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2010-11-18PageControl: tabs painting is now only done in HandlePaint()Graeme Geldenhuys
Painting outside the HandlePaint is possible but very unpredictable, so it is best we do not do it.
2010-11-18grids: A massive speed improvement in destroying a grid with large amounts ↵Graeme Geldenhuys
of columns.
2010-11-16ReadFormState in INI handling can now ignore size dimensions if needed.Graeme Geldenhuys
This is handy if you apply version version information to your ini files, and on a new version the program must ignore the old size values (because that sepecific form might have changed dimensions at design time).
2010-11-15Fixed compiler errors when DEBUG define is defined globally.Graeme Geldenhuys
2010-11-12checkbox: improved painting, and slight adjustment to image positionGraeme Geldenhuys
* Before, the image was 4 pixels away from the left, in default layout So when you align many components with there left edges, it looked as if the checkbox widget wasn't aligned correctly. * Now the image is only 2 pixels from the edge, so aligning with other widgets looks much better. * Focus rectangle is now only drawn around the text portion of the widget too. This is now similar to most OSes.
2010-11-12ComboBox widget now has a AutoSize property default set to FalseGraeme Geldenhuys
* ComboBox was always auto sized which is not always desired. We now have a property to control that behaviour. * Default is False, in preperation for layout managers which control the size. * Widget frame borders are now retrieved from the current Style instance. * default Height is set to 24px. The same default used for TfpgEdit widget. Default sizes have been moved up into TfpgBaseComboBox, out of TfpgBaseStaticCombo.
2010-11-12Edit widget: changed AutoSize default to FalseGraeme Geldenhuys
* This was done in preperation for layout managers which will control widget sizes, and AutoSize will just interfere. * Default Height is now set at 24px (same as what it was before with default Arial font) * Also implementeted setter for AutoSize property. This now correctly adjusts the widget set when the property is changed to True.
2010-11-12Added "call stack debugging" for internal use.Graeme Geldenhuys
It's disabled by default. Enabling can be done via project level or inside each unit at the beginning of such units.
2010-11-12Position the cursor correctly inside a Edit with text.Graeme Geldenhuys
Old behaviour was that the beginning of long text was scrolled off the left of the edit, so you saw the end of the text. Now we should see the beginning of the text and the end of the Text is out of view on the right.
2010-11-11about fpgui dialog: improved the wording.Graeme Geldenhuys
2010-11-11File Open/Save dialog now reacts to ENTER key pressGraeme Geldenhuys
Another one of those annoyances I had to fix. When I enter a file name to save and want to press ENTER to save and close the dialog.
2010-11-11listview bugfix: removed index out of bounds errorGraeme Geldenhuys
2010-11-10Implemented some overlooked methods for Listview subitems.Andrew Haines
2010-11-10Fixed bug where images would be drawn over the headers when partially ↵Andrew Haines
scrolled. DrawImage does not obey the cliprect.
2010-11-10Implemented painting Listview Subitems iconsAndrew Haines
TfpgListView.Subitems is actually TfpgListViewSubItems and can be casted as such to alter the imageindex of subitems Updated the example so subitems have an assigned imagelist
2010-11-10Started implementing Icons in listviewAndrew Haines
Fixed a crash in the listview example when it was closing Updated listview example to use icons
2010-11-08Listview selection now uses an avl tree which is much faster than TList with ↵Andrew Haines
a large amount of items Commented a stray WriteLn
2010-11-08Improved listview selection so that it is more reliableAndrew Haines
2010-11-09* Added property IgnoreDblClicks to TfpgWidgetAndrew Haines
* TfpgButton now ignores double clicks by default
2010-11-01PageControl: Right click popup menu caption now shows tab you clicked overGraeme Geldenhuys
* The popup menu caption changes if you click over any non-active tabs * Selecting the popup menu item, closes the tab you clicked over - no need to set it as the active tabsheet first, before closing.
2010-11-01fpg_tab: Refactored HandleLMousUp and extracted most of the code into a newGraeme Geldenhuys
method called TabSheetAtPos(). This allows the developer to reuse this method too for other things.
2010-10-29New Grid HeaderStyle property, and new Canvas/Style.DrawBevel() methodGraeme Geldenhuys
Grid.HeaderStyle has Button, Thin and Flat options New DrawBevel can draw a bevel raised or lowered using standard system colors. Quite similar to TfpgBevel. New DrawBevel() method and new Grid.HeaderStyle option.
2010-10-29TfpgButton.Down property didn't have a default in property declaration.Graeme Geldenhuys
2010-10-29bugfix: button click via keyboard was broken.Graeme Geldenhuys
When I changed the DoubleClick and SingleClick behaviour I accidently broke the 'click via keyboard' (Enter or SpaceBar).
