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2010-11-12New debugging methodsGraeme Geldenhuys
Used internally, but could be used in developers own software too.
2010-11-12fpgApplication.CreateForm implementation has changed, but end result is the sameGraeme Geldenhuys
Apparently it is good to allocate a instance, without calling the constructor. I'm not exactly sure why, but it also makes supporting FPC 2.5.1 a lot less messy (no casting required).
2010-11-12Position the cursor correctly inside a Edit with text.Graeme Geldenhuys
Old behaviour was that the beginning of long text was scrolled off the left of the edit, so you saw the end of the text. Now we should see the beginning of the text and the end of the Text is out of view on the right.
2010-11-11register missing BoxLayout property of CheckBox in fpGUI Designer.Graeme Geldenhuys
2010-11-11Bumped the version number so it's newer than the last release.Graeme Geldenhuys
2010-11-11updated website url constantGraeme Geldenhuys
2010-11-11about fpgui dialog: improved the wording.Graeme Geldenhuys
2010-11-11docview: about form text changeGraeme Geldenhuys
2010-11-11File Open/Save dialog now reacts to ENTER key pressGraeme Geldenhuys
Another one of those annoyances I had to fix. When I enter a file name to save and want to press ENTER to save and close the dialog.
2010-11-11listview bugfix: removed index out of bounds errorGraeme Geldenhuys
2010-11-10Implemented some overlooked methods for Listview subitems.Andrew Haines
2010-11-10Fixed bug where images would be drawn over the headers when partially ↵Andrew Haines
scrolled. DrawImage does not obey the cliprect.
2010-11-10Implemented painting Listview Subitems iconsAndrew Haines
TfpgListView.Subitems is actually TfpgListViewSubItems and can be casted as such to alter the imageindex of subitems Updated the example so subitems have an assigned imagelist
2010-11-10Started implementing Icons in listviewAndrew Haines
Fixed a crash in the listview example when it was closing Updated listview example to use icons
2010-11-08Listview selection now uses an avl tree which is much faster than TList with ↵Andrew Haines
a large amount of items Commented a stray WriteLn
2010-11-08Menu's now invert the color the arrow for submenu's so they are visible when ↵Andrew Haines
highlighted
2010-11-08Beautified the listview sample by adding panels and a splitterAndrew Haines
2010-11-08Improved listview selection so that it is more reliableAndrew Haines
2010-11-09* Added property IgnoreDblClicks to TfpgWidgetAndrew Haines
* TfpgButton now ignores double clicks by default
2010-11-08Revert "Merge branch 'master' of ↵Graeme Geldenhuys
ssh://fpgui.git.sourceforge.net/gitroot/fpgui/fpgui" Andrew is finding is training wheels with git. This reverts commit e320dfae6add39c66ea554dbb161a844ee06db4d, reversing changes made to 735aec8207036adb17f2174ffcb9056bee712ed3.
2010-11-05Merge branch 'master' of ssh://fpgui.git.sourceforge.net/gitroot/fpgui/fpguiAndrew Haines
2010-11-01PageControl: Right click popup menu caption now shows tab you clicked overGraeme Geldenhuys
* The popup menu caption changes if you click over any non-active tabs * Selecting the popup menu item, closes the tab you clicked over - no need to set it as the active tabsheet first, before closing.
2010-11-01fpg_tab: Refactored HandleLMousUp and extracted most of the code into a newGraeme Geldenhuys
method called TabSheetAtPos(). This allows the developer to reuse this method too for other things.
2010-10-29New Grid HeaderStyle property, and new Canvas/Style.DrawBevel() methodGraeme Geldenhuys
Grid.HeaderStyle has Button, Thin and Flat options New DrawBevel can draw a bevel raised or lowered using standard system colors. Quite similar to TfpgBevel. New DrawBevel() method and new Grid.HeaderStyle option.
