// // AggPas 2.4 RM3 Demo application // Note: Press F1 key on run to see more info about this demo // // Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap // program perspective ; {DEFINE AGG_GRAY8 } {$DEFINE AGG_BGR24 } {DEFINE AGG_RGB24 } {DEFINE AGG_BGRA32 } {DEFINE AGG_RGBA32 } {DEFINE AGG_ARGB32 } {DEFINE AGG_ABGR32 } {DEFINE AGG_RGB565 } {DEFINE AGG_RGB555 } uses agg_basics , agg_platform_support , agg_ctrl , agg_rbox_ctrl , agg_rasterizer_scanline_aa , agg_scanline , agg_scanline_p , agg_renderer_base , agg_renderer_scanline , agg_render_scanlines , agg_path_storage , agg_bounding_rect , agg_trans_affine , agg_trans_bilinear , agg_trans_perspective , agg_conv_transform , agg_conv_stroke , agg_conv_clip_polygon , agg_ellipse , interactive_polygon_ , parse_lion_ {$I pixel_formats.inc } {$I agg_mode.inc } const flip_y = true; var g_rasterizer : rasterizer_scanline_aa; g_scanline : scanline_p8; g_path : path_storage; g_colors : array[0..99 ] of aggclr; g_path_idx : array[0..99 ] of unsigned; g_npaths : unsigned; g_x1 ,g_y1 ,g_x2 ,g_y2 , g_base_dx ,g_base_dy , g_angle ,g_scale , g_skew_x ,g_skew_y : double; g_nclick : int; type the_application = object(platform_support ) m_quad : interactive_polygon; m_trans_type : rbox_ctrl; constructor Construct(format_ : pix_format_e; flip_y_ : boolean ); destructor Destruct; procedure on_init; virtual; procedure on_draw; virtual; procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual; procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual; procedure on_mouse_button_up (x ,y : int; flags : unsigned ); virtual; procedure on_key(x ,y : int; key ,flags : unsigned ); virtual; end; { _PARSE_LION_ } procedure _parse_lion_; begin g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx ); bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 ); g_base_dx:=(g_x2 - g_x1 ) / 2.0; g_base_dy:=(g_y2 - g_y1 ) / 2.0; g_path.flip_x(g_x1 ,g_x2 ); g_path.flip_y(g_y1 ,g_y2 ); end; { CONSTRUCT } constructor the_application.Construct; begin inherited Construct(format_ ,flip_y_ ); m_quad.Construct (4 ,5.0 ); m_trans_type.Construct(420 ,5.0 ,420 + 130.0 ,55.0 ,not flip_y_ ); _parse_lion_; m_quad.xn_ptr(0 )^:=g_x1; m_quad.yn_ptr(0 )^:=g_y1; m_quad.xn_ptr(1 )^:=g_x2; m_quad.yn_ptr(1 )^:=g_y1; m_quad.xn_ptr(2 )^:=g_x2; m_quad.yn_ptr(2 )^:=g_y2; m_quad.xn_ptr(3 )^:=g_x1; m_quad.yn_ptr(3 )^:=g_y2; m_trans_type.add_item ('Bilinear' ); m_trans_type.add_item ('Perspective' ); m_trans_type.cur_item_(0 ); add_ctrl(@m_trans_type ); end; { DESTRUCT } destructor the_application.Destruct; begin inherited Destruct; m_quad.Destruct; m_trans_type.Destruct; end; { ON_INIT } procedure the_application.on_init; var dx ,dy : double; begin dx:=_width / 2.0 - (m_quad.xn_ptr(1 )^ - m_quad.xn_ptr(0 )^ ) / 2.0; dy:=_height / 2.0 - (m_quad.yn_ptr(2 )^ - m_quad.yn_ptr(0 )^ ) / 2.0; m_quad.xn_ptr(0 )^:=m_quad.xn_ptr(0 )^ + dx; m_quad.yn_ptr(0 )^:=m_quad.yn_ptr(0 )^ + dy; m_quad.xn_ptr(1 )^:=m_quad.xn_ptr(1 )^ + dx; m_quad.yn_ptr(1 )^:=m_quad.yn_ptr(1 )^ + dy; m_quad.xn_ptr(2 )^:=m_quad.xn_ptr(2 )^ + dx; m_quad.yn_ptr(2 )^:=m_quad.yn_ptr(2 )^ + dy; m_quad.xn_ptr(3 )^:=m_quad.xn_ptr(3 )^ + dx; m_quad.yn_ptr(3 )^:=m_quad.yn_ptr(3 )^ + dy; end; { ON_DRAW } procedure the_application.on_draw; var pixf : pixel_formats; rb : renderer_base; r : renderer_scanline_aa_solid; rgba : aggclr; tr_bi : trans_bilinear; tr_pe , tr2 : trans_perspective23; trans : conv_transform; ell : ellipse; ell_stroke : conv_stroke; trans_ell , trans_ell_stroke : conv_transform; x ,y : double; begin // Initialize structures pixfmt(pixf ,rbuf_window ); rb.Construct(@pixf ); r.Construct (@rb ); rgba.ConstrDbl(1 ,1 ,1 ); rb.clear (@rgba ); g_rasterizer.clip_box(0 ,0 ,_width ,_height ); // Perspective rendering if m_trans_type._cur_item = 0 then begin tr_bi.Construct(g_x1 ,g_y1 ,g_x2 ,g_y2 ,m_quad.polygon ); if tr_bi.is_valid then begin // Render transformed lion trans.Construct (@g_path ,@tr_bi ); render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths ); // Render transformed ellipse ell.Construct( (g_x1 + g_x2 ) * 0.5 ,(g_y1 + g_y2 ) * 0.5 , (g_x2 - g_x1 ) * 