Age | Commit message (Collapse) | Author |
|
|
|
|
|
* Updated all packages like ide addons, fpcunit etc to use the new unit names.
|
|
* Updated the build scripts to compile the new package unit.
|
|
* Now the Min/Max Size is actually applied, the Message Dialogs needed minor attention.
* Updated all the example projects to use the newer all-in-one fpgui_toolkit lazarus package.
* Did some minor bug fixing in some of the examples. 1-based indexing instead of 0-based indexing etc.
|
|
* Fixed a couple of memory leaks in gui_tree.pas
|
|
main event loop and application. Halt was just to harsh and objects never got
freed.
* GUI: Added a new INI Utils unit which introduces ReadOnly ini support and
can also save a form's state and position. You access the ini file via the
gINI singleton function. fpGUI Designer uses this.
* All example project now free there main forms correctly.
* Many bug fixes in GUI Designer. GUI Designer now also remembers the size and
location of most forms.
* Many of the GUI Designer forms are now maintained by the GUI Designer itself.
* GUI Designer: Started implementing a Recent Files feature so it is quicker to
open frequently used files.
|
|
the Lazarus IDE.
* Added extrafpc.cfg files in each of the examples directories.
* Added a examples/readme.txt file explaining how to compile the examples from the
command line.
|
|
* Changed TfpgCheckBox, TfpgRadioButton, TfpgLabel and TfpbButton to
use fpgStyle.DrawString instead.
* Updated the prototype test app to demo these features.
* TfpgCheckBox now handle image painting correctly based on the
widget state and mouse state (up, down).
* Minor improvement to the look of the X in the CheckBox image.
|
|
* Created new packages for Corelib and GUI.
* Updated all examples to use the new packages.
Restructure should now be complete.
|
|
* Moved all the examples over from the prototype directory.
* Removed obsolete GFX examples.
|