2010-10-29TfpgButton.Down property didn't have a default in property declaration.Graeme Geldenhuys
2010-10-29bugfix: button click via keyboard was broken.Graeme Geldenhuys
When I changed the DoubleClick and SingleClick behaviour I accidently broke the 'click via keyboard' (Enter or SpaceBar).
2010-10-29DND demo: updated project settings.Graeme Geldenhuys
2010-10-29Removed the stray writeln() statement.Graeme Geldenhuys
2010-10-29Code cleanup by removing leftover writeln() statements.Graeme Geldenhuys
2010-10-29Fixed Windows DND memory leaks.Graeme Geldenhuys
2010-10-29Published the DND propertys for some of the most used components.Graeme Geldenhuys
This is so they can be tested. Once DND stabilizes, I'll make the properties available on the other components too.
2010-10-29DND Example project improvements.Graeme Geldenhuys
* New checkbox to toggle OnDragEnter's Accept parameter * Changed "draggable" label's background color * Implemented 'Clear' button
2010-10-29More DND debugging code for TfpgGDIDrag class.Graeme Geldenhuys
2010-10-29Moved OnDragStartDetected from TfpgWidget to TfpgWindowBaseGraeme Geldenhuys
* also introduced virtual DoDragStartDetected which executes the OnDragStartDetected event * We also added a override of DoDragStartDetected in GDI for some extra tasks.
2010-10-29Updated X11 code due to property changes in TfpgMimeDataItem class.Graeme Geldenhuys
2010-10-29Added DND debugging entries and minor code formatting improvements.Graeme Geldenhuys
2010-10-29Applied same logic in X11 to OLE DND regarding preferred mime choiceGraeme Geldenhuys
Mime types should be registered from most specific (first item in mime list) to least specific (last item in mime list). The preferred mime choice will be the first item in the list. Raise an error if the mime list doesn't contain data.
2010-10-29Bugfix in EnumDataToStringList()Graeme Geldenhuys
We can't just go adding mime types without actual data associated with each entry. So now we match the mime stringlist to exact data count in IDataObject
2010-10-29Slight improvement to the WindowsClipboardLookup method.Graeme Geldenhuys
* Introduced a new parameter to know if we translated the mime type to a known Windows CF_ clipboard type. * Fixed the spelling mistake in the function name
2010-10-29Implemented a working TfpgGDIDrag.ExecuteGraeme Geldenhuys
Finally we are getting somewhere with OLE DND.
2010-10-29GDI: Implemented StringToHandle in TfpgGDIDrag classGraeme Geldenhuys
This is needed so we can store a string in a global buffer for DND. This will also reduce code duplication a bit, by simply allowing us to call this function.
2010-10-29Added a new private Drag property to TfpgGDIApplicationGraeme Geldenhuys
This allows use to easily find the TfpgDrag instance we are working with. Same was done in X11 backend.
2010-10-29Renamed TfpgMimeDataStruct to TfpgMimeDataItemGraeme Geldenhuys
* Also changed FormatCount to Count (more like standard list interface) * Also introduced a Items property (more like standard list interface) * The above to changes also made other implementations more simplified, so I did a bit of refactoring.
2010-10-28GDI: Implement last remaining part to allow DropTarget to receive data.Graeme Geldenhuys
2010-10-28GDI: store user selected information from DragEnter event handlerGraeme Geldenhuys
2010-10-28GDI: Choose a more specific base class for DropTarget reference.Graeme Geldenhuys
2010-10-28GDI: Reference to where I got info to implement Windows OLE DNDGraeme Geldenhuys
2010-10-28GDI: When creating a list of clipboard formats, add mime equivalents too.Graeme Geldenhuys
2010-10-28Implemented a bare minimum MimeType to Win Clipboard lookup function.Graeme Geldenhuys
2010-10-28GDI: Created a help function, GetFormatEtc, that sets up a TFormatEtc recordGraeme Geldenhuys