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2009-04-05* Added missing unit output directories.Graeme Geldenhuys
2008-11-14* updated all extrafpc.cfg files to use the correct lib output directory.graemeg
2008-10-01* Updated all demos to use the new unit names.graemeg
* Updated all packages like ide addons, fpcunit etc to use the new unit names.
2008-07-10* Removed the annoying unit that Lazarus IDE keeps adding to the examples.graemeg
* Updated the build scripts to compile the new package unit.
2008-07-07* Published more events and properties for EditInteger and EditFload components.graemeg
* Now the Min/Max Size is actually applied, the Message Dialogs needed minor attention. * Updated all the example projects to use the newer all-in-one fpgui_toolkit lazarus package. * Did some minor bug fixing in some of the examples. 1-based indexing instead of 0-based indexing etc.
2008-06-19* Updated the Bevel example so it compiles again. * Updated the EventTest ↵graemeg
example.
2008-02-09* fixed or updated some example projects to work with latest changes.graemeg
2007-09-13* CoreLib: fpgApplication now has a Terminated property which terminates thegraemeg
main event loop and application. Halt was just to harsh and objects never got freed. * GUI: Added a new INI Utils unit which introduces ReadOnly ini support and can also save a form's state and position. You access the ini file via the gINI singleton function. fpGUI Designer uses this. * All example project now free there main forms correctly. * Many bug fixes in GUI Designer. GUI Designer now also remembers the size and location of most forms. * Many of the GUI Designer forms are now maintained by the GUI Designer itself. * GUI Designer: Started implementing a Recent Files feature so it is quicker to open frequently used files.
2007-08-26* Renamed the fpc.cfg to extrafpc.cfg so it doesn't conflict withgraemeg
the Lazarus IDE. * Added extrafpc.cfg files in each of the examples directories. * Added a examples/readme.txt file explaining how to compile the examples from the command line.
2007-08-07* Changed the parameters of DrawRectangle, FillRectangle to rather use Width ↵graemeg
and Height. * DrawLine and DrawRectangle now use the same coordinate system as Windows does. * I need to fixed corrupted painting in widgets due to this.
2007-08-03* Added debug lines in GDI code and compiler defines tograemeg
control it. * Adjusted the calls to Windows.SetWindowPos so that the WM_PAINT message gets generated. This fixes a few paint issues. * Adjuset the text in the tabs to be more prominent for the active tab.
2007-07-24minor fix to TfpgLabel again.graemeg
2007-07-24* Fixed a minor repaint bug in TfpgLabel and AutoSize. If text was setgraemeg
to something smaller, old text still remained on the canvas. * Implemented a new TfpgBevel widget * Added a example project showing the features of the TfpgBevel.