Age | Commit message (Collapse) | Author |
|
in gui_panel.
* Added the gui_panel demo to the examples directory.
* Applied a minor painting fix to the Panel groupbox style.
* Extended the gui_panel demo to show the Raised and Lowered look.
|
|
will probably break code, but they are easy to fix in your own code.
* All Grid Columns and Rows are now Longword types and not Integer. We mixed them all over the place, even though the grids do not support negative rows or columns.
* Fixed up the UI Designer because of previous change. Same goes for examples.
* Made some changes to get fpGUI compilable under FPC 2.3.1 (latest trunk), but yet no fpGUI application runs yet. No idea why yet.
|
|
different versions of FPC. This also fixed the UI Designer strange issues.
|
|
|
|
|
|
* Messages are now stopped only if msg.Stop is true when FormDesigner is assigned to a widget
|
|
and listen to another components messages.
|
|
|
|
it will display the popup menu.
|
|
|
|
* Added new resourcestring constants to the translation language files.
* Localized all the GUI units.
|
|
works under Linux. I still need to test under Windows.
* Remove the unneeded .ReleaseMouse call in EditCombo unit.
* Added new credit in the Authors text file
* Fixed the tab order of the Wu Line example project.
|
|
* TfpgWidget.TabOrder is now set at creation time.
* Published the TabOrder property for all components that can receive keyboard input.
* Extended the UI Designer so the TabOrder property can be edited.
|
|
under Winodws. Windows doesn't have such OS level events.
* Added some safety net code around fpgSendMessage and
fpgDeliverMessage methods.
|
|
* Made many more modifications based on Jean-Marc's patch and fixed a few things missed.
|
|
* HandleKeyChar has it's first parameter set to TfpgChar. The start of full unicode text input support. At a later date other paramaters will start changing to the new types introduced.
|
|
* system or named colors like clWindowBackground are now correctly
typed to TfpgColor. Hopefully this fixes the range check error
under 64bit compilers.
* Fixed some defaults for properties in the gfxbase unit.
* Removed the unused (prototype) gfx_strings unit from the X11
fpgfx_package.
* Fixed some files by adding the missing svn properties for eol styles.
|
|
* CaptureMouse and ReleaseMouse is now not used by
default for the TfpgPopupWindow class.
* Menu mouse behaviour improved
* Fixed Combobox dropdown that did not react to
mouse clicks.
* Removed support for changing the focused item
with the arrow keys. It's not standard behaviour.
|
|
* Fixed the destruction order of TfpgComboBox.
* Introduced DoRemoveWindowLookup() in gfxbase.pas so that we
can offload some of the responsibility from DoReleaseWindowHandle()
* Add two new debug methods to help debug fpGUI and fpGUI based
applications. They are PrintCallTrace() and PrintCallTraceDbgln().
* Fixed 'Index out of bounds' error when quiting your application.
* I included lots of debug output in this revision, so I can test
under Windows. As soon as I confirmed everything works, I'll
remove the debug output again.
|
|
way round.
* TfpgEdit now has a new PopupMenu property. If assigned that menu will appear when you Right click. If PopupMenu is nil, a default popup menu will appear with the usual Cut, Copy, Paste and Clear All items.
|
|
when a component receives or looses keyboard focus.
TfpgEdit has a few new methods. Clear() which clears the Text. ClearSelection() which removes the selected text only. CopyToClipboard(), CutToClipboard() and PasteFromClipboard() is fairly obvious.
TfpgEdit has some new properties. AutoSelect - in enabled (default) will auto select all text when the component receives keyboard focus. HideSelection - by default hides the selection rectangle when the components looses focus. If set to False the selections rectangle will be grayed - not the the user interfaces will look busy if many edit controls keep showing their selections, but now you have a choice.
|
|
* A minor improvement to the internal stringlist for ListBox components.
|
|
the body of the combobox.
* When OnClick was introduced in TfpgWidget, it caused duplicate OnClick
calls. This has now been fixed.
* PopupWindow.Close now calls HandleClose instead of HandleHide.
* Fixed a few bugs in ComboBox and ListBox components.
|
|
* published OnClick and OnDoubleClick in TfpgLabel, TfpgButton, TfpgBevel.
|
|
multithreaded applications will work.
* TfpgApplication now inherits from TComponent so it can act as a container for other components like Forms.
* Implemented CreateForm in TfpgApplication.
* Fixed the default Height of TfpgComboBox to look at the specified Font instead of a hardcoded value.
|
|
descendants.
