Age | Commit message (Collapse) | Author |
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Those statements where for debugging purposes anyway. Plus this means when
UI Designer is compiled as a Windows GUI app, it will not cause
"File not Open" errors any more.
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This changes is to keep the UI Designer on par with what has changed
in the core framework regarding widget positioning. We now need to
call UpdateWindowPosition to correct the internal state of widgets,
as they are loaded.
Also removed unused/commented code.
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Now finally we should be able to edit color values in the Object Inspector.
Known Limitations
* Color names like clRed are not parsed yet. Such values will be read
and written back as TfpgColor($FF0000) instead. I'm working on
fixing this.
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- Moved some methods from public to private
- commented code that is not used anymore
- updated the unit description.
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* updated all copyright notices in UI Designer code.
* New Forms now only have the fpg_forms unit in uses clause. This
help with smartlinking and reduces executable size.
* New Forms now include the code folding region around auto-generated
GUI code from UI Designer. This feature works in newer Lazarus
revisions, but will not affect older versions.
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* Renamed EditXXX's DecimalSeparator and ThousandSeparatar properties to not conflict with the global variables in SysUtils.
* Added EditCurrency, EditFloat and EditInteger to the UI Designer palette. I still have issues with TfpgChar type, so you have to use the 'unknow' memo in Object Inspector.
* Minor changes in edits demo to compile again after the above changes.
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* UI Designer has been updated to reflect the new gui unit names.
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* Updated the UI Designer to use the new unit names.
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* Updated some build scripts
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