{ fpGUI - Free Pascal GUI Toolkit Copyright (C) 2006 - 2010 See the file AUTHORS.txt, included in this distribution, for details of the copyright. See the file COPYING.modifiedLGPL, included in this distribution, for details about redistributing fpGUI. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Description: The base widget, which all GUI widgets inherit from. } unit fpg_widget; {$mode objfpc}{$H+} {.$Define DEBUG} {.$Define CStackDebug} interface uses Classes, SysUtils, fpg_main, fpg_base; type TFocusSearchDirection = (fsdFirst, fsdLast, fsdNext, fsdPrev); THintEvent = procedure(Sender: TObject; var AHint: TfpgString) of object; TfpgDragEnterEvent = procedure(Sender, Source: TObject; AMimeList: TStringList; var AMimeChoice: TfpgString; var ADropAction: TfpgDropAction; var Accept: Boolean) of object; TfpgDragDropEvent = procedure(Sender, Source: TObject; X, Y: integer; AData: variant) of object; TfpgWidget = class(TfpgWindow) private FAcceptDrops: boolean; FAlignRect: TfpgRect; FOnClick: TNotifyEvent; FOnDoubleClick: TMouseButtonEvent; FOnDragDrop: TfpgDragDropEvent; FOnDragEnter: TfpgDragEnterEvent; FOnDragLeave: TNotifyEvent; FOnEnter: TNotifyEvent; FOnExit: TNotifyEvent; FOnMouseDown: TMouseButtonEvent; FOnMouseEnter: TNotifyEvent; FOnMouseExit: TNotifyEvent; FOnMouseMove: TMouseMoveEvent; FOnMouseUp: TMouseButtonEvent; FOnPaint: TPaintEvent; FOnKeyPress: TKeyPressEvent; FOnResize: TNotifyEvent; FOnScreen: boolean; FOnShowHint: THintEvent; FDragStartPos: TfpgPoint; alist: TList; procedure SetActiveWidget(const AValue: TfpgWidget); function IsShowHintStored: boolean; procedure SetFormDesigner(const AValue: TObject); procedure SetAlign(const AValue: TAlign); protected procedure MsgPaint(var msg: TfpgMessageRec); message FPGM_PAINT; procedure MsgResize(var msg: TfpgMessageRec); message FPGM_RESIZE; procedure MsgMove(var msg: TfpgMessageRec); message FPGM_MOVE; procedure MsgKeyChar(var msg: TfpgMessageRec); message FPGM_KEYCHAR; procedure MsgKeyPress(var msg: TfpgMessageRec); message FPGM_KEYPRESS; procedure MsgKeyRelease(var msg: TfpgMessageRec); message FPGM_KEYRELEASE; procedure MsgMouseDown(var msg: TfpgMessageRec); message FPGM_MOUSEDOWN; procedure MsgMouseUp(var msg: TfpgMessageRec); message FPGM_MOUSEUP; procedure MsgMouseMove(var msg: TfpgMessageRec); message FPGM_MOUSEMOVE; procedure MsgDoubleClick(var msg: TfpgMessageRec); message FPGM_DOUBLECLICK; procedure MsgMouseEnter(var msg: TfpgMessageRec); message FPGM_MOUSEENTER; procedure MsgMouseExit(var msg: TfpgMessageRec); message FPGM_MOUSEEXIT; procedure MsgMouseScroll(var msg: TfpgMessageRec); message FPGM_SCROLL; procedure MsgDropEnter(var msg: TfpgMessageRec); message FPGM_DROPENTER; procedure MsgDropExit(var msg: TfpgMessageRec); message FPGM_DROPEXIT; protected FFormDesigner: TObject; FVisible: boolean; FEnabled: boolean; FFocusable: boolean; FFocused: boolean; FTabOrder: integer; FAnchors: TAnchors; FActiveWidget: TfpgWidget; FAlign: TAlign; FHint: TfpgString; FShowHint: boolean; FParentShowHint: boolean; FBackgroundColor: TfpgColor; FTextColor: TfpgColor; FIsContainer: Boolean; FOnClickPending: Boolean; FIgnoreDblClicks: Boolean; procedure SetAcceptDrops(const AValue: boolean); virtual; function GetOnShowHint: THintEvent; virtual; procedure SetOnShowHint(const AValue: THintEvent); virtual; procedure SetBackgroundColor(const AValue: TfpgColor); virtual; procedure SetTextColor(const AValue: TfpgColor); virtual; function GetParent: TfpgWidget; reintroduce; procedure SetParent(const AValue: TfpgWidget); reintroduce; procedure SetEnabled(const AValue: boolean); virtual; procedure SetVisible(const AValue: boolean); virtual; procedure SetShowHint(const AValue: boolean); virtual; procedure SetParentShowHint(const AValue: boolean); virtual; function GetHint: TfpgString; virtual; procedure SetHint(const AValue: TfpgString); virtual; procedure DoUpdateWindowPosition; override; procedure DoAlignment; procedure DoResize; procedure DoShowHint(var AHint: TfpgString); procedure HandlePaint; virtual; procedure HandleKeyChar(var AText: TfpgChar; var shiftstate: TShiftState; var consumed: boolean); virtual; procedure HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); virtual; procedure