{ fpGUI - Free Pascal GUI Toolkit Copyright (C) 2006 - 2011 See the file AUTHORS.txt, included in this distribution, for details of the copyright. See the file COPYING.modifiedLGPL, included in this distribution, for details about redistributing fpGUI. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Description: This unit implements X11 / Xlib support for fpGUI. } unit fpg_x11; {$mode objfpc}{$H+} {.$Define DEBUG} // general debugging - mostly OS messages though {.$Define DNDDEBUG} // drag-n-drop specific debugging { TODO : Compiz effects: Menu popup with correct window hint. Same for Combo dropdown window. } { TODO : Under Compiz restoring a window position moves the window down/right the width and height of the window borders. This as something to do with win_gravity = StaticGravity setting. } interface uses Classes, SysUtils, contnrs, X, Xlib, XUtil, ctypes, fpg_xft_x11, fpg_netlayer_x11, fpg_base, fpg_impl; const IconBitmapWidth = 16; IconBitmapHeight = 16; IconBitmapBits: packed array[1..32] of Byte = ( $00, $00, $78, $07, $08, $09, $38, $09, $08, $07, $08, $01, $08, $01, $00, $00, $00, $00, $98, $74, $a4, $24, $84, $24, $b4, $24, $a4, $24, $18, $73, $00, $00); type TfpgGContext = Xlib.TGc; PInt = ^integer; TAtomArray = array[0..0] of TAtom; PAtomArray = ^TAtomArray; TWindowArray = array[0..0] of TWindow; PWindowArray = ^TWindowArray; {$HINTS OFF} TXIC = record dummy: Pointer; end; PXIC = ^TXIC; TXIM = record dummy: Pointer; end; PXIM = ^TXIM; {$HINTS ON} TXdbeSwapInfo = record Window: TfpgWinHandle; SwapAction: PChar; end; PXdbeSwapInfo = ^TXdbeSwapInfo; // MWM support TMWMHints = record flags: culong; functions: culong; decorations: culong; input_mode: longint; status: culong; end; const // Motif window hints MWM_HINTS_FUNCTIONS = 1 shl 0; MWM_HINTS_DECORATIONS = 1 shl 1; MWM_HINTS_INPUT_MODE = 1 shl 2; MWM_HINTS_STATUS = 1 shl 3; // bit definitions for MwmHints.functions MWM_FUNC_ALL = 1 shl 0; MWM_FUNC_RESIZE = 1 shl 1; MWM_FUNC_MOVE = 1 shl 2; MWM_FUNC_MINIMIZE = 1 shl 3; MWM_FUNC_MAXIMIZE = 1 shl 4; MWM_FUNC_CLOSE = 1 shl 5; // bit definitions for MwmHints.decorations MWM_DECOR_ALL = 1 shl 0; MWM_DECOR_BORDER = 1 shl 1; MWM_DECOR_RESIZEH = 1 shl 2; MWM_DECOR_TITLE = 1 shl 3; MWM_DECOR_MENU = 1 shl 4; MWM_DECOR_MINIMIZE = 1 shl 5; MWM_DECOR_MAXIMIZE = 1 shl 6; // bit definitions for MwmHints.inputMode MWM_INPUT_MODELESS = 0; MWM_INPUT_PRIMARY_APPLICATION_MODAL = 1; MWM_INPUT_SYSTEM_MODAL = 2; MWM_INPUT_FULL_APPLICATION_MODAL = 3; PROP_MWM_HINTS_ELEMENTS = 5; type TXWindowStateFlag = (xwsfMapped); TXWindowStateFlags = set of TXWindowStateFlag; // Returns True if it 'ate' the event TX11EventFilter = function(const AEvent: TXEvent): Boolean of object; // forward declaration TfpgX11Window = class; TfpgX11Drag = class; TfpgX11FontResource = class(TfpgFontResourceBase) private FFontData: PXftFont; function DoGetTextWidthClassic(const txt: string): integer; function DoGetTextWidthWorkaround(const txt: string): integer; protected property Handle: PXftFont read FFontData; public constructor Create(const afontdesc: string); destructor Destroy; override; function HandleIsValid: boolean; function GetAscent: integer; override; function GetDescent: integer; override; function GetHeight: integer; override; function GetTextWidth(const txt: string): integer; override; end; TfpgX11Image = class(TfpgImageBase) private FXimg: TXImage; FXimgmask: TXImage; protected function XImage: PXImage; function XImageMask: PXImage; procedure DoFreeImage; override; procedure DoInitImage(acolordepth, awidth, aheight: integer; aimgdata: Pointer); override; procedure DoInitImageMask(awidth, aheight: integer; aimgdata: Pointer); override; public constructor Create; end; TfpgX11Canvas = class(TfpgCanvasBase) private FDrawing: boolean; FDrawWindow: TfpgX11Window; FBufferPixmap: TfpgDCHandle; FDrawHandle: TfpgDCHandle; Fgc: TfpgGContext; FCurFontRes: TfpgX11FontResource; FClipRect: TfpgRect; FClipRectSet: boolean; FXftDraw: PXftDraw; FColorTextXft: TXftColor; FClipRegion: TRegion; FPixHeight, FPixWidth: Integer; FBufferFreeTimer: TObject; procedure BufferFreeTimer(Sender: TObject); procedure TryFreePixmap; protected procedure DoSetFontRes(fntres: TfpgFontResourceBase); override; procedure DoSetTextColor(cl: TfpgColor); override; procedure DoSetColor(cl: TfpgColor); override; procedure DoSetLineStyle(awidth: integer; astyle: TfpgLineStyle); override; procedure DoGetWinRect(out r: TfpgRect); override; procedure DoFillRectangle(x, y, w, h: TfpgCoord); override; procedure DoXORFillRectangle(col: TfpgColor; x, y, w, h: TfpgCoord); override; procedure DoFillTriangle(x1, y1, x2, y2, x3, y3: TfpgCoord); override; procedure DoDrawRectangle(x, y, w, h: TfpgCoord); override; procedure DoDrawLine(x1, y1, x2, y2: TfpgCoord); override; procedure DoDrawImagePart(x, y: TfpgCoord; img: TfpgImageBase; xi, yi, w, h: integer); override; procedure DoDrawString(x, y: TfpgCoord; const txt: string); override; procedure DoSetClipRect(const ARect: TfpgRect); override; function DoGetClipRect: TfpgRect; override; procedure DoAddClipRect(const ARect: TfpgRect); override; procedure DoClearClipRect; override; procedure DoBeginDraw(awin: TfpgWindowBase; buffered: boolean); override; procedure DoPutBufferToScreen(x, y, w, h: TfpgCoord); override; procedure DoEndDraw; override; function GetPixel(X, Y: integer): TfpgColor; override; procedure SetPixel(X, Y: integer; const AValue: TfpgColor); override; procedure DoDrawArc(x, y, w, h: TfpgCoord; a1, a2: Extended); override; procedure DoFillArc(x, y, w, h: TfpgCoord; a1, a2: Extended); override; procedure DoDrawPolygon(Points: PPoint; NumPts: Integer; Winding: boolean=False); override; property DCHandle: TfpgDCHandle read FDrawHandle; public constructor Create(awin: TfpgWindowBase); override; destructor Destroy; override; end; TfpgX11Window = class(TfpgWindowBase) private QueueEnabledDrops: boolean; protected FWinFlags: TXWindowStateFlags; FWinHandle: TfpgWinHandle; FBackupWinHandle: TfpgWinHandle; // Used by DestroyNotify & UnmapNotify events FModalForWin: TfpgX11Window; procedure DoAllocateWindowHandle(AParent: TfpgWindowBase); override; procedure DoReleaseWindowHandle; override; procedure DoRemoveWindowLookup; override; procedure DoSetWindowVisible(const AValue: Boolean); override; function HandleIsValid: boolean; override; procedure DoSetWindowTitle(const ATitle: string); override; procedure DoMoveWindow(const x: TfpgCoord; const y: TfpgCoord); override; function DoWindowToScreen(ASource: TfpgWindowBase; const AScreenPos: TPoint): TPoint; override; procedure DoUpdateWindowPosition; override; procedure DoSetMouseCursor; override; procedure DoDNDEnabled(const AValue: boolean); override; procedure DoAcceptDrops(const AValue: boolean); override; property WinHandle: TfpgWinHandle read FWinHandle; function GetWindowState: TfpgWindowState; override; public constructor Create(AOwner: TComponent); override; procedure ActivateWindow; override; procedure CaptureMouse; override; procedure ReleaseMouse; override; procedure SetFullscreen(AValue: Boolean); override; procedure BringToFront; override; end; TfpgX11Application = class(TfpgApplicationBase) private FComposeBuffer: TfpgString; FComposeStatus: TStatus; FEventFilter: TX11EventFilter; { XDND type list received from Source window } FDNDTypeList: TObjectList; { all XDND atoms } XdndAware: TAtom; XdndTypeList: TAtom; XdndSelection: TAtom; { XDND client messages } XdndEnter: TAtom; XdndPosition: TAtom; XdndStatus: TAtom; XdndLeave: TAtom; XdndDrop: TAtom; XdndFinished: TAtom; { XDND actions } XdndActionCopy: TAtom; XdndActionMove: TAtom; XdndActionLink: TAtom; XdndActionAsk: TAtom; XdndActionPrivate: TAtom; { XDND variables } FActionType: TAtom; FSrcWinHandle: TfpgWinHandle; FDNDVersion: integer; FDNDDataType: TAtom; FSrcTimeStamp: clong; FLastDropTarget: TfpgWinHandle; FDropPos: TPoint; FDrag: TfpgX11Drag; { X11 window grouping } FLeaderWindow: TfpgWinHandle; FClientLeaderAtom: TAtom; procedure SetDrag(const AValue: TfpgX11Drag); function ConvertShiftState(AState: Cardinal): TShiftState; function KeySymToKeycode(KeySym: TKeySym): Word; function StartComposing(const Event: TXEvent): TKeySym; function GetDropActionFromAtom(const AAtom: TAtom): TfpgDropAction; function GetAtomFromDropAction(const AAction: TfpgDropAction): TAtom; procedure XdndInit; procedure ResetDNDVariables; procedure HandleDNDenter(ATopLevelWindow: TfpgX11Window; const ASource: TWindow; const ev: TXEvent); procedure HandleDNDleave(ATopLevelWindow: TfpgX11Window; const ASource: TWindow); procedure HandleDNDposition(ATopLevelWindow: TfpgX11Window; const ASource: TWindow; const x_root: integer; const y_root: integer; const AAction: TAtom; const ATimestamp: x.TTime); procedure HandleDNDdrop(ATopLevelWindow: TfpgX11Window; const ASource: TWindow; const ATimestamp: x.TTime); procedure HandleDNDSelection(const ev: TXEvent); property Drag: TfpgX11Drag read FDrag write SetDrag; protected FDisplay: PXDisplay; DisplayDepth: integer; DefaultBackground: TfpgColor; DefaultForeground: TfpgColor; DefaultScreen: integer; DefaultVisual: PVisual; DefaultColorMap: TColorMap; FRootWindow: TfpgWinHandle; xia_clipboard: TAtom; xia_motif_wm_hints: TAtom; xia_wm_protocols: TAtom; xia_wm_delete_window: TAtom; xia_wm_state: TAtom; xia_targets: TAtom; netlayer: TNETWindowLayer; InputMethod: PXIM; InputContext: PXIC; FLastKeySym: TKeySym; // Used for KeyRelease event function DoGetFontFaceList: TStringList; override; procedure DoWaitWindowMessage(atimeoutms: integer); override; function MessagesPending: boolean; override; public constructor Create(const AParams: string); override; destructor Destroy; override; procedure DoFlush; function GetScreenWidth: TfpgCoord; override; function GetScreenHeight: TfpgCoord; override; function Screen_dpi_x: integer; override; function Screen_dpi_y: integer; override; function Screen_dpi: integer; override; property Display: PXDisplay read FDisplay; property RootWindow: TfpgWinHandle read FRootWindow; platform; property EventFilter: TX11EventFilter read FEventFilter write FEventFilter; platform; end; TfpgX11Clipboard = class(TfpgClipboardBase) private FWaitingForSelection: Boolean; protected FClipboardText: TfpgString; function DoGetText: TfpgString; override; procedure DoSetText(const AValue: TfpgString); override; procedure InitClipboard; override; end; TfpgX11FileList = class(TfpgFileListBase) protected function InitializeEntry(sr: TSearchRec): TFileEntry; override; procedure PopulateSpecialDirs(const aDirectory: TfpgString); override; public constructor Create; override; function EncodeModeString(FileMode: longword): TFileModeString; end; TfpgX11MimeData = class(TfpgMimeDataBase) end; TfpgX11Drag = class(TfpgDragBase) private FLastTarget: TfpgWinHandle; FUseVersion: integer; FTargetIsDNDAware: Boolean; FStatusPending: Boolean; FDropAccepted: Boolean; FProposedAction: TAtom; FAcceptedAction: TAtom; FMimeTypesArray: array of TAtom; xia_plain_text: TAtom; procedure SetTypeListProperty; procedure InitializeMimeTypesToAtoms; procedure Dragging(ev: TXEvent); function IsDNDAware(win: TWindow): boolean; procedure SendDNDLeave(ATarget: TWindow); procedure SendDNDEnter(ATarget: TWindow); procedure SendDNDPosition(ATarget: TWindow; x_root: cint; y_root: cint; AAction: TAtom; ATime: X.TTime); procedure SendDNDDrop; procedure HandleDNDStatus(ATarget: TWindow; AAccept: integer; ARect: TfpgRect; AAction: TAtom); procedure HandleSelectionRequest(ev: TXEvent); protected FSource: TfpgX11Window; function GetSource: TfpgX11Window; virtual; public destructor Destroy; override; function Execute(const ADropActions: TfpgDropActions; const ADefaultAction: TfpgDropAction = daCopy): TfpgDropAction; override; end; TfpgX11Timer = class(TfpgBaseTimer) end; function