Age | Commit message (Collapse) | Author |
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Image support, but other than that, it's working nicely. A demo will be added soon.
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way round.
* TfpgEdit now has a new PopupMenu property. If assigned that menu will appear when you Right click. If PopupMenu is nil, a default popup menu will appear with the usual Cut, Copy, Paste and Clear All items.
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* Implemented a new method TfpgPopupMenu.MenuItemByName
* Created a example project showing how the ICommand and ICommandHolder interfaces
can be used.
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composite mediator, but it still needs some testing.
* Added a Clear method for the Listview Items and Columns.
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* GUI Designer: Most forms in the designer are now maintained by the designer.
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* Added a quick workaround for the InvertCaret function causing a AV.
* MenuBar now keeps the current menu focused even if you open more than
2 levels deep of Popup Menus.
* Added some TODO entries to Widgets. Also published some missing properties.
* Fixed repainting issue with TfpgComobBox when you set the Width from code
and made the component focusable. Not sure why it wasn't!
* Updated Lazarus IDE code template for new fpGUI applications.
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* Published some missing properties in TfpgTrackBar.
* TfpgEdit now correctl fires off the OnChange event.
* A new Text property has been implemented in TfpgComboBox.
* Minor fixes to the generic Edit mediators used for tiOPF.
* Added a Edit Mediator demo which tests the implementation. It works!
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* Minor changes to other gui controls like missing published properties etc.
* Added a Hint property to TfpgWidget, but it is not usable yet.
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See the readme.txt file for more details.
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