HandleKeyRelease(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); virtual; procedure HandleSetFocus; virtual; procedure HandleKillFocus; virtual; procedure HandleLMouseDown(x, y: integer; shiftstate: TShiftState); virtual; procedure HandleRMouseDown(x, y: integer; shiftstate: TShiftState); virtual; procedure HandleLMouseUp(x, y: integer; shiftstate: TShiftState); virtual; procedure HandleRMouseUp(x, y: integer; shiftstate: TShiftState); virtual; procedure HandleMouseMove(x, y: integer; btnstate: word; shiftstate: TShiftState); virtual; procedure HandleDoubleClick(x, y: integer; button: word; shiftstate: TShiftState); virtual; procedure HandleMouseEnter; virtual; procedure HandleMouseExit; virtual; procedure HandleMouseScroll(x, y: integer; shiftstate: TShiftState; delta: smallint); virtual; function FindFocusWidget(startwg: TfpgWidget; direction: TFocusSearchDirection): TfpgWidget; procedure HandleAlignments(const dwidth, dheight: TfpgCoord); virtual; procedure HandleShow; virtual; procedure InternalHandleShow; virtual; procedure HandleHide; virtual; procedure MoveAndResize(ALeft, ATop, AWidth, AHeight: TfpgCoord); procedure RePaint; virtual; { property events } property OnClick: TNotifyEvent read FOnClick write FOnClick; property OnDoubleClick: TMouseButtonEvent read FOnDoubleClick write FOnDoubleClick; property OnEnter: TNotifyEvent read FOnEnter write FOnEnter; property OnExit: TNotifyEvent read FOnExit write FOnExit; property OnKeyPress: TKeyPressEvent read FOnKeyPress write FOnKeyPress; property OnMouseDown: TMouseButtonEvent read FOnMouseDown write FOnMouseDown; property OnMouseEnter: TNotifyEvent read FOnMouseEnter write FOnMouseEnter; property OnMouseExit: TNotifyEvent read FOnMouseExit write FOnMouseExit; property OnMouseMove: TMouseMoveEvent read FOnMouseMove write FOnMouseMove; property OnMouseUp: TMouseButtonEvent read FOnMouseUp write FOnMouseUp; property OnPaint: TPaintEvent read FOnPaint write FOnPaint; property OnResize: TNotifyEvent read FOnResize write FOnResize; property OnShowHint: THintEvent read GetOnShowHint write SetOnShowHint; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; procedure AfterConstruction; override; function InDesigner: boolean; procedure InvokeHelp; virtual; procedure Realign; procedure SetFocus; procedure KillFocus; procedure MoveAndResizeBy(const dx, dy, dw, dh: TfpgCoord); procedure SetPosition(aleft, atop, awidth, aheight: TfpgCoord); virtual; procedure Invalidate; // double check this works as developers expect???? property FormDesigner: TObject read FFormDesigner write SetFormDesigner; property Parent: TfpgWidget read GetParent write SetParent; property AcceptDrops: boolean read FAcceptDrops write SetAcceptDrops default False; property ActiveWidget: TfpgWidget read FActiveWidget write SetActiveWidget; property IsContainer: Boolean read FIsContainer; property Visible: boolean read FVisible write SetVisible default True; property Enabled: boolean read FEnabled write SetEnabled default True; property TabOrder: integer read FTabOrder write FTabOrder; { Is the widget allowed to receive keyboard focus. } property Focusable: boolean read FFocusable write FFocusable default False; property Focused: boolean read FFocused write FFocused default False; property Anchors: TAnchors read FAnchors write FAnchors default [anLeft, anTop]; property Align: TAlign read FAlign write SetAlign default alNone; property Hint: TfpgString read GetHint write SetHint; property IgnoreDblClicks: Boolean read FIgnoreDblClicks write FIgnoreDblClicks; property ShowHint: boolean read FShowHint write SetShowHint stored IsShowHintStored; property ParentShowHint: boolean read FParentShowHint write SetParentShowHint default True; property BackgroundColor: TfpgColor read FBackgroundColor write SetBackgroundColor default clWindowBackground; property TextColor: TfpgColor read FTextColor write SetTextColor default clText1; property OnDragEnter: TfpgDragEnterEvent read FOnDragEnter write FOnDragEnter; property OnDragLeave: TNotifyEvent read FOnDragLeave write FOnDragLeave; property OnDragDrop: TfpgDragDropEvent read FOnDragDrop write FOnDragDrop; end; var FocusRootWidget: TfpgWidget; function FindKeyboardFocus: TfpgWidget; implementation