fpgColorToX(col: TfpgColor): longword; implementation uses baseunix, {$IFDEF LINUX} users, { For Linux user and group name support. FPC only supports this in Linux. } {$ENDIF} fpg_main, fpg_widget, fpg_popupwindow, fpg_stringutils, // used for GetTextWidth fpg_utils, fpg_form, // for modal event support fpg_cmdlineparams, cursorfont, xatom, // used for XA_WM_NAME keysym, math; type TDNDSrcType = class(TObject) public Name: TfpgString; ID: integer; end; var xapplication: TfpgApplication; uDragSource: TfpgWidget; { points to the Source widget of the DND when drop is inside the same app } const FPG_XDND_VERSION: culong = 4; // our supported XDND version // some externals // defines: procedure XRenderSetPictureClipRectangles(disp: PXDisplay; pic: TPicture; xorigin, yorigin: integer; rect: PXRectangle; num: integer); cdecl; external; // redefines: function XmbLookupString(p1: PXIC; ev: PXKeyPressedEvent; str: PChar; len: longword; ks: PKeySym; stat: PStatus): longint; cdecl; external; function Xutf8LookupString(p1: PXIC; ev: PXKeyPressedEvent; str: PChar; len: longword; ks: PKeySym; stat: PStatus): longint; cdecl; external; // Double buffer functions function XdbeQueryExtension(ADisplay: PXDisplay; AMajor, AMinor: PInt): PStatus; cdecl; external; function XdbeAllocateBackBufferName(ADisplay: PXDisplay; AWindow: TfpgWinHandle; ASwapAction: PChar): TfpgWinHandle; cdecl; external; function XdbeSwapBuffers(ADisplay: PXDisplay; ASwapInfo: PXdbeSwapInfo; AScreenNums: integer): PStatus; cdecl; external; function XdbeDeallocateBackBufferName(ADisplay: PXDisplay; ABuffer: TfpgWinHandle): PStatus; cdecl; external; function XOpenIM(para1: PDisplay; para2: PXrmHashBucketRec; para3: Pchar; para4: Pchar): PXIM; cdecl; external; function XCreateIC(para1: PXIM; para2: array of const): PXIC; cdecl; external; const AltGrMask = 1 shl 13; // missing from X unit function ConvertTo565Pixel(rgb: longword): word; begin Result := (rgb and $F8) shr 3; Result := Result or ((rgb and $FC00) shr 5); Result := Result or ((rgb and $F80000) shr 8); end; function fpgColorToX(col: TfpgColor): longword; var xc: TXColor; c: TfpgColor; begin c := fpgColorToRGB(col); if xapplication.DisplayDepth >= 24 then Result := c and $FFFFFF { No Alpha channel information } else if xapplication.DisplayDepth = 16 then Result := ConvertTo565Pixel(c) else begin c := col; xc.blue := (c and $000000FF) shl 8; xc.green := (c and $0000FF00); xc.red := (c and $00FF0000) shr 8; // THIS CALL IS TOO SLOW !!!!!: XAllocColor(xapplication.display, xapplication.DefaultColorMap, @xc); Result := xc.pixel; end; end; procedure SetXftColor(col: TfpgColor; var colxft: TXftColor); var c: TfpgColor; begin c := fpgColorToRGB(col); colxft.color.blue := (c and $000000FF) shl 8; colxft.color.green := (c and $0000FF00); colxft.color.red := (c and $00FF0000) shr 8; colxft.color.alpha := (c and $7F000000) shr 15; colxft.color.alpha := colxft.color.alpha xor $FFFF; // invert: 0 means not translucent colxft.pixel := 0; end; type PWindowLookupRec = ^WindowLookupRec; // single direction linked list WindowLookupRec = record w: TfpgX11Window; Next: PWindowLookupRec; end; var FirstWindowLookupRec: PWindowLookupRec; LastWindowLookupRec: PWindowLookupRec; procedure AddWindowLookup(w: TfpgX11Window); var p: PWindowLookupRec; begin if w = nil then Exit; New(p); p^.w := w; p^.Next := nil; if FirstWindowLookupRec = nil then FirstWindowLookupRec := p else LastWindowLookupRec^.Next := p; LastWindowLookupRec := p; end; procedure RemoveWindowLookup(w: TfpgX11Window); var prevp: PWindowLookupRec; p: PWindowLookupRec; px: PWindowLookupRec; begin p := FirstWindowLookupRec; prevp := nil; while p <> nil do if p^.w = w then begin if prevp = nil then FirstWindowLookupRec := p^.Next else prevp^.Next := p^.Next; if LastWindowLookupRec = p then LastWindowLookupRec := prevp; px := p; p := p^.Next; Dispose(px); end else begin prevp := p; p := p^.Next; end; end; function FindWindowByHandle(wh: TfpgWinHandle): TfpgX11Window; var p: PWindowLookupRec; begin p := FirstWindowLookupRec; while p <> nil do begin if p^.w.WinHandle = wh then begin Result := p^.w; Exit; end; p := p^.Next; end; {$IFDEF DEBUG} writeln('fpGUI/X11: FindWindowByHandle failed to find <', IntToHex(wh, 9), '>'); {$ENDIF} Result := nil; end; function FindWindowByBackupHandle(wh: TfpgWinHandle): TfpgX11Window; var p: PWindowLookupRec; begin p := FirstWindowLookupRec; while p <> nil do begin if p^.w.FBackupWinHandle = wh then begin Result := p^.w; Exit; end; p := p^.Next; end; {$IFDEF DEBUG} writeln('fpGUI/X11: FindWindowByBackupHandle failed to find <', IntToHex(wh, 9), '>'); {$ENDIF} Result := nil; end; function GetXEventName(Event: longint): string; const EventNames: array[2..34] of string = ( 'KeyPress', 'KeyRelease', 'ButtonPress', 'ButtonRelease', 'MotionNotify', 'EnterNotify', 'LeaveNotify', 'FocusIn', 'FocusOut', 'KeymapNotify', 'Expose', 'GraphicsExpose', 'NoExpose', 'VisibilityNotify', 'CreateNotify', 'DestroyNotify', 'UnmapNotify', 'MapNotify', 'MapRequest', 'ReparentNotify', 'ConfigureNotify', 'ConfigureRequest', 'GravityNotify', 'ResizeRequest', 'CirculateNotify', 'CirculateRequest', 'PropertyNotify', 'SelectionClear', 'SelectionRequest', 'SelectionNotify', 'ColormapNotify', 'ClientMessage', 'MappingNotify'); begin if (Event >= Low(EventNames)) and (Event <= High(EventNames)) then Result := EventNames[Event] else Result := '#' + IntToStr(Event); end; // clipboard event procedure ProcessSelection(var ev: TXEvent); var s: string; actualformat: TAtom; actualtype: cint; count, remaining: culong; data: PChar; begin if ev.xselection._property > 0 then begin XGetWindowProperty(xapplication.Display, ev.xselection.requestor, ev.xselection._property, 0, 16000, TBool(false), // delete 0, // type @actualformat, @actualtype, @count, @remaining, @data); s := data; fpgClipboard.FClipboardText := s; XFree(data); end else begin fpgClipboard.FClipboardText := ''; end; fpgClipboard.FWaitingForSelection := false; end; // clipboard event procedure ProcessSelectionRequest(var ev: TXEvent); var e: TXSelectionEvent; a: TAtom; begin e._type := SelectionNotify; e.requestor := ev.xselectionrequest.requestor; e.selection := ev.xselectionrequest.selection; e.target := ev.xselectionrequest.target; e.time := ev.xselectionrequest.time; e._property := ev.xselectionrequest._property; if e.target = xapplication.xia_targets then begin a := XA_STRING; XChangeProperty(xapplication.Display, e.requestor, e._property, XA_ATOM, 32, PropModeReplace, PByte(@a), Sizeof(TAtom)); // I think last parameter is right? end else begin XChangeProperty(xapplication.Display, e.requestor, e._property, e.target, 8, PropModeReplace, PByte(@fpgClipboard.FClipboardText[1]), Length(fpgClipboard.FClipboardText)); end; XSendEvent(xapplication.Display, e.requestor, false, 0, @e ); end; function IsTopLevel(AWin: TWindow): Boolean; var actualtype: TAtom = None; actualformat: cint; count, remaining: culong; data: pchar = nil; begin XGetWindowProperty(xapplication.Display, AWin, xapplication.xia_wm_state, 0, 0, TBool(False), AnyPropertyType, @actualtype, @actualformat, @count, @remaining, @data); if data <> nil then XFree(data); Result := actualtype <> None; end; { find toplevel window that contains mouse co-ordinates x, y (co-ordinates are from root window) } function FindWindow(ARoot: TWindow; const x, y: cint): TWindow; var wattr: TXWindowAttributes; r, p: TWindow; children: PWindowArray = nil; numchildren: cuint = 0; i: integer; begin XGetWindowAttributes(xapplication.Display, ARoot, @wattr); if (wattr.map_state <> IsUnmapped) and ((x >= wattr.x) and (x < (wattr.x + wattr.width))) and ((y >= wattr.y) and (y < (wattr.y + wattr.height))) then begin // mapped and inside, is it a top-level? if (IsTopLevel(ARoot)) then begin Result := ARoot; exit; end; if XQueryTree(xapplication.Display, ARoot, @r, @p, @children, @numchildren) <> 0 then begin if (numchildren > 0) then begin r := None; { upon return from XQueryTree, children are listed in the current stacking order, from bottom-most (first) to top-most (last) } for i := numchildren-1 downto 0 do begin r := FindWindow(children^[i], x - wattr.x, y - wattr.y); if r <> None then break; end; XFree(children); if r <> None then begin Result := r; exit; end; Result := ARoot; // a fallback Result - we should never get here though end; end; end else Result := None; end; procedure SetWindowGroup(AWindow: TfpgWinHandle); var ClassHint: PXClassHint; begin ClassHint := XAllocClassHint; ClassHint^.res_name := PChar(fpgGetExecutableName); ClassHint^.res_class := PChar(ApplicationName); XSetClassHint(xapplication.display, AWindow, ClassHint); XFree(ClassHint); end; // File utils function ExtractTargetSymLinkPath(ALink: string): string; begin Result := fpReadLink(ALink); end; function FileIsSymlink(const AFilename: string): boolean; begin Result := (FpReadLink(AFilename) <> ''); end; { TfpgX11Application } procedure TfpgX11Application.SetDrag(const AValue: TfpgX11Drag); begin if Assigned(FDrag) then FDrag.Free; FDrag := AValue; end; function TfpgX11Application.ConvertShiftState(AState: Cardinal): TShiftState; begin Result := []; if (AState and Button1Mask) <> 0 then Include(Result, ssLeft); if (AState and Button2Mask) <> 0 then Include(Result, ssMiddle); if (AState and Button3Mask) <> 0 then Include(Result, ssRight); if (AState and ShiftMask) <> 0 then Include(Result, ssShift); if (AState and LockMask) <> 0 then Include(Result, ssCaps); if (AState and ControlMask) <> 0 then Include(Result, ssCtrl); if (AState and Mod1Mask) <> 0 then Include(Result, ssAlt); { Numlock is often permanently enabled after booting, so this always gives use the incorrect ShiftState. So we simply stop checking ssNum as part of the ShiftState. } // if (AState and Mod2Mask) <> 0 then // Include(Result, ssNum); { NOTE: Mod3Mask is normally unused for some reason } if (AState and Mod4Mask) <> 0 then { aka "Windows key" } Include(Result, ssSuper); if (AState and Mod5Mask) <> 0 then Include(Result, ssScroll); if (AState and AltGrMask) <> 0 then Include(Result, ssAltGr); end; function TfpgX11Application.KeySymToKeycode(KeySym: TKeySym): Word; const Table_20aX: array[$20a0..$20ac] of Word = (keyEcuSign, keyColonSign, keyCruzeiroSign, keyFFrancSign, keyLiraSign, keyMillSign, keyNairaSign, keyPesetaSign, keyRupeeSign, keyWonSign, keyNewSheqelSign, keyDongSign, keyEuroSign); Table_feXX: array[$fe50..$fe60] of Word = (keyDeadGrave, keyDeadAcute, keyDeadCircumflex, keyDeadTilde, keyDeadMacron,keyDeadBreve, keyDeadAbovedot, keyDeadDiaeresis, keyDeadRing, keyDeadDoubleacute, keyDeadCaron, keyDeadCedilla, keyDeadOgonek, keyDeadIota, keyDeadVoicedSound, keyDeadSemivoicedSound, keyDeadBelowdot); Table_ff5X: array[$ff50..$ff58] of Word = (keyHome, keyLeft, keyUp, keyRight, keyDown, keyPrior, keyNext, keyEnd, keyBegin); Table_ff6X: array[$ff60..$ff6b] of Word = (keySelect, keyPrintScreen, keyExecute, keyInsert, keyNIL, keyUndo, keyRedo, keyMenu, keyFind, keyCancel, keyHelp, keyBreak); Table_ff9X: array[$ff91..$ff9f] of Word = (keyPF1, keyPF2, keyPF3, keyPF4, keyP7, keyP4, keyP8, keyP6, keyP2, keyP9, keyP3, keyP1, keyP5, keyP0, keyPDecimal); Table_ffeX: array[$ffe1..$ffee] of Word = (keyShiftL, keyShiftR, keyCtrlL, keyCtrlR, keyCapsLock, keyShiftLock, keyMetaL, keyMetaR, keyAltL, keyAltR, keySuperL, keySuperR, keyHyperL, keyHyperR); begin case KeySym of 0..Ord('a')-1, Ord('z')+1..$bf, $f7: Result := KeySym; Ord('a')..Ord('z'), $c0..$f6, $f8..$ff: Result := KeySym - 32; // ignore case: convert lowercase a-z to A-Z keysyms; $20a0..$20ac: Result := Table_20aX[KeySym]; $fe20: Result := keyTab; $fe50..$fe60: Result := Table_feXX[KeySym]; XK_BackSpace: Result := keyBackspace; XK_Tab: Result := keyTab; XK_Linefeed: Result := keyLinefeed; $ff0b: Result := keyClear; $ff0d: Result := keyReturn; $ff13: Result := keyPause; $ff14: Result := keyScrollLock; $ff15: Result := keySysRq; $ff1b: Result := keyEscape; $ff50..