{ fpGUI - Free Pascal GUI Toolkit Copyright (C) 2006 - 2008 See the file AUTHORS.txt, included in this distribution, for details of the copyright. See the file COPYING.modifiedLGPL, included in this distribution, for details about redistributing fpGUI. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Description: Defines a ComboBox control. Also known as a Choice List control. } unit fpg_combobox; {$mode objfpc}{$H+} {.$Define DEBUG} { TODO: When combobox Items changes, the combobox needs to refresh. We need a custom StringItems class to notify us of changes. See TfpgListBox for an example. } { TODO: Implement .BeginUpdate and .EndUpdate methods so we know when to refresh the items list. } { This is an example of what we can aim for: You need a mono font to see the correct layout. TfpgBaseComboBox _________|______________ | | TfpgBaseStaticCombo TfpgBaseEditCombo ______|_________ | | | TfpgEditCombo | | TfpgComboBox TfpgBaseColorCombo | TfpgColorComboBox } interface uses Classes, SysUtils, fpg_base, fpg_main, fpg_widget, fpg_popupwindow; type // widget options TfpgComboOption = (wo_FocusItemTriggersOnChange, wo_AllowUserBlank); TfpgComboOptions = set of TfpgComboOption; TfpgBaseComboBox = class(TfpgWidget) private FDropDownCount: integer; FFont: TfpgFont; FOnChange: TNotifyEvent; FOnCloseUp: TNotifyEvent; FOnDropDown: TNotifyEvent; FOptions: TfpgComboOptions; function GetFontDesc: string; procedure SetDropDownCount(const AValue: integer); procedure SetFocusItem(const AValue: integer); procedure SetFontDesc(const AValue: string); protected FInternalBtnRect: TfpgRect; FFocusItem: integer; FItems: TStringList; FBtnPressed: Boolean; procedure CalculateInternalButtonRect; virtual; procedure InternalOnClose(Sender: TObject); procedure InternalItemsChanged(Sender: TObject); virtual; procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override; procedure DoOnChange; virtual; procedure DoOnDropDown; virtual; procedure DoDropDown; virtual; abstract; procedure DoOnCloseUp; virtual; procedure PaintInternalButton; virtual; function GetDropDownPos(AParent, AComboBox, ADropDown: TfpgWidget): TfpgRect; virtual; property DropDownCount: integer read FDropDownCount write SetDropDownCount default 8; property FocusItem: integer read FFocusItem write SetFocusItem; property FontDesc: string read GetFontDesc write SetFontDesc; property Items: TStringList read FItems; {$Note Make this read/write } property Options: TfpgComboOptions read FOptions write FOptions; property OnChange: TNotifyEvent read FOnChange write FOnChange; property OnCloseUp: TNotifyEvent read FOnCloseUp write FOnCloseUp; property OnDropDown: TNotifyEvent read FOnDropDown write FOnDropDown; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; property Font: TfpgFont read FFont; end; { TfpgBaseStaticCombo } TfpgBaseStaticCombo = class(TfpgBaseComboBox) private procedure InternalBtnClick(Sender: TObject); protected FMargin: integer; FDropDown: TfpgPopupWindow; procedure DoDropDown; override; function GetText: string; virtual; function HasText: boolean; virtual; procedure SetText(const AValue: string); virtual; procedure HandleResize(AWidth, AHeight: TfpgCoord); override; procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override; procedure HandleLMouseDown(x, y: integer; shiftstate: TShiftState); override; procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); override; procedure HandleMouseScroll(x, y: integer; shiftstate: TShiftState; delta: smallint); override; procedure HandlePaint; override; property Text: string read GetText write SetText; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; procedure Update; end; TfpgComboBox = class(TfpgBaseStaticCombo) published property BackgroundColor default clBoxColor; property DropDownCount; property FocusItem; property FontDesc; property Height; property Items; property Options; property ParentShowHint; property ShowHint; property TabOrder; property Text; property