uses fpg_constants, fpg_menu, fpg_form; { for OnKeyPress handling } var uLastClickWidget: TfpgWidget; uLastClickPoint: TPoint; uLastClickTime: DWord; function FindKeyboardFocus: TfpgWidget; begin Result := nil; if FocusRootWidget <> nil then begin Result := FocusRootWidget; while (Result <> nil) and (Result.ActiveWidget <> nil) do Result := Result.ActiveWidget; end; end; function CompareInts(i1, i2: integer): integer; begin if i1 < i2 then Result := -1 else if i1 > i2 then Result := 1 else Result := 0; end; function AlignCompare(p1, p2: Pointer): integer; var w1: TfpgWidget; w2: TfpgWidget; begin w1 := TfpgWidget(p1); w2 := TfpgWidget(p2); case w1.Align of alTop: Result := CompareInts(w1.Top, w2.Top); alBottom: Result := CompareInts(w2.Top, w1.Top); alLeft: Result := CompareInts(w1.Left, w2.Left); alRight: Result := CompareInts(w2.Left, w1.Left); else Result := 0; end; end; { TfpgWidget } procedure TfpgWidget.SetEnabled(const AValue: boolean); var i: integer; begin if FEnabled = AValue then Exit; //==> FEnabled := AValue; for i := 0 to ComponentCount - 1 do begin if Components[i] is TfpgWidget then TfpgWidget(Components[i]).Enabled := FEnabled; end; RePaint; end; procedure TfpgWidget.SetActiveWidget(const AValue: TfpgWidget); begin if FActiveWidget = AValue then Exit; //==> if InDesigner then Exit; //==> if FActiveWidget <> nil then FActiveWidget.HandleKillFocus; FActiveWidget := AValue; if FActiveWidget <> nil then FActiveWidget.HandleSetFocus; end; procedure TfpgWidget.SetAcceptDrops(const AValue: boolean); begin if FAcceptDrops = AValue then exit; FAcceptDrops := AValue; DoAcceptDrops(AValue); end; function TfpgWidget.GetHint: TfpgString; begin Result := FHint; end; function TfpgWidget.IsShowHintStored: boolean; begin Result := not ParentShowHint; end; procedure TfpgWidget.SetFormDesigner(const AValue: TObject); var i: integer; begin FFormDesigner := AValue; for i := 0 to ComponentCount-1 do begin if (Components[i] is TfpgWidget) and (TfpgWidget(Components[i]).Parent = self) then TfpgWidget(Components[i]).FormDesigner := AValue; end; end; procedure TfpgWidget.SetAlign(const AValue: TAlign); begin if FAlign = AValue then Exit; FAlign := AValue; if Parent <> nil then Parent.Realign; end; procedure TfpgWidget.SetVisible(const AValue: boolean); begin if FVisible = AValue then Exit; //==> FVisible := AValue; if FOnScreen then if FVisible then begin // writeln('DEBUG: TfpgWidget.SetVisible - handleshow'); HandleShow; end else begin // writeln('DEBUG: TfpgWidget.SetVisible - handlehide'); HandleHide; FOnScreen := True; end; end; procedure TfpgWidget.SetShowHint(const AValue: boolean); begin if FShowHint <> AValue then FShowHint := AValue; if FShowHint then FParentShowHint := False; end; procedure TfpgWidget.SetParentShowHint(const AValue: boolean); begin if FParentShowHint <> AValue then FParentShowHint := AValue; if FParentShowHint then FShowHint := False; end; procedure TfpgWidget.SetHint(const AValue: TfpgString); begin FHint := AValue; end; procedure TfpgWidget.DoUpdateWindowPosition; var dw: integer; dh: integer; {$IFDEF CStackDebug} itf: IInterface; {$ENDIF} begin {$IFDEF CStackDebug} itf := DebugMethodEnter('TfpgWidget.DoUpdateWindowPosition - ' + ClassName + ' ('+Name+')'); {$ENDIF} // writeln('TfpgWidget.DoUpdateWindowPosition - ' + Classname + ' ('+Name+')'); dw := FWidth - FPrevWidth; dh := FHeight - FPrevHeight; if IsContainer and FSizeIsDirty then begin {$IFDEF CStackDebug} DebugLn(Format(' Alignment deltas w: %d h: %d', [dw, dh])); {$ENDIF} HandleAlignments(dw, dh); end; inherited DoUpdateWindowPosition; if (dw <> 0) or (dh <> 0) then DoResize; // We have now handled the difference between old and new values, so reset // them here not to affect the next iteration. FPrevWidth := FWidth; FPrevHeight := FHeight; FSizeIsDirty:= False; FPosIsDirty := False; end; procedure TfpgWidget.SetBackgroundColor(const AValue: TfpgColor); begin if FBackgroundColor <> AValue then begin FBackgroundColor := AValue; RePaint; end; end; procedure TfpgWidget.SetTextColor(const AValue: TfpgColor); begin if FTextColor <> AValue then begin FTextColor := AValue; Repaint; end; end; function TfpgWidget.InDesigner: boolean; begin Result := (FFormDesigner <> nil) end; procedure