$ff58: Result := Table_ff5X[KeySym]; $ff60..$ff6b: Result := Table_ff6X[KeySym]; $ff7e: Result := keyModeSwitch; $ff7f: Result := keyNumLock; $ff80: Result := keyPSpace; $ff89: Result := keyPTab; $ff8d: Result := keyPEnter; $ff91..$ff9f: Result := Table_ff9X[KeySym]; $ffaa: Result := keyPAsterisk; $ffab: Result := keyPPlus; $ffac: Result := keyPSeparator; $ffad: Result := keyPMinus; $ffae: Result := keyPDecimal; $ffaf: Result := keyPSlash; $ffb0..$ffb9: Result := keyP0 + KeySym - $ffb0; $ffbd: Result := keyPEqual; $ffbe..$ffe0: Result := keyF1 + KeySym - $ffbe; $ffe1..$ffee: Result := Table_ffeX[KeySym]; $ffff: Result := keyDelete; else Result := keyNIL; end; {$IFDEF Debug} if Result = keyNIL then WriteLn('fpGFX/X11: Unknown KeySym: $', IntToHex(KeySym, 4)); {$ENDIF} end; function TfpgX11Application.StartComposing(const Event: TXEvent): TKeySym; var l: integer; begin SetLength(FComposeBuffer, 20); // buffer set to some default size // Xutf8LookupString returns the size of FComposeBuffer in bytes. l := Xutf8LookupString(InputContext, @Event.xkey, @FComposeBuffer[1], Length(FComposeBuffer), @Result, @FComposeStatus); SetLength(FComposeBuffer, l); // if overflow occured, then previous SetLength() would have fixed the buffer // size, so run Xutf8LookupString again to read correct value. if FComposeStatus = XBufferOverflow then Xutf8LookupString(InputContext, @Event.xkey, @FComposeBuffer[1], Length(FComposeBuffer), @Result, @FComposeStatus); end; function TfpgX11Application.GetDropActionFromAtom(const AAtom: TAtom): TfpgDropAction; begin if AAtom = XdndActionCopy then Result := daCopy else if AAtom = XdndActionMove then Result := daMove else if AAtom = XdndActionLink then Result := daLink else Result := daCopy; { the safe fallback option } end; function TfpgX11Application.GetAtomFromDropAction(const AAction: TfpgDropAction): TAtom; begin case AAction of daCopy: Result := XdndActionCopy; daMove: Result := XdndActionMove; daLink: Result := XdndActionLink; else Result := XdndActionCopy; { the safe fallback option } end; end; procedure TfpgX11Application.XdndInit; begin XdndAware := XInternAtom(FDisplay, 'XdndAware', False); XdndTypeList := XInternAtom(FDisplay, 'XdndTypeList', False); XdndSelection := XInternAtom(FDisplay, 'XdndSelection', False); // client messages XdndEnter := XInternAtom(FDisplay, 'XdndEnter', False); XdndPosition := XInternAtom(FDisplay, 'XdndPosition', False); XdndStatus := XInternAtom(FDisplay, 'XdndStatus', False); XdndLeave := XInternAtom(FDisplay, 'XdndLeave', False); XdndDrop := XInternAtom(FDisplay, 'XdndDrop', False); XdndFinished := XInternAtom(FDisplay, 'XdndFinished', False); // actions XdndActionCopy := XInternAtom(FDisplay, 'XdndActionCopy', False); XdndActionMove := XInternAtom(FDisplay, 'XdndActionMove', False); XdndActionLink := XInternAtom(FDisplay, 'XdndActionLink', False); XdndActionAsk := XInternAtom(FDisplay, 'XdndActionAsk', False); XdndActionPrivate := XInternAtom(FDisplay, 'XdndActionPrivate', False); end; procedure TfpgX11Application.ResetDNDVariables; var msgp: TfpgMessageParams; begin if FLastDropTarget <> 0 then begin fillchar(msgp, sizeof(msgp), 0); fpgPostMessage(nil, FindWindowByHandle(FLastDropTarget), FPGM_DROPEXIT, msgp); end; FDNDTypeList.Clear; FActionType := 0; FSrcWinHandle := 0; FLastDropTarget := 0; FDropPos.X := 0; FDropPos.Y := 0; end; procedure TfpgX11Application.HandleDNDenter(ATopLevelWindow: TfpgX11Window; const ASource: TWindow; const ev: TXEvent); var actualtype: TAtom; actualformat: cint; count, remaining: culong; xdndtypes: PAtomArray; i: integer; s: TfpgString; itm: TDNDSrcType; begin {$IFDEF DNDDEBUG} writeln('TfpgX11Application.HandleDNDenter'); {$ENDIF} ResetDNDVariables; FSrcWinHandle := ASource; FDNDVersion := min(FPG_XDND_VERSION, (ev.xclient.data.l[1] and $FF000000) shr 24); {$IFDEF DNDDEBUG} writeln(Format(' ver(%d) check-XdndTypeList(%s) data=%xh,%d,%d,%d,%d', [ FDNDVersion, BoolToStr(fpgIsBitSet(ev.xclient.data.l[1], 0), True), ev.xclient.data.l[0], ev.xclient.data.l[1], ev.xclient.data.l[2], ev.xclient.data.l[3], ev.xclient.data.l[4] ])); writeln(Format(' * We will be using XDND v%d protocol *', [FDNDVersion])); if fpgIsBitSet(ev.xclient.data.l[1], 0) then writeln(' ** We need to fetch XdndTypeList (>3 types)'); {$ENDIF} // read typelist if fpgIsBitSet(ev.xclient.data.l[1], 0) then begin // now fetch the data XGetWindowProperty(Display, FSrcWinHandle, XdndTypeList, 0, 16000, TBool(False), AnyPropertyType, @actualtype, @actualformat, @count, @remaining, @xdndtypes); {$IFDEF DNDDEBUG} s := XGetAtomName(Display, actualtype); writeln('Actual fetch -----------------------'); writeln(Format(' ActualType: %s (%d)', [s, ActualType])); writeln(' Actualformat = ', ActualFormat); writeln(' count = ', count); writeln(' remaining = ', remaining); {$ENDIF} if (actualtype <> XA_ATOM) or (actualformat <> 32) then count := 0; end else begin count := 3; xdndtypes := @ev.xclient.data.l[2]; end; for i := 0 to count-1 do begin if xdndtypes^[i] <> 0 then begin s := XGetAtomName(FDisplay, xdndtypes^[i]); {$IFDEF DNDDEBUG} writeln(Format(' Format #%d = %s (%d)', [i+1, s, xdndtypes^[i]])); {$ENDIF} // store each supported data type for later use itm := TDNDSrcType.Create; itm.Name := s; itm.ID := xdndtypes^[i]; FDNDTypeList.Add(itm); end; end; if count > 3 then XFree(xdndtypes); end; procedure TfpgX11Application.HandleDNDleave(ATopLevelWindow: TfpgX11Window; const ASource: TWindow); var wg: TfpgWidget; begin {$IFDEF DNDDEBUG} writeln('TfpgX11Application.HandleDNDleave'); {$ENDIF} if FLastDropTarget <> 0 then { 0 would be first time in, so there is no last window } begin wg := FindWindowByHandle(FLastDropTarget) as TfpgWidget; if wg.AcceptDrops then begin if Assigned(wg.OnDragLeave) then wg.OnDragLeave(wg); end; end; ResetDNDVariables; end; procedure TfpgX11Application.HandleDNDposition(ATopLevelWindow: TfpgX11Window; const ASource: TWindow; const x_root: integer; const y_root: integer; const AAction: TAtom; const ATimestamp: x.TTime); var Msg: TXEvent; dx, dy, dx2, dy2: cint; child: TWindow; prevchild: TWindow; ret_child: TfpgWinHandle; i: integer; lTargetWinHandle: TWindow; w: TfpgX11Window; wg: TfpgWidget; wg2: TfpgWidget; swg: TfpgWidget; msgp: TfpgMessageParams; lDropAction: TfpgDropAction; lAccept: Boolean; lMimeChoice: TfpgString; lMimeList: TStringList; begin {$IFDEF DNDDEBUG} writeln('TfpgX11Application.HandleDNDposition (toplevel window = ', ATopLevelWindow.Name, ')'); {$ENDIF} lAccept := False; FSrcWinHandle := ASource; FActionType := AAction; FSrcTimeStamp := ATimeStamp; lTargetWinHandle := ATopLevelWindow.WinHandle; lMimeChoice := 'text/plain'; {$IFDEF DNDDEBUG} s := XGetAtomName(FDisplay, AAction); writeln(Format(' requested action: %s (%d)', [s, AAction])); writeln(' x_root: ', x_root, ' y_root: ', y_root); {$ENDIF} // Find window under cursor, and position of cursor inside that window XTranslateCoordinates(FDisplay, XDefaultRootWindow(FDisplay), ATopLevelWindow.WinHandle, x_root, y_root, @dx, @dy, @ret_child); child := ret_child; prevchild := ATopLevelWindow.WinHandle; while ret_child <> 0 do // If we have chidren, iterate until we reach the top most child begin child := ret_child; dx2 := dx; dy2 := dy; XTranslateCoordinates(FDisplay, prevchild, child, dx2, dy2, @dx, @dy, @ret_child); prevchild := child; end; if child <> 0 then w := FindWindowByHandle(child) else w := ATopLevelWindow; {$IFDEF DNDDEBUG} writeln(Format('x:%d y:%d child:%d (%x)', [dx, dy, w.WinHandle, w.WinHandle])); {$ENDIF} if Assigned(w) then begin lTargetWinHandle := w.WinHandle; {$IFDEF DNDDEBUG} writeln('dragging over window: ', w.Name); {$ENDIF} if w is TfpgWidget then // TODO: We could use Interfaces here eg: IDragDropEnabled begin wg := TfpgWidget(w); if FLastDropTarget <> lTargetWinHandle then begin if FLastDropTarget <> 0 then { 0 would be first time in, so there is no last window } begin wg2 := FindWindowByHandle(FLastDropTarget) as TfpgWidget; if wg2.AcceptDrops then begin if Assigned(wg2.OnDragLeave) then wg2.OnDragLeave(wg2); end; fillchar(msgp, sizeof(msgp), 0); { Notify the widget so it can reset its looks if needed } fpgPostMessage(nil, wg2, FPGM_DROPEXIT, msgp); end; end; FLastDropTarget := lTargetWinHandle; if wg.AcceptDrops then begin if Assigned(wg.OnDragEnter) then begin lDropAction := GetDropActionFromAtom(AAction); lMimeList := TStringList.Create; for i := 0 to FDNDTypeList.Count-1 do lMimeList.Add(TDNDSrcType(FDNDTypeList[i]).Name); { Use the first mime-type as the default option presented. The mime-list should always be from most specific to least specific. } if lMimeList.Count > 0 then lMimeChoice := lMimeList[0] else {$NOTE We need to replace this message with a resouce string } raise Exception.Create('fpGUI/X11: no mime types available for DND operation'); { TODO: We need to populate the Source parameter. } if Assigned(Drag) then swg := TfpgDrag(Drag).Source as TfpgWidget else swg := nil; wg.OnDragEnter(wg, swg, lMimeList, lMimeChoice, lDropAction, lAccept); lMimeList.Free; FActionType := GetAtomFromDropAction(lDropAction); end; { Notify widget of drag status, so it can update its look } if lAccept then begin FDropPos.X := dx; FDropPos.Y := dy; fillchar(msgp, sizeof(msgp), 0); msgp.mouse.x := dx; msgp.mouse.y := dy; fpgPostMessage(nil, w, FPGM_DROPENTER, msgp); end; end; end; end; FDNDDataType := None; for i := 0 to FDNDTypeList.Count-1 do begin { This list must be from most specific to least specific } if TDNDSrcType(FDNDTypeList[i]).Name = lMimeChoice then begin FDNDDataType := TDNDSrcType(FDNDTypeList[i]).ID; break; end; end; // send message to confirm drop will be accepted in specified rectangle FillChar(Msg, SizeOf(Msg), 0); Msg.xany._type := ClientMessage; Msg.xany.display := FDisplay; Msg.xclient.window := FSrcWinHandle; // source winhandle msg is going to Msg.xclient.message_type := XdndStatus; Msg.xclient.format := 32; Msg.xclient.data.l[0] := ATopLevelWindow.WinHandle; // always top-level window if lAccept then begin Msg.xclient.data.l[1] := 1; Msg.xclient.data.l[4] := FActionType; end else begin Msg.xclient.data.l[1] := 0; Msg.xclient.data.l[4] := None; end; Msg.xclient.data.l[2] := 0; // x & y co-ordinates Msg.xclient.data.l[3] := 0; // w & h co-ordinates XSendEvent(FDisplay, FSrcWinHandle, False, NoEventMask, @Msg); end; procedure TfpgX11Application.HandleDNDdrop(ATopLevelWindow: TfpgX11Window; const ASource: TWindow; const ATimestamp: x.TTime); var Msg: TXEvent; begin {$IFDEF DNDDEBUG} writeln('TfpgX11Application.HandleDNDdrop'); {$ENDIF} { TODO: Must XConvertSelection always be called? } if FDNDDataType <> None then XConvertSelection(FDisplay, XdndSelection, FDNDDataType, XdndSelection, ATopLevelWindow.FWinHandle, ATimestamp); { send message to signal drop is finished } FillChar(Msg, SizeOf(Msg), 0); Msg.xany._type := ClientMessage; Msg.xany.display := FDisplay; Msg.xclient.window := FSrcWinHandle; // source winhandle msg is going to Msg.xclient.message_type := XdndFinished; Msg.xclient.format := 32; Msg.xclient.data.l[0] := ATopLevelWindow.FWinHandle; // winhandle of target window if FDNDDataType = None then Msg.xclient.data.l[1] := 0 // drop NOT accepted else Msg.xclient.data.l[1] := 1; // drop accepted - target can remove the data Msg.xclient.data.l[2] := FActionType; // this should be the action we accepted XSendEvent(FDisplay, FSrcWinHandle, False, NoEventMask, @Msg); end; procedure TfpgX11Application.HandleDNDSelection(const ev: TXEvent); var actualtype: TAtom; actualformat: cint; count, remaining, dummy: culong; s: variant; data: PChar; wg: TfpgWidget; swg: TfpgWidget; { source widget that started drag - if drag and drop occur in the