Age | Commit message (Collapse) | Author |
|
* Applied formating to tiListMediators
* Removed the ListBox implementation in tiListMediators. It was totally wrong.
|
|
TfpgWidget. Soon this will move to TfpgApplication.
* Made a few of my own fixes to Jean-Marc's patch.
* Removed a few compiler warnings.
|
|
* Moved F_Hint variable to fpgApplication.HintWindow property. TfpgApplication
now manages the life of HintWindow.
* Moved DisplayHint (now called ActivateHint) and HideHint into TfpgApplication.
* Introduced a new TfpgApplication.HintPause property that will managed the
default delay before a help hint is displayed. Default is 1.5 seconds.
* gui_edit unit has been updated to handle the new changes.
* hintwindow example project has been updated to handle the new changes.
* TfpgHintWindow class now manages the Shadow Window (lifetime, size and
position).
* The Hint Shadow class is now moved to the Implementation section so it's not
accessible to the world, but only via the standard Hint Window class.
* Introduced a HintWindowClass which is a global variable. It defaults to
TfpgHintWindow, but allows the user to change it so a custom hint window
can be used instead.
* TfpgLabel.Text is now of type TfpgString
|
|
again with it's weird behaviour. Windows sends fake MouseMove messages
when a windows is shown, hidden or moved. The backend had to filter out
those fake messages. For more details on this see the following link.
http://blogs.msdn.com/oldnewthing/archive/2003/10/01/55108.aspx
|
|
|
|
* Updated some build scripts
|
|
undo feature. Behaviour is also adjustable in General Options dialog.
* Fixed tab order of General Options dialog in UI Designer.
|
|
|
|
UI Designer.
* I fixed a minor bug in StringGrid Columns property editor. Issue was caused by new behaviour of Edit.OnChange firing more often.
|
|
dialog usage.
* I move HighlightFile from public to private in TfpgFileDialog class. It's a internal function.
* Updated the filedialog example to show pre-highlighted files in the save dialog.
|
|
* Fixed a minor grid text color issue introduced by a previous patch.
* Updated the GridTest example project to show the new Options property at work.
|
|
of tests run, number of errors and number of failures.
|
|
if those properties are set between BeginUpdate/EndUpdate calls.
|
|
numbers with ModalResult constants.
|
|
|
|
* Added the compileall.sh script supplied by Michael van Canneyt for the GUI examples.
* Removed all compiler warnings and hints from the GUI examples.
|
|
* GUI Test Runner: Progress bar is now activated as tests run.
* Treeview: Fixed the horizontal scrolling bug where nodes disappear.
|
|
|
|
|
|
|
|
* Minor improvements to the GUI Test Runner.
* Extended the treeview unit tests.
|
|
|
|
* Minor fix in the ImageList class.
* Minor fixes in the Tree and TreeNode classes.
* GUI Test Runner: Added image support in the test treeview.
* Started a project for unit testing fpGUI components - starting with the treeview.
|
|
* Added images for use in GUI Test Runner.
|
|
* Updated the build scripts to compile the new package unit.
|
|
inside the treeview - all except for the last test case. The latter is still a bug.
|
|
|
|
mods.
|
|
|
|
#1991299
|
|
* Added a new contributed package from Michael van Canneyt. This allows you to create FPCUnit projects with the fpGUI as front-end.
* Renamed the FPCUnit GUI Test Runner unit from guitestrunner.pas to fpg_guitestrunner.pas to prevent conflicts in the Lazarus IDE.
|
|
|
|
* Implemented more of the FPCUnit GUI Test Runner. We now have a working test runner, but I still have much to do.
|
|
|
|
|
|
* Now the Min/Max Size is actually applied, the Message Dialogs needed minor attention.
* Updated all the example projects to use the newer all-in-one fpgui_toolkit lazarus package.
* Did some minor bug fixing in some of the examples. 1-based indexing instead of 0-based indexing etc.
|
|
|
|
* Implemented MaxWidth and MaxHeight properties.
* Implemented contraint checks on window/widget sizes.
* Fixed the bug with anchor issues inside container widgets.
* Fixed the initial state of PrevWidth/Height/Top/Left and Dirty state.
|
|
* TfpgBevel has been added to the UI Designer component palette.
* TfpgBevel is used in the UI Designer and Shape=Spacer it paints itself different in the UI Designer, so it's more visible. At runtime it doesn't paint like that.
|
|
|
|
to Buttons.
|
|
look. As the mouse hovers over the button, it gets the normal look. This property overrides the Default property look.
* UI Designer now has support for the Button.Flat property, but the flat behaviour has been disabled in the designer form to make buttons more visible compared to labels.
|
|
triangles for the snap direction. This makes it easier for the user to spot there is a Splitter. Maybe in the future the GrabBar can be toggled.
|
|
* Updated the fpgui_toolkit.lpk package for X11.
|
|
|
|
components that act like containers (Panel, Form, etc). This optimizes
the Component Alignment calls.
* All resizing calls now get routed through DoUpdateWindowPosition() so
they have a more consistent execution path.
* OnResize now get fired when components get resized, and not just for
Forms.
* HandleAlignments() is now only called when needed.
* Fixed the bug where Alignment didn't work when components are resized
at runtime.
* Removed compiler warnings form gui_mru.pas unit.
* Memo's scrollbar now gets adjusted correctly when it's text
is modified via code.
* Minor bug fix when deleting line in a Memo component. The 'Index out of
Bounds' error still occurs though. That will be fixed shortly.
|
|
example.
|
|
after I changed the behaviour of AfterCreate method.
|
|
TfpgPanel.
* I implemented more alignment fixes for TfpgGroupBox and TfpgBevel.
* I improved the painting of the focus rectangle it TfpgCheckBox and TfpgRadioButton.
* UI Designer's Unknown widget can now act like a container component.
|
|
|