "table/strings.h" #include "table/sprites.h" diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 408d88487..15cec8113 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -20,7 +20,8 @@ #include "engine_func.h" #include "player_func.h" #include "player_base.h" -#include "depot.h" +#include "depot_base.h" +#include "depot_func.h" #include "waypoint.h" #include "vehicle_gui.h" #include "train.h" diff --git a/src/train_gui.cpp b/src/train_gui.cpp index 97680a8be..49ac235a5 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -10,7 +10,6 @@ #include "gfx_func.h" #include "command_func.h" #include "vehicle_gui.h" -#include "depot.h" #include "train.h" #include "newgrf_engine.h" #include "strings_func.h" diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 2f4c7ac28..739156b0b 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -35,6 +35,8 @@ #include "tunnelbridge.h" #include "player_base.h" #include "engine_func.h" +#include "economy_func.h" +#include "rail.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 0ff3d299f..53e453f9e 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -24,6 +24,8 @@ #include "window_func.h" #include "vehicle_func.h" #include "player_gui.h" +#include "station_type.h" +#include "economy_func.h" #include "table/strings.h" #include "table/sprites.h" diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 8a65c8d02..dc7348840 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -19,7 +19,6 @@ #include "player_func.h" #include "debug.h" #include "vehicle_gui.h" -#include "depot.h" #include "rail_type.h" #include "train.h" #include "aircraft.h" @@ -47,6 +46,7 @@ #include "string_func.h" #include "settings_type.h" #include "oldpool_func.h" +#include "depot_map.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 806150e82..e8cdd455b 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -21,7 +21,7 @@ #include "ship.h" #include "aircraft.h" #include "roadveh.h" -#include "depot.h" +#include "depot_base.h" #include "cargotype.h" #include "group.h" #include "group_gui.h" @@ -35,6 +35,7 @@ #include "settings_type.h" #include "widgets/dropdown_func.h" #include "order_func.h" +#include "depot_base.h" #include "table/sprites.h" #include "table/strings.h" diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 822ebad45..6d46cddb2 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -14,7 +14,8 @@ #include "command_func.h" #include "town.h" #include "news_func.h" -#include "depot.h" +#include "depot_base.h" +#include "depot_func.h" #include "vehicle_gui.h" #include "train.h" #include "roadveh.h" diff --git a/src/waypoint.h b/src/waypoint.h index 3c4400d42..be259e630 100644 --- a/src/waypoint.h +++ b/src/waypoint.h @@ -10,6 +10,7 @@ #include "rail_map.h" #include "command_type.h" #include "station_type.h" +#include "town_type.h" DECLARE_OLD_POOL(Waypoint, Waypoint, 3, 8000) diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp index 0b5608fb4..e72d9deda 100644 --- a/src/yapf/follow_track.hpp +++ b/src/yapf/follow_track.hpp @@ -6,7 +6,7 @@ #define FOLLOW_TRACK_HPP #include "yapf.hpp" - +#include "../depot_map.h" /** Track follower helper template class (can serve pathfinders and vehicle * controllers). See 6 different typedefs below for 3 different transport diff --git a/src/yapf/yapf.hpp b/src/yapf/yapf.hpp index 97f104e49..61e409bb3 100644 --- a/src/yapf/yapf.hpp +++ b/src/yapf/yapf.hpp @@ -8,7 +8,6 @@ #include "track_dir.hpp" #include "../vehicle_base.h" -#include "../depot.h" #include "../road_map.h" #include "../tunnel_map.h" #include "../bridge_map.h" diff --git a/src/yapf/yapf_road.cpp b/src/yapf/yapf_road.cpp index 853b68e5b..ce032eacd 100644 --- a/src/yapf/yapf_road.cpp +++ b/src/yapf/yapf_road.cpp @@ -3,6 +3,7 @@ /** @file yapf_road.cpp */ #include "../stdafx.h" +#include "../depot_base.h" #include "yapf.hpp" #include "yapf_node_road.hpp" |