TfpgWidget.InvokeHelp; begin case HelpType of htKeyword: if HelpKeyword <> '' then begin fpgApplication.KeywordHelp(HelpKeyword); Exit; //==> end; htContext: if HelpContext <> 0 then begin fpgApplication.ContextHelp(HelpContext); Exit; //==> end; end; if Parent <> nil then Parent.InvokeHelp else fpgApplication.InvokeHelp; end; procedure TfpgWidget.Realign; begin HandleAlignments(0, 0); RePaint; end; function TfpgWidget.GetParent: TfpgWidget; begin Result := TfpgWidget(inherited GetParent); end; procedure TfpgWidget.SetParent(const AValue: TfpgWidget); begin inherited SetParent(AValue); end; constructor TfpgWidget.Create(AOwner: TComponent); begin {$if defined(VER2_0) or defined(VER2_2_0)} Include(ComponentState, csLoading); {$else} Loading; {$endif} FIsContainer := False; FOnScreen := False; FVisible := True; FActiveWidget := nil; FEnabled := True; FFocusable := False; FFocused := False; FTabOrder := 0; FAnchors := [anLeft, anTop]; FAlign := alNone; FHint := ''; FShowHint := False; FParentShowHint := True; FBackgroundColor := clWindowBackground; FTextColor := clText1; FAcceptDrops := False; FOnClickPending := False; inherited Create(AOwner); if (AOwner <> nil) and (AOwner is TfpgWidget) then begin Parent := TfpgWidget(AOwner); FTabOrder := AOwner.ComponentCount; end else Parent := nil; if Parent <> nil then begin FWindowType := wtChild; FShowHint := Parent.ShowHint; end; end; destructor TfpgWidget.Destroy; begin {$IFDEF DEBUG} writeln('TfpgWidget.Destroy [', Classname, '.', Name, ']'); {$ENDIF} HandleHide; inherited Destroy; end; procedure TfpgWidget.AfterConstruction; begin inherited AfterConstruction; // This is for components that are created at runtime, after it's // parent has already been shown. if (Parent <> nil) and (Parent.HasHandle) then begin HandleShow; end; Loaded; // remove csLoading from ComponentState end; procedure TfpgWidget.MsgKeyChar(var msg: TfpgMessageRec); var lChar: TfpgChar; ss: TShiftState; consumed: boolean; wg: TfpgWidget; begin lChar := msg.params.keyboard.keychar; ss := msg.params.keyboard.shiftstate; consumed := False; HandleKeyChar(lChar, ss, consumed); if not consumed then begin wg := Parent; while (not consumed) and (wg <> nil) do begin wg.HandleKeyChar(lChar, ss, consumed); wg := wg.Parent; end; end; end; procedure TfpgWidget.MsgKeyPress(var msg: TfpgMessageRec); var key: word; ss: TShiftState; consumed: boolean; wg: TfpgWidget; wlast: TfpgWidget; begin if InDesigner then begin FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; key := msg.params.keyboard.keycode; ss := msg.params.keyboard.shiftstate; consumed := False; HandleKeyPress(key, ss, consumed); if not consumed then begin { work it's way to one before top level form - forms are not focusable remember } wg := Parent; wlast := wg; while (not consumed) and (wg <> nil) do begin wg.HandleKeyPress(key, ss, consumed); wlast := wg; wg := wg.Parent; end; end; { we should now be at the top level form } if (not consumed) and (wlast <> nil) then begin if (wlast is TfpgForm) and Assigned(wlast.OnKeyPress) then wlast.OnKeyPress(self, key, ss, consumed); end; { now finaly, lets give fpgApplication a chance } if (not consumed) and Assigned(fpgApplication.OnKeyPress) then begin fpgApplication.OnKeyPress(self, key, ss, consumed); end; end; procedure TfpgWidget.MsgKeyRelease(var msg: TfpgMessageRec); var key: word; ss: TShiftState; consumed: boolean; wg: TfpgWidget; begin if InDesigner then begin FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; key := msg.params.keyboard.keycode; ss := msg.params.keyboard.shiftstate; consumed := False; HandleKeyRelease(key, ss, consumed); if not consumed then begin wg := Parent; while (not consumed) and (wg <> nil) do begin wg.HandleKeyRelease(key, ss, consumed); wg := wg.Parent; end; end; end; procedure TfpgWidget.MsgMouseDown(var msg: TfpgMessageRec); var mb: TMouseButton; begin if InDesigner then begin // dispatching message to designer FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; if not FEnabled then exit; // Do we want this here? case msg.Params.mouse.Buttons of MOUSE_LEFT: begin FDragStartPos.SetPoint(msg.Params.mouse.x, msg.Params.mouse.y); mb := mbLeft; HandleLMouseDown(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.shiftstate); end; MOUSE_RIGHT: