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2010-10-28interface implementation methods can be private. We only work withGraeme Geldenhuys
2010-10-28GDI: Implemented HandleDNDLeave, DNDEnter and DNDPosition event handlersGraeme Geldenhuys
2010-10-28GDI: implemented a helper function for DropAction conversionGraeme Geldenhuys
2010-10-28GDI: Implemented DoDragLeave for droptargetGraeme Geldenhuys
2010-10-28GDI: Fixed DragEnter implementation.Graeme Geldenhuys
2010-10-28GDI: implemented some helper functions for OLE DND clipboard typesGraeme Geldenhuys
2010-10-28Implemented equals (=) operator for TPoint typeGraeme Geldenhuys
2010-10-28GDI: Changed TfpgOLEDragDropEffect type to DWORD to match OLE APIGraeme Geldenhuys
2010-10-28GDI: Added OLE DND into TfpgGDIWindow.Graeme Geldenhuys
2010-10-28GDI: A near complete Windows OLE Drag-n-Drop implementationGraeme Geldenhuys
2010-10-28TfpgWindowBase introduced a new abstract methodGraeme Geldenhuys
2010-10-28Ad conversion helper functions from OLE DND to fpGUI DropActionsGraeme Geldenhuys
2010-10-28GDI: introduced a template TGDIDragManager classGraeme Geldenhuys
2010-10-28extra error checking in mimelist DND operationGraeme Geldenhuys
2010-10-28More code comments and DNDDebug entries.Graeme Geldenhuys
2010-10-28bugfix: TfpgX11Drag.SendDNDDrop did not always process correctly.Graeme Geldenhuys
2010-10-28Bugfix: TfpgX11Application.HandleDNDposition's XdndStatus message sent did no...Graeme Geldenhuys
2010-10-28OnDragLeave event now has the Sender parameter set, and points to the target ...Graeme Geldenhuys
2010-10-28TfpgDrag.Execute: replaced Assert() calls with Exceptions.Graeme Geldenhuys
2010-10-28TfpgDrag.Execute now has a default TfpgDropAction drop action of daCopy.Graeme Geldenhuys
2010-10-27X11 DND: We never checked if drop was really accepted in HandleDNDDropGraeme Geldenhuys
2010-10-27Renamed TfpgWindowBase.DoEnabledDrops() to DoDNDEnabled()Graeme Geldenhuys
2010-10-27X11 DND: Incorrectly assumed there will always be a 'text/plain' mime-typeGraeme Geldenhuys
2010-10-26X11: in HandleDNDposition() we never recursed through all childrenGraeme Geldenhuys
2010-10-26X11: make sure that AcceptDrops are True before we fire OnDragDropGraeme Geldenhuys
2010-10-26X11: improved DND debug messagesGraeme Geldenhuys
2010-10-25Improved event firing of OnDoubleClick and OnClickGraeme Geldenhuys
2010-10-21changed system color for all inactive color variables.Graeme Geldenhuys
2010-10-21GDI: Removed definition of MW_MOUSEWHEEL. it already exists in FPC.Graeme Geldenhuys
2010-10-15Minor improvement in fpgCheckTimers procedure.Graeme Geldenhuys
2010-10-15fpgApplication.OnIdle was never triggered under Windows.Graeme Geldenhuys
2010-10-15TfpgMemo now has BeginUpdate and EndUpdate methodsGraeme Geldenhuys
2010-10-12minor code formattingGraeme Geldenhuys
2010-10-11fpgApplication.ProcessMessages now process other events (eg: timers) too.Graeme Geldenhuys
2010-10-11new method, Pause(), introduced to TfpgTimerGraeme Geldenhuys
2010-10-11TfpgTimer constructor and Reset can now be extended in descendantsGraeme Geldenhuys
2010-10-04Added missing predefined color for Splitter Grabbar.Graeme Geldenhuys
2010-10-04Reworked algorythm for Align propertyGraeme Geldenhuys
2010-10-04Splitter grabbar color is now a system color.Graeme Geldenhuys
2010-10-04Anchors now support relative positioningGraeme Geldenhuys
2010-10-04X11: extra failsafe before posting FPGM_RESIZE event.Graeme Geldenhuys
2010-10-03X11: fake a Resize event after the window is mapped (shown).Graeme Geldenhuys
2010-10-01fixed issue ID: 3030971 from SourceForge.Graeme Geldenhuys
2010-10-01Fix compilation under Windows. Force DeleteFile() from Sysutils, not Windows ...Graeme Geldenhuys
2010-10-01bugfix for ID: 3064350 from SourceForge.Graeme Geldenhuys
2010-10-01Set default property values for TfpgWindowBaseGraeme Geldenhuys
2010-10-01minor improvement to fpgGetNamedColor - now using fpgIsNamedColor internally.Graeme Geldenhuys
2010-10-01new function introduced: fpgIsNamedColor()Graeme Geldenhuys
2010-10-01bugfix: SpinEdit sometimes caused an AV because fpgCaret could not paintGraeme Geldenhuys
2010-10-01uidesigner: Added TfpgColorWheel and TfpgValueBar to component palette.Graeme Geldenhuys