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path: root/src/gui/gui_form.pas
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2007-11-03* Improved modal form in X11 to use net window hintsdrewski207
* Implemented NET_WM_PING so newer window managers can kill our process if it stops responding * Changed how Modal form are stored. fpgApplication now keeps a stack/list of Modal Forms * Added fpgApplication PushModalForm and PopModalForm * Fixed a bug in WindowAddProtocol which caused a libc doublefree error
2007-10-22* Minor update to the tiOPF generic edit mediators unit.graemeg
* Correctly set the default values for Form and PageControl components. * Improved the UI Designer so only non-default values for Boolean and Enum types are written to file.
2007-10-15* Published BackgroundColor and OnPaint for TfpgFormgraemeg
* TfpgWidget.HandleShow now always sets Visible = True. This fixes issue with the fpGUI-LCL interface as well. * Added a few more safety checks into the PageControl widget. * The OnPaint event is now wrapped with BeginDraw/EndDraw calls so that a event handler for OnPaint doesn't need to call it explicitly.
2007-10-14Fixed form showing in in fpgui lcl interfacedrewski207
2007-09-26* Added copyright information in the GUI units.graemeg
2007-09-13* CoreLib: fpgApplication now has a Terminated property which terminates thegraemeg
main event loop and application. Halt was just to harsh and objects never got freed. * GUI: Added a new INI Utils unit which introduces ReadOnly ini support and can also save a form's state and position. You access the ini file via the gINI singleton function. fpGUI Designer uses this. * All example project now free there main forms correctly. * Many bug fixes in GUI Designer. GUI Designer now also remembers the size and location of most forms. * Many of the GUI Designer forms are now maintained by the GUI Designer itself. * GUI Designer: Started implementing a Recent Files feature so it is quicker to open frequently used files.
2007-09-08* GUI Designer: Minor changes and removed Boolean property editors for now. ↵graemeg
Will reinstate them later. * GUI Designer: Added a sample project to show how you would add a Main Menu using the Designer and the Unknown component on the component palette.
2007-09-06* Added a new generic property to TfpgWidget to dispatch messages sograemeg
the GUI Form Designer can intercept them. * File Save dialog can now save even if the file does not exist. Still needs a little bit of improvement. * GUI Designer now detects OS messages in designer window. * Painting has been improved a bit, though the z-order is still screwed. * The formating of a new template unit has been improved.
2007-09-06* Moved some methods or properties to the public or published area.graemeg
* Added a new example project. A fpGUI visual form designer. Still not working 100% but it is getting there.
2007-08-30* Changed the unit output path of the CoreLib and GUI (Lazarus) packages to ↵graemeg
the lib directory in the root of fpGUI. They are now the same as when you compile from the comand line. * Implemented the TfpgMenuBar keyboard shortcut feature. For example you can now press Alt+F to open the File menu. * Modified the menutest example to show the above change.
2007-08-14* Updated a few scripts in the docs directory.graemeg
* Minor changes in the style unit. * Added a new examples/apps/docedit project. Once complete it will be a demo application of fpGUI and at the same time show most used widgets in action. DocEdit will become something like lazde is to Lazarus.
2007-07-25* Implemented and added a new unit that will handle command line parameters.graemeg
* Implemented and added a new CheckBox widget. (needs testing under Windows). * Made some timer changes for Windows (needs testing). * Moved the global variable for the MainForm into the TfpgApplication class. I can almost remove the gui_form requirement from GFX.
2007-07-24* Move some modal form requirements as global variable to propertiesgraemeg
inside the TfpgApplication class. * Minor improvements to the modal form workings under Windows. Still not 100%, but better.
2007-07-23The first part of removing the obsolete fpGUI and replacing it with the new ↵graemeg
multi-handle design from the prototypes directory.