begin mb := mbRight; HandleRMouseDown(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.shiftstate); end; MOUSE_MIDDLE: begin mb := mbMiddle; end; end; if Assigned(FOnMouseDown) then FOnMouseDown(self, mb, msg.Params.mouse.shiftstate, Point(msg.Params.mouse.x, msg.Params.mouse.y)); end; procedure TfpgWidget.MsgMouseUp(var msg: TfpgMessageRec); var mb: TMouseButton; IsDblClick: boolean; begin // writeln('TfpgWidget.MsgMouseUp'); FDragActive := False; if InDesigner then begin FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; if not FEnabled then exit; // Do we want this here? IsDblClick := False; case msg.Params.mouse.Buttons of MOUSE_LEFT: begin FOnClickPending := True; mb := mbLeft; if (uLastClickWidget = self) and (not FIgnoreDblClicks) then IsDblClick := ((fpgGetTickCount - uLastClickTime) <= DOUBLECLICK_MS) and (Abs(uLastClickPoint.x - msg.Params.mouse.x) <= DOUBLECLICK_DISTANCE) and (Abs(uLastClickPoint.y - msg.Params.mouse.y) <= DOUBLECLICK_DISTANCE) // we detected a double click else uLastClickWidget := self; uLastClickPoint := Point(msg.Params.mouse.x, msg.Params.mouse.y); uLastClickTime := fpgGetTickCount; if IsDblClick then begin FOnClickPending := False; { When Double Click occurs we don't want single click } HandleDoubleClick(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.Buttons, msg.Params.mouse.shiftstate); if Assigned(FOnDoubleClick) then FOnDoubleClick(self, mb, msg.Params.mouse.shiftstate, Point(msg.Params.mouse.x, msg.Params.mouse.y)); end; // The mouse up must still be handled even if we had a double click event. HandleLMouseUp(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.shiftstate); end; MOUSE_RIGHT: begin mb := mbRight; HandleRMouseUp(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.shiftstate); end; MOUSE_MIDDLE: begin mb := mbMiddle; end; end; if Assigned(FOnMouseUp) then // and not IsDblClick then FOnMouseUp(self, mb, msg.Params.mouse.shiftstate, Point(msg.Params.mouse.x, msg.Params.mouse.y)); end; procedure TfpgWidget.MsgMouseMove(var msg: TfpgMessageRec); begin if InDesigner then begin FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; if (msg.Params.mouse.Buttons and MOUSE_LEFT) = MOUSE_LEFT then begin if not FDragActive and (FDragStartPos.ManhattanLength(fpgPoint(msg.Params.mouse.x, msg.Params.mouse.y)) > fpgApplication.StartDragDistance) then begin FDragActive := True; // In Windows dragging is a blocking function, so FDragActive is false after this call DoDragStartDetected; end; end; HandleMouseMove(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.Buttons, msg.Params.mouse.shiftstate); if Assigned(OnMouseMove) then OnMouseMove(self, msg.Params.mouse.shiftstate, Point(msg.Params.mouse.x, msg.Params.mouse.y)); end; procedure TfpgWidget.MsgDoubleClick(var msg: TfpgMessageRec); begin (* // If we don't generate a mouse down, we get a rapid click // delay under Windows. HandleLMouseDown(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.shiftstate); HandleDoubleClick(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.Buttons, msg.Params.mouse.shiftstate); if Assigned(FOnDoubleClick) then FOnDoubleClick(self, mbLeft, msg.Params.mouse.shiftstate, Point(msg.Params.mouse.x, msg.Params.mouse.y)); *) end; procedure TfpgWidget.MsgMouseEnter(var msg: TfpgMessageRec); {$IFDEF Debug} var itf: IInterface; {$ENDIF} begin {$IFDEF Debug} itf := DebugMethodEnter('TfpgWidget.MsgMouseEnter - ' + ClassName + ' ('+Name+')'); {$ENDIF} if InDesigner then begin FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; HandleMouseEnter; if Assigned(FOnMouseEnter) then FOnMouseEnter(self); end; procedure TfpgWidget.MsgMouseExit(var msg: TfpgMessageRec); {$IFDEF Debug} var itf: IInterface; {$ENDIF} begin {$IFDEF Debug} itf := DebugMethodEnter('TfpgWidget.MsgMouseExit - ' + ClassName + ' ('+Name+')'); {$ENDIF} if InDesigner then begin FFormDesigner.Dispatch(msg); if msg.Stop then Exit; end; HandleMouseExit; if Assigned(FOnMouseExit) then FOnMouseExit(Self); end; procedure TfpgWidget.MsgMouseScroll(var msg: TfpgMessageRec); begin HandleMouseScroll(msg.Params.mouse.x, msg.Params.mouse.y, msg.Params.mouse.shiftstate, msg.Params.mouse.delta); end; procedure