TextColor; property Width; property OnChange; property OnCloseUp; property OnDropDown; property OnEnter; property OnExit; end; function CreateComboBox(AOwner: TComponent; x, y, w: TfpgCoord; AList: TStringList; h: TfpgCoord = 0): TfpgComboBox; implementation uses fpg_listbox, math; var OriginalFocusRoot: TfpgWidget; type { This is the class representing the dropdown window of the combo box. } TComboboxDropdownWindow = class(TfpgPopupWindow) private FCallerWidget: TfpgBaseStaticCombo; FListBox: TfpgListBox; procedure SetFirstItem; protected procedure ListBoxSelect(Sender: TObject); procedure HandleShow; override; procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); override; public constructor Create(AOwner: TComponent; ACallerWidget: TfpgBaseStaticCombo); reintroduce; property ListBox: TfpgListBox read FListBox; end; { TfpgBaseComboBox } procedure TfpgBaseComboBox.SetDropDownCount(const AValue: integer); begin if FDropDownCount = AValue then Exit; FDropDownCount := AValue; end; function TfpgBaseComboBox.GetFontDesc: string; begin Result := FFont.FontDesc; end; { Focusitem is 0 based like the Delphi ItemIndex property. So at startup, FocusItem = -1 which means nothing is selected. If FocusItem = 0 it means the first item is selected etc. } procedure TfpgBaseComboBox.SetFocusItem(const AValue: integer); begin if FFocusItem = AValue then Exit; //==> FFocusItem := AValue; // do some limit check corrections if FFocusItem < -1 then FFocusItem := -1 // nothing is selected else if FFocusItem > FItems.Count-1 then FFocusItem := FItems.Count-1; RePaint; if wo_FocusItemTriggersOnChange in FOptions then DoOnChange; end; procedure TfpgBaseComboBox.SetFontDesc(const AValue: string); begin FFont.Free; FFont := fpgGetFont(AValue); if Height < FFont.Height + 6 then Height := FFont.Height + 6; RePaint; end; procedure TfpgBaseComboBox.CalculateInternalButtonRect; begin FInternalBtnRect.SetRect(Width - Min(Height, 20), 2, Min(Height, 20)-2, Height-4); end; procedure TfpgBaseComboBox.InternalOnClose(Sender: TObject); begin DoOnCloseUp; end; procedure TfpgBaseComboBox.InternalItemsChanged(Sender: TObject); begin if FItems.Count = 0 then FocusItem := -1; Repaint; end; procedure TfpgBaseComboBox.HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); var old: integer; begin inherited HandleKeyPress(keycode, shiftstate, consumed); if not consumed then begin old := FocusItem; case keycode of keyDown: begin if (ssAlt in shiftstate) then DoDropDown else begin FocusItem := FocusItem + 1; if old <> FocusItem then DoOnChange; consumed := True; end; end; keyUp: begin if (FocusItem = 0) and (wo_AllowUserBlank in FOptions) then FocusItem := FocusItem - 1 else if FocusItem > 0 then FocusItem := FocusItem - 1; if old <> FocusItem then DoOnChange; consumed := True; end; end; { case } end; { if } end; procedure TfpgBaseComboBox.DoOnChange; begin if Assigned(OnChange) then FOnChange(self); end; procedure TfpgBaseComboBox.DoOnDropDown; begin if Assigned(OnDropDown) then FOnDropDown(self); end; procedure TfpgBaseComboBox.DoOnCloseUp; begin if Assigned(OnCloseUp) then OnCloseUp(self); end; procedure TfpgBaseComboBox.PaintInternalButton; var ar: TfpgRect; btnflags: TFButtonFlags; begin Canvas.BeginDraw; btnflags := []; ar := FInternalBtnRect; { The bounding rectangle for the arrow } ar.Width := 8; ar.Height := 6; ar.Left := FInternalBtnRect.Left + ((FInternalBtnRect.Width-ar.Width) div 2); ar.Top := FInternalBtnRect.Top + ((FInternalBtnRect.Height-ar.Height) div 2); if FBtnPressed then begin Include(btnflags, btfIsPressed); OffsetRect(ar, 1, 1); end; // paint button face fpgStyle.DrawButtonFace(Canvas, FInternalBtnRect.Left, FInternalBtnRect.Top, FInternalBtnRect.Width, FInternalBtnRect.Height, btnflags); if Enabled then Canvas.SetColor(clText1) else Canvas.SetColor(clShadow1); // paint arrow fpgStyle.DrawDirectionArrow(Canvas, ar.Left, ar.Top, ar.Width, ar.Height, adDown); Canvas.EndDraw(FInternalBtnRect); end; function