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2015-02-05uidesigner: Adds a Maximus IDE project file for UIDesignerGraeme Geldenhuys
2014-12-29UIDesigner: recreate unit output directory hierarchyGraeme Geldenhuys
2014-12-29Minor updates - imported latest settings from uidesigner_clean.prjGraeme Geldenhuys
2014-12-29New clean template UIDesigner project file for use with MSEideGraeme Geldenhuys
2014-12-21New MSEide project file for UIDesigner projectGraeme Geldenhuys
Use MSEide's global macros to define the correct paths to fpGUI
2014-12-20UIDesigner project file for MSEide updated.Graeme Geldenhuys
The project file now uses the IDE's global macros. The idea is that you have those macros setup on each platform you work on. So when you open the project, the paths would automatically be correct. This simplifies the project settings a bit.
2014-12-15uidesigner: IconName is now available in the Object InspectorGraeme Geldenhuys
2014-11-16uidesigner: Fixes crash when deleting widgets with children.Graeme Geldenhuys
2014-10-19uidesigner: Tab/Widget order now display the correct titleGraeme Geldenhuys
There was a bug where both forms always displayed "Widget Order" as the window title.
2014-10-19uidesigner: Tab/Widget Order forms now show selected form's nameGraeme Geldenhuys
2014-10-17uidesigner: registered Min/MaxValue properties of Integer and Float Edit widgetsGraeme Geldenhuys
2014-10-17uidesigner: replaced Grid Resolution combobox with an Integer EditGraeme Geldenhuys
2014-10-17uidesigner: Now has an experimental "visual grid" on designer form.Graeme Geldenhuys
This grid can be toggled on or off. Because it is experimental and still a ongoing feature, there are currently some limitations: - Grid toggle status is not saved between sessions - Grid color is not yet configurable - Grid size can only be between 1-10
2014-10-17uidesigner: designer's Form property now has the exact class typeGraeme Geldenhuys
2014-10-17uidesigner: extended the snap-to-grid optionsGraeme Geldenhuys
We now have a range of 1-10.
2014-10-15uidesigner: Those IFDEF's are not needed for Linux/FreeBSD any more.Graeme Geldenhuys
2014-09-11Use the fpGUI versions of RTL file methods - fpgFileExists()Graeme Geldenhuys
- plus some minor code formatting
2014-07-21uidesigner: added togglebox widget to the palette barGraeme Geldenhuys
2014-07-10ui designer: new palette image for the scrollframeGraeme Geldenhuys
2014-05-07uidesigner: Preview menu now populated with real themes.Graeme Geldenhuys
2014-03-29uidesigner: Align Left button was 2px larger than other align buttons.Graeme Geldenhuys
2014-02-04uidesigner: surfaced the TfpgTrackBar.SliderLength property in the Object ↵Graeme Geldenhuys
Inspector
2013-12-28uidesigner: completed string constants to resource string for vfdforms.pas unitGraeme Geldenhuys
2013-12-27uidesigner: More string constants refactored to resource strings.Graeme Geldenhuys
2013-12-27uidesigner: unit header comment updatedGraeme Geldenhuys
2013-12-20uidesigner: Fixes compiler hints about unused variables.Graeme Geldenhuys
2013-12-20uidesigner: All dialog titles in vfdforms unit are now localised.Graeme Geldenhuys
2013-12-20uidesigner: using inheritance to simplify setting localisation values.Graeme Geldenhuys
Introduced virtual methods that simply need to be overwritten in descendants, which then set localisation values. Also moved some constants to the vfd_constants unit.
2013-12-20uidesigner: Adds last missed localisation of vfdmain unit.Graeme Geldenhuys
2013-12-20uidesigner: Started enabling localisationGraeme Geldenhuys
- Started extracting string values to resourcestring constants. - Introduced a new vfd_constants unit for all constants and resourcestring constants Still need lots to do.
2013-06-18Updates extrafpc.cfg files so no console window is shown for Windows ↵Graeme Geldenhuys
compiled apps.
2013-04-23Deletes obsolete test cases for UI Designer.Graeme Geldenhuys
There one only needed, years ago, when the UI Designer was started.
2012-10-31uidesigner: moving columns in grid property editor did not workGraeme Geldenhuys
2012-10-29While moving constants around I forgot to update the UI DesignerGraeme Geldenhuys
2012-07-17uidesigner: Adds TfpgHyperlink widget to the design palette.Graeme Geldenhuys
2012-07-17uidesigner: Replaces WriteLn statements with DebugLn statements.Graeme Geldenhuys
Those statements where for debugging purposes anyway. Plus this means when UI Designer is compiled as a Windows GUI app, it will not cause "File not Open" errors any more.
2012-07-17uidesigner: Makes the TfpgEdit.PasswordMode property available in OI window.Graeme Geldenhuys
2012-07-17uidesigner: Adds a new hyperlink icon for use by UI Designer.Graeme Geldenhuys
2012-07-06uidesigner: improves Color Property Editor display in Object Inspector windowGraeme Geldenhuys
The Object Inspector now paints a square with the selected color, so it is much easier to see at a glance what colors are choosen in the various properties.
2012-07-06uidesigner: Changes writeln() statements to debugln() ones.Graeme Geldenhuys
We can't use writeln() in a Windows GUI application, because we don't have access to a console output area.
2011-12-05UIDesigner: surface BorderStyle and ScrollbarStyle for some widgets.Graeme Geldenhuys
2011-09-16uidesigner: new option to specify Indentation Style preference.Graeme Geldenhuys
The developer can now choose between a Spaces or Tab indentation style for any UI Designer managed code.
2011-08-26uidesigner: enabled keyboard shortcuts in main menu of main form.Graeme Geldenhuys
2011-07-12uidesigner: extra checks and minor code improvementsGraeme Geldenhuys
2011-07-05project file of UI Designer for use with MSEideGraeme Geldenhuys
2011-05-24uidesigner: register new properties for Calendor ComboboxGraeme Geldenhuys
2011-05-15uidesigner: updated fpGUI url in About screen.Graeme Geldenhuys
2011-04-23UI Designer: registered the new TfpgEditButton componentGraeme Geldenhuys
2011-02-07UI Designer: published Margin property in OI of TfpgComboBox.Graeme Geldenhuys
2011-02-07UIDesigner: Combobox FocusItem is now after Items property.Graeme Geldenhuys
This means the UI Designer can correctly apply the FocusItem, because Items would already exist.