Age | Commit message (Collapse) | Author |
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position while scrolling with the mouse wheel.
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All the IFDEF's must still be removed.
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* Implemented a FileGrid widget. Still work in progress and lots of refactoring and getting
rid of IFDEFs.
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* Minor changes in the style unit.
* Added a new examples/apps/docedit project. Once complete it will be a demo
application of fpGUI and at the same time show most used widgets in action.
DocEdit will become something like lazde is to Lazarus.
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the conflicting classes and all is fine again.
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* Minor fix in TfpgProgressBar font color.
* Added missing clipboard unit to GDI package.
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* Amended the prototypes/fpgui2/tests/edittest project to show it in action. I'll create a decent eexample project for it soon.
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* Implemented a new TfpgTrackbar that has the look of the Windows 2000 slider control.
* Fixed the Scrollbar flashing issue that occured when you scroll to the minimum position using the Slider button.
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* Played around with the GradientFill and implemented the BlueCurve selection look in the TfpgListBox. This is just a test and will be removed shortly.
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clipboard only works inside the current running application. Next step is OS (global) based clipboard support.
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* Implemented 95% of the Font Select dialog.
* Completed the FontSelect example project.
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* Created a new FontSelect example to demo new dialog.
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* Implemented and added a TfpgCustomGrid.
* GridTest example has been updated to demo the TfpgCustomGrid.
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- Implemented keyboard navigation. Cell focus.
- Improved header painting and little square between scrollbars.
- Improved scrollbar behavior and slider sizing.
- Implemented mouse wheel support. Scrolling can also happen up/down
or left/right based on the visibility of the vertical scrollbar.
- Implemented cell selection via mouse
- Implemented column resize support.
- Extended the GridTest project to demo features
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* Minor amendment. When Scrollbar.Position gets set, the Slider gets repainted automatically.
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* Fixed minor compiler error and FastDoubleBuffer support
* Fixed a bug in GDI DrawRectangle when LineStyle <> lsSolid
* Implemented Canvas.DrawFocusRect
* Implemented fpgStyle.DrawFocusRect
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* Implemented alternative colomn width support.
* Improved painting of Headers and Cells.
* Refactored a bit of panting for Headers, Cells and Gridlines.
* Fixed up the clipping issues in the Grid.
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* implemented FastDoubleBuffer for gdi - not tested
* start of listview resiazable headers
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* Fixed painting of ListView Column
* Misc Listview painting changes
* Added OnColumnPaint to ListView
The new property FastDoubleBuffer will probably be moved to TfpgCanvaseBase also perhaps this can be set with an application
property since it doesn't free the backbuffer until the Canvas is freed which will result in some increase in memory usage.
The listview can have double buffering disabled now and it won't flicker sonce the painting is done with no overlapping rects.
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* TfpgEdit and TfpgMemo now change the mouse cursor correctly.
* The prototypes/fpgui2/tests/edittest project show the mouse cursor in action. A GUI example project will be created soon to show all available cursors.
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* updated to comply with coding standards
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* Minor code formatting changes in gui_scrollbar.pas
* Fixed the painting of the little square in the bottom right corner of TfpgMemo and TfpgListView when both scrollbars are shown.
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* Fixed the TfpgBaseGrid header title painting.
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* Canvas functions finally behave identical in GDI and X11 - to the pixel.
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* Reverted the methods back to using TfpgRect instead of TRect. TfpgRect has better
support for Width and Heigh - required by many Canvas methods.
* Implemented helper functions like InflateRect but support TfpgRect
* Fixed all painting issues and rectangle sizes in all components.
* Fixed up all examples and test projects to compile and work correctly.
* Fixes some clip rectangle issues under Linux. TfpgRect was a big help.
* Changed the method signatures of many Canvas methods to rather use x, y, width and height.
This causes much less confusion and actually less coding in widgets.
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* Listview uses better colors for drawing
* Better listview selection control
* Minor changes to listview example
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and Height.
* DrawLine and DrawRectangle now use the same coordinate system as Windows does.
* I need to fixed corrupted painting in widgets due to this.
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* Made some improvements to the TfpgBaseGrid painting. Still have lots
outstanding though.
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* Fixed ListView Scrollbar slider sizes
* Vastly improved the speed of adding many items at a time to a ListView
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* Added a test project for the listview widget
* made the Scrollbar more robust
* changed canvas.color and canvas.textcolor to be read/write
A cool feature of a listview is to be able to share it's .Items property with other listviews so the list doesn't have to exits in
memory. The test project uses that feature.
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* Added a test project for the grid component.
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testing and tweaking though.
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* Implemented ActivePageIndex and ActivePage properties for TfpgPageControl.
* Implemented Tab Sorting property.
* Implemented Left/Right buttons to scroll tabs.
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control it.
* Adjusted the calls to Windows.SetWindowPos so that
the WM_PAINT message gets generated. This fixes a few
paint issues.
* Adjuset the text in the tabs to be more prominent for
the active tab.
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but doesn't function yet.
* Minor changes to TrackBar widget.
* Surfaced the SetPosition method in TfpgWidget to public.
* Created a new example project for the PageControl.
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prototype edittest project shows it in action.
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