Age | Commit message (Collapse) | Author |
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Defined consistent unit output paths and target filenames.
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compiled apps.
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I was just ready to send a new patch concerning the limit values
which is solving the issue with the gridediting. In addition, it is now
possible to set only one limit, max or min, and I solved a bug on the
editfloat which prevented to enter decimals in some cases.
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This is simply a UI Designer friendly change. The UI Designer doesn't
write parse color constants great.
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* Renamed EditXXX's DecimalSeparator and ThousandSeparatar properties to not conflict with the global variables in SysUtils.
* Added EditCurrency, EditFloat and EditInteger to the UI Designer palette. I still have issues with TfpgChar type, so you have to use the 'unknow' memo in Object Inspector.
* Minor changes in edits demo to compile again after the above changes.
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* Replaced Char with TfpgChar for TfpgBaseNumericEdit
* Fixed visiblity of GetClientRect in TfpgAbstractPanel
* Fixed text position in TfpgBaseNumbericEdit - spacing from the right.
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* Updated all packages like ide addons, fpcunit etc to use the new unit names.
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mods.
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* Now the Min/Max Size is actually applied, the Message Dialogs needed minor attention.
* Updated all the example projects to use the newer all-in-one fpgui_toolkit lazarus package.
* Did some minor bug fixing in some of the examples. 1-based indexing instead of 0-based indexing etc.
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property which the developers can use in there custom event handlers. In unfortunately requires the gui_basegrid to be included in the uses clause.
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* I created a simple EditTest example showing the new components in action.
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