Age | Commit message (Collapse) | Author |
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* Fixed the TfpgBaseGrid header title painting.
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* Canvas functions finally behave identical in GDI and X11 - to the pixel.
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* Reverted the methods back to using TfpgRect instead of TRect. TfpgRect has better
support for Width and Heigh - required by many Canvas methods.
* Implemented helper functions like InflateRect but support TfpgRect
* Fixed all painting issues and rectangle sizes in all components.
* Fixed up all examples and test projects to compile and work correctly.
* Fixes some clip rectangle issues under Linux. TfpgRect was a big help.
* Changed the method signatures of many Canvas methods to rather use x, y, width and height.
This causes much less confusion and actually less coding in widgets.
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* Listview uses better colors for drawing
* Better listview selection control
* Minor changes to listview example
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and Height.
* DrawLine and DrawRectangle now use the same coordinate system as Windows does.
* I need to fixed corrupted painting in widgets due to this.
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* Made some improvements to the TfpgBaseGrid painting. Still have lots
outstanding though.
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* Fixed ListView Scrollbar slider sizes
* Vastly improved the speed of adding many items at a time to a ListView
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* Added a test project for the listview widget
* made the Scrollbar more robust
* changed canvas.color and canvas.textcolor to be read/write
A cool feature of a listview is to be able to share it's .Items property with other listviews so the list doesn't have to exits in
memory. The test project uses that feature.
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* Added a test project for the grid component.
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testing and tweaking though.
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* Implemented ActivePageIndex and ActivePage properties for TfpgPageControl.
* Implemented Tab Sorting property.
* Implemented Left/Right buttons to scroll tabs.
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control it.
* Adjusted the calls to Windows.SetWindowPos so that
the WM_PAINT message gets generated. This fixes a few
paint issues.
* Adjuset the text in the tabs to be more prominent for
the active tab.
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but doesn't function yet.
* Minor changes to TrackBar widget.
* Surfaced the SetPosition method in TfpgWidget to public.
* Created a new example project for the PageControl.
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prototype edittest project shows it in action.
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* Improved focus rectangle in TfpgComobBox.
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* Implemented Enable/Disbled state in TfpgComboBox.
* Fixed painting issues in TfpgScrollbar and TfpgMemo (tested
under X11).
* Moved SetEnabled and SetVisible in TfpgWidget to protected
and virtual.
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* Minor compiler fix for GDI.
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* Fixed a bug in the SetLineStyle which caused
inaccurate line drawing. This eluded me for ages.
* Started the process of removing TfpgRect and replacing
it with the standard Object Pascal TRect.
* Started updating some methods to rather use two sets
of coordinates instead of width and height.
* Added a new test to verify drawing accuracy
* Implemented more line styles under X11
* Fixed up painting issues in widgets (Scrollbar and Memo
are still outstanding)
* Added three new helper functions for use with TRect in
fpgfx.pas (InflateRect, CentrePoint, OffsetRect).
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* Changed TfpgCheckBox, TfpgRadioButton, TfpgLabel and TfpbButton to
use fpgStyle.DrawString instead.
* Updated the prototype test app to demo these features.
* TfpgCheckBox now handle image painting correctly based on the
widget state and mouse state (up, down).
* Minor improvement to the look of the X in the CheckBox image.
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* Implemented and added a new widget TfpgRadioButton
* TfpgWidget now doesn't process MouseUp and MouseDown events when disabled.
* TfpcCheckBox now uses composite images to paint the check mark as well.
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* I can confirm that the 100% CPU load issue with Timers under Windows
have been fixed in the previous revision.
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* Implemented and added a new CheckBox widget. (needs testing under Windows).
* Made some timer changes for Windows (needs testing).
* Moved the global variable for the MainForm into the TfpgApplication class. I can almost remove the gui_form requirement from GFX.
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forms.
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added a proc to show or hide an allocated handle. implemented and tested in x11. only implemented in windows not tested
fixed x11 waitmessage proc to not use 100% cpu on ShowMessage
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to something smaller, old text still remained on the canvas.
* Implemented a new TfpgBevel widget
* Added a example project showing the features of the TfpgBevel.
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* Minor improvements to the TfpgComboBox.
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inside the TfpgApplication class.
* Minor improvements to the modal form workings under Windows. Still
not 100%, but better.
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modal form by clicking the top right X button anymore.
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* Created new packages for Corelib and GUI.
* Updated all examples to use the new packages.
Restructure should now be complete.
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* Cleaned up the docs directory removing obsolete files
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* Moved all the examples over from the prototype directory.
* Removed obsolete GFX examples.
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* Moved all the images from the prototype directory.
* Removed all the obsolete examples
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multi-handle design from the prototypes directory.
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* More work done on bitmap theme.
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