same application } begin {$IFDEF DNDDEBUG} writeln('TfpgX11Application.HandleDNDselection'); {$ENDIF} if FLastDropTarget <> 0 then { 0 would be first time in, so there is no last window } begin wg := FindWindowByHandle(FLastDropTarget) as TfpgWidget; if not wg.AcceptDrops then Exit; end; { do not get data yet, just see how much there is } XGetWindowProperty(FDisplay, ev.xselection.requestor, ev.xselection._property, 0, 0, TBool(false), AnyPropertyType, @actualtype, @actualformat, @count, @remaining, @data); { we handle the DND selection here } {$IFDEF DNDDEBUG} s := XGetAtomName(FDisplay, actualtype); writeln(Format(' ActualType: %s (%d)', [s, ActualType])); writeln(' Actualformat = ', ActualFormat); writeln(' count = ', count); writeln(' remaining = ', remaining); writeln('-----------------'); {$ENDIF} if remaining > 0 then { we have data - now fetch it! } begin XGetWindowProperty(FDisplay, ev.xselection.requestor, ev.xselection._property, 0, remaining, TBool(false), AnyPropertyType, @actualtype, @actualformat, @count, @dummy, @data); s := data; end; if FLastDropTarget <> 0 then { 0 would be first time in, so there is no last window } begin wg := FindWindowByHandle(FLastDropTarget) as TfpgWidget; if wg.AcceptDrops then begin if Assigned(wg.OnDragDrop) then begin if Assigned(uDragSource) then swg := uDragSource as TfpgWidget else swg := nil; wg.OnDragDrop(wg, swg, FDropPos.X, FDropPos.Y, s); uDragSource := nil; { reset variable for the next DND action } end; end; end; {$IFDEF DNDDEBUG} writeln(' s = ', s); {$ENDIF} ResetDNDVariables; end; function TfpgX11Application.DoGetFontFaceList: TStringList; var pfs: PFcFontSet; ppat: PPFcPattern; n: integer; s: string; pc: PChar; begin // this now even returns non-scaleable fonts which is what we sometimes want. pfs := XftListFonts(Display, DefaultScreen, [0, FC_FAMILY, 0]); if pfs = nil then Exit; //==> Result := TStringList.Create; GetMem(pc, 128); n := 0; ppat := pfs^.fonts; while n < pfs^.nfont do begin XftNameUnparse(ppat^, pc, 127); //XftNameUnparse does not free the name string! s := pc; Result.Add(s); inc(PChar(ppat), sizeof(pointer)); inc(n); end; FreeMem(pc); FcFontSetDestroy(pfs); Result.Sort; end; constructor TfpgX11Application.Create(const AParams: string); var s: string; begin inherited Create(AParams); FIsInitialized := False; if gCommandLineParams.IsParam('display') then begin s := gCommandLineParams.GetParam('display'); FDisplay := XOpenDisplay(PChar(s)); end else FDisplay := XOpenDisplay(''); if FDisplay = nil then raise Exception.Create('fpGUI-X11: Could not open the display. Is your X11 server running?'); Terminated := False; DefaultScreen := XDefaultScreen(Display); FRootWindow := XRootWindow(FDisplay, DefaultScreen); DefaultBackground := XBlackPixel(FDisplay, DefaultScreen); DefaultForeground := XWhitePixel(FDisplay, DefaultScreen); DefaultVisual := XDefaultVisual(FDisplay, DefaultScreen); DisplayDepth := XDefaultDepth(FDisplay, DefaultScreen); //Writeln('display depth: ',DisplayDepth); DefaultColorMap := XDefaultColorMap(FDisplay, DefaultScreen); // Initialize atoms xia_clipboard := XInternAtom(FDisplay, 'CLIPBOARD', TBool(False)); xia_targets := XInternAtom(FDisplay, 'TARGETS', TBool(False)); xia_motif_wm_hints := XInternAtom(FDisplay, '_MOTIF_WM_HINTS', TBool(False)); xia_wm_protocols := XInternAtom(FDisplay, 'WM_PROTOCOLS', TBool(False)); xia_wm_delete_window := XInternAtom(FDisplay, 'WM_DELETE_WINDOW', TBool(False)); xia_wm_state := XInternAtom(FDisplay, 'WM_STATE', TBool(False)); { initializa the XDND atoms } FDNDTypeList := TObjectList.Create; XdndInit; netlayer := TNETWindowLayer.Create(FDisplay); // for correct keyboard handling InputMethod := XOpenIM(FDisplay, nil, nil, nil); if InputMethod = nil then Exit; InputContext := XCreateIC(InputMethod, [XNInputStyle, XIMPreeditNothing or XIMStatusNothing, nil]); if InputContext = nil then Exit; FIsInitialized := True; xapplication := TfpgApplication(self); end; destructor TfpgX11Application.Destroy; begin netlayer.Free; XCloseDisplay(FDisplay); FDNDTypeList.Free; inherited Destroy; end; function TfpgX11Application.MessagesPending: boolean; begin Result := (XPending(display) > 0); fpgCheckTimers; end; function GetParentWindow(wh: TfpgWinHandle; var pw, rw: TfpgWinHandle): boolean; var rootw: TfpgWinHandle; parentw: TfpgWinHandle; childs: ^TfpgWinHandle; cnum: cuint; begin childs := nil; if XQueryTree(xapplication.display, wh, @rootw, @parentw, @childs, @cnum) <> 0 then begin pw := parentw; rw := rootw; Result := True; end else Result := False; if childs <> nil then XFree(childs); end; function GetDecorationWindow(wh: TfpgWinHandle): TfpgWinHandle; var lpw: TfpgWinHandle; pw: TfpgWinHandle; rw: TfpgWinHandle; bok: boolean; begin pw := wh; repeat lpw := pw; bok := GetParentWindow(lpw, pw, rw); until (not bok) or (pw = rw); if bok then Result := lpw else Result := 0; end; function X11keycodeToScanCode(akeycode: word): word; begin case akeycode and $ff of $09..$5B: Result := akeycode - 8; $6C: Result := $11C; // numpad enter $6D: Result := $11D; // right ctrl $70: Result := $135; // numpad / $62: Result := $148; // up arrow $64: Result := $14B; $66: Result := $14D; $68: Result := $150; // down arrow $6A: Result := $152; $61: Result := $147; $63: Result := $149; $6B: Result := $153; $67: Result := $14F; $69: Result := $151; $71: Result := $138; else Result := akeycode; end; end; procedure TfpgX11Application.DoWaitWindowMessage(atimeoutms: integer); var ev: TXEvent; NewEvent: TXevent; i: integer; r: integer; blockmsg: boolean; w: TfpgX11Window; ew: TfpgX11Window; kwg: TfpgWidget; wh: TfpgWinHandle; wa: TXWindowAttributes; mcode: integer; msgp: TfpgMessageParams; rfds: baseunix.TFDSet; xfd: integer; KeySym: TKeySym; Popup: TfpgWidget; needToWait: boolean; // debug purposes only procedure PrintKeyEvent(const event: TXEvent); var keysym: TKeySym; icstatus: TStatus; l: integer; s: string; begin case event._type of X.KeyPress: begin write('*** KeyPress '); end; X.KeyRelease: begin write('*** KeyRelease '); end; else begin writeln('not a key event '); end; end; SetLength(s, 20); l := Xutf8LookupString(InputContext, @event.xkey, @s[1], Length(s), @keysym, @icstatus); SetLength(s, l); if icstatus = XBufferOverflow then Xutf8LookupString(InputContext, @event.xkey, @s[1], Length(s), @keysym, @icstatus); writeln('result of xlookupstring [' + s + ']'); writeln(Format('*** keysym [%s] ', [XKeysymToString(keysym)])); end; // Debug info only procedure ReportLostWindow(const event: TXEvent); begin {$IFDEF DEBUG} writeln('fpGUI/X11: ', GetXEventName(event._type), ' can''t find <', IntToHex(event.xany.window, 9), '>'); {$ENDIF} end; begin xfd := XConnectionNumber(display); DoFlush; (* repeat if (atimeoutms >= 0) and (XPending(display) < 1) then { there are no X messages } begin if Assigned(FOnIdle) then OnIdle(self); // Some event is waiting for the given timeout. // This Select handles only the first 256 file descriptors. // Poll would be better but FPC has no official poll interface (if I'm right) fpFD_ZERO(rfds); fpFD_SET(xfd, rfds); r := fpSelect(xfd + 1, @rfds, nil, nil, {atimeoutms} 50); if r < 1 then Exit; // no event received. end; XNextEvent(display, @ev); until (not XFilterEvent(@ev, X.None)); *) needToWait := True; if XPending(display) > 0 then // We have a X message to process begin XNextEvent(display, @ev); needToWait := False; end; if needToWait then // No X messages to process (we are idle). So do a timeout wait begin if Assigned(FOnIdle) then OnIdle(self); fpFD_ZERO(rfds); fpFD_SET(xfd, rfds); r := fpSelect(xfd + 1, @rfds, nil, nil, {atimeoutms} 50); if r <> 0 then // We got a X event or the timeout happened XNextEvent(display, @ev) else Exit; // nothing further to do here! end; // if the event filter returns true then it ate the message if Assigned(FEventFilter) and FEventFilter(ev) then exit; // no more processing required for that event blockmsg := False; fillchar(msgp, sizeof(msgp), 0); // According to a comment in X.h, the valid event types start with 2! if ev._type < 2 then exit; Popup := PopupListFirst; {$IFDEF DEBUG} w := FindWindowByHandle(ev.xany.window); if not Assigned(w) then WriteLn('Event ',GetXEventName(ev._type),'(', ev._type,') window: ', IntToHex(ev.xany.window,7)) else WriteLn('Event ',GetXEventName(ev._type),'(', ev._type,') window: ', IntToHex(ev.xany.window,7), ' name:', w.Name); // PrintKeyEvent(ev); { debug purposes only } {$ENDIF} case ev._type of X.KeyPress, X.KeyRelease: begin if ev._type = X.KeyPress then begin KeySym := StartComposing(ev); { TODO -oGG : Move some code into the case statement } case FComposeStatus of XLookupNone: begin // writeln('KeyPress - XLookupNone'); Exit; end; XLookupChars: begin // writeln('KeyPress - XLookupChars'); // do nothing end; XLookupKeySymVal: begin // writeln('KeyPress - XLookupKeySymVal'); end; XLookupBoth: begin // writeln('KeyPress - XLookupBoth'); end; end; FLastKeySym := KeySym // save it for KeyRelease event end else KeySym := FLastKeySym; // restore saved KeySym msgp.keyboard.keycode := KeySymToKeycode(KeySym); msgp.keyboard.shiftstate := ConvertShiftState(ev.xkey.state); // By default X11 sends keyboard event to window under mouse cursor. // We need to get the corrected "focused" widget instead. kwg := FindKeyboardFocus; if kwg <> nil then w := kwg else begin {$IFDEF DEBUG} writeln('ERR: We couldn''t find keyboard focused window. Using event window instead!'); {$ENDIF} w := FindWindowByHandle(ev.xkey.window); if not Assigned(w) then ReportLostWindow(ev); end; if ev._type = X.KeyPress then begin fpgPostMessage(nil, w, FPGM_KEYPRESS, msgp); if (ev.xkey.state and (ControlMask or Mod1Mask)) = 0 then begin for i := 1 to UTF8Length(FComposeBuffer) do begin msgp.keyboard.keychar := UTF8Copy(FComposeBuffer, i, 1); fpgPostMessage(nil, w, FPGM_KEYCHAR, msgp); end; end; end { if } else if ev._type = X.KeyRelease then fpgPostMessage(nil, w, FPGM_KEYRELEASE, msgp); end; X.ButtonPress, X.ButtonRelease: begin msgp.mouse.x := ev.xbutton.x; msgp.mouse.y := ev.xbutton.y; msgp.mouse.Buttons := ev.xbutton.button; msgp.mouse.shiftstate := ConvertShiftState(ev.xbutton.state); w := FindWindowByHandle(ev.xbutton.window); if not Assigned(w) then ReportLostWindow(ev); { This closes popup windows when you click the mouse elsewhere } if ev._type = X.ButtonPress then begin if (Popup <> nil) then begin ew := w; while (w <> nil) and (w.Parent <> nil) do w := TfpgX11Window(w.Parent); if (w <> nil) and (PopupListFind(w.WinHandle) = nil) and (not PopupDontCloseWidget(TfpgWidget(ew))) then begin ClosePopups; end; end; end else begin if Assigned(Drag) then // button released begin Drag.SendDNDDrop; { TODO: Start timeout in case XdndFinished is not received, so we can free Drag } // writeln('Freeing Drag Object'); if not Drag.FDropAccepted then begin FreeAndNil(FDrag); end; end; end; w := FindWindowByHandle(ev.xbutton.window); // restore w if xapplication.TopModalForm <> nil then begin ew := TfpgX11Window(WidgetParentForm(TfpgWidget(w))); if (ew <> nil) and (xapplication.TopModalForm <> ew) and (waUnblockableMessages in ew.WindowAttributes = False) then blockmsg := true; end; // Is message blocked by a modal form? if not blockmsg then begin if (ev.xbutton.button >= 4) and (ev.xbutton.button <= 7) then // mouse wheel begin // generate scroll events: if ev._type = X.ButtonPress then begin if ev.xbutton.button = Button4 then i := -1 else i := 1; // Check for other mouse wheel messages in the queue while XCheckTypedWindowEvent(display, ev.xbutton.window, X.ButtonPress, @NewEvent) do begin if NewEvent.xbutton.Button = 4 then Dec(i) else if NewEvent.xbutton.Button = 5 then Inc(i) else begin XPutBackEvent(display, @NewEvent); break; end; end; msgp.mouse.delta := i; fpgPostMessage(nil, w, FPGM_SCROLL, msgp); end; end