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path: root/src/gui/fpg_spinedit.pas
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2014-03-17spinedit: Allow min and max values to be equal.Jean-Marc.Levecque
Min and max values may be changed at execution, even becoming equal, and the output value may have to follow.
2013-01-03needed of values limits on integer edits.Jean-Marc Levecque
2011-01-13Spinedit: extra check is required due to new resizing behaviour.Graeme Geldenhuys
2010-10-01TfpgSpinEdit bugfix: key up/down/pgup/pgdn never triggered the OnChange event.Graeme Geldenhuys
2010-10-01spinedit: replaced code with an existing method to do rectangle conversionGraeme Geldenhuys
2010-10-01spinedit: arrow painting used wrong button border sizeGraeme Geldenhuys
2010-10-01bugfix: SpinEdit sometimes caused an AV because fpgCaret could not paintGraeme Geldenhuys
2010-08-19Here attached is a little improvement for SpinEditJean-Marc Levecque
It allows the high and low limit values to be reached when up/down keys are maintained pressed, same as when mouse is maintained on the up/down arrows.
2010-04-25Publish the new OnShowHint for all other widgets in fpGUI.Graeme Geldenhuys
2010-02-26Update copyright notice in all units.Graeme Geldenhuys
2009-11-30fixed compiler reported visibilty issues.Graeme Geldenhuys
2009-10-27Fix enable/disable of SpinEdit buttons when min/max is reached.Jean-Marc
2009-10-27Some min/max fixes to SpindEdit.Jean-Marc
2009-10-26Minor fixes to properties in fpg_spinedit unit.Graeme Geldenhuys
Signed-off-by: Graeme Geldenhuys <graeme@mastermaths.co.za>
2009-07-30Fix bug for SpinEditFloat MinValue settingjean-marc
Signed-off-by: Graeme Geldenhuys <graeme@mastermaths.co.za>
2008-10-20* SpinEdit controls needed some published events.graemeg
* Spinedit controls got OnChange event. * tiOPF: Updated the SpinEdit and CheckBox mediators to hook into the OnChange events.
2008-10-15* Added an example fpmake program contributed by Henry Vermaak. Showing how ↵graemeg
the new FPC build system can be used with fpGUI. * Removed some compiler warnings.
2008-10-14* Applied SpinEdit, Edit, Button and Panel patch from Jean-Marc.graemeg
2008-10-06* Implemented the speedup feature in SpinEdit.graemeg
* Added a few more bug fixes to SpinEdit unit.
2008-10-05* Added a new Canvas.DrawPolygon() methodgraemeg
* Added a new unit fpg_extgraphics.pas with extensive shape drawing methods * Added a new conversion method called fpgRectToRect() * Replaced the implementation of TfpgStyle.DrawDirectionArrow to use the new fpg_extgraphics.PaintTriangle() method instead. * Adjusted ComboBox painting of internal button to accomodate the new fpg_extgraphics unit. * Added Jean-Marc's new fpg_spinedit unit. * Made some further improvements and minor fixes to the SpinEdit and SpinEditFloat components. * renamed the fpdoc file fpgfx.xml to fpg_main.xml as per the new unit names.
2008-10-03* Added Jean-Marc initial implementation of SpinEdit component.graemeg
* I made some changes and minor bug fixes to the SpinEdit and highlighted some todo items in the header of the unit.