TfpgWidget.MsgDropEnter(var msg: TfpgMessageRec); begin // do nothing end; procedure TfpgWidget.MsgDropExit(var msg: TfpgMessageRec); begin // do nothing end; function TfpgWidget.GetOnShowHint: THintEvent; begin Result := FOnShowHint; end; procedure TfpgWidget.SetOnShowHint(const AValue: THintEvent); begin FOnShowHint := AValue; end; procedure TfpgWidget.HandleShow; var n: integer; c: TComponent; begin FOnScreen := True; AllocateWindowHandle; DoSetWindowVisible(FVisible); for n := 0 to ComponentCount - 1 do begin c := Components[n]; if (c is TfpgWidget) and (TfpgWidget(c).Parent = self) then begin if not (c is TfpgPopupMenu) then // these should not be created yet begin TfpgWidget(c).HandleShow; end; end; end; end; procedure TfpgWidget.InternalHandleShow; begin FOnScreen := True; AllocateWindowHandle; DoSetWindowVisible(FVisible); end; procedure TfpgWidget.HandleHide; var n: integer; c: TComponent; begin for n := 0 to ComponentCount - 1 do begin c := Components[n]; if (c is TfpgWidget) and (TfpgWidget(c).Parent = self) then TfpgWidget(c).HandleHide; end; FOnScreen := False; if HasHandle then ReleaseWindowHandle; end; procedure TfpgWidget.RePaint; begin if HasHandle then fpgSendMessage(self, self, FPGM_PAINT); end; procedure TfpgWidget.SetFocus; begin HandleSetFocus; end; procedure TfpgWidget.KillFocus; begin HandleKillFocus; end; procedure TfpgWidget.HandlePaint; begin // descendants will implement this. end; procedure TfpgWidget.HandleKeyChar(var AText: TfpgChar; var shiftstate: TShiftState; var consumed: boolean); begin // descendants will implement this. end; procedure TfpgWidget.HandleKeyPress(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); var wg: TfpgWidget; dir: integer; begin if Assigned(OnKeyPress) and FFocusable then OnKeyPress(self, keycode, shiftstate, consumed); if consumed then Exit; //==> dir := 0; case keycode of keyTab: if (ssShift in shiftstate) then dir := -1 else dir := 1; { keyReturn, keyDown, keyRight: dir := 1; keyUp, keyLeft: dir := -1; } keyMenu: begin // ssExtra1 is a signal that keyMenu was used. HandleRMouseDown(Width div 2, Height div 2, [ssExtra1]); end; end; {$Note Optimize this code. Constantly setting ActiveWidget causes RePaint to be called!} if dir = 1 then begin // forward wg := FindFocusWidget(ActiveWidget, fsdNext); ActiveWidget := wg; if wg <> nil then consumed := True else begin if Parent = nil then begin wg := FindFocusWidget(ActiveWidget, fsdFirst); ActiveWidget := wg; consumed := True; end; end; end else if dir = -1 then begin // backward wg := FindFocusWidget(ActiveWidget, fsdPrev); ActiveWidget := wg; if wg <> nil then begin consumed := True; // we must find the last one! while wg <> nil do begin wg.ActiveWidget := wg.FindFocusWidget(ActiveWidget, fsdLast); wg := wg.ActiveWidget; end; end else if Parent = nil then begin wg := FindFocusWidget(ActiveWidget, fsdLast); ActiveWidget := wg; consumed := True; end; end; end; procedure TfpgWidget.HandleKeyRelease(var keycode: word; var shiftstate: TShiftState; var consumed: boolean); begin // descendants will implement this. end; procedure TfpgWidget.HandleSetFocus; var awg: TfpgWidget; begin if not FFocused and FFocusable then begin FFocused := True; RePaint; // focusing a child if ActiveWidget <> nil then ActiveWidget.SetFocus else begin // try to find it for the first time. awg := FindFocusWidget(nil, fsdFirst); if awg <> nil then ActiveWidget := awg; end; end; if Parent <> nil then begin Parent.ActiveWidget := self; Parent.SetFocus; end; if Assigned(OnEnter) then OnEnter(self); end; procedure TfpgWidget.HandleKillFocus; begin FFocused := False; RePaint; if ActiveWidget <> nil then ActiveWidget.KillFocus; if Assigned(OnExit) then OnExit(self); end; procedure TfpgWidget.HandleLMouseDown(x, y: integer; shiftstate: TShiftState); var pw: TfpgWidget; w: TfpgWidget; begin // setting the focus through all parents pw := Parent; w := self; while pw <> nil do begin if w.Visible and w.Enabled and w.Focusable then pw.ActiveWidget := w; w := pw; pw := pw.Parent; end; end; procedure TfpgWidget.HandleRMouseDown(x, y: integer; shiftstate: TShiftState); begin // do nothing yet end; procedure TfpgWidget.HandleLMouseUp(x, y: integer; shiftstate: TShiftState); begin if