Age | Commit message (Collapse) | Author |
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handler.
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* As the method name indicates, it is only supposed to draw text. The
check mark drawing is now done in TfpgPopupMenu.DrawItem(). The
same location where submenu arrow etc is drawn.
* We also now took advantage of the AItemFocused parameter to
draw the check mark in inverted colors when selected.
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This allows us more flexibility in how to draw menu items.
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* Thanks to JP Anghel for the initial patch.
* I added some mods by replacing magic numbers with a constant.
* I also removed some old commented code.
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A minor fix to correct visibility of child components when creating embedded
forms which have menu bars. HandleShow is not called in such cases, so
vital code was skipped. This code has now moved to HandlePaint which is
always called.
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* Color now more closely matches WinXP colors
* Improved the border look of popup menus and any 3d bevels
* Replaced standard text drawing with fpgStyle text drawing
* Menu dividers are now 3D and not flat black line
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* I'm unsure of how exactly I want to use it and how it can tie
into a StatusBar component. I'll try and come up with some
demo in the future.
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This will be implemented soon.
Signed-off-by: Graeme Geldenhuys <graeme@mastermaths.co.za>
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* UI Designer has been updated to reflect the new gui unit names.
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