0.5 ,(g_y2 - g_y1 ) * 0.5 ,200 ); ell_stroke.Construct(@ell ); ell_stroke.width_ (3.0 ); trans_ell.Construct (@ell ,@tr_bi ); trans_ell_stroke.Construct(@ell_stroke ,@tr_bi ); g_rasterizer.add_path(@trans_ell ); rgba.ConstrDbl(0.5 ,0.3 ,0.0 ,0.3 ); r.color_ (@rgba ); render_scanlines(@g_rasterizer ,@g_scanline ,@r ); g_rasterizer.add_path(@trans_ell_stroke ); rgba.ConstrDbl(0.0 ,0.3 ,0.2 ,1.0 ); r.color_ (@rgba ); render_scanlines(@g_rasterizer ,@g_scanline ,@r ); // Free ell_stroke.Destruct; end; end else begin tr_pe.Construct(g_x1 ,g_y1 ,g_x2 ,g_y2 ,m_quad.polygon ); if tr_pe.is_valid then begin // Render transformed lion trans.Construct(@g_path ,@tr_pe ); render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths ); // Render transformed ellipse ell.Construct( (g_x1 + g_x2 ) * 0.5 ,(g_y1 + g_y2 ) * 0.5 , (g_x2 - g_x1 ) * 0.5 ,(g_y2 - g_y1 ) * 0.5 ,200 ); ell_stroke.Construct(@ell ); ell_stroke.width_ (3.0 ); trans_ell.Construct (@ell ,@tr_pe ); trans_ell_stroke.Construct(@ell_stroke ,@tr_pe ); g_rasterizer.add_path(@trans_ell ); rgba.ConstrDbl(0.5 ,0.3 ,0.0 ,0.3 ); r.color_ (@rgba ); render_scanlines(@g_rasterizer ,@g_scanline ,@r ); g_rasterizer.add_path(@trans_ell_stroke ); rgba.ConstrDbl(0.0 ,0.3 ,0.2 ,1.0 ); r.color_ (@rgba ); render_scanlines(@g_rasterizer ,@g_scanline ,@r ); // Free ell_stroke.Destruct; // Testing the reverse transformations { tr2.Construct(m_quad.polygon ,g_x1 ,g_y1 ,g_x2 ,g_y2 ); if tr2.is_valid then begin x:=m_quad.xn_ptr(0 )^; y:=m_quad.yn_ptr(0 )^; tr2.transform (@tr2 ,@x ,@y ); g_rasterizer.move_to_d(x ,y ); x:=m_quad.xn_ptr(1 )^; y:=m_quad.yn_ptr(1 )^; tr2.transform (@tr2 ,@x ,@y ); g_rasterizer.line_to_d(x ,y ); x:=m_quad.xn_ptr(2 )^; y:=m_quad.yn_ptr(2 )^; tr2.transform (@tr2 ,@x ,@y ); g_rasterizer.line_to_d(x ,y ); x:=m_quad.xn_ptr(3 )^; y:=m_quad.yn_ptr(3 )^; tr2.transform (@tr2 ,@x ,@y ); g_rasterizer.line_to_d(x ,y ); rgba.ConstrDbl(0.5 ,0.0 ,0.0 ,0.5 ); r.color_ (@rgba ); render_scanlines(@g_rasterizer ,@g_scanline ,@r ); end else message_('Singularity...' );{} end; end; // Render the "quad" tool and controls g_rasterizer.add_path(@m_quad ); rgba.ConstrDbl(0 ,0.3 ,0.5 ,0.6 ); r.color_ (@rgba ); render_scanlines(@g_rasterizer ,@g_scanline ,@r ); render_ctrl (@g_rasterizer ,@g_scanline ,@r ,@m_trans_type ); end; { ON_MOUSE_MOVE } procedure the_application.on_mouse_move; begin if flags and mouse_left <> 0 then if m_quad.on_mouse_move(x ,y ) then force_redraw; if flags and mouse_left = 0 then on_mouse_button_up(x ,y ,flags ); end; { ON_MOUSE_BUTTON_DOWN } procedure the_application.on_mouse_button_down; begin if flags and mouse_left <> 0 then if m_quad.on_mouse_button_down(x ,y ) then force_redraw; end; { ON_MOUSE_BUTTON_UP } procedure the_application.on_mouse_button_up; begin if m_quad.on_mouse_button_up(x ,y ) then force_redraw; end; { ON_KEY } procedure the_application.on_key; begin if key = key_f1 then message_( 'Perspective and bilinear transformations. In general, these classes can transform '#13 + 'an arbitrary quadrangle to another arbitrary quadrangle (with some restrictions). '#13 + 'The example demonstrates how to transform a rectangle to a quadrangle defined by '#13 + '4 vertices. Note, that the perspective transformations don''t work correctly if '#13 + 'the destination quadrangle is concave. Bilinear thansformations give a different '#13 + 'result, but remain valid with any shape of the destination quadrangle.'#13#13 + 'How to play with:'#13#13 + 'You can drag the 4 corners of the quadrangle, as well as its boundaries.' + #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' ); end; VAR app : the_application; BEGIN // Rendering g_rasterizer.Construct; g_scanline.Construct; g_path.Construct; g_npaths:=0; g_x1:=0; g_y1:=0; g_x2:=0; g_y2:=0; g_base_dx:=0; g_base_dy:=0; g_angle:=0; g_scale:=1.0; g_skew_x:=0; g_skew_y:=0; g_nclick:=0; // App app.Construct(pix_format ,flip_y ); app.caption_ ('AGG Example. Perspective Transformations (F1-Help)' ); if app.init(600 ,600 ,window_resize ) then app.run; app.Destruct; // Free g_rasterizer.Destruct; g_scanline.Destruct; g_path.Destruct; END.