FOnClickPending and Assigned(FOnClick) then FOnClick(self); end; procedure TfpgWidget.HandleRMouseUp(x, y: integer; shiftstate: TShiftState); begin // do nothing yet end; procedure TfpgWidget.HandleMouseMove(x, y: integer; btnstate: word; shiftstate: TShiftState); var msgp: TfpgMessageParams; begin fillchar(msgp, sizeof(msgp), 0); msgp.user.Param1 := 2; msgp.user.Param2 := x+10; msgp.user.Param3 := y+2; { Only send message if really needed. } if Assigned(Parent) then begin if fpgApplication.ShowHint and (FShowHint or (FParentShowHint and Parent.ShowHint)) and (FHint <> '') then fpgPostMessage(Self, fpgApplication, FPGM_HINTTIMER, msgp); end else begin if fpgApplication.ShowHint and FShowHint and (FHint <> '') then fpgPostMessage(Self, fpgApplication, FPGM_HINTTIMER, msgp); end; end; procedure TfpgWidget.HandleDoubleClick(x, y: integer; button: word; shiftstate: TShiftState); begin // do nothing yet end; procedure TfpgWidget.HandleMouseEnter; var msgp: TfpgMessageParams; b: boolean; {$IFDEF Debug} itf: IInterface; {$ENDIF} begin {$IFDEF Debug} itf := DebugMethodEnter('TfpgWidget.HandleMouseEnter - ' + ClassName + ' ('+Name+')'); {$ENDIF} fillchar(msgp, sizeof(msgp), 0); if Assigned(Parent) then b := Enabled and fpgApplication.ShowHint and (FShowHint or (FParentShowHint and Parent.ShowHint)) and (FHint <> '') else b := Enabled and fpgApplication.ShowHint and FShowHint and (FHint <> ''); msgp.user.Param1 := Ord(b); fpgPostMessage(Self, fpgApplication, FPGM_HINTTIMER, msgp); end; procedure TfpgWidget.HandleMouseExit; begin {$IFDEF DEBUG} writeln('TfpgWidget.HandleMouseExit: ' + ClassName); {$ENDIF} if FShowHint then fpgApplication.HideHint; end; procedure TfpgWidget.HandleMouseScroll(x, y: integer; shiftstate: TShiftState; delta: smallint); begin // do nothing yet end; function TfpgWidget.FindFocusWidget(startwg: TfpgWidget; direction: TFocusSearchDirection): TfpgWidget; var w: TfpgWidget; n: integer; FoundIt: boolean; lasttaborder: integer; begin Result := nil; FoundIt := False; if direction in [fsdLast, fsdPrev] then lasttaborder := Low(integer) else lasttaborder := High(integer); for n := 0 to ComponentCount - 1 do if Components[n] is TfpgWidget then begin w := TfpgWidget(Components[n]); if w.Enabled and w.Visible and w.Focusable then begin case direction of fsdFirst: if w.TabOrder < lasttaborder then begin Result := w; lasttaborder := w.TabOrder; end; fsdLast: if lasttaborder <= w.TabOrder then begin Result := w; lasttaborder := w.TabOrder; end; fsdNext: if startwg = w then FoundIt := True else if w.TabOrder < lasttaborder then begin if (startwg = nil) or (w.TabOrder > startwg.TabOrder) or (FoundIt and (w.TabOrder = startwg.TabOrder)) then begin Result := w; lasttaborder := w.TabOrder; end; end; fsdPrev: if startwg = w then FoundIt := True else if w.TabOrder >= lasttaborder then if (startwg = nil) or (w.TabOrder < startwg.TabOrder) or (not FoundIt and (w.TabOrder = startwg.TabOrder)) then begin Result := w; lasttaborder := w.TabOrder; end; end; { case } end; { if w.Enabled... } end; end; procedure TfpgWidget.MsgPaint(var msg: TfpgMessageRec); begin // writeln('TfpgWidget.MsgPaint - ', Classname); Canvas.BeginDraw; HandlePaint; if Assigned(FOnPaint) then FOnPaint(Self); Canvas.EndDraw; end; procedure TfpgWidget.MsgResize(var msg: TfpgMessageRec); var dw: integer; dh: integer; _w, _h: integer; {$IFDEF CStackDebug} itf: IInterface; {$ENDIF} begin {$IFDEF CStackDebug} itf := DebugMethodEnter('TfpgWidget.MsgResize - ' + ClassName + ' ('+Name+')'); {$ENDIF} _w := FWidth; _h := FHeight; { Width and Height might not be what came through in the msg because of size constraints, so we calculate the delta diffs after HandleResize } HandleResize(msg.Params.rect.Width, msg.Params.rect.Height); //dw := msg.Params.rect.Width - FWidth; //dh := msg.Params.rect.Height - FHeight; dw := FWidth - _w; dh := FHeight - _h; HandleAlignments(dw, dh); if InDesigner then begin FFormDesigner.Dispatch(msg); end; DoResize; end; procedure TfpgWidget.MsgMove(var msg: TfpgMessageRec); {$IFDEF CStackDebug} var itf: IInterface; {$ENDIF} begin {$IFDEF CStackDebug} itf := DebugMethodEnter('TfpgWidget.MsgMove - ' + ClassName + ' ('+Name+')'); {$ENDIF} HandleMove(msg.Params.rect.Left, msg.Params.rect.Top); if