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path: root/src/gui/fpg_editbtn.pas
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2011-05-19Added a new event OnFilenameSet to TfpgFileNameEdit widget.Graeme Geldenhuys
This event fires when we have successfully changed the name of the filename.
2011-04-23minor TfpgEditButton improvements when used inside the UI Designer.Graeme Geldenhuys
2011-04-23new TfpgEditButton component with ellipses glyph on the button.Graeme Geldenhuys
2011-01-12Use Width and Height properties instead of internal fields in constructorGraeme Geldenhuys
This is sow that the internal FPrevXXX and other state information is setup correctly. The Edit Button controls also needed some extra code to work correctly in the UI Designer.
2010-10-04Published Align property for all widgets.Graeme Geldenhuys
2010-10-01published Enabled property on all (most) componentsGraeme Geldenhuys
* Now the UI Designer can work with that property too * A few other components got one or two other properties published too.
2010-04-25Refactored out all common code in the various composite editbutton type ↵Graeme Geldenhuys
components. We now introduced a new TfpgBaseEditButton class which contains all the common code. This greatly reduced code duplication and the amount of code needed in the FilenameEdit, DirectoryEdit and FontEdit components.
2010-04-21fpg_editbtn.pas: Added ReadOnly properties to all three components.Graeme Geldenhuys
2010-04-18editbtn.pas: Fixed the positioning issue at runtime. Button was clipped.Graeme Geldenhuys
We now resize children components inside the more logical HandleResize method instead of the SetPosition method.
2010-04-18editbtn.pas: Changed class parent for Filename/Directory Edit to ↵Graeme Geldenhuys
TfpgAbstractPanel This hides properties we don't need or want. eg: Text etc.
2010-04-16edtbtn + UI Designer: Tweaked the designer look a bit more.Graeme Geldenhuys
I found that I often set preset values [Filename, Directory] and would actually like to see those values in the designer form. Now I hide the Classname and output the property content in a differnt color - this is still distinguishable from a standard Edit + Button. I use different colors for the text (not sure what else will look better)
2010-04-16TfpgFontEdit: apply a default font to the edit component text.Graeme Geldenhuys
2010-04-16Edit Button components: Improved the look in the UI Designer.Graeme Geldenhuys
2010-04-16New TfpgFontEdit component.Graeme Geldenhuys
Another composite component. TfpgEdit + TfpgButton to select a font.
2010-04-15TfpgDirectoryEdit: new composite component added to fpg_editbtn.pas unit.Graeme Geldenhuys
2010-04-15FilenameEdit: exposed the ExtraHint property of the embedded Edit component.Graeme Geldenhuys
2010-04-15FilenameEdit: Fixed the focus issues in the Edit component part.Graeme Geldenhuys
2010-04-15FilenameEdit: Fixed image alignment on button.Graeme Geldenhuys
It is now painted true center of button.
2010-04-15FilenameEdit: Improved initial size.Graeme Geldenhuys
2010-04-15New unit fpg_editbtn.pas: Adds TfpgFileNameEdit component.Graeme Geldenhuys