TfpgBaseComboBox.GetDropDownPos(AParent, AComboBox, ADropDown: TfpgWidget): TfpgRect; var pt: TPoint; begin // translate ComboBox coordinates pt := WindowToScreen(AParent, Point(AComboBox.Left, AComboBox.Bottom)); // dropdown will not fit below combobox so we place it above if (pt.y + ADropDown.Height) > fpgApplication.ScreenHeight then Result.Top := AComboBox.Top - ADropDown.Height else Result.Top := AComboBox.Bottom; // dropdown height doesn't fit in screen height so shrink it if (ADropDown.Height > fpgApplication.ScreenHeight) then begin // 50 is just some spacing for taskbars (top or bottom aligned) Result.Top := AComboBox.Top - pt.y + 50; Result.Height := fpgApplication.ScreenHeight - 50; end else Result.Height := ADropDown.Height; Result.Left := AComboBox.Left; Result.Width := ADropDown.Width; end; constructor TfpgBaseComboBox.Create(AOwner: TComponent); begin inherited Create(AOwner); FDropDownCount := 8; FFocusItem := -1; // nothing is selected FItems := TStringList.Create; FItems.OnChange := @InternalItemsChanged; FFont := fpgGetFont('#List'); FOptions := []; FBtnPressed := False; FOnChange := nil; end; destructor TfpgBaseComboBox.Destroy; begin FFont.Free; FItems.Free; inherited Destroy; end; { TComboboxDropdownWindow } procedure TComboboxDropdownWindow.SetFirstItem; var i: integer; begin // If FocusItem is less than DropDownCount FirsItem = 0 if ListBox.FocusItem+1 <= FCallerWidget.DropDownCount then ListBox.SetFirstItem(0) // If FocusItem is in the last DropDownCount of items else if (ListBox.ItemCount - (ListBox.FocusItem+1)) < FCallerWidget.DropDownCount then ListBox.SetFirstItem(ListBox.ItemCount - FCallerWidget.DropDownCount) else // Try and centre FocusItem in the drow down window ListBox.SetFirstItem(ListBox.FocusItem - (FCallerWidget.DropDownCount div 2)); end; procedure TComboboxDropdownWindow.ListBoxSelect(Sender: TObject); begin FCallerWidget.FocusItem := ListBox.FocusItem; if not (wo_FocusItemTriggersOnChange in FCallerWidget.FOptions) then FCallerWidget.DoOnChange; Close; end; procedure TComboboxDropdownWindow.HandleShow; begin ListBox.SetPosition(0, 0, Width, Height); inherited HandleShow; SetFirstItem; ListBox.SetFocus; end; procedure TComboboxDropdownWindow.HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); begin inherited HandleKeyPress(keycode, shiftstate, consumed); if KeyCode = keyEscape then begin Close; end end; constructor TComboboxDropdownWindow.Create(AOwner: TComponent; ACallerWidget: TfpgBaseStaticCombo); begin inherited Create(nil); Name := '_ComboboxDropdownWindow'; if not Assigned(ACallerWidget) then raise Exception.Create('ACallerWidget may not be '); FCallerWidget := ACallerWidget; FListBox := CreateListBox(self, 0, 0, 80, 100); FListBox.PopupFrame := True; FListBox.Items.Assign(FCallerWidget.Items); FListBox.FocusItem := FCallerWidget.FocusItem; FListBox.OnSelect := @ListBoxSelect; end; function CreateComboBox(AOwner: TComponent; x, y, w: TfpgCoord; AList: TStringList; h: TfpgCoord = 0): TfpgComboBox; begin Result := TfpgComboBox.Create(AOwner); Result.Left := x; Result.Top := y; Result.Width := w; Result.Focusable := True; if h < TfpgComboBox(Result).FFont.Height + 6 then Result.Height:= TfpgComboBox(Result).FFont.Height + 6 else Result.Height:= h; if Assigned(AList) then Result.Items.Assign(AList); end; { TfpgBaseStaticCombo } function TfpgBaseStaticCombo.GetText: string; begin if (FocusItem >= 0) and (FocusItem < FItems.Count) then Result := Items.Strings[FocusItem] else Result := ''; end; function TfpgBaseStaticCombo.HasText: boolean; begin Result := FocusItem >= 0; end; procedure TfpgBaseStaticCombo.DoDropDown; var ddw: TComboboxDropdownWindow; rowcount: integer; r: TfpgRect; begin {$IFDEF DEBUG} write('DoDropDown'); {$ENDIF} if (not Assigned(FDropDown)) or (not FDropDown.HasHandle) then begin {$IFDEF DEBUG} writeln('.... creating'); {$ENDIF} FreeAndNil(FDropDown); OriginalFocusRoot := FocusRootWidget; FDropDown := TComboboxDropdownWindow.Create(nil, self); ddw := TComboboxDropdownWindow(FDropDown); // adjust the height of the dropdown rowcount := FItems.Count; if rowcount > FDropDownCount then rowcount := FDropDownCount; if rowcount < 1 then rowcount := 1; // Even if empty at least show one line dropdown ddw.Width := Width; ddw.Height := (ddw.ListBox.RowHeight * rowcount) + 4; ddw.DontCloseWidget := self; // now we can control when the popup window closes r := GetDropDownPos(Parent, self, ddw); // find suitable position ddw.Height := r.Height; // in case GetDropDownPos resized us if (FItems.Count > 0) then DoOnDropDown; ddw.OnClose := @InternalOnClose; ddw.ShowAt(Parent, r.Left, r.Top); end else begin {$IFDEF DEBUG} writeln('.... destroying'); {$ENDIF} FBtnPressed := False; ddw := TComboboxDropdownWindow(FDropDown); ddw.Close; FreeAndNil(FDropDown); end; end; procedure TfpgBaseStaticCombo.InternalBtnClick(Sender: TObject); begin DoDropDown; end; procedure TfpgBaseStaticCombo.SetText(const AValue: string); var i: integer; begin if AValue = '' then SetFocusItem(-1) // nothing selected else begin for i := 0 to FItems.Count-1 do begin if SameText(Items.Strings[i], AValue) then begin SetFocusItem(i); Exit; //==> end; end; // if we get here, we didn't find a match SetFocusItem(-1); end; end; procedure TfpgBaseStaticCombo.HandleResize( AWidth, AHeight: TfpgCoord); begin inherited HandleResize(AWidth, AHeight); if FSizeIsDirty then CalculateInternalButtonRect; end; procedure TfpgBaseStaticCombo.HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); begin inherited HandleKeyPress(keycode, shiftstate, consumed); if consumed then RePaint end; procedure TfpgBaseStaticCombo.HandleLMouseDown(x, y: integer; shiftstate: TShiftState); begin inherited HandleLMouseDown(x, y, shiftstate); // button state is down only if user clicked in the button rectangle. FBtnPressed := PtInRect(FInternalBtnRect, Point(x, y)); PaintInternalButton; DoDropDown; end; procedure TfpgBaseStaticCombo.HandleLMouseUp(x, y: integer; shiftstate: TShiftState); begin inherited HandleLMouseUp(x, y, shiftstate); FBtnPressed := False; PaintInternalButton; end; procedure TfpgBaseStaticCombo.HandleMouseScroll(x, y: integer; shiftstate: TShiftState; delta: smallint); var NewIndex: Integer; begin if (FDropDown <> nil) and FDropDown.Visible then Exit; //==> if Items.Count < 1 then Exit; //==> NewIndex := FocusItem + Delta; if NewIndex > Items.Count-1 then NewIndex := Items.Count-1; if NewIndex < 0 then NewIndex := 0; if NewIndex <> FocusItem then begin FocusItem := NewIndex; RePaint; end; end; procedure TfpgBaseStaticCombo.HandlePaint; var r: TfpgRect; begin // inherited HandlePaint; Canvas.ClearClipRect; r.SetRect(0, 0, Width, Height); Canvas.DrawControlFrame(r); // internal background rectangle (without frame) InflateRect(r, -2, -2); Canvas.SetClipRect(r); if Enabled then Canvas.SetColor(FBackgroundColor) else Canvas.SetColor(clWindowBackground); Canvas.FillRectangle(r); // paint the fake dropdown button PaintInternalButton; Dec(r.Width, FInternalBtnRect.Width); Canvas.SetClipRect(r); Canvas.SetFont(Font); if Focused then begin Canvas.SetColor(clSelection); Canvas.SetTextColor(clSelectionText); InflateRect(r, -1, -1); end else begin if Enabled then Canvas.SetColor(FBackgroundColor) else Canvas.SetColor(clWindowBackground); Canvas.SetTextColor(FTextColor); end; Canvas.FillRectangle(r); // Draw select item's text if HasText then fpgStyle.DrawString(Canvas, FMargin+1, FMargin, Text, Enabled); end; constructor TfpgBaseStaticCombo.Create(AOwner: TComponent); begin inherited Create(AOwner); FBackgroundColor := clBoxColor; FTextColor := Parent.TextColor; FWidth := 120; FMargin := 3; FHeight := Font.Height + (2*FMargin); FFocusable := True; CalculateInternalButtonRect; end; destructor TfpgBaseStaticCombo.Destroy; begin FDropDown.Free; inherited Destroy; end; procedure TfpgBaseStaticCombo.Update; begin FFocusItem := -1; Repaint; end; end.