InDesigner then begin FFormDesigner.Dispatch(msg); end; end; procedure TfpgWidget.HandleAlignments(const dwidth, dheight: TfpgCoord); var n: integer; wg: TfpgWidget; dx: integer; dy: integer; dw: integer; dh: integer; w: TfpgWidget; {$IFDEF CStackDebug} itf: IInterface; {$ENDIF} begin {$IFDEF CStackDebug} itf := DebugMethodEnter('TfpgWidget.HandleAlignments - ' + ClassName + ' ('+Name+')'); {$ENDIF} if (csLoading in ComponentState) then Exit; //==> {$IFDEF CStackDebug} DebugLn(Format('dwidth=%d dheight=%d Classname=''%s''', [dwidth, dheight, ClassName])); {$ENDIF} FAlignRect := GetClientRect; alist := TList.Create; try for n := 0 to ComponentCount - 1 do begin if Components[n] is TfpgWidget then begin w := TfpgWidget(Components[n]); if (w.Align <> alNone) and (w.Visible) then alist.Add(w); end; end; DoAlignment; //DoAlign(alTop); //DoAlign(alBottom); //DoAlign(alLeft); //DoAlign(alRight); //DoAlign(alClient); finally alist.Free; end; // Finally handle anchors (where Align = alNone) for n := 0 to ComponentCount - 1 do if (Components[n] is TfpgWidget) then begin wg := TfpgWidget(Components[n]); if (wg.FAlign = alNone) and ([anLeft, anTop] <> wg.Anchors) then begin // we must alter the window dx := 0; dy := 0; dw := 0; dh := 0; if (anRight in wg.Anchors) then if (anLeft in wg.Anchors) then dw := dwidth else dx := dwidth else if not (anLeft in wg.Anchors) then dx := (dwidth div 2); if (anBottom in wg.Anchors) then if (anTop in wg.Anchors) then dh := dheight else dy := dheight else if not (anTop in wg.Anchors) then dy := (dheight div 2); wg.MoveAndResizeBy(dx, dy, dw, dh); end; end; { if } end; procedure TfpgWidget.MoveAndResize(ALeft, ATop, AWidth, AHeight: TfpgCoord); {$IFDEF CStackDebug} var itf: IInterface; {$ENDIF} begin {$IFDEF CStackDebug} itf := DebugMethodEnter('TfpgWidget.MoveAndResize'); DebugLn(Format('Class:%s t:%d l:%d w:%d h:%d', [Classname, ATop, ALeft, AWidth, aHeight])); {$ENDIF} if not (csLoading in ComponentState) then begin if (ALeft <> FLeft) or (ATop <> FTop) then HandleMove(ALeft, ATop); if (AWidth <> FWidth) or (AHeight <> FHeight) then HandleResize(AWidth, AHeight); end else begin // When the widget is created, it's position will be applied Left := ALeft; Top := ATop; Width := AWidth; Height := AHeight; end; UpdateWindowPosition; end; procedure TfpgWidget.MoveAndResizeBy(const dx, dy, dw, dh: TfpgCoord); begin if (dx <> 0) or (dy <> 0) or (dw <> 0) or (dh <> 0) then MoveAndResize(FLeft + dx, FTop + dy, FWidth + dw, FHeight + dh); end; procedure TfpgWidget.DoAlignment; var w: TfpgWidget; n: integer; begin // and process this list in order for n := 0 to alist.Count - 1 do begin w := TfpgWidget(alist[n]); case w.Align of alTop: begin w.MoveAndResize(FAlignRect.Left, FAlignRect.Top, FAlignRect.Width, w.Height); Inc(FAlignRect.top, w.Height); Dec(FAlignRect.Height, w.Height); end; alBottom: begin w.MoveAndResize(FAlignRect.Left, FAlignRect.Top + FAlignRect.Height - w.Height, FAlignRect.Width, w.Height); Dec(FAlignRect.Height, w.Height); end; alLeft: begin w.MoveAndResize(FAlignRect.Left, FAlignRect.Top, w.Width, FAlignRect.Height); Inc(FAlignRect.Left, w.Width); Dec(FAlignRect.Width, w.Width); end; alRight: begin w.MoveAndResize(FAlignRect.Left + FAlignRect.Width - w.Width, FAlignRect.Top, w.Width, FAlignRect.Height); Dec(FAlignRect.Width, w.Width); end; alClient: w.MoveAndResize(FAlignRect.Left, FAlignRect.Top, FAlignRect.Width, FAlignRect.Height); end; { case } end; end; procedure TfpgWidget.DoResize; begin if Assigned(FOnResize) then FOnResize(Self); end; procedure TfpgWidget.DoShowHint(var AHint: TfpgString); begin AHint := Hint; if Assigned(FOnShowHint) then begin FOnShowHint(self, AHint); end; end; procedure TfpgWidget.SetPosition(aleft, atop, awidth, aheight: TfpgCoord); {$IFDEF CStackDebug} var itf: IInterface; {$ENDIF} begin {$IFDEF CStackDebug} itf := DebugMethodEnter('TfpgWidget.SetPosition - ' + ClassName + ' ('+Name+')'); {$ENDIF} if (FLeft <> ALeft) or (FTop <> ATop) or (FWidth <> AWidth) or (FHeight <> AHeight) then MoveAndResize(aleft, atop, awidth, aheight); end; procedure TfpgWidget.Invalidate; begin RePaint; end; initialization FocusRootWidget := nil; uLastClickWidget := nil; uLastClickTime := 0; end.