* Added keyboard handling to Calendar component.
* Surfaced OnKeyPress event in TfpgEdit and TfpgStringGrid.
* Updated the lazarus code template file.
|
|
support under Win32.
* Fixed bug #1811433 where the Anchor feature was broken
when resizing forms under Windows. We never took into
account the window border width and title bar height.
|
|
Not sure if we need it for any Widgets or just Forms.
|
|
* TfpgWidget.HandleShow now always sets Visible = True. This fixes issue with
the fpGUI-LCL interface as well.
* Added a few more safety checks into the PageControl widget.
* The OnPaint event is now wrapped with BeginDraw/EndDraw calls so that
a event handler for OnPaint doesn't need to call it explicitly.
|
|
properties. In affect you now cannot resize components into the negative
with the UI Designer.
* UI Designer: On deleting a component from a form, resets the
Object Inspector.
* Fixed 'division by zero' errors for the ListView and Memo components
when they get resized to smaller that 2x2 pixels in size.
|
|
|
|
form designer.
* Fixed the initial state of scrollbars for various components.
* Implemented more fine grained cursors. Used by the designer for
the resizer buttons.
* Components can now be moved around in the designer form.
* Components can now be placed inside container components like TfpgBevel.
* Treeview doesn't crash the GUI designer anymore, yet the painting is
still not working for it.
* Tab and reverse Tab now work in the GUI designer.
* GUI Designer title bar is now consistent in text format.
|
|
while the parent component is already visible.
* GUI: Introduced the usage of ComponentState so that the components react correctly in the
GUI Designer. Not all components are tested yet.
* GUI Designer almost paints the designed form correctly. When placing a component, they are
invisible, but as soon as you resize them, they are painted correctly. This is still work
|
|
be used against them. A required for the GUI Designer and streaming.
* GUI Designer: Added 8 new components to the component palette.
* GUI Designer: Other minor improvements.
|
|
the GUI Form Designer can intercept them.
* File Save dialog can now save even if the file does not exist. Still
needs a little bit of improvement.
* GUI Designer now detects OS messages in designer window.
* Painting has been improved a bit, though the z-order is still screwed.
* The formating of a new template unit has been improved.
|
|
* Added a new example project. A fpGUI visual form designer. Still not working 100% but it is getting there.
|
|
* Added a quick workaround for the InvertCaret function causing a AV.
* MenuBar now keeps the current menu focused even if you open more than
2 levels deep of Popup Menus.
* Added some TODO entries to Widgets. Also published some missing properties.
* Fixed repainting issue with TfpgComobBox when you set the Width from code
and made the component focusable. Not sure why it wasn't!
* Updated Lazarus IDE code template for new fpGUI applications.
|
|
* Minor changes to other gui controls like missing published properties etc.
* Added a Hint property to TfpgWidget, but it is not usable yet.
|
|
* After a Double Click event occurs, the Mouse Up event also occurs. The previous revision did not
let the Mouse Up fire, which was wrong.
|
|
* Manually implemented OS independent Double Click support in TfpgWidget.
|
|
|
|
* Improved menu painting with a bit of optimization.
* GDI: Implemented OnDoubleClick in TfpgWidget.
* Implemented DoubleClick in FileDialog (tested under Windows only)
* GDI: Fixed minor bug in DoWindowToScreen which prevented
popup windows from working.
|
|
control it.
* Adjusted the calls to Windows.SetWindowPos so that
the WM_PAINT message gets generated. This fixes a few
paint issues.
* Adjuset the text in the tabs to be more prominent for
the active tab.
|
|
but doesn't function yet.
* Minor changes to TrackBar widget.
* Surfaced the SetPosition method in TfpgWidget to public.
* Created a new example project for the PageControl.
|
|
* Implemented Enable/Disbled state in TfpgComboBox.
* Fixed painting issues in TfpgScrollbar and TfpgMemo (tested
under X11).
* Moved SetEnabled and SetVisible in TfpgWidget to protected
and virtual.
|
|
* Implemented and added a new widget TfpgRadioButton
* TfpgWidget now doesn't process MouseUp and MouseDown events when disabled.
* TfpcCheckBox now uses composite images to paint the check mark as well.
|
|
|
|
added a proc to show or hide an allocated handle. implemented and tested in x11. only implemented in windows not tested
fixed x11 waitmessage proc to not use 100% cpu on ShowMessage
|
|
multi-handle design from the prototypes directory.
|