2010-10-29Published the DND propertys for some of the most used components.Graeme Geldenhuys
This is so they can be tested. Once DND stabilizes, I'll make the properties available on the other components too.
2010-10-27Renamed TfpgWindowBase.DoEnabledDrops() to DoDNDEnabled()Graeme Geldenhuys
This will hopefully reduce the confusion between the other TfpgWidget.AcceptDrops property - they had too similar names. * Applied rename changes to all other descendants too * Updated DND demo project
2010-10-25Improved event firing of OnDoubleClick and OnClickGraeme Geldenhuys
* Single click produces one OnClick event * On a Double Click in produces a OnClick, then a OnDoubleClick event. Old behaviour used to procuder yet another OnClick at the end. This is not needed. * OnMouseDown and OnMouseUp events behaviour has not changed. The reason we introduce the FOnClickPending instead of fully handling the events in TfpgWidget.MsgMouseUp is because a TfpgButton has slightly different behavior (eg: When clicking on a button, keep mouse down, and move mouse out of button rectangle, then an OnClick must not fire.) The extra FOnClickPending allows us to toggle this behaviour of HandleLButtonUp (which normally fires the OnClick event)
2010-10-15BaseNumericEdit NegativeColor property was used instead of field variable.Graeme Geldenhuys
The property does more that just set the color. It calls FormatEdit, which changes the color of TextColor property. This meant the parent color was never stored in FOldColor field variable.
2010-10-15BaseNumericEdit did not specify the default property color.Graeme Geldenhuys
By defining the default color, the UI Designer can omit that line in generated code, if the color did not change.
2010-10-15fpg_edit: removed pointless property declarationsGraeme Geldenhuys
Those properties are exactly the same visibility as inherited classes, so no point in simply listing them again. TextColor was the exception, it was public, so you can't decrease the visibility in descendants.
2010-10-15memo CursorLine property improvements and sanity checksGraeme Geldenhuys
* The selection variables were not updated before * Little error checking was done, so you could get index out of bounds errors.
2010-10-15Memo: introduced a new CursorPos propertyGraeme Geldenhuys
You can now set the Cursor X position via code.
2010-10-15TfpgMemo now has BeginUpdate and EndUpdate methodsGraeme Geldenhuys
This allows you to add/delete many lines and the memo only repaints once.
2010-10-12listbox: published a few more events and the Text propertyGraeme Geldenhuys
2010-10-12listbox: Text property is now a read/write propertyGraeme Geldenhuys
2010-10-11TfpgButton: experimental feature allowing multi-line textGraeme Geldenhuys
2010-10-11Added a default parameter value for CreatePanel() functionGraeme Geldenhuys
2010-10-04Published Align property for all widgets.Graeme Geldenhuys
2010-10-04Splitter more visible in designer modeGraeme Geldenhuys
Add extra border painting so it will be more visible in the UI Designer.
2010-10-04splitter bugfix: Splitter was sometimes non-movable because FControl was nilGraeme Geldenhuys
The detection of which neighbouring control to resize was not 100% which resulted in a non-movable splitter. This is now fixed.
2010-10-04Splitter grabbar color is now a system color.Graeme Geldenhuys
2010-10-03Published OnPaint for TfpgPanel and TfpgGroupBox.Graeme Geldenhuys
2010-10-01TfpgValueBar: Set default property values.Graeme Geldenhuys
2010-10-01Color Select Dialog: the second tab for color selection has been implementedGraeme Geldenhuys
* The SelectedColor is now based on the last active tab. - If the ColorWheel was active, it takes that selected color - If the Color Palette Listbox was active, it takes that selected color.
2010-10-01TfpgSpinEdit bugfix: key up/down/pgup/pgdn never triggered the OnChange event.Graeme Geldenhuys
2010-10-01spinedit: replaced code with an existing method to do rectangle conversionGraeme Geldenhuys
2010-10-01spinedit: arrow painting used wrong button border sizeGraeme Geldenhuys
2010-10-01bugfix for ID: 3064350 from SourceForge.Graeme Geldenhuys
* A default font size is now set. * The Writeln() statement is now hidden under IFDEF's like it was supposed to be.
2010-10-01minor bugfix in TfpgBaseNumericEdit. Setting NegativeColor doesn't cause a ↵Graeme Geldenhuys
repaint
2010-10-01published Enabled property on all (most) componentsGraeme Geldenhuys
* Now the UI Designer can work with that property too * A few other components got one or two other properties published too.