else begin if ev._type = X.ButtonRelease then begin {$IFDEF DEBUG} writeln('**** PostMessage MouseUp ', w.ClassName, ' - ', w.Name); {$ENDIF} mcode := FPGM_MOUSEUP; end else begin {$IFDEF DEBUG} writeln('**** PostMessage MouseDown ', w.ClassName, ' - ', w.Name); {$ENDIF} mcode := FPGM_MOUSEDOWN; end; fpgPostMessage(nil, w, mcode, msgp); end; { if/else } end; { if not blocking } end; X.Expose: begin repeat // until not XCheckTypedWindowEvent(display, ev.xexpose.window, X.Expose, @ev); if ev.xexpose.count = 0 then begin fpgPostMessage(nil, FindWindowByHandle(ev.xexpose.window), FPGM_PAINT); end; end; X.GraphicsExpose: begin repeat // until not XCheckTypedWindowEvent(display, ev.xexpose.window, X.GraphicsExpose, @ev); if ev.xgraphicsexpose.count = 0 then begin fpgPostMessage(nil, FindWindowByHandle(ev.xgraphicsexpose.drawable), FPGM_PAINT); end; end; X.MotionNotify: begin repeat // until not XCheckTypedWindowEvent(display, ev.xmotion.window, X.MotionNotify, @ev); w := FindWindowByHandle(ev.xmotion.window); if not Assigned(w) then ReportLostWindow(ev) else begin if Assigned(Drag) then begin if ((ev.xmotion.state and $FF00) shr 8) = MOUSE_LEFT then Drag.Dragging(ev); end; if xapplication.TopModalForm <> nil then begin ew := TfpgX11Window(WidgetParentForm(TfpgWidget(w))); if (ew <> nil) and (xapplication.TopModalForm <> ew) and (waUnblockableMessages in ew.WindowAttributes = False) then blockmsg := true; end; if not blockmsg then begin msgp.mouse.x := ev.xmotion.x; msgp.mouse.y := ev.xmotion.y; msgp.mouse.Buttons := (ev.xmotion.state and $FF00) shr 8; msgp.mouse.shiftstate := ConvertShiftState(ev.xmotion.state); fpgPostMessage(nil, w, FPGM_MOUSEMOVE, msgp); end; end; end; { one use is for message blockings for modal windows, or XDND etc. } X.ClientMessage: begin w := FindWindowByHandle(ev.xclient.window); if not Assigned(w) then ReportLostWindow(ev); // WM_PROTOCOLS message if Assigned(w) and (ev.xclient.message_type = xia_wm_protocols) then begin if (ev.xclient.data.l[0] = netlayer.NetAtom[naWM_PING]) then begin // always respond to pings or the wm will kill us netlayer.WindowReplyToPING(w.FWinHandle, @ev.xclient); end else if ev.xclient.data.l[0] = xia_wm_delete_window then begin if xapplication.TopModalForm <> nil then begin // This is ugly!!!!!!!!!!!!!!! ew := TfpgX11Window(WidgetParentForm(TfpgWidget(w))); if (ew <> nil) and (TopModalForm <> ew) and (waUnblockableMessages in ew.WindowAttributes = False) then blockmsg := true; end; if not blockmsg then fpgPostMessage(nil, FindWindowByHandle(ev.xclient.window), FPGM_CLOSE); end; end { XDND protocol - XdndEnter } else if Assigned(w) and (ev.xclient.message_type = XdndEnter) then begin {$IFDEF DNDDEBUG} writeln('ClientMessage.XdndEnter event received'); {$ENDIF} HandleDNDenter(w, ev.xclient.data.l[0], ev); end { XDND protocol - XdndPosition } else if Assigned(w) and (ev.xclient.message_type = XdndPosition) then begin {$IFDEF DNDDEBUG} writeln('ClientMessage.XdndPosition event received'); {$ENDIF} HandleDNDposition(w, // top level window ev.xclient.data.l[0], // Source window (ev.xclient.data.l[2] and $FFFF0000) shr 16, // x_root ev.xclient.data.l[2] and $0000FFFF, // y_root ev.xclient.data.l[4], // action ev.xclient.data.l[3]); // timestamp end { XDND protocol - XdndStatus } else if Assigned(w) and (ev.xclient.message_type = XdndStatus) then begin {$IFDEF DNDDEBUG} writeln('ClientMessage.XdndStatus event received'); {$ENDIF} if Assigned(Drag) then begin Drag.HandleDNDStatus( ev.xclient.data.l[0], ev.xclient.data.l[1] and 1, fpgRect( (ev.xclient.data.l[2] shr 16) and $FFFF, ev.xclient.data.l[2] and $FFFF, (ev.xclient.data.l[3] shr 16) and $FFFF, ev.xclient.data.l[3] and $FFFF), ev.xclient.data.l[4]); end; end { XDND protocol - XdndLeave } else if Assigned(w) and (ev.xclient.message_type = XdndLeave) then begin {$IFDEF DNDDEBUG} writeln('ClientMessage.XdndLeave event received'); {$ENDIF} HandleDNDleave(w, ev.xclient.data.l[0]); end { XDND protocol - XdndDrop } else if Assigned(w) and (ev.xclient.message_type = XdndDrop) then begin {$IFDEF DNDDEBUG} writeln('ClientMessage.XdndDrop event received'); writeln(' ClassName = ', w.ClassName); writeln(' Name = ', w.Name); {$ENDIF} HandleDNDdrop(w, ev.xclient.data.l[0], ev.xclient.data.l[2]); end { XDND protocol - XdndFinished } else if Assigned(w) and (ev.xclient.message_type = XdndFinished) then begin {$IFDEF DNDDEBUG} writeln('ClientMessage.XdndFinished event received'); {$ENDIF} if Assigned(Drag) then begin {$IFDEF DNDDEBUG} writeln('Freeing Drag Object'); {$ENDIF} FreeAndNil(FDrag); end; end; end; X.ConfigureNotify: begin repeat // until not XCheckTypedWindowEvent(display, ev.xconfigure.window, ConfigureNotify, @ev); msgp.rect.Left := ev.xconfigure.x; msgp.rect.Top := ev.xconfigure.y; msgp.rect.Width := ev.xconfigure.Width; msgp.rect.Height := ev.xconfigure.Height; w := FindWindowByBackupHandle(ev.xconfigure.window); if not Assigned(w) then ReportLostWindow(ev); if w <> nil then begin if w.FWindowType <> wtChild then begin wh := GetDecorationWindow(ev.xconfigure.window); if wh > 0 then begin XGetWindowAttributes(display, wh, @wa); msgp.rect.Left := wa.x; msgp.rect.Top := wa.y; end; end; if (w.FWidth <> msgp.rect.Width) or (w.FHeight <> msgp.rect.Height) then fpgPostMessage(nil, w, FPGM_RESIZE, msgp); if (w.FLeft <> msgp.rect.Left) or (w.FTop <> msgp.rect.Top) then fpgPostMessage(nil, w, FPGM_MOVE, msgp); end; end; X.SelectionNotify: begin { Handle XDND data } if ev.xselection._property = XdndSelection then begin {$IFDEF DNDDEBUG} writeln('XdndSelection message received'); {$ENDIF} HandleDNDSelection(ev); end else { Handle X Selections - clipboard data } ProcessSelection(ev); end; X.SelectionRequest: begin if ev.xselectionrequest.selection = XdndSelection then begin {$IFDEF DNDDEBUG} writeln('found a XdndSelection request'); {$ENDIF} if Assigned(Drag) then Drag.HandleSelectionRequest(ev); end else begin {$IFDEF DEBUG} writeln('found a clipboard selection request'); {$ENDIF} ProcessSelectionRequest(ev); end; end; X.SelectionClear: begin { TODO : Not sure if I am handling this correctly? } if ev.xselectionclear.selection = xia_clipboard then begin fpgClipboard.FClipboardText := ''; Exit; end; end; X.FocusIn: fpgPostMessage(nil, FindWindowByHandle(ev.xfocus.window), FPGM_ACTIVATE); X.FocusOut: fpgPostMessage(nil, FindWindowByHandle(ev.xfocus.window), FPGM_DEACTIVATE); X.EnterNotify: fpgPostMessage(nil, FindWindowByHandle(ev.xcrossing.window), FPGM_MOUSEENTER); X.LeaveNotify: fpgPostMessage(nil, FindWindowByHandle(ev.xcrossing.window), FPGM_MOUSEEXIT); X.MapNotify: begin w := FindWindowByHandle(ev.xmap.window); if w <> nil then Include(w.FWinFlags, xwsfMapped); { X11 is too efficient, so new windows don't need a OnResize when mapped, but because Windows GDI does so, we want the same events under X11. Lets fake one. } //if w <> nil then //begin // msgp.rect.Left := w.Left; // msgp.rect.Top := w.Top; // msgp.rect.Width := w.Width; // msgp.rect.Height := w.Height; // fpgPostMessage(nil, w, FPGM_RESIZE, msgp); //end; end; X.UnmapNotify: begin // special case which uses a different find window method w := FindWindowByBackupHandle(ev.xunmap.window); if not Assigned(w) then ReportLostWindow(ev) else Exclude(w.FWinFlags, xwsfMapped); end; X.DestroyNotify: begin // special case which uses a different find window method w := FindWindowByBackupHandle(ev.xdestroywindow.window); if not Assigned(w) then ReportLostWindow(ev) else RemoveWindowLookup(TfpgX11Window(w)); end; X.NoExpose: begin // writeln('got a GraphicsExpose or NoExpose event'); { If this application calls XCopyArea or XCopyPlane and the graphics_exposures member of the GC is True and the source is a window, these events may be generated; handle GraphicsExpose like Expose } end; X.ReparentNotify: begin // We are not interrested in this event yet end; else WriteLn('fpGUI/X11: Unhandled X11 event received: ', GetXEventName(ev._type)); end; end; procedure TfpgX11Application.DoFlush; begin XFlush(FDisplay); end; function TfpgX11Application.GetScreenWidth: TfpgCoord; var wa: TXWindowAttributes; begin XGetWindowAttributes(FDisplay, FRootWindow, @wa); Result := wa.Width; end; function TfpgX11Application.GetScreenHeight: TfpgCoord; var wa: TXWindowAttributes; begin XGetWindowAttributes(FDisplay, FRootWindow, @wa); Result := wa.Height; end; function TfpgX11Application.Screen_dpi_x: integer; var mm: integer; begin // 25.4 is millimeters per inch mm := 0; mm := DisplayWidthMM(Display, DefaultScreen); if mm > 0 then Result := Round((GetScreenWidth * 25.4) / mm) else Result := 96; // seems to be a well known default. :-( end; function TfpgX11Application.Screen_dpi_y: integer; var mm: integer; begin // 25.4 is millimeters per inch mm := 0; mm := DisplayHeightMM(Display, DefaultScreen); if mm > 0 then Result := Round((GetScreenHeight * 25.4) / mm) else Result := Screen_dpi_x; // same as width end; function TfpgX11Application.Screen_dpi: integer; begin Result := Screen_dpi_y; {$IFDEF DEBUG} writeln('Display width in mm: ', DisplayWidthMM(Display, DefaultScreen)); writeln('Display height in mm: ', DisplayHeightMM(Display, DefaultScreen)); writeln('Display dpi: ', Result); {$ENDIF} end; { TfpgX11Window } procedure TfpgX11Window.DoAllocateWindowHandle(AParent: TfpgWindowBase); var pwh: TfpgWinHandle; wh: TfpgWinHandle; lmwh: TfpgWinHandle; attr: TXSetWindowAttributes; mask: longword; hints: TXSizeHints; IconPixmap: TPixmap; WMHints: PXWMHints; prop: TAtom; mwmhints: TMWMHints; begin if HandleIsValid then Exit; //==> if AParent <> nil then pwh := TfpgX11Window(AParent).WinHandle else pwh := xapplication.RootWindow; FillChar(attr, sizeof(attr), 0); mask := 0; if (FWindowType in [wtPopup]) or (waX11SkipWMHints in FWindowAttributes) then begin attr.Override_Redirect := 1; mask := CWOverrideRedirect; end; AdjustWindowStyle; if (not (waX11SkipWMHints in FWindowAttributes)) and (FWindowType = wtWindow) then begin if xapplication.FLeaderWindow = 0 then begin xapplication.FLeaderWindow := XCreateSimpleWindow(xapplication.Display, XDefaultRootWindow(xapplication.Display), 0, 0, 1, 1, 0, 0, 0); SetWindowGroup(xapplication.FLeaderWindow); xapplication.FClientLeaderAtom := XInternAtom(xapplication.Display, 'WM_CLIENT_LEADER', False); end; end; wh := XCreateWindow(xapplication.Display, pwh, FLeft, FTop, FWidth, FHeight, 0, CopyFromParent, InputOutput, xapplication.DefaultVisual, mask, @attr); if wh = 0 then raise Exception.Create('fpGUI/X11: Failed to create window ' + ClassName); FWinHandle := wh; FBackupWinHandle := wh; if AParent = nil then // is a toplevel window begin { setup a window icon } IconPixMap := XCreateBitmapFromData(fpgApplication.Display, FWinHandle, @IconBitmapBits, IconBitmapWidth, IconBitmapHeight); WMHints := XAllocWMHints; WMHints^.icon_pixmap := IconPixmap; WMHints^.flags := IconPixmapHint; { setup window grouping posibilities } if (not (waX11SkipWMHints in FWindowAttributes)) and (FWindowType = wtWindow) then begin WMHints^.flags := WMHints^.flags or WindowGroupHint; WMHints^.window_group := xapplication.FLeaderWindow; end; XSetWMProperties(fpgApplication.Display, FWinHandle, nil, nil, nil, 0, nil, WMHints, nil); if (not (waX11SkipWMHints in FWindowAttributes)) and (FWindowType = wtWindow) then begin { set class group hint per top-level window } SetWindowGroup(FWinHandle); XChangeProperty(xapplication.display, FWinHandle, xapplication.FClientLeaderAtom, 33, 32, PropModeReplace, @xapplication.FLeaderWindow, 1); end; { so newish window manager can close unresponsive programs } fpgApplication.netlayer.WindowSetPID(FWinHandle, GetProcessID); fpgApplication.netlayer.WindowSetSupportPING(FWinHandle); XFree(WMHints); { we need to set the XdndAware property } if QueueEnabledDrops then begin DoDNDEnabled(True); end; end; FillChar(hints, sizeof(hints), 