Age | Commit message (Collapse) | Author |
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* Updated all packages like ide addons, fpcunit etc to use the new unit names.
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if those properties are set between BeginUpdate/EndUpdate calls.
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* Updated the build scripts to compile the new package unit.
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* Now the Min/Max Size is actually applied, the Message Dialogs needed minor attention.
* Updated all the example projects to use the newer all-in-one fpgui_toolkit lazarus package.
* Did some minor bug fixing in some of the examples. 1-based indexing instead of 0-based indexing etc.
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* FileGrid example is now compilable again after last FileGrid changes.
* GridTest examples has been neatened a bit and now editable via the UI Designer.
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* Fixed a bug on listbox that allowed Item 0 to be selected with the mouse
* Fixed a possible bug for TfpgTimer that possibly could allow
timers to be skipped if timer(s) were destroyed during the callback
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* Added the missing default FileMask in TfpgFileGridBase
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main event loop and application. Halt was just to harsh and objects never got
freed.
* GUI: Added a new INI Utils unit which introduces ReadOnly ini support and
can also save a form's state and position. You access the ini file via the
gINI singleton function. fpGUI Designer uses this.
* All example project now free there main forms correctly.
* Many bug fixes in GUI Designer. GUI Designer now also remembers the size and
location of most forms.
* Many of the GUI Designer forms are now maintained by the GUI Designer itself.
* GUI Designer: Started implementing a Recent Files feature so it is quicker to
open frequently used files.
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the Lazarus IDE.
* Added extrafpc.cfg files in each of the examples directories.
* Added a examples/readme.txt file explaining how to compile the examples from the
command line.
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I still need to try and get rid of the IFDEF's.
* New executable image added to standard images.
* IsSymLink help function added to gfx_utils unit.
* Extended the FileGrid example project a bit more.
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position while scrolling with the mouse wheel.
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* Implemented a FileGrid widget. Still work in progress and lots of refactoring and getting
rid of IFDEFs.
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