unit mainfrm; {$mode objfpc}{$H+} interface uses Classes, SysUtils, fpg_base, fpg_form, fpg_toggle; type { TfrmMain } TfrmMain = class(TfpgForm) private FToggle: TfpgToggle; public constructor Create(AOwner: TComponent); override; end; implementation { TfrmMain } constructor TfrmMain.Create(AOwner: TComponent); begin inherited Create(AOwner); WindowTitle:='Yay a toggle!'; SetWidth(300); SetHeight(200); FToggle := TfpgToggle.Create(Self); FToggle.SetPosition(10, 10, 200, 20); // FToggle.Width:=200; //FToggle.ToggleSide:=tsLeft; //FToggle.ToggleWidth:=100; //FToggle.UseAnimation:=False; end; end.