0); hints.flags := 0; if not (waAutoPos in FWindowAttributes) then hints.flags := hints.flags or PPosition; if waScreenCenterPos in FWindowAttributes then begin hints.flags := hints.flags or PPosition; FLeft := (xapplication.ScreenWidth - FWidth) div 2; FTop := (xapplication.ScreenHeight - FHeight) div 2; DoMoveWindow(FLeft, FTop); end else if waOneThirdDownPos in FWindowAttributes then begin hints.flags := hints.flags or PPosition; FLeft := (xapplication.ScreenWidth - FWidth) div 2; FTop := (xapplication.ScreenHeight - FHeight) div 3; DoMoveWindow(FLeft, FTop); end; if (FWindowType <> wtChild) and (waSizeable in FWindowAttributes) then begin hints.flags := hints.flags or PMinSize; hints.min_width := FMinWidth; hints.min_height := FMinHeight; end else begin hints.flags := hints.flags or PMinSize or PMaxSize; hints.min_width := FWidth; hints.min_height := FHeight; hints.max_width := FWidth; hints.max_height := FHeight; end; XSetWMNormalHints(xapplication.display, FWinHandle, @hints); if FWindowType <> wtChild then // send close event instead of quiting the whole application... fpgApplication.netlayer.WindowAddProtocol(FWinHandle, xapplication.xia_wm_delete_window); // for modal windows, this is necessary if FWindowType = wtModalForm then begin if Parent = nil then begin lmwh := 0; if fpgApplication.PrevModalForm <> nil then lmwh := TfpgX11Window(fpgApplication.PrevModalForm).WinHandle { 2011-03-24: Graeme Geldenhuys I commented code this code because it caused more problems that it solved when multiple modal dialogs or prompts are shown in succession. This code was originally introduced in commit 2ffdd747. I'm looking for an alternative solution to the original problem. } // else if FocusRootWidget <> nil then // lmwh := TfpgX11Window(FocusRootWidget).WinHandle else if fpgApplication.MainForm <> nil then lmwh := TfpgX11Window(fpgApplication.MainForm).WinHandle; if lmwh <> 0 then begin XSetTransientForHint(xapplication.display, FWinHandle, lmwh); fpgApplication.netlayer.WindowSetModal(FWinHandle, True); end; end; end; if (FWindowType = wtPopup) and (waStayOnTop in FWindowAttributes) then // we have a Splash screen fpgApplication.netlayer.WindowSetType(FWinHandle, [nwtSplash]); // process Borderless forms if ((FWindowType = wtWindow) or (FWindowType = wtModalForm)) and (waBorderless in FWindowAttributes) and not (waX11SkipWMHints in FWindowAttributes) then begin prop := X.None; prop := XInternAtom(xapplication.display, '_MOTIF_WM_INFO', TBool(False)); if prop = X.None then begin // writeln('Window Manager does not support MWM hints. Bypassing window manager control for borderless window.'); // Set Override Redirect here! mwmhints.flags := 0; end else begin mwmhints.flags := MWM_HINTS_DECORATIONS; mwmhints.decorations := 0; if xapplication.xia_motif_wm_hints <> X.None then begin prop := xapplication.xia_motif_wm_hints; XChangeProperty(xapplication.display, FWinHandle, prop, prop, 32, PropModeReplace, @mwmhints, PROP_MWM_HINTS_ELEMENTS); end; end; end; { TODO : We could optimise this for non-focusable widgets } XSelectInput(xapplication.Display, wh, KeyPressMask or KeyReleaseMask or ButtonPressMask or ButtonReleaseMask or EnterWindowMask or LeaveWindowMask or ButtonMotionMask or PointerMotionMask or ExposureMask or FocusChangeMask or StructureNotifyMask); SetWindowParameters; AddWindowLookup(self); end; procedure TfpgX11Window.DoReleaseWindowHandle; //var // lCallTrace: IInterface; begin // lCallTrace := PrintCallTrace(Classname, 'DoReleaseWindowHandle: ' + Name); if HandleIsValid then begin // PrintCallTraceDbgLn('XDestroyWindow'); XDestroyWindow(xapplication.Display, FWinHandle); end else begin // PrintCallTraceDbgLn(' RemoveWindowLookup'); RemoveWindowLookup(self); end; FWinHandle := 0; end; procedure TfpgX11Window.DoRemoveWindowLookup; begin // PrintCallTraceDbgLn('RemoveWindowLookup ' + Name + ' [' + Classname + ']'); RemoveWindowLookup(self); end; procedure TfpgX11Window.DoSetWindowVisible(const AValue: Boolean); begin if AValue then begin if not HandleIsValid then AllocateWindowHandle; XMapWindow(xapplication.Display, FWinHandle); Include(FWinFlags, xwsfMapped); // Fullscreen can only be set on visible (already mapped) windows. if waFullScreen in FWindowAttributes then fpgApplication.netlayer.WindowSetFullscreen(FWinHandle, True); end else begin if HandleIsValid and (xwsfMapped in FWinFlags) then XUnmapWindow(xapplication.Display, FWinHandle); end; end; function TfpgX11Window.HandleIsValid: boolean; begin Result := (FWinHandle > 0); end; procedure TfpgX11Window.DoMoveWindow(const x: TfpgCoord; const y: TfpgCoord); begin if HandleIsValid then XMoveWindow(xapplication.display, FWinHandle, x, y); end; function TfpgX11Window.DoWindowToScreen(ASource: TfpgWindowBase; const AScreenPos: TPoint): TPoint; var dx: integer; dy: integer; cw: TfpgWinHandle; begin if not TfpgX11Window(ASource).HandleIsValid then Exit; //==> XTranslateCoordinates(xapplication.display, TfpgX11Window(ASource).WinHandle, XDefaultRootWindow(xapplication.display), AScreenPos.X, AScreenPos.Y, @dx, @dy, @cw); Result.X := dx; Result.Y := dy; end; procedure TfpgX11Window.DoUpdateWindowPosition; var w: longword; h: longword; begin if HasHandle then begin if FWidth > 1 then w := FWidth else w := 1; if FHeight > 1 then h := FHeight else h := 1; XMoveResizeWindow(xapplication.display, FWinHandle, FLeft, FTop, w, h); end; end; procedure TfpgX11Window.DoSetMouseCursor; var xc: TCursor; shape: integer; begin if not HasHandle then begin FMouseCursorIsDirty := True; Exit; //==> end; case FMouseCursor of mcDefault: shape := XC_left_ptr; mcArrow: shape := XC_arrow; mcSizeEW: shape := XC_sb_h_double_arrow; mcSizeNS: shape := XC_sb_v_double_arrow; mcIBeam: shape := XC_xterm; mcSizeNWSE: shape := XC_bottom_right_corner; mcSizeNESW: shape := XC_bottom_left_corner; mcSizeSWNE: shape := XC_top_right_corner; mcSizeSENW: shape := XC_top_left_corner; mcMove: shape := XC_fleur; mcCross: shape := XC_crosshair; mcHourGlass: shape := XC_watch; mcHand: shape := XC_hand2; mcDrag: shape := XC_target; mcNoDrop: shape := XC_pirate; else shape := XC_left_ptr; //XC_arrow; end; xc := XCreateFontCursor(xapplication.Display, shape); XDefineCursor(xapplication.Display, FWinHandle, xc); XFreeCursor(xapplication.Display, xc); FMouseCursorIsDirty := False; end; procedure TfpgX11Window.DoDNDEnabled(const AValue: boolean); begin // notify XDND protocol that we can handle DND if AValue then begin if HasHandle then XChangeProperty(xapplication.Display, WinHandle, xapplication.XdndAware, XA_ATOM, 32, PropModeReplace, @FPG_XDND_VERSION, 1) else QueueEnabledDrops := True; // we need to do this once we have a winhandle end else XDeleteProperty(xapplication.Display, WinHandle, xapplication.XdndAware); end; procedure TfpgX11Window.DoAcceptDrops(const AValue: boolean); begin { TODO : Remove EnableDrops, then recurse from here to parent top level from, and set XDNDAware property for form. } end; function TfpgX11Window.GetWindowState: TfpgWindowState; type TWMStateType = (wms_none, wms_normal, wms_withdrawn, wms_iconic); wmstate = record state: longword; icon: PtrUInt; end; pwmstate = ^wmstate; var actualtype: TAtom = None; actualformat: cint; count, remaining: culong; data: pwmstate = nil; lWindowStates: TNetWindowStates; maxh, maxv: boolean; begin Result := inherited GetWindowState; if XGetWindowProperty(xapplication.Display, FWinHandle, xapplication.xia_wm_state, 0, 1, TBool(False), xapplication.xia_wm_state, @actualtype, @actualformat, @count, @remaining, @data) = Success then begin if (actualformat = 32) and (count = 1) then begin case data^.State of Ord(wms_none): begin // do nothing end; Ord(wms_normal): begin Result := wsNormal; maxh := false; maxv := false; xapplication.netlayer.WindowGetState(FWinHandle, lWindowStates); if nwsFullScreen in lWindowStates then Result := wsMaximized; // not really true, but ok for now if nwsMaxVert in lWindowStates then maxv := True; if nwsMaxHorz in lWindowStates then maxh := True; if (Result = wsNormal) and maxv and maxh then Result := wsMaximized; end; Ord(wms_withdrawn): begin // do nothing end; Ord(wms_iconic): begin Result := wsMinimized; end; end; { case } end; { if } end; { if } if data <> nil then XFree(data); end; procedure TfpgX11Window.DoSetWindowTitle(const ATitle: string); var tp: TXTextProperty; begin if FWinHandle <= 0 then Exit; fpgApplication.netlayer.WindowSetName(FWinHandle, PChar(ATitle)); // Required for titles to work in IceWM. The above netlayer doesn't do the trick. tp.value := PCUChar(ATitle); tp.encoding := XA_WM_NAME; tp.format := 8; tp.nitems := UTF8Length(ATitle); XSetWMName(xapplication.Display, FWinHandle, @tp); XStoreName(xapplication.Display, FWinHandle, PChar(ATitle)); XSetIconName(xapplication.Display, FWinHandle, PChar(ATitle)); XSetWMIconName(xapplication.Display, FWinHandle, @tp); end; constructor TfpgX11Window.Create(AOwner: TComponent); begin inherited Create(AOwner); FWinHandle := 0; FBackupWinHandle := 0; QueueEnabledDrops := False; end; procedure TfpgX11Window.ActivateWindow; begin XSetInputFocus(xapplication.Display, FWinHandle, RevertToParent, CurrentTime); end; procedure TfpgX11Window.CaptureMouse; begin XGrabPointer(xapplication.Display, FWinHandle, TBool(False), ButtonPressMask or ButtonReleaseMask or ButtonMotionMask or PointerMotionMask or EnterWindowMask or LeaveWindowMask, GrabModeAsync, GrabModeAsync, None, 0, CurrentTime ); end; procedure TfpgX11Window.ReleaseMouse; begin XUngrabPointer(xapplication.display, CurrentTime); end; procedure TfpgX11Window.SetFullscreen(AValue: Boolean); begin inherited SetFullscreen(AValue); fpgApplication.netlayer.WindowSetFullscreen(FWinHandle, AValue); end; procedure TfpgX11Window.BringToFront; begin if HasHandle then XRaiseWindow(xapplication.display, FWinHandle); end; { TfpgX11FontResource } function TfpgX11FontResource.DoGetTextWidthClassic(const txt: string): integer; var extents: TXGlyphInfo; begin XftTextExtentsUTF8(xapplication.display, FFontData, PChar(txt), Length(txt), extents); Result := extents.xOff; end; function TfpgX11FontResource.DoGetTextWidthWorkaround(const txt: string): integer; var extents: TXGlyphInfo; ch: string; dpos: integer; begin Result := 0; dpos := 1; while dpos <= Length(txt) do begin dpos := UTF8CharAtByte(txt, dpos, ch); XftTextExtentsUTF8(xapplication.display, FFontData, PChar(ch), Length(ch), extents); Inc(Result, extents.xOff); end; end; constructor TfpgX11FontResource.Create(const afontdesc: string); begin FFontData := XftFontOpenName(xapplication.display, xapplication.DefaultScreen, PChar(afontdesc)); end; destructor TfpgX11FontResource.Destroy; begin if HandleIsValid then XftFontClose(xapplication.Display, FFontData); inherited; end; function TfpgX11FontResource.HandleIsValid: boolean; begin Result := (FFontData <> nil); end; function TfpgX11FontResource.GetAscent: integer; begin Result := FFontData^.ascent; end; function TfpgX11FontResource.GetDescent: integer; begin Result := FFontData^.descent; end; function TfpgX11FontResource.GetHeight: integer; begin // Do NOT use FFontData^.height as it isn't as accurate Result := GetAscent + GetDescent; end; function TfpgX11FontResource.GetTextWidth(const txt: string): integer; begin if length(txt) < 1 then begin Result := 0; Exit; end; // Xft uses smallint to return text extent information, so we have to // check if the text width is small enough to fit into smallint range if DoGetTextWidthClassic('W') * Length(txt) < High(smallint) then Result := DoGetTextWidthClassic(txt) else Result := DoGetTextWidthWorkaround(txt); end; { TfpgX11Canvas } constructor TfpgX11Canvas.Create(awin: TfpgWindowBase); begin inherited Create(awin); FDrawing := False; FDrawWindow := nil; FBufferPixmap := 0; FDrawHandle := 0; Fgc := nil; FXftDraw := nil; FClipRegion := nil; end; destructor TfpgX11Canvas.Destroy; begin if FDrawing then DoEndDraw; FreeAndNil(FBufferFreeTimer); TryFreePixmap; inherited Destroy; end; procedure TfpgX11Canvas.DoBeginDraw(awin: TfpgWindowBase; buffered: boolean); var x: integer; y: integer; rw: TXID; d: TXID; w: longword; h: longword; bw: longword; pmw: longword; pmh: longword; GcValues: TXGcValues; begin if Assigned(TfpgX11Window(awin)) then begin // This occurs every now and again with TfpgMemo and InvertCaret painting! // Investigate this. if not TfpgX11Window(awin).HasHandle then raise Exception.Create('Window doesn''t have a Handle'); end; XGetGeometry(xapplication.display, TfpgX11Window(awin).FWinHandle, @rw, @x, @y, @w, @h, @bw, @d); if FDrawing and buffered and (FBufferPixmap > 0) then if FBufferPixmap > 0 then begin // check if the dimensions are ok XGetGeometry(xapplication.display, FBufferPixmap, @rw, @x, @y, @pmw, @pmh, @bw, @d); if (pmw <> w) or (pmh <> h) then DoEndDraw; end; if not FDrawing then begin FDrawWindow := TfpgX11Window(awin); if buffered then begin if (FBufferPixmap = 0) or (FastDoubleBuffer = False) or (FastDoubleBuffer and (w > FPixWidth) or (h > FPixHeight)) or ((FastDoubleBuffer = False) and ((w <> FPixWidth) or (h <> FPixHeight))) then begin if FastDoubleBuffer and ((w > FPixWidth) or (h > FPixHeight)) then begin FPixHeight := h + 30; FPixWidth := w + 30; end else begin FPixHeight := h; FPixWidth := w; end; TryFreePixmap; FBufferPixmap := XCreatePixmap(xapplication.display, FDrawWindow.FWinHandle, FPixWidth, FPixHeight, xapplication.DisplayDepth); end; if FastDoubleBuffer then begin // Rapid paint events reuse the double buffer which resets a delay // After the delay the double buffer is freed, letting the OS use video // memory if needed. // Things like scrolling and resizing are fast // Reset the timers next trigger if FBufferFreeTimer = nil then begin FBufferFreeTimer := TfpgTimer.Create(500); TfpgTimer(FBufferFreeTimer).OnTimer := @BufferFreeTimer; end else TfpgTimer(FBufferFreeTimer).Enabled := False; TfpgTimer(FBufferFreeTimer).Enabled := True; end; FDrawHandle := FBufferPixmap; end else begin TryFreePixmap; FDrawHandle := FDrawWindow.FWinHandle; end; Fgc := XCreateGc(xapplication.display, FDrawHandle, 0, @GcValues); // CapNotLast is so we get the same behavior as Windows. See documentation for more details. XSetLineAttributes(xapplication.display, Fgc, 0, LineSolid, CapNotLast, JoinMiter); FXftDraw := XftDrawCreate(xapplication.display, FDrawHandle, XDefaultVisual(xapplication.display, xapplication.DefaultScreen), XDefaultColormap(xapplication.display, xapplication.DefaultScreen)); FClipRegion := XCreateRegion; end; FDrawing := True; end; procedure TfpgX11Canvas.DoPutBufferToScreen(x, y, w, h: TfpgCoord); var cgc: TfpgGContext; GcValues: TXGcValues; begin if FBufferPixmap > 0 then begin cgc := XCreateGc(xapplication.display, FBufferPixmap, 0, @GcValues); XCopyArea(xapplication.Display, FBufferPixmap, FDrawWindow.FWinHandle, cgc, x, y, w, h, x, y); XFreeGc(xapplication.display, cgc); end; end; procedure TfpgX11Canvas.DoEndDraw; begin if FDrawing then begin XDestroyRegion(FClipRegion); XftDrawDestroy(FXftDraw); XFreeGc(xapplication.display, Fgc); if FastDoubleBuffer = False then TryFreePixmap; FDrawing := False; FDrawWindow := nil; end; end; function TfpgX11Canvas.GetPixel(X, Y: integer): TfpgColor; var Image: PXImage; Pixel: Cardinal; x_Color: TXColor; begin Result := 0; Image := XGetImage(xapplication.display, FDrawHandle, X, Y, 1, 1, $FFFFFFFF, ZPixmap); if Image = nil then raise Exception.Create('fpGFX/X11: Invalid XImage'); try Pixel := XGetPixel(Image, 0, 0); x_Color.pixel := Pixel; XQueryColor(xapplication.display, xapplication.DefaultColorMap, @x_Color); Result := TfpgColor(((x_Color.red and $00FF) shl 16) or ((x_Color.green and $00FF) shl 8) or (x_Color.blue and $00FF)); finally XDestroyImage(Image); end; end; procedure TfpgX11Canvas.SetPixel(X, Y: integer; const AValue: TfpgColor); var oldColor: TfpgColor; begin oldColor := Color; SetColor(AValue); XDrawPoint(xapplication.display, FDrawHandle, Fgc, X, Y); SetColor(oldColor); end; procedure TfpgX11Canvas.DoDrawArc(x, y, w, h: TfpgCoord; a1, a2: Extended); begin XDrawArc(xapplication.display, FDrawHandle, Fgc, x, y, w-1, h-1, Trunc(64 * a1), Trunc(64 * a2)); end; procedure TfpgX11Canvas.DoFillArc(x, y, w, h: TfpgCoord; a1, a2: Extended); begin XFillArc(xapplication.display, FDrawHandle, Fgc, x, y, w, h, Trunc(64 * a1), Trunc(64 * a2)); end; procedure TfpgX11Canvas.DoDrawPolygon(Points: fpg_base.PPoint; NumPts: Integer; Winding: boolean); var PointArray: PXPoint; i: integer; begin { convert TPoint to TXPoint } GetMem(PointArray, SizeOf(TXPoint)*(NumPts+1)); // +1 for return line for i := 0 to NumPts-1 do begin PointArray[i].x := Points[i].x; PointArray[i].y := Points[i].y; end; XFillPolygon(xapplication.display, FDrawHandle, Fgc, PointArray, NumPts, CoordModeOrigin, X.Complex); if PointArray <> nil then FreeMem(PointArray); end; procedure TfpgX11Canvas.BufferFreeTimer(Sender: TObject); begin {$IFDEF DEBUG} WriteLn('fpGFX/X11: Freeing Buffer w=', FPixWidth, ' h=', FPixHeight); {$ENDIF} TryFreePixmap; FreeAndNil(FBufferFreeTimer); end; procedure TfpgX11Canvas.TryFreePixmap; begin if FBufferPixmap > 0 then XFreePixmap(xapplication.Display, FBufferPixmap); FBufferPixmap := 0; end; procedure TfpgX11Canvas.DoSetFontRes(fntres: TfpgFontResourceBase); begin if fntres = nil then Exit; //==> FCurFontRes := TfpgX11FontResource(fntres); end; procedure TfpgX11Canvas.DoSetTextColor(cl: TfpgColor); begin { We use fpgColorToX() because we don't want Alpha channel information for X11 text } SetXftColor(fpgColorToX(cl), FColorTextXft); end; procedure TfpgX11Canvas.DoSetColor(cl: TfpgColor); begin XSetForeGround(xapplication.display, Fgc, fpgColorToX(cl)); end; procedure TfpgX11Canvas.DoSetLineStyle(awidth: integer; astyle: TfpgLineStyle); const cDot: array[0..1] of Char = #1#1; cDash: array[0..1] of Char = #4#2; cDashDot: array[0..3] of Char = #4#1#1#1; cDashDotDot: array[0..5] of Char = #4#1#1#1#1#1; var aCapStyle: Longint; begin aCapStyle := CapNotLast; // Is this still needed?? I don't think so //if (awidth > 1) and (astyle = lsSolid) then // aCapStyle := CapButt; if awidth = 1 then awidth := 0; // switch to hardware algorithm case AStyle of lsDot: begin XSetLineAttributes(xapplication.display, Fgc, awidth, LineOnOffDash, aCapStyle, JoinMiter); XSetDashes(xapplication.display, Fgc, 0, cDot, 2); end; lsDash: begin XSetLineAttributes(xapplication.display, Fgc, awidth, LineOnOffDash, aCapStyle, JoinMiter); XSetDashes(xapplication.display, Fgc, 0, cDash, 2); end; lsDashDot: begin XSetLineAttributes(xapplication.display, Fgc, awidth, LineOnOffDash, aCapStyle, JoinMiter); XSetDashes(xapplication.display, Fgc, 0, cDashDot, 4); end; lsDashDotDot: begin XSetLineAttributes(xapplication.display, Fgc, awidth, LineOnOffDash, aCapStyle, JoinMiter); XSetDashes(xapplication.display, Fgc, 0, cDashDotDot, 6); end; else // which includes lsSolid XSetLineAttributes(xapplication.display, Fgc, awidth, LineSolid, aCapStyle, JoinMiter); end; { case } end; procedure TfpgX11Canvas.DoDrawString(x, y: TfpgCoord; const txt: string); begin if Length(txt) < 1 then Exit; //==> XftDrawStringUTF8(FXftDraw, FColorTextXft, FCurFontRes.Handle, x, y + FCurFontRes.GetAscent, PChar(txt), Length(txt)); end; procedure TfpgX11Canvas.DoGetWinRect(out r: TfpgRect); var rw: TfpgWinHandle; x: integer; y: integer; bw: longword; d: longword; begin r.Left := 0; r.Top := 0; XGetGeometry(xapplication.display, FDrawWindow.FWinHandle, @rw, @x, @y, @(r.width), @(r.height), @bw, @d); end; procedure TfpgX11Canvas.DoFillRectangle(x, y, w, h: TfpgCoord); begin XFillRectangle(xapplication.display, FDrawHandle, Fgc, x, y, w, h); end; procedure TfpgX11Canvas.DoXORFillRectangle(col: TfpgColor; x, y, w, h: TfpgCoord); begin XSetForeGround(xapplication.display, Fgc, fpgColorToX(fpgColorToRGB(col))); XSetFunction(xapplication.display, Fgc, GXxor); XFillRectangle(xapplication.display, FDrawHandle, Fgc, x, y, w, h); XSetForeGround(xapplication.display, Fgc, 0); XSetFunction(xapplication.display, Fgc, GXcopy); end; procedure TfpgX11Canvas.DoFillTriangle(x1, y1, x2, y2, x3, y3: TfpgCoord); var pts: array[1..3] of TXPoint; begin pts[1].x := x1; pts[1].y := y1; pts[2].x := x2; pts[2].y := y2; pts[3].x := x3; pts[3].y := y3; XFillPolygon(xapplication.display, FDrawHandle, Fgc, @pts, 3, CoordModeOrigin, X.Complex); end; procedure TfpgX11Canvas.DoDrawRectangle(x, y, w, h: TfpgCoord); begin // writeln(Format('DoDrawRectangle x=%d y=%d w=%d h=%d', [x, y, w, h])); // Same behavior as Windows. See documentation for reason. if (w = 1) and (h = 1) then // a dot DoDrawLine(x, y, x+w, y+w) else XDrawRectangle(xapplication.display, FDrawHandle, Fgc, x, y, w-1, h-1); end; procedure TfpgX11Canvas.DoDrawLine(x1, y1, x2, y2: TfpgCoord); begin // Same behavior as Windows. See documentation for reason. XDrawLine(xapplication.display, FDrawHandle, Fgc, x1, y1, x2, y2); end; procedure TfpgX11Canvas.DoSetClipRect(const ARect: TfpgRect); var r: TXRectangle; rg: TRegion; begin r.x := ARect.Left; r.y := ARect.Top; r.Width := ARect.Width; r.Height := ARect.Height; rg := XCreateRegion; XUnionRectWithRegion(@r, rg, FClipRegion); XSetRegion(xapplication.display, Fgc, FClipRegion); XftDrawSetClip(FXftDraw, FClipRegion); FClipRect := ARect; FClipRectSet := True; XDestroyRegion(rg); end; function TfpgX11Canvas.DoGetClipRect: TfpgRect; begin Result := FClipRect; end; procedure TfpgX11Canvas.DoAddClipRect(const ARect: TfpgRect); var r: TXRectangle; rg: TRegion; begin r.x := ARect.Left; r.y := ARect.Top; r.Width := ARect.Width; r.Height := ARect.Height; rg := XCreateRegion; XUnionRectWithRegion(@r, rg, rg); XIntersectRegion(FClipRegion, rg, FClipRegion); XSetRegion(xapplication.display, Fgc, FClipRegion); FClipRect := ARect; // Double check this, it might be wrong!! FClipRectSet := True; XftDrawSetClip(FXftDraw, FClipRegion); XDestroyRegion(rg); end; procedure TfpgX11Canvas.DoClearClipRect; var r: TfpgRect; begin DoGetWinRect(r); DoSetClipRect(r); FClipRectSet := False; end; procedure TfpgX11Canvas.DoDrawImagePart(x, y: TfpgCoord; img: TfpgImageBase; xi, yi, w, h: integer); var msk: TPixmap; gc2: Tgc; drawgc: Tgc; GcValues: TXGcValues; begin if img = nil then Exit; //==> if img.Masked then begin // rendering the mask msk := XCreatePixmap(xapplication.display, XDefaultRootWindow(xapplication.display), w, h, 1); GcValues.foreground := 1; GcValues.background := 0; // clear mask gc2 := XCreateGc(xapplication.display, msk, GCForeground or GCBackground, @GcValues); XSetForeground(xapplication.display, gc2, 0); XFillRectangle(xapplication.display, msk, gc2, 0, 0, w, h); XSetForeground(xapplication.display, gc2, 1); XPutImage(xapplication.display, msk, gc2, TfpgX11Image(img).XImageMask, xi, yi, 0, 0, w, h); drawgc := XCreateGc(xapplication.display, FDrawHandle, 0, @GcValues); XSetClipMask(xapplication.display, drawgc, msk); XSetClipOrigin(xapplication.display, drawgc, x, y); XPutImage(xapplication.display, FDrawHandle, drawgc, TfpgX11Image(img).XImage, xi, yi, x, y, w, h); XFreePixmap(xapplication.display, msk); XFreeGc(xapplication.display, drawgc); XFreeGc(xapplication.display, gc2); end else XPutImage(xapplication.display, FDrawHandle, Fgc, TfpgImage(img).XImage, xi, yi, x, y, w, h); end; { TfpgX11Image } constructor TfpgX11Image.Create; begin inherited Create; end; procedure TfpgX11Image.DoFreeImage; begin // does nothing on X11 end; procedure TfpgX11Image.DoInitImage(acolordepth, awidth, aheight: integer; aimgdata: Pointer); begin FMasked := False; with FXimg do begin Width := awidth; Height := aheight; xoffset := 0; obdata := #0; byte_order := LSBFirst; bitmap_bit_order := LSBFirst; //MSBFirst; bitmap_pad := 32; bytes_per_line := 0; if acolordepth = 1 then begin format := XYBitmap; bitmap_unit := 8; depth := 1; bits_per_pixel := 1; red_mask := 1; green_mask := 0; blue_mask := 0; end else begin format := ZPixmap; bitmap_unit := 32; // only truecolor 24/32 displays supported now, otherwise color conversion required! // this must be match for the display !!! depth := fpgApplication.DisplayDepth; bits_per_pixel := 32; // Shouldn't we rather get this from XDefaultVisualOfScreen(). PVisual? red_mask := $000000FF; green_mask := $0000FF00; blue_mask := $00FF0000; end; Data := aimgdata; end; XInitImage(@FXimg); end; procedure TfpgX11Image.DoInitImageMask(awidth, aheight: integer; aimgdata: Pointer); begin FMasked := True; with FXimgMask do begin Width := awidth; Height := aheight; xoffset := 0; format := XYBitmap; byte_order := LSBFirst; bitmap_unit := 8; bitmap_bit_order := MSBFirst; bitmap_pad := 32; depth := 1; bytes_per_line := 0; bits_per_pixel := 1; red_mask := 1; green_mask := 0; blue_mask := 0; obdata := #0; Data := aimgdata; end; XInitImage(@FXimgMask); end; function TfpgX11Image.XImage: PXImage; begin Result := @FXimg; end; function TfpgX11Image.XImageMask: PXImage; begin Result := @FXimgMask; end; { TfpgX11Clipboard } function TfpgX11Clipboard.DoGetText: TfpgString; begin XConvertSelection(xapplication.Display, xapplication.xia_clipboard, XA_STRING, xapplication.xia_clipboard, FClipboardWndHandle, 0); FWaitingForSelection := True; fpgDeliverMessages; // delivering the remaining messages repeat fpgWaitWindowMessage; fpgDeliverMessages; until not FWaitingForSelection; Result := FClipboardText; end; procedure TfpgX11Clipboard.DoSetText(const AValue: TfpgString); begin FClipboardText := AValue; XSetSelectionOwner(xapplication.Display, xapplication.xia_clipboard, FClipboardWndHandle, CurrentTime); end; procedure TfpgX11Clipboard.InitClipboard; begin FWaitingForSelection := False; FClipboardWndHandle := XCreateSimpleWindow(xapplication.Display, xapplication.RootWindow, 10, 10, 10, 10, 0, 0, 0); end; { TfpgX11FileList } function TfpgX11FileList.EncodeModeString(FileMode: longword): TFileModeString; const modestring: string[9] = 'xwrxwrxwr'; // must be in reverse order var b: integer; n: integer; begin // rights //rwx rwx rwx b := 1; n := 1; Result := ''; while n <= 9 do begin if (FileMode and b) = 0 then Result := '-' + Result else Result := modestring[n] + Result; inc(n); b := b shl 1; end; end; constructor TfpgX11FileList.Create; begin inherited Create; FHasFileMode := true; end; function TfpgX11FileList.InitializeEntry(sr: TSearchRec): TFileEntry; var info: Tstat; fullname: TfpgString; begin Result := inherited InitializeEntry(sr); if Assigned(Result) then begin fullname := DirectoryName + Result.Name; Result.LinkTarget := ExtractTargetSymLinkPath(fullname); Result.IsLink := (Result.LinkTarget<>''); Result.IsExecutable := ((sr.Mode and $40) <> 0); Result.mode := EncodeModeString(sr.Mode); Fpstat(PChar(fullname), info); // Especially if files are transfered on removable media the host system // might not have those user or group ids. So name lookups will fail. This // simply returns the ID's in such cases. {$IFDEF LINUX} try Result.Owner := GetUserName(TUID(info.st_uid)); except Result.Owner := IntToStr(info.st_uid); end; try Result.Group := GetGroupName(TGID(info.st_gid)); except Result.Group := IntToStr(info.st_gid); end; {$ELSE} // Other *nix systems dont' seem to have a users.pp unit in FPC. Result.Owner := IntToStr(info.st_uid); Result.Group := IntToStr(info.st_gid); {$ENDIF} end; end; procedure TfpgX11FileList.PopulateSpecialDirs(const aDirectory: TfpgString); var ds: string; begin FSpecialDirs.Clear; FSpecialDirs.Add(DirectorySeparator); // add root ds := aDirectory; if Copy(ds, 1, 1) <> DirectorySeparator then ds := DirectorySeparator + ds; inherited PopulateSpecialDirs(ds); end; { TfpgX11Drag } procedure TfpgX11Drag.SetTypeListProperty; begin XChangeProperty(xapplication.Display, FSource.WinHandle, xapplication.XdndTypeList, XA_ATOM, 32, PropModeReplace, @FMimeTypesArray[0], Length(FMimeTypesArray)); end; procedure TfpgX11Drag.InitializeMimeTypesToAtoms; var sl: TStringList; i: integer; a: TAtom; s: PChar; begin { free old array } SetLength(FMimeTypesArray, 0); { set size of new array. Extra element for the terminating x.None value } SetLength(FMimeTypesArray, FMimedata.Count+1); sl := FMimeData.Formats as TStringList; try for i := 0 to FMimeData.Count-1 do begin s := PChar(sl[i]); a := XInternAtom(xapplication.Display, s, TBool(False)); FMimeTypesArray[i] := a; end; FMimeTypesArray[i+1] := x.None; // termination value finally sl.Free; end; end; procedure TfpgX11Drag.Dragging(ev: TXEvent); var lTarget: TWindow; begin lTarget := FindWindow(ev.xmotion.root, ev.xmotion.x_root, ev.xmotion.y_root); if FLastTarget <> lTarget then begin if FLastTarget <> 0 then { meaning we had a target before } SendDNDLeave(FLastTarget); FLastTarget := lTarget; FTargetIsDNDAware := IsDNDAware(lTarget); {$IFDEF DNDDEBUG} writeln('IsDNDAware = ', BoolToStr(FTargetIsDNDAware, True)); {$ENDIF} FStatusPending := False; FDropAccepted := False; FAcceptedAction := X.None; if FTargetIsDNDAware then SendDNDEnter(FLastTarget); end; if FTargetIsDNDAware and not FStatusPending then begin SendDNDPosition(FLastTarget, ev.xmotion.x_root, ev.xmotion.y_root, FProposedAction, ev.xmotion.time); // this is to avoid sending XdndPosition messages over and over // if the target is not responding FStatusPending := True; end; end; function TfpgX11Drag.IsDNDAware(win: TWindow): boolean; var actualtype: TAtom; actualformat: cint; count, remaining: culong; data: PChar; lversion: culong; begin if (win = None) then begin Result := False; exit; end; XGetWindowProperty(xapplication.Display, win, xapplication.XdndAware, 0, $8000000, TBool(False), XA_ATOM, @actualtype, @actualformat, @count, @remaining, @data); if count = 0 then begin if data <> nil then XFree(data); Result := False; exit; end; lversion := Integer(data[0]); FUseVersion := min(Integer(FPG_XDND_VERSION), Integer(lversion)); Result := True; {$IFDEF DNDDEBUG} writeln(Format('IsDNDAware theirs:%d ours:%d using:%d', [lversion, FPG_XDND_VERSION, FUseVersion])); {$ENDIF} end; procedure TfpgX11Drag.SendDNDLeave(ATarget: TWindow); var xev: TXEvent; begin xev.xany._type := X.ClientMessage; xev.xany.display := xapplication.Display; xev.xclient.window := ATarget; xev.xclient.message_type := xapplication.XdndLeave; xev.xclient.format := 32; xev.xclient.data.l[0] := FSource.WinHandle; xev.xclient.data.l[1] := 0; xev.xclient.data.l[2] := 0; xev.xclient.data.l[3] := 0; xev.xclient.data.l[4] := 0; XSendEvent(xapplication.Display, ATarget, False, NoEventMask, @xev); end; procedure TfpgX11Drag.SendDNDEnter(ATarget: TWindow); var xev: TXEvent; i, n: integer; begin xev.xany._type := X.ClientMessage; xev.xany.display := xapplication.Display; xev.xclient.window := ATarget; xev.xclient.message_type := xapplication.XdndEnter; xev.xclient.format := 32; xev.xclient.data.l[0] := FSource.WinHandle; n := FMimeData.Count; if n > 3 then i := 1 else i := 0; xev.xclient.data.l[1] := i or (FUseVersion shl 24); if n <= 3 then begin for i := 0 to 2 do begin if i < n then xev.xclient.data.l[2+i] := FMimeTypesArray[i] else xev.xclient.data.l[2+i] := x.None; end; end else begin { available types are in the XdndTypeList property instead } xev.xclient.data.l[2] := x.None; xev.xclient.data.l[3] := x.None; xev.xclient.data.l[4] := x.None; end; XSendEvent(xapplication.Display, ATarget, False, NoEventMask, @xev); end; procedure TfpgX11Drag.SendDNDPosition(ATarget: TWindow; x_root: cint; y_root: cint; AAction: TAtom; ATime: X.TTime); var xev: TXEvent; begin xev.xany._type := X.ClientMessage; xev.xany.display := xapplication.Display; xev.xclient.window := ATarget; xev.xclient.message_type := xapplication.XdndPosition; xev.xclient.format := 32; xev.xclient.data.l[0] := FSource.WinHandle; xev.xclient.data.l[1] := 0; xev.xclient.data.l[2] := (x_root shl 16) or y_root; // root coordinates xev.xclient.data.l[3] := ATime; // timestamp for retrieving data xev.xclient.data.l[4] := AAction; // requested action XSendEvent(xapplication.Display, ATarget, False, NoEventMask, @xev); end; procedure TfpgX11Drag.SendDNDDrop; var xev: TXEvent; begin if FDropAccepted then begin xev.xany._type := X.ClientMessage; xev.xany.display := xapplication.Display; xev.xclient.window := FLastTarget; xev.xclient.message_type := xapplication.XdndDrop; xev.xclient.format := 32; xev.xclient.data.l[0] := FSource.WinHandle; // from xev.xclient.data.l[1] := 0; // reserved xev.xclient.data.l[2] := CurrentTime; // timestamp xev.xclient.data.l[3] := 0; xev.xclient.data.l[4] := 0; XSendEvent(xapplication.Display, FLastTarget, False, NoEventMask, @xev); uDragSource := FSource as TfpgWidget; end else begin SendDNDLeave(FLastTarget); uDragSource := nil; end; FSource.MouseCursor := mcDefault; end; procedure TfpgX11Drag.HandleDNDStatus(ATarget: TWindow; AAccept: integer; ARect: TfpgRect; AAction: TAtom); begin if ATarget = FLastTarget then begin FStatusPending := False; if AAccept = 1 then begin FDropAccepted := True; FAcceptedAction := AAction; FSource.MouseCursor := mcDrag; end else begin FDropAccepted := False; FAcceptedAction := X.None; { AAction should equal None, but lets just make sure } FSource.MouseCursor := mcNoDrop; end; end; { TODO: If we waited to long, we have a timeout } end; procedure TfpgX11Drag.HandleSelectionRequest(ev: TXEvent); var e: TXSelectionEvent; s: string; v: variant; begin e._type := SelectionNotify; e.requestor := ev.xselectionrequest.requestor; e.selection := ev.xselectionrequest.selection; e.target := ev.xselectionrequest.target; e.time := ev.xselectionrequest.time; e._property := ev.xselectionrequest._property; s := XGetAtomName(xapplication.Display, e.target); if FMimeData.HasFormat(s) then begin if s = 'text/plain' then XChangeProperty(xapplication.Display, e.requestor, e._property, e.target, 8, PropModeReplace, PByte(@FMimeData.Text[1]), Length(FMimeData.Text)) else if s = 'text/html' then begin XChangeProperty(xapplication.Display, e.requestor, e._property, e.target, 8, PropModeReplace, PByte(@FMimeData.HTML[1]), Length(FMimeData.HTML)) end else begin { transfering as raw bytes of data } v := FMimeData.GetData(s); s := v; XChangeProperty(xapplication.Display, e.requestor, e._property, e.target, 8, PropModeReplace, PByte(@s[1]), Length(s)); end; end; XSendEvent(xapplication.Display, e.requestor, false, NoEventMask, @e ); end; function TfpgX11Drag.GetSource: TfpgX11Window; begin Result := FSource; end; destructor TfpgX11Drag.Destroy; begin {$IFDEF DNDDEBUG} writeln('TfpgX11Drag.Destroy '); {$ENDIF} FSource.MouseCursor := mcDefault; XDeleteProperty(xapplication.Display, FSource.WinHandle, xapplication.XdndAware); XDeleteProperty(xapplication.Display, FSource.WinHandle, xapplication.XdndTypeList); SetLength(FMimeTypesArray, 0); inherited Destroy; end; function TfpgX11Drag.Execute(const ADropActions: TfpgDropActions; const ADefaultAction: TfpgDropAction): TfpgDropAction; var win: TWindow; begin if FDragging then Result := daIgnore else begin FDragging := True; xia_plain_text := XInternAtom(xapplication.Display, 'text/plain', TBool(False)); FProposedAction := xapplication.GetAtomFromDropAction(ADefaultAction); xapplication.Drag := self; XSetSelectionOwner(xapplication.Display, xapplication.XdndSelection, FSource.WinHandle, CurrentTime); win := XGetSelectionOwner(xapplication.Display, xapplication.XdndSelection); if win <> FSource.WinHandle then raise Exception.Create('fpGUI/X11: Application failed to aquire selection owner status'); InitializeMimeTypesToAtoms; if FMimeData.Count > 3 then SetTypeListProperty